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3dfx.txt | 28-Mar-2012 | 2.3K | |
adivtab.h | 28-Mar-2012 | 11.3K | |
anorm_dots.h | 28-Mar-2012 | 20.8K | |
anorms.h | 28-Mar-2012 | 6.3K | |
asm_draw.h | 28-Mar-2012 | 4.2K | |
asm_i386.h | 28-Mar-2012 | 2.5K | |
block16.h | 28-Mar-2012 | 2.8K | |
block8.h | 28-Mar-2012 | 2.7K | |
bspfile.h | 28-Mar-2012 | 7.2K | |
cd_audio.cpp | 28-Mar-2012 | 19.1K | |
cd_linux.cpp | 28-Mar-2012 | 7.5K | |
cd_null.cpp | 28-Mar-2012 | 1K | |
cd_win.cpp | 28-Mar-2012 | 9.9K | |
cdaudio.h | 28-Mar-2012 | 965 | |
chase.cpp | 28-Mar-2012 | 2.4K | |
cl_demo.cpp | 28-Mar-2012 | 8.6K | |
cl_input.cpp | 28-Mar-2012 | 11.1K | |
cl_main.cpp | 28-Mar-2012 | 15.1K | |
cl_parse.cpp | 28-Mar-2012 | 20.4K | |
cl_tent.cpp | 28-Mar-2012 | 9.1K | |
clean.bat | 28-Mar-2012 | 332 | |
client.h | 28-Mar-2012 | 8.8K | |
cmd.cpp | 28-Mar-2012 | 13.9K | |
cmd.h | 28-Mar-2012 | 4.5K | |
common.cpp | 28-Mar-2012 | 35K | |
common.h | 28-Mar-2012 | 5.8K | |
conproc.cpp | 28-Mar-2012 | 7.3K | |
conproc.h | 28-Mar-2012 | 1.1K | |
console.cpp | 28-Mar-2012 | 12.1K | |
console.h | 28-Mar-2012 | 1.5K | |
crc.cpp | 28-Mar-2012 | 3.4K | |
crc.h | 28-Mar-2012 | 918 | |
cvar.cpp | 28-Mar-2012 | 4.2K | |
cvar.h | 28-Mar-2012 | 3.7K | |
cwsdpmi.exe | 28-Mar-2012 | 25.3K | |
d_copy.s | 28-Mar-2012 | 2.5K | |
d_draw.s | 28-Mar-2012 | 23.8K | |
d_draw16.s | 28-Mar-2012 | 22.2K | |
d_edge.cpp | 28-Mar-2012 | 7.7K | |
d_fill.cpp | 28-Mar-2012 | 1.9K | |
d_iface.h | 28-Mar-2012 | 6.6K | |
d_ifacea.h | 28-Mar-2012 | 2.8K | |
d_init.cpp | 28-Mar-2012 | 3.4K | |
d_local.h | 28-Mar-2012 | 3.1K | |
d_modech.cpp | 28-Mar-2012 | 2.4K | |
d_part.cpp | 28-Mar-2012 | 3.8K | |
d_parta.s | 28-Mar-2012 | 9.9K | |
d_polysa.s | 28-Mar-2012 | 44.5K | |
d_polyse.cpp | 28-Mar-2012 | 25.6K | |
d_scan.cpp | 28-Mar-2012 | 11K | |
d_scana.s | 28-Mar-2012 | 2K | |
d_sky.cpp | 28-Mar-2012 | 3.2K | |
d_spr8.s | 28-Mar-2012 | 20.2K | |
d_sprite.cpp | 28-Mar-2012 | 10.3K | |
d_surf.cpp | 28-Mar-2012 | 7.3K | |
d_vars.cpp | 28-Mar-2012 | 1.5K | |
d_varsa.s | 28-Mar-2012 | 5.2K | |
d_zpoint.cpp | 28-Mar-2012 | 1.2K | |
data/ | 28-Mar-2012 | ||
docs/ | 28-Mar-2012 | ||
dos_v2.cpp | 28-Mar-2012 | 5K | |
dosasm.s | 28-Mar-2012 | 1.2K | |
dosisms.h | 28-Mar-2012 | 2.5K | |
draw.cpp | 28-Mar-2012 | 17K | |
draw.h | 28-Mar-2012 | 1.5K | |
dxsdk/ | 28-Mar-2012 | ||
gas2masm/ | 28-Mar-2012 | ||
gl_draw.cpp | 28-Mar-2012 | 50.5K | |
gl_mesh.cpp | 28-Mar-2012 | 7.6K | |
gl_model.cpp | 28-Mar-2012 | 39.9K | |
gl_model.h | 28-Mar-2012 | 8.9K | |
gl_refrag.cpp | 28-Mar-2012 | 4.1K | |
gl_rlight.cpp | 28-Mar-2012 | 8.2K | |
gl_rmain.cpp | 28-Mar-2012 | 33.3K | |
gl_rmisc.cpp | 28-Mar-2012 | 12.2K | |
gl_rsurf.cpp | 28-Mar-2012 | 40K | |
gl_screen.cpp | 28-Mar-2012 | 17.4K | |
gl_test.cpp | 28-Mar-2012 | 3.5K | |
gl_vidandroid.cpp | 28-Mar-2012 | 18.2K | |
gl_vidlinux.cpp | 28-Mar-2012 | 18.8K | |
gl_vidlinuxglx.cpp | 28-Mar-2012 | 21.6K | |
gl_vidnt.cpp | 28-Mar-2012 | 45.5K | |
gl_warp.cpp | 28-Mar-2012 | 27.5K | |
gl_warp_sin.h | 28-Mar-2012 | 3.1K | |
glqnotes.txt | 28-Mar-2012 | 7.8K | |
glquake.h | 28-Mar-2012 | 20.6K | |
host.cpp | 28-Mar-2012 | 19.9K | |
host_cmd.cpp | 28-Mar-2012 | 37.5K | |
in_dos.cpp | 28-Mar-2012 | 12.7K | |
in_null.cpp | 28-Mar-2012 | 955 | |
in_sun.cpp | 28-Mar-2012 | 5.5K | |
in_win.cpp | 28-Mar-2012 | 27.8K | |
input.h | 28-Mar-2012 | 1.1K | |
keys.cpp | 28-Mar-2012 | 14.2K | |
keys.h | 28-Mar-2012 | 3K | |
kit/ | 28-Mar-2012 | ||
main.cpp | 28-Mar-2012 | 2.7K | |
Makefile.linuxi386 | 28-Mar-2012 | 33.2K | |
Makefile.Solaris | 28-Mar-2012 | 11.5K | |
makezip.bat | 28-Mar-2012 | 142 | |
masterMain.cpp | 28-Mar-2012 | 4.1K | |
math.s | 28-Mar-2012 | 10.7K | |
mathlib.cpp | 28-Mar-2012 | 12.5K | |
mathlib.h | 28-Mar-2012 | 2.7K | |
menu.cpp | 28-Mar-2012 | 70.1K | |
menu.h | 28-Mar-2012 | 1.1K | |
model.cpp | 28-Mar-2012 | 39.9K | |
model.h | 28-Mar-2012 | 7.7K | |
modelgen.h | 28-Mar-2012 | 3.2K | |
mpdosock.h | 28-Mar-2012 | 27.1K | |
mplib.cpp | 28-Mar-2012 | 5.6K | |
mplpc.cpp | 28-Mar-2012 | 21.7K | |
net.h | 28-Mar-2012 | 9.5K | |
net_bsd.cpp | 28-Mar-2012 | 2K | |
net_bw.cpp | 28-Mar-2012 | 18.9K | |
net_bw.h | 28-Mar-2012 | 1.6K | |
net_comx.cpp | 28-Mar-2012 | 30.1K | |
net_dgrm.cpp | 28-Mar-2012 | 32.4K | |
net_dgrm.h | 28-Mar-2012 | 1.3K | |
net_dos.cpp | 28-Mar-2012 | 3.1K | |
net_ipx.cpp | 28-Mar-2012 | 18.3K | |
net_ipx.h | 28-Mar-2012 | 1.7K | |
net_loop.cpp | 28-Mar-2012 | 5.1K | |
net_loop.h | 28-Mar-2012 | 1.2K | |
net_main.cpp | 28-Mar-2012 | 19.4K | |
net_mp.cpp | 28-Mar-2012 | 11.1K | |
net_mp.h | 28-Mar-2012 | 1.7K | |
net_none.cpp | 28-Mar-2012 | 1.2K | |
net_ser.cpp | 28-Mar-2012 | 20.9K | |
net_ser.h | 28-Mar-2012 | 1.3K | |
net_udp.cpp | 28-Mar-2012 | 12K | |
net_udp.h | 28-Mar-2012 | 1.6K | |
net_vcr.cpp | 28-Mar-2012 | 3.6K | |
net_vcr.h | 28-Mar-2012 | 1.3K | |
net_win.cpp | 28-Mar-2012 | 2.4K | |
net_wins.cpp | 28-Mar-2012 | 15K | |
net_wins.h | 28-Mar-2012 | 1.7K | |
net_wipx.cpp | 28-Mar-2012 | 10.9K | |
net_wipx.h | 28-Mar-2012 | 1.7K | |
net_wso.cpp | 28-Mar-2012 | 0 | |
nonintel.cpp | 28-Mar-2012 | 1.3K | |
pr_cmds.cpp | 28-Mar-2012 | 36.7K | |
pr_comp.h | 28-Mar-2012 | 3.2K | |
pr_edict.cpp | 28-Mar-2012 | 21.7K | |
pr_exec.cpp | 28-Mar-2012 | 12.1K | |
progdefs.h | 28-Mar-2012 | 827 | |
progdefs.q1 | 28-Mar-2012 | 2.5K | |
progdefs.q2 | 28-Mar-2012 | 2.8K | |
progs.h | 28-Mar-2012 | 3.8K | |
protocol.h | 28-Mar-2012 | 4.8K | |
q.bat | 28-Mar-2012 | 69 | |
qa.bat | 28-Mar-2012 | 79 | |
qb.bat | 28-Mar-2012 | 65 | |
qe3.ico | 28-Mar-2012 | 766 | |
qt.bat | 28-Mar-2012 | 79 | |
quake-data.spec.sh | 28-Mar-2012 | 1.5K | |
quake-hipnotic.spec.sh | 28-Mar-2012 | 4.2K | |
quake-rogue.spec.sh | 28-Mar-2012 | 4K | |
quake-shareware.spec.sh | 28-Mar-2012 | 1.9K | |
quake.gif | 28-Mar-2012 | 1.3K | |
quake.ico | 28-Mar-2012 | 9.6K | |
quake.spec.sh | 28-Mar-2012 | 1.6K | |
quakeasm.h | 28-Mar-2012 | 6.2K | |
quakedef.h | 28-Mar-2012 | 11.6K | |
r_aclip.cpp | 28-Mar-2012 | 8.5K | |
r_aclipa.s | 28-Mar-2012 | 5.4K | |
r_alias.cpp | 28-Mar-2012 | 18.9K | |
r_aliasa.s | 28-Mar-2012 | 6.9K | |
r_bsp.cpp | 28-Mar-2012 | 15.2K | |
r_draw.cpp | 28-Mar-2012 | 20.5K | |
r_drawa.s | 28-Mar-2012 | 18.5K | |
r_edge.cpp | 28-Mar-2012 | 16.2K | |
r_edgea.s | 28-Mar-2012 | 17.5K | |
r_efrag.cpp | 28-Mar-2012 | 5.2K | |
r_light.cpp | 28-Mar-2012 | 5.4K | |
r_local.h | 28-Mar-2012 | 8.5K | |
r_main.cpp | 28-Mar-2012 | 25.6K | |
r_misc.cpp | 28-Mar-2012 | 9.9K | |
r_part.cpp | 28-Mar-2012 | 16.4K | |
r_shared.h | 28-Mar-2012 | 5K | |
r_sky.cpp | 28-Mar-2012 | 5.3K | |
r_sprite.cpp | 28-Mar-2012 | 10.9K | |
r_surf.cpp | 28-Mar-2012 | 14.4K | |
r_vars.cpp | 28-Mar-2012 | 1.2K | |
r_varsa.s | 28-Mar-2012 | 1.7K | |
README.Solaris | 28-Mar-2012 | 3.2K | |
render.h | 28-Mar-2012 | 4.9K | |
resource.h | 28-Mar-2012 | 634 | |
sbar.cpp | 28-Mar-2012 | 28.8K | |
sbar.h | 28-Mar-2012 | 1.3K | |
scitech/ | 28-Mar-2012 | ||
screen.cpp | 28-Mar-2012 | 18.5K | |
screen.h | 28-Mar-2012 | 1.6K | |
server.h | 28-Mar-2012 | 7K | |
snd_android.cpp | 28-Mar-2012 | 19.3K | |
snd_dma.cpp | 28-Mar-2012 | 20K | |
snd_dos.cpp | 28-Mar-2012 | 13.2K | |
snd_gus.cpp | 28-Mar-2012 | 34.6K | |
snd_linux.cpp | 28-Mar-2012 | 5.8K | |
snd_mem.cpp | 28-Mar-2012 | 6.6K | |
snd_mix.cpp | 28-Mar-2012 | 8K | |
snd_mixa.s | 28-Mar-2012 | 4.8K | |
snd_next.cpp | 28-Mar-2012 | 1.4K | |
snd_null.cpp | 28-Mar-2012 | 1.8K | |
snd_sun.cpp | 28-Mar-2012 | 4.3K | |
snd_win.cpp | 28-Mar-2012 | 15.6K | |
sound.h | 28-Mar-2012 | 4.9K | |
spritegn.h | 28-Mar-2012 | 2.9K | |
surf16.s | 28-Mar-2012 | 3.3K | |
surf8.s | 28-Mar-2012 | 13.6K | |
sv_main.cpp | 28-Mar-2012 | 27.1K | |
sv_move.cpp | 28-Mar-2012 | 9.4K | |
sv_phys.cpp | 28-Mar-2012 | 37.2K | |
sv_user.cpp | 28-Mar-2012 | 12.8K | |
sys.h | 28-Mar-2012 | 1.9K | |
sys_android.cpp | 28-Mar-2012 | 12.7K | |
sys_dos.cpp | 28-Mar-2012 | 20.2K | |
sys_dosa.s | 28-Mar-2012 | 1.2K | |
sys_linux.cpp | 28-Mar-2012 | 12.3K | |
sys_null.cpp | 28-Mar-2012 | 3.9K | |
sys_sun.cpp | 28-Mar-2012 | 6.8K | |
sys_win.cpp | 28-Mar-2012 | 16.9K | |
sys_wina.s | 28-Mar-2012 | 2.1K | |
sys_wind.cpp | 28-Mar-2012 | 5.3K | |
vgamodes.h | 28-Mar-2012 | 14.8K | |
vid.h | 28-Mar-2012 | 2.8K | |
vid_dos.cpp | 28-Mar-2012 | 15.9K | |
vid_dos.h | 28-Mar-2012 | 2.8K | |
vid_ext.cpp | 28-Mar-2012 | 19.4K | |
vid_null.cpp | 28-Mar-2012 | 2K | |
vid_sunx.cpp | 28-Mar-2012 | 29K | |
vid_sunxil.cpp | 28-Mar-2012 | 29.3K | |
vid_svgalib.cpp | 28-Mar-2012 | 20.6K | |
vid_vga.cpp | 28-Mar-2012 | 9.8K | |
vid_win.cpp | 28-Mar-2012 | 73.8K | |
vid_x.cpp | 28-Mar-2012 | 27.1K | |
view.cpp | 28-Mar-2012 | 23.7K | |
view.h | 28-Mar-2012 | 1K | |
vregset.cpp | 28-Mar-2012 | 1.7K | |
vregset.h | 28-Mar-2012 | 1.4K | |
wad.cpp | 28-Mar-2012 | 3.4K | |
wad.h | 28-Mar-2012 | 1.7K | |
winquake.aps | 28-Mar-2012 | 27.8K | |
WinQuake.dsp | 28-Mar-2012 | 68.5K | |
WinQuake.dsw | 28-Mar-2012 | 828 | |
winquake.h | 28-Mar-2012 | 3.5K | |
WinQuake.mdp | 28-Mar-2012 | 65.5K | |
WinQuake.opt | 28-Mar-2012 | 97K | |
WinQuake.plg | 28-Mar-2012 | 25.6K | |
winquake.rc | 28-Mar-2012 | 3.1K | |
world.cpp | 28-Mar-2012 | 21.1K | |
world.h | 28-Mar-2012 | 2.6K | |
worlda.s | 28-Mar-2012 | 2.9K | |
wq.bat | 28-Mar-2012 | 1.2K | |
wqreadme.txt | 28-Mar-2012 | 46.9K | |
zone.cpp | 28-Mar-2012 | 18.5K | |
zone.h | 28-Mar-2012 | 3.1K |
1 Solaris 2 Quake / QuakeWorld 2 ---------------------------- 3 4 This is an UNSUPPORTED version of Quake and QuakeWorld. Don't 5 bother id software about it. Bug reports will be ignored. 6 7 PORT DETAILS 8 ------------ 9 10 There are a few major difference between this port and the 11 vanilla Quake/QuakeWorld available on the internet. For 12 optimum performance, you should copy everything to a directory 13 on your local system before starting play so that you are 14 not mounting files from a remote filesystem. 15 16 In order to use this program, you need the files pak0.pak 17 and pak1.pak in the id1 directory found on a registered copy of 18 Quake. You can ftp them to your Solaris host from a Windows95 19 machine for example. The files must be in an id1 subdirectory from 20 the directory you install Quake/QuakeWorld, and all file names must 21 be lowercase. Add on packages such as ThreeWave CTF work fine as 22 well, just place such addon packages in their own directory as you 23 would on a Windows95 installation. But again, make sure all files 24 are lowercase. 25 26 COMMAND LINE FLAGS: 27 28 +pixel_multiply 29 30 You can magnify the screen by using this flag: 31 32 Ex: % quake +pixel_multiply 2 33 34 You can also use this command (without the dash) 35 from the Quake console. pixel_multiply is a Quake 36 cvar and is saved from session to session in the 37 config.cfg file. 38 39 -winsize <width> <height> 40 41 Set the size of the window when you start 42 43 -count_frames 44 45 See how many frames per second you're getting 46 47 GAME SETTINGS 48 49 mouse binding 50 51 You can bind and unbind the mouse to the Quake window 52 by using the Use Mouse selection in the Options menu, 53 or with the "_windowed_mouse" command in the console, 54 ex "_windowed_mouse 1" Now, moving the mouse will move 55 your player. Use "_windowed_mouse 0" to unbind. You 56 can bind or alias this to a key. 57 58 Example command: 59 60 % quake.xil +pixel_multiply 2 -winsize 400 300 61 62 WHAT IS "QUAKEWORLD" AND HOW DO I USE IT? 63 ----------------------------------------- 64 65 In a nutshell, QuakeWorld is an extension of Quake that is 66 much more user friendly. It allows the user to dynamically 67 download changes from the server, such as new maps and new 68 weapons while inside the Quake client. It is not directly 69 compatible with Quake (ie, you can't connect to a Quake server 70 from a QuakeWorld client) but in general it is superior to 71 Quake. QuakeWorld also offers much smoother play over the 72 Internet by using client prediction. For more information, 73 check out http://www.quakeworld.net/. 74 75 In order to use it, you must make a copy of the "qw" 76 directory. Any new stuff that is downloaded from a QuakeWorld 77 server will be stored in this directory. All regular Quake 78 flags apply so you can use the same command line as before. 79 80 Example command: 81 82 % qwcl.xil +pixel_multiply 2 -winsize 400 300 83 84 WHERE CAN I FIND OUT ABOUT... 85 ----------------------------- 86 87 If you've got questions about Quake, rest assured that there 88 are answers out there. Try checking out these web sites: 89 90 http://www.planetquake.com/ 91 http://www.stomped.com/ 92 http://www.quakeworld.net/ 93 94 If all else fails use a search engine. 95 96 Happy fragging, 97 the Quake/Solaris team 98 99