1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <ui/FramebufferNativeWindow.h> 18 #include <ui/PixelFormat.h> 19 #include <ui/EGLUtils.h> 20 #include <ui/egl/android_natives.h> 21 22 #include <sys/types.h> 23 #include <sys/resource.h> 24 #include <sched.h> 25 26 #include <cutils/properties.h> 27 28 #include <GLES/gl.h> 29 #include <GLES/glext.h> 30 #include <GLES2/gl2.h> 31 #include <GLES2/gl2ext.h> 32 33 #include <string.h> 34 35 #include "rsdCore.h" 36 #include "rsdGL.h" 37 38 #include <malloc.h> 39 #include "rsContext.h" 40 #include "rsdShaderCache.h" 41 #include "rsdVertexArray.h" 42 #include "rsdFrameBufferObj.h" 43 44 using namespace android; 45 using namespace android::renderscript; 46 47 static int32_t gGLContextCount = 0; 48 49 static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 50 if (returnVal != EGL_TRUE) { 51 fprintf(stderr, "%s() returned %d\n", op, returnVal); 52 } 53 54 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 55 = eglGetError()) { 56 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 57 error); 58 } 59 } 60 61 static void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { 62 63 #define X(VAL) {VAL, #VAL} 64 struct {EGLint attribute; const char* name;} names[] = { 65 X(EGL_BUFFER_SIZE), 66 X(EGL_ALPHA_SIZE), 67 X(EGL_BLUE_SIZE), 68 X(EGL_GREEN_SIZE), 69 X(EGL_RED_SIZE), 70 X(EGL_DEPTH_SIZE), 71 X(EGL_STENCIL_SIZE), 72 X(EGL_CONFIG_CAVEAT), 73 X(EGL_CONFIG_ID), 74 X(EGL_LEVEL), 75 X(EGL_MAX_PBUFFER_HEIGHT), 76 X(EGL_MAX_PBUFFER_PIXELS), 77 X(EGL_MAX_PBUFFER_WIDTH), 78 X(EGL_NATIVE_RENDERABLE), 79 X(EGL_NATIVE_VISUAL_ID), 80 X(EGL_NATIVE_VISUAL_TYPE), 81 X(EGL_SAMPLES), 82 X(EGL_SAMPLE_BUFFERS), 83 X(EGL_SURFACE_TYPE), 84 X(EGL_TRANSPARENT_TYPE), 85 X(EGL_TRANSPARENT_RED_VALUE), 86 X(EGL_TRANSPARENT_GREEN_VALUE), 87 X(EGL_TRANSPARENT_BLUE_VALUE), 88 X(EGL_BIND_TO_TEXTURE_RGB), 89 X(EGL_BIND_TO_TEXTURE_RGBA), 90 X(EGL_MIN_SWAP_INTERVAL), 91 X(EGL_MAX_SWAP_INTERVAL), 92 X(EGL_LUMINANCE_SIZE), 93 X(EGL_ALPHA_MASK_SIZE), 94 X(EGL_COLOR_BUFFER_TYPE), 95 X(EGL_RENDERABLE_TYPE), 96 X(EGL_CONFORMANT), 97 }; 98 #undef X 99 100 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { 101 EGLint value = -1; 102 EGLBoolean returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); 103 if (returnVal) { 104 LOGV(" %s: %d (0x%x)", names[j].name, value, value); 105 } 106 } 107 } 108 109 static void DumpDebug(RsdHal *dc) { 110 LOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion); 111 LOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface, 112 dc->gl.egl.display); 113 LOGE(" GL vendor: %s", dc->gl.gl.vendor); 114 LOGE(" GL renderer: %s", dc->gl.gl.renderer); 115 LOGE(" GL Version: %s", dc->gl.gl.version); 116 LOGE(" GL Extensions: %s", dc->gl.gl.extensions); 117 LOGE(" GL int Versions %i %i", dc->gl.gl.majorVersion, dc->gl.gl.minorVersion); 118 119 LOGV("MAX Textures %i, %i %i", dc->gl.gl.maxVertexTextureUnits, 120 dc->gl.gl.maxFragmentTextureImageUnits, dc->gl.gl.maxTextureImageUnits); 121 LOGV("MAX Attribs %i", dc->gl.gl.maxVertexAttribs); 122 LOGV("MAX Uniforms %i, %i", dc->gl.gl.maxVertexUniformVectors, 123 dc->gl.gl.maxFragmentUniformVectors); 124 LOGV("MAX Varyings %i", dc->gl.gl.maxVaryingVectors); 125 } 126 127 void rsdGLShutdown(const Context *rsc) { 128 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 129 130 dc->gl.shaderCache->cleanupAll(); 131 delete dc->gl.shaderCache; 132 delete dc->gl.vertexArrayState; 133 134 if (dc->gl.egl.context != EGL_NO_CONTEXT) { 135 RSD_CALL_GL(eglMakeCurrent, dc->gl.egl.display, 136 EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 137 RSD_CALL_GL(eglDestroySurface, dc->gl.egl.display, dc->gl.egl.surfaceDefault); 138 if (dc->gl.egl.surface != EGL_NO_SURFACE) { 139 RSD_CALL_GL(eglDestroySurface, dc->gl.egl.display, dc->gl.egl.surface); 140 } 141 RSD_CALL_GL(eglDestroyContext, dc->gl.egl.display, dc->gl.egl.context); 142 checkEglError("eglDestroyContext"); 143 } 144 145 gGLContextCount--; 146 if (!gGLContextCount) { 147 RSD_CALL_GL(eglTerminate, dc->gl.egl.display); 148 } 149 } 150 151 bool rsdGLInit(const Context *rsc) { 152 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 153 154 dc->gl.egl.numConfigs = -1; 155 EGLint configAttribs[128]; 156 EGLint *configAttribsPtr = configAttribs; 157 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; 158 159 memset(configAttribs, 0, sizeof(configAttribs)); 160 161 configAttribsPtr[0] = EGL_SURFACE_TYPE; 162 configAttribsPtr[1] = EGL_WINDOW_BIT; 163 configAttribsPtr += 2; 164 165 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 166 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 167 configAttribsPtr += 2; 168 169 configAttribsPtr[0] = EGL_RED_SIZE; 170 configAttribsPtr[1] = 8; 171 configAttribsPtr += 2; 172 173 configAttribsPtr[0] = EGL_GREEN_SIZE; 174 configAttribsPtr[1] = 8; 175 configAttribsPtr += 2; 176 177 configAttribsPtr[0] = EGL_BLUE_SIZE; 178 configAttribsPtr[1] = 8; 179 configAttribsPtr += 2; 180 181 if (rsc->mUserSurfaceConfig.alphaMin > 0) { 182 configAttribsPtr[0] = EGL_ALPHA_SIZE; 183 configAttribsPtr[1] = rsc->mUserSurfaceConfig.alphaMin; 184 configAttribsPtr += 2; 185 } 186 187 if (rsc->mUserSurfaceConfig.depthMin > 0) { 188 configAttribsPtr[0] = EGL_DEPTH_SIZE; 189 configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin; 190 configAttribsPtr += 2; 191 } 192 193 if (rsc->mDev->mForceSW) { 194 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 195 configAttribsPtr[1] = EGL_SLOW_CONFIG; 196 configAttribsPtr += 2; 197 } 198 199 configAttribsPtr[0] = EGL_NONE; 200 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 201 202 LOGV("%p initEGL start", rsc); 203 rsc->setWatchdogGL("eglGetDisplay", __LINE__, __FILE__); 204 dc->gl.egl.display = eglGetDisplay(EGL_DEFAULT_DISPLAY); 205 checkEglError("eglGetDisplay"); 206 207 RSD_CALL_GL(eglInitialize, dc->gl.egl.display, 208 &dc->gl.egl.majorVersion, &dc->gl.egl.minorVersion); 209 checkEglError("eglInitialize"); 210 211 EGLBoolean ret; 212 213 EGLint numConfigs = -1, n = 0; 214 rsc->setWatchdogGL("eglChooseConfig", __LINE__, __FILE__); 215 ret = eglChooseConfig(dc->gl.egl.display, configAttribs, 0, 0, &numConfigs); 216 checkEglError("eglGetConfigs", ret); 217 218 if (numConfigs) { 219 EGLConfig* const configs = new EGLConfig[numConfigs]; 220 221 rsc->setWatchdogGL("eglChooseConfig", __LINE__, __FILE__); 222 ret = eglChooseConfig(dc->gl.egl.display, 223 configAttribs, configs, numConfigs, &n); 224 if (!ret || !n) { 225 checkEglError("eglChooseConfig", ret); 226 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc); 227 } 228 229 // The first config is guaranteed to over-satisfy the constraints 230 dc->gl.egl.config = configs[0]; 231 232 // go through the list and skip configs that over-satisfy our needs 233 for (int i=0 ; i<n ; i++) { 234 if (rsc->mUserSurfaceConfig.alphaMin <= 0) { 235 EGLint alphaSize; 236 eglGetConfigAttrib(dc->gl.egl.display, 237 configs[i], EGL_ALPHA_SIZE, &alphaSize); 238 if (alphaSize > 0) { 239 continue; 240 } 241 } 242 243 if (rsc->mUserSurfaceConfig.depthMin <= 0) { 244 EGLint depthSize; 245 eglGetConfigAttrib(dc->gl.egl.display, 246 configs[i], EGL_DEPTH_SIZE, &depthSize); 247 if (depthSize > 0) { 248 continue; 249 } 250 } 251 252 // Found one! 253 dc->gl.egl.config = configs[i]; 254 break; 255 } 256 257 delete [] configs; 258 } 259 260 //if (props.mLogVisual) { 261 if (0) { 262 printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config); 263 } 264 //} 265 266 rsc->setWatchdogGL("eglCreateContext", __LINE__, __FILE__); 267 dc->gl.egl.context = eglCreateContext(dc->gl.egl.display, dc->gl.egl.config, 268 EGL_NO_CONTEXT, context_attribs2); 269 checkEglError("eglCreateContext"); 270 if (dc->gl.egl.context == EGL_NO_CONTEXT) { 271 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", rsc); 272 rsc->setWatchdogGL(NULL, 0, NULL); 273 return false; 274 } 275 gGLContextCount++; 276 277 278 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 279 rsc->setWatchdogGL("eglCreatePbufferSurface", __LINE__, __FILE__); 280 dc->gl.egl.surfaceDefault = eglCreatePbufferSurface(dc->gl.egl.display, dc->gl.egl.config, 281 pbuffer_attribs); 282 checkEglError("eglCreatePbufferSurface"); 283 if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) { 284 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); 285 rsdGLShutdown(rsc); 286 rsc->setWatchdogGL(NULL, 0, NULL); 287 return false; 288 } 289 290 rsc->setWatchdogGL("eglMakeCurrent", __LINE__, __FILE__); 291 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, 292 dc->gl.egl.surfaceDefault, dc->gl.egl.context); 293 if (ret == EGL_FALSE) { 294 LOGE("eglMakeCurrent returned EGL_FALSE"); 295 checkEglError("eglMakeCurrent", ret); 296 rsdGLShutdown(rsc); 297 rsc->setWatchdogGL(NULL, 0, NULL); 298 return false; 299 } 300 301 dc->gl.gl.version = glGetString(GL_VERSION); 302 dc->gl.gl.vendor = glGetString(GL_VENDOR); 303 dc->gl.gl.renderer = glGetString(GL_RENDERER); 304 dc->gl.gl.extensions = glGetString(GL_EXTENSIONS); 305 306 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 307 //LOGV("GL Version %s", mGL.mVersion); 308 //LOGV("GL Vendor %s", mGL.mVendor); 309 //LOGV("GL Renderer %s", mGL.mRenderer); 310 //LOGV("GL Extensions %s", mGL.mExtensions); 311 312 const char *verptr = NULL; 313 if (strlen((const char *)dc->gl.gl.version) > 9) { 314 if (!memcmp(dc->gl.gl.version, "OpenGL ES-CM", 12)) { 315 verptr = (const char *)dc->gl.gl.version + 12; 316 } 317 if (!memcmp(dc->gl.gl.version, "OpenGL ES ", 10)) { 318 verptr = (const char *)dc->gl.gl.version + 9; 319 } 320 } 321 322 if (!verptr) { 323 LOGE("Error, OpenGL ES Lite not supported"); 324 rsdGLShutdown(rsc); 325 rsc->setWatchdogGL(NULL, 0, NULL); 326 return false; 327 } else { 328 sscanf(verptr, " %i.%i", &dc->gl.gl.majorVersion, &dc->gl.gl.minorVersion); 329 } 330 331 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &dc->gl.gl.maxVertexAttribs); 332 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &dc->gl.gl.maxVertexUniformVectors); 333 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits); 334 335 glGetIntegerv(GL_MAX_VARYING_VECTORS, &dc->gl.gl.maxVaryingVectors); 336 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits); 337 338 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits); 339 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors); 340 341 dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, 342 "GL_OES_texture_npot"); 343 dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, 344 "GL_IMG_texture_npot"); 345 dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions, 346 "GL_NV_texture_npot_2D_mipmap"); 347 dc->gl.gl.EXT_texture_max_aniso = 1.0f; 348 bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions, 349 "GL_EXT_texture_filter_anisotropic"); 350 if (hasAniso) { 351 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso); 352 } 353 354 if (0) { 355 DumpDebug(dc); 356 } 357 358 dc->gl.shaderCache = new RsdShaderCache(); 359 dc->gl.vertexArrayState = new RsdVertexArrayState(); 360 dc->gl.vertexArrayState->init(dc->gl.gl.maxVertexAttribs); 361 dc->gl.currentFrameBuffer = NULL; 362 363 LOGV("%p initGLThread end", rsc); 364 rsc->setWatchdogGL(NULL, 0, NULL); 365 return true; 366 } 367 368 369 bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, RsNativeWindow sur) { 370 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 371 372 EGLBoolean ret; 373 // WAR: Some drivers fail to handle 0 size surfaces correcntly. 374 // Use the pbuffer to avoid this pitfall. 375 if ((dc->gl.egl.surface != NULL) || (w == 0) || (h == 0)) { 376 rsc->setWatchdogGL("eglMakeCurrent", __LINE__, __FILE__); 377 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, 378 dc->gl.egl.surfaceDefault, dc->gl.egl.context); 379 checkEglError("eglMakeCurrent", ret); 380 381 rsc->setWatchdogGL("eglDestroySurface", __LINE__, __FILE__); 382 ret = eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface); 383 checkEglError("eglDestroySurface", ret); 384 385 dc->gl.egl.surface = NULL; 386 dc->gl.width = 1; 387 dc->gl.height = 1; 388 } 389 390 if (dc->gl.wndSurface != NULL) { 391 dc->gl.wndSurface->decStrong(NULL); 392 } 393 394 dc->gl.wndSurface = (ANativeWindow *)sur; 395 if (dc->gl.wndSurface != NULL) { 396 dc->gl.wndSurface->incStrong(NULL); 397 dc->gl.width = w; 398 dc->gl.height = h; 399 400 rsc->setWatchdogGL("eglCreateWindowSurface", __LINE__, __FILE__); 401 dc->gl.egl.surface = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config, 402 dc->gl.wndSurface, NULL); 403 checkEglError("eglCreateWindowSurface"); 404 if (dc->gl.egl.surface == EGL_NO_SURFACE) { 405 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 406 } 407 408 rsc->setWatchdogGL("eglMakeCurrent", __LINE__, __FILE__); 409 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surface, 410 dc->gl.egl.surface, dc->gl.egl.context); 411 checkEglError("eglMakeCurrent", ret); 412 } 413 rsc->setWatchdogGL(NULL, 0, NULL); 414 return true; 415 } 416 417 void rsdGLSwap(const android::renderscript::Context *rsc) { 418 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 419 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 420 } 421 422 void rsdGLCheckError(const android::renderscript::Context *rsc, 423 const char *msg, bool isFatal) { 424 GLenum err = glGetError(); 425 if (err != GL_NO_ERROR) { 426 char buf[1024]; 427 snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg); 428 429 if (isFatal) { 430 rsc->setError(RS_ERROR_FATAL_DRIVER, buf); 431 } else { 432 switch (err) { 433 case GL_OUT_OF_MEMORY: 434 rsc->setError(RS_ERROR_OUT_OF_MEMORY, buf); 435 break; 436 default: 437 rsc->setError(RS_ERROR_DRIVER, buf); 438 break; 439 } 440 } 441 442 LOGE("%p, %s", rsc, buf); 443 } 444 445 } 446