Home | History | Annotate | Download | only in WinQuake

Lines Matching refs:mins

601 		{	// spread the mins / maxs by a pixel
602 out->mins[j] = LittleFloat (in->mins[j]) - 1;
716 float mins[2], maxs[2], val;
722 mins[0] = mins[1] = 999999;
741 if (val < mins[j])
742 mins[j] = val;
750 bmins[i] = floor(mins[i]/16);
869 out->minmaxs[j] = LittleShort (in->mins[j]);
916 out->minmaxs[j] = LittleShort (in->mins[j]);
1125 float RadiusFromBounds (vec3_t mins, vec3_t maxs)
1132 corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]);
1204 VectorCopy (bm->mins, mod->mins);
1205 mod->radius = RadiusFromBounds (mod->mins, mod->maxs);
1645 mod->mins[0] = mod->mins[1] = mod->mins[2] = -16;
1810 mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2;
1812 mod->mins[2] = -psprite->maxheight/2;