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      1 page.title=USB Accessory
      2 @jd:body
      3 
      4   <div id="qv-wrapper">
      5     <div id="qv">
      6       <h2>In this document</h2>
      7 
      8       <ol>
      9         <li>
     10           <a href="#choosing">Choosing the Right USB Accessory APIs</a>
     11 
     12           <ol>
     13             <li><a href="#installing">Installing the Google APIs add-on library</a></li>
     14           </ol>
     15         </li>
     16 
     17         <li>
     18           <a href="#api">API Overview</a>
     19 
     20           <ol>
     21             <li><a href="#usage">Usage differences between the add-on library and the platform
     22             APIs</a></li>
     23           </ol>
     24         </li>
     25 
     26         <li><a href="#manifest">Android Manifest Requirements</a></li>
     27 
     28         <li>
     29           <a href="#working-a">Working with accessories</a>
     30 
     31           <ol>
     32             <li><a href="#discovering-a">Discovering an accessory</a></li>
     33 
     34             <li><a href="#permission-a">Obtaining permission to communicate with an
     35             accessory</a></li>
     36 
     37             <li><a href="#communicating-a">Communicating with an accessory</a></li>
     38 
     39             <li><a href="#terminating-a">Terminating communication with an accessory</a></li>
     40           </ol>
     41         </li>
     42       </ol>
     43 
     44       <h2>See also</h2>
     45 
     46       <ol>
     47         <li><a href="http://accessories.android.com/demokit">Android USB Accessory Development
     48         Kit</a></li>
     49       </ol>
     50     </div>
     51   </div>
     52 
     53   <p>USB accessory mode allows users to connect
     54   USB host hardware specifically designed for Android-powered devices. The accessories must adhere
     55   to the Android accessory protocol outlined in the <a href=
     56   "http://accessories.android.com/demokit">Android Accessory Development Kit</a> documentation.
     57   This allows Android-powered devices that cannot act as a USB host to still interact with USB
     58   hardware. When an Android-powered device is in USB accessory mode, the attached Android USB
     59   accessory acts as the host, provides power to the USB bus, and enumerates connected devices.
     60   Android 3.1 (API level 12) supports USB accessory mode and the feature is also backported to
     61   Android 2.3.4 (API level 10) to enable support for a broader range of devices.</p>
     62 
     63   <h2 id="choosing">Choosing the Right USB Accessory APIs</h2>
     64 
     65   <p>Although the USB accessory APIs were introduced to the platform in Android 3.1, they are also
     66   available in Android 2.3.4 using the Google APIs add-on library. Because these APIs were
     67   backported using an external library, there are two packages that you can import to support USB
     68   accessory mode. Depending on what Android-powered devices you want to support, you might have to
     69   use one over the other:</p>
     70 
     71   <ul>
     72     <li><code>com.android.future.usb</code>: To support USB accessory mode in Android 2.3.4, the
     73     <a href="http://code.google.com/android/add-ons/google-apis/index.html">Google APIs add-on
     74     library</a> includes the backported USB accessory APIs and they are contained in this
     75     namespace. Android 3.1 also supports importing and calling the classes within this namespace to
     76     support applications written with the add-on library. This add-on library is a thin wrapper
     77     around the {@link android.hardware.usb} accessory APIs and does not support USB host mode. If
     78     you want to support the widest range of devices that support USB accessory mode, use the add-on
     79     library and import this package. It is important to note that not all Android 2.3.4 devices are
     80     required to support the USB accessory feature. Each individual device manufacturer decides
     81     whether or not to support this capability, which is why you must declare it in your manifest
     82     file.</li>
     83 
     84     <li>{@link android.hardware.usb}: This namespace contains the classes that support USB
     85     accessory mode in Android 3.1. This package is included as part of the framework APIs, so
     86     Android 3.1 supports USB accessory mode without the use of an add-on library. Use this package
     87     if you only care about Android 3.1 or newer devices that have hardware support for USB
     88     accessory mode, which you can declare in your manifest file.</li>
     89   </ul>
     90 
     91   <h3 id="installing">Installing the Google APIs add-on library</h3>
     92 
     93   <p>If you want to install the add-on, you can do so by installing the Google APIs Android API 10
     94   package with the SDK Manager. See <a href=
     95   "http://code.google.com/android/add-ons/google-apis/installing.html">Installing the Google APIs
     96   Add-on</a> for more information on installing the add-on library.</p>
     97 
     98   <h2 id="api">API Overview</h2>
     99 
    100   <p>Because the add-on library is a wrapper for the framework APIs, the classes that support the
    101   USB accessory feature are similar. You can use the reference documentation for the {@link
    102   android.hardware.usb} even if you are using the add-on library.</p>
    103 
    104   <p class="note"><strong>Note:</strong> There is, however, a minor <a href="#usage">usage
    105   difference</a> between the add-on library and framework APIs that you should be aware of.</p>
    106 
    107   <p>The following table describes the classes that support the USB accessory APIs:</p>
    108 
    109   <table>
    110     <tr>
    111       <th>Class</th>
    112 
    113       <th>Description</th>
    114     </tr>
    115 
    116     <tr>
    117       <td>{@link android.hardware.usb.UsbManager}</td>
    118 
    119       <td>Allows you to enumerate and communicate with connected USB accessories.</td>
    120     </tr>
    121 
    122     <tr>
    123       <td>{@link android.hardware.usb.UsbAccessory}</td>
    124 
    125       <td>Represents a USB accessory and contains methods to access its identifying
    126       information.</td>
    127     </tr>
    128   </table>
    129 
    130   <h3 id="usage">Usage differences between the add-on library and platform APIs</h3>
    131 
    132   <p>There are two usage differences between using the Google APIs add-on library and the platform
    133   APIs.</p>
    134 
    135   <p>If you are using the add-on library, you must obtain the {@link
    136   android.hardware.usb.UsbManager} object in the following manner:</p>
    137   <pre>
    138 UsbManager manager = UsbManager.getInstance(this);
    139 </pre>
    140 
    141   <p>If you are not using the add-on library, you must obtain the {@link
    142   android.hardware.usb.UsbManager} object in the following manner:</p>
    143   <pre>
    144 UsbManager manager = (UsbManager) getSystemService(Context.USB_SERVICE);
    145 </pre>
    146 
    147   <p>When you filter for a connected accessory with an intent filter, the {@link
    148   android.hardware.usb.UsbAccessory} object is contained inside the intent that is passed to your
    149   application. If you are using the add-on library, you must obtain the {@link
    150   android.hardware.usb.UsbAccessory} object in the following manner:</p>
    151   <pre>
    152 UsbAccessory accessory = UsbManager.getAccessory(intent);
    153 </pre>
    154 
    155   <p>If you are not using the add-on library, you must obtain the {@link
    156   android.hardware.usb.UsbAccessory} object in the following manner:</p>
    157   <pre>
    158 UsbAccessory accessory = (UsbAccessory) intent.getParcelableExtra(UsbManager.EXTRA_ACCESSORY);
    159 </pre>
    160 
    161   <h2 id="manifest">Android Manifest requirements</h2>
    162 
    163   <p>The following list describes what you need to add to your application's manifest file before
    164   working with the USB accesory APIs. The <a href="#manifest-example">manifest and resource file
    165   examples</a> show how to declare these items:</p>
    166 
    167   <ul>
    168     <li>Because not all Android-powered devices are guaranteed to support the USB accessory APIs,
    169     include a <code>&lt;uses-feature&gt;</code> element that declares that your application uses
    170     the <code>android.hardware.usb.accessory</code> feature.</li>
    171 
    172     <li>If you are using the <a href="addon">add-on library</a>, add the
    173     <code>&lt;uses-library&gt;</code> element specifying
    174     <code>com.android.future.usb.accessory</code> for the library.</li>
    175 
    176     <li>Set the minimum SDK of the application to API Level 10 if you are using the add-on library
    177     or 12 if you are using the {@link android.hardware.usb} package.</li>
    178 
    179     <li>
    180       <p>If you want your application to be notified of an attached USB accessory, specify an
    181       <code>&lt;intent-filter&gt;</code> and <code>&lt;meta-data&gt;</code> element pair for the
    182       <code>android.hardware.usb.action.USB_ACCESSORY_ATTACHED</code> intent in your main activity.
    183       The <code>&lt;meta-data&gt;</code> element points to an external XML resource file that
    184       declares identifying information about the accessory that you want to detect.</p>
    185 
    186       <p>In the XML resource file, declare <code>&lt;usb-accessory&gt;</code> elements for the
    187       accessories that you want to filter. Each <code>&lt;usb-accessory&gt;</code> can have the
    188       following attributes:</p>
    189 
    190       <ul>
    191         <li><code>manufacturer</code></li>
    192 
    193         <li><code>model</code></li>
    194 
    195         <li><code>version</code></li>
    196       </ul>
    197 
    198       <p>Save the resource file in the <code>res/xml/</code> directory. The resource file name
    199       (without the .xml extension) must be the same as the one you specified in the
    200       <code>&lt;meta-data&gt;</code> element. The format for the XML resource file is also shown in
    201       the <a href="#example">example</a> below.</p>
    202     </li>
    203   </ul>
    204 
    205   <h3 id="manifest-example">Manifest and resource file examples</h3>
    206 
    207   <p>The following example shows a sample manifest and its corresponding resource file:</p>
    208   <pre>
    209 &lt;manifest ...&gt;
    210     &lt;uses-feature android:name="android.hardware.usb.accessory" /&gt;
    211     <!-- version must be either 10 or 12 -->
    212     &lt;uses-sdk android:minSdkVersion="&lt;<em>version</em>&gt;" /&gt;
    213     ...
    214     &lt;application&gt;
    215       &lt;uses-library android:name="com.android.future.usb.accessory" /&gt;
    216         &lt;activity ...&gt;
    217             ...
    218             &lt;intent-filter&gt;
    219                 &lt;action android:name="android.hardware.usb.action.USB_ACCESSORY_ATTACHED" /&gt;
    220             &lt;/intent-filter&gt;
    221 
    222             &lt;meta-data android:name="android.hardware.usb.action.USB_ACCESSORY_ATTACHED"
    223                 android:resource="@xml/accessory_filter" /&gt;
    224         &lt;/activity&gt;
    225     &lt;/application&gt;
    226 &lt;/manifest&gt;
    227 </pre>
    228 
    229   <p>In this case, the following resource file should be saved in
    230   <code>res/xml/accessory_filter.xml</code> and specifies that any accessory that has the
    231   corresponding model, manufacturer, and version should be filtered. The accessory sends these
    232   attributes the Android-powered device:</p>
    233   <pre>
    234 &lt;?xml version="1.0" encoding="utf-8"?&gt;
    235 
    236 &lt;resources&gt;
    237     &lt;usb-accessory model="DemoKit" manufacturer="Google" version="1.0"/&gt;
    238 &lt;/resources&gt;
    239 </pre>
    240 
    241   <h2 id="working-a">Working with Accessories</h2>
    242 
    243   <p>When users connect USB accessories to an Android-powered device, the Android system can
    244   determine whether your application is interested in the connected accessory. If so, you can set
    245   up communication with the accessory if desired. To do this, your application has to:</p>
    246 
    247   <ol>
    248     <li>Discover connected accessories by using an intent filter that filters for accessory
    249     attached events or by enumerating connected accessories and finding the appropriate one.</li>
    250 
    251     <li>Ask the user for permission to communicate with the accessory, if not already
    252     obtained.</li>
    253 
    254     <li>Communicate with the accessory by reading and writing data on the appropriate interface
    255     endpoints.</li>
    256   </ol>
    257 
    258   <h3 id="discovering-a">Discovering an accessory</h3>
    259 
    260   <p>Your application can discover accessories by either using an intent filter to be notified when
    261   the user connects an accessory or by enumerating accessories that are already connected. Using an
    262   intent filter is useful if you want to be able to have your application automatically detect a
    263   desired accessory. Enumerating connected accessories is useful if you want to get a list of all
    264   connected accessories or if your application did not filter for an intent.</p>
    265 
    266   <h4 id="discover-a-intent">Using an intent filter</h4>
    267 
    268   <p>To have your application discover a particular USB accessory, you can specify an intent filter
    269   to filter for the <code>android.hardware.usb.action.USB_ACCESSORY_ATTACHED</code> intent. Along
    270   with this intent filter, you need to specify a resource file that specifies properties of the USB
    271   accessory, such as manufacturer, model, and version. When users connect an accessory that matches
    272   your accessory filter,</p>
    273 
    274   <p>The following example shows how to declare the intent filter:</p>
    275   <pre>
    276 &lt;activity ...&gt;
    277     ...
    278     &lt;intent-filter&gt;
    279         &lt;action android:name="android.hardware.usb.action.USB_ACCESSORY_ATTACHED" /&gt;
    280     &lt;/intent-filter&gt;
    281 
    282     &lt;meta-data android:name="android.hardware.usb.action.USB_ACCESSORY_ATTACHED"
    283         android:resource="@xml/accessory_filter" /&gt;
    284 &lt;/activity&gt;
    285 </pre>
    286 
    287   <p>The following example shows how to declare the corresponding resource file that specifies the
    288   USB accessories that you're interested in:</p>
    289   <pre>
    290 &lt;?xml version="1.0" encoding="utf-8"?&gt;
    291 
    292 &lt;resources&gt;
    293     &lt;usb-accessory manufacturer="Google, Inc." model="DemoKit" version="1.0" /&gt;
    294 &lt;/resources&gt;
    295 </pre>
    296 
    297   <p>In your activity, you can obtain the {@link android.hardware.usb.UsbAccessory} that represents
    298   the attached accessory from the intent like this (with the add-on library):</p>
    299   <pre>
    300 UsbAccessory accessory = UsbManager.getAccessory(intent);
    301 </pre>
    302 
    303   <p>or like this (with the platform APIs):</p>
    304   <pre>
    305 UsbAccessory accessory = (UsbAccessory)intent.getParcelableExtra(UsbManager.EXTRA_ACCESSORY);
    306 </pre>
    307 
    308   <h4 id="discover-a-enumerate">Enumerating accessories</h4>
    309 
    310   <p>You can have your application enumerate accesories that have identified themselves while your
    311   application is running.</p>
    312 
    313   <p>Use the {@link android.hardware.usb.UsbManager#getAccessoryList() getAccessoryList()} method
    314   to get an array all the USB accessories that are connected:</p>
    315   <pre>
    316 UsbManager manager = (UsbManager) getSystemService(Context.USB_SERVICE);
    317 UsbAccessory[] accessoryList = manager.getAcccessoryList();
    318 </pre>
    319 
    320   <p class="note"><strong>Note:</strong> Currently, only one connected accessory is supported at
    321   one time, but the API is designed to support multiple accessories in the future.</p>
    322 
    323   <h3 id="permission-a">Obtaining permission to communicate with an accessory</h3>
    324 
    325   <p>Before communicating with the USB accessory, your applicaton must have permission from your
    326   users.</p>
    327 
    328   <p class="note"><strong>Note:</strong> If your application <a href="#using-intents">uses an
    329   intent filter</a> to discover accessories as they're connected, it automatically receives
    330   permission if the user allows your application to handle the intent. If not, you must request
    331   permission explicitly in your application before connecting to the accessory.</p>
    332 
    333   <p>Explicitly asking for permission might be neccessary in some situations such as when your
    334   application enumerates accessories that are already connected and then wants to communicate with
    335   one. You must check for permission to access an accessory before trying to communicate with it.
    336   If not, you will receive a runtime error if the user denied permission to access the
    337   accessory.</p>
    338 
    339   <p>To explicitly obtain permission, first create a broadcast receiver. This receiver listens for
    340   the intent that gets broadcast when you call {@link
    341   android.hardware.usb.UsbManager#requestPermission requestPermission()}. The call to {@link
    342   android.hardware.usb.UsbManager#requestPermission requestPermission()} displays a dialog to the
    343   user asking for permission to connect to the accessory. The following sample code shows how to
    344   create the broadcast receiver:</p>
    345   <pre>
    346 private static final String ACTION_USB_PERMISSION =
    347     "com.android.example.USB_PERMISSION";
    348 private final BroadcastReceiver mUsbReceiver = new BroadcastReceiver() {
    349  
    350     public void onReceive(Context context, Intent intent) {
    351         String action = intent.getAction();
    352         if (ACTION_USB_PERMISSION.equals(action)) {
    353             synchronized (this) {
    354                 UsbAccessory accessory = (UsbAccessory) intent.getParcelableExtra(UsbManager.EXTRA_ACCESSORY);
    355 
    356                 if (intent.getBooleanExtra(UsbManager.EXTRA_PERMISSION_GRANTED, false)) {
    357                     if(accessory != null){
    358                         //call method to set up accessory communication
    359                     }
    360                 }
    361                 else {
    362                     Log.d(TAG, "permission denied for accessory " + accessory);
    363                 }
    364             }
    365         }
    366     }
    367 };
    368 </pre>
    369 
    370   <p>To register the broadcast receiver, put this in your <code>onCreate()</code> method in your
    371   activity:</p>
    372   <pre>
    373 UsbManager mUsbManager = (UsbManager) getSystemService(Context.USB_SERVICE);
    374 private static final String ACTION_USB_PERMISSION =
    375     "com.android.example.USB_PERMISSION";
    376 ...
    377 mPermissionIntent = PendingIntent.getBroadcast(this, 0, new Intent(ACTION_USB_PERMISSION), 0);
    378 IntentFilter filter = new IntentFilter(ACTION_USB_PERMISSION);
    379 registerReceiver(mUsbReceiver, filter);
    380 </pre>
    381 
    382   <p>To display the dialog that asks users for permission to connect to the accessory, call the
    383   {@link android.hardware.usb.UsbManager#requestPermission requestPermission()} method:</p>
    384   <pre>
    385 UsbAccessory accessory;
    386 ...
    387 mUsbManager.requestPermission(accessory, mPermissionIntent);
    388 </pre>
    389 
    390   <p>When users reply to the dialog, your broadcast receiver receives the intent that contains the
    391   {@link android.hardware.usb.UsbManager#EXTRA_PERMISSION_GRANTED} extra, which is a boolean
    392   representing the answer. Check this extra for a value of true before connecting to the
    393   accessory.</p>
    394 
    395   <h3 id="communicating-a">Communicating with an accessory</h3>
    396 
    397   <p>You can communicate with the accessory by using the {@link android.hardware.usb.UsbManager} to
    398   obtain a file descriptor that you can set up input and output streams to read and write data to
    399   descriptor. The streams represent the accessory's input and output bulk endpoints. You should set
    400   up the communication between the device and accessory in another thread, so you don't lock the
    401   main UI thread. The following example shows how to open an accessory to communicate with:</p>
    402   <pre>
    403 UsbAccessory mAccessory;
    404 ParcelFileDescriptor mFileDescriptor;
    405 FileInputStream mInputStream;
    406 FileOutputStream mOutputStream;
    407 
    408 ...
    409 
    410 private void openAccessory() {
    411     Log.d(TAG, "openAccessory: " + accessory);
    412     mFileDescriptor = mUsbManager.openAccessory(mAccessory);
    413     if (mFileDescriptor != null) {
    414         FileDescriptor fd = mFileDescriptor.getFileDescriptor();
    415         mInputStream = new FileInputStream(fd);
    416         mOutputStream = new FileOutputStream(fd);
    417         Thread thread = new Thread(null, this, "AccessoryThread");
    418         thread.start();
    419     }
    420 }
    421 </pre>
    422 
    423   <p>In the thread's <code>run()</code> method, you can read and write to the accessory by using
    424   the {@link java.io.FileInputStream} or {@link java.io.FileOutputStream} objects. When reading
    425   data from an accessory with a {@link java.io.FileInputStream} object, ensure that the buffer that
    426   you use is big enough to store the USB packet data. The Android accessory protocol supports
    427   packet buffers up to 16384 bytes, so you can choose to always declare your buffer to be of this
    428   size for simplicity.</p>
    429 
    430   <p class="note"><strong>Note:</strong> At a lower level, the packets are 64 bytes for USB
    431   full-speed accessories and 512 bytes for USB high-speed accessories. The Android accessory
    432   protocol bundles the packets together for both speeds into one logical packet for simplicity.</p>
    433 
    434   <p>For more information about using threads in Android, see <a href=
    435   "{@docRoot}guide/topics/fundamentals/processes-and-threads.html#Threads">Processes and
    436   Threads</a>.</p>
    437 
    438   <h3 id="terminating-a">Terminating communication with an accessory</h3>
    439 
    440   <p>When you are done communicating with an accessory or if the accessory was detached, close the
    441   file descriptor that you opened by calling {@link android.os.ParcelFileDescriptor#close close()}.
    442   To listen for detached events, create a broadcast receiver like below:</p>
    443   <pre>
    444 BroadcastReceiver mUsbReceiver = new BroadcastReceiver() {
    445     public void onReceive(Context context, Intent intent) {
    446         String action = intent.getAction(); 
    447 
    448         if (UsbManager.ACTION_USB_ACCESSORY_DETACHED.equals(action)) {
    449             UsbAccessory accessory = (UsbAccessory)intent.getParcelableExtra(UsbManager.EXTRA_ACCESSORY);
    450             if (accessory != null) {
    451                 // call your method that cleans up and closes communication with the accessory
    452             }
    453         }
    454     }
    455 };
    456 </pre>
    457 
    458   <p>Creating the broadcast receiver within the application, and not the manifest, allows your
    459   application to only handle detached events while it is running. This way, detached events are
    460   only sent to the application that is currently running and not broadcast to all applications.</p>
    461 
    462