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      1 /**
      2  * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  *
     19  */
     20 
     21 #include "config.h"
     22 
     23 #if ENABLE(WML)
     24 #include "WMLFormControlElement.h"
     25 
     26 #include "RenderBox.h"
     27 #include "RenderObject.h"
     28 #include "RenderStyle.h"
     29 
     30 namespace WebCore {
     31 
     32 WMLFormControlElement::WMLFormControlElement(const QualifiedName& tagName, Document* document)
     33     : WMLElement(tagName, document)
     34     , m_valueMatchesRenderer(false)
     35 {
     36 }
     37 
     38 PassRefPtr<WMLFormControlElement> WMLFormControlElement::create(const QualifiedName& tagName, Document* document)
     39 {
     40     return adoptRef(new WMLFormControlElement(tagName, document));
     41 }
     42 
     43 WMLFormControlElement::~WMLFormControlElement()
     44 {
     45 }
     46 
     47 bool WMLFormControlElement::supportsFocus() const
     48 {
     49     return true;
     50 }
     51 
     52 bool WMLFormControlElement::isFocusable() const
     53 {
     54     if (!renderer() || !renderer()->isBox())
     55         return false;
     56 
     57     if (toRenderBox(renderer())->size().isEmpty())
     58         return false;
     59 
     60     return WMLElement::isFocusable();
     61 }
     62 
     63 
     64 void WMLFormControlElement::attach()
     65 {
     66     ASSERT(!attached());
     67     WMLElement::attach();
     68 
     69     // The call to updateFromElement() needs to go after the call through
     70     // to the base class's attach() because that can sometimes do a close
     71     // on the renderer.
     72     if (renderer())
     73         renderer()->updateFromElement();
     74 }
     75 
     76 void WMLFormControlElement::recalcStyle(StyleChange change)
     77 {
     78     WMLElement::recalcStyle(change);
     79 
     80     if (renderer())
     81         renderer()->updateFromElement();
     82 }
     83 
     84 }
     85 
     86 #endif
     87