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Searched
defs:blitH
(Results
1 - 12
of
12
) sorted by null
/external/skia/src/core/
SkBlitter_A1.cpp
25
void SkA1_Blitter::
blitH
(int x, int y, int width) {
SkBlitter_Sprite.cpp
38
void SkSpriteBlitter::
blitH
(int x, int y, int width) {
SkBlitter.cpp
34
void SkBlitter::
blitH
(int x, int y, int width) {
59
this->
blitH
(x, y++, width);
86
blitter->
blitH
(pos, y, x - pos);
97
blitter->
blitH
(pos, y, x - pos);
215
void SkNullBlitter::
blitH
(int x, int y, int width) {}
258
void SkRectClipBlitter::
blitH
(int left, int y, int width) {
276
fBlitter->
blitH
(left, y, width);
362
void SkRgnClipBlitter::
blitH
(int x, int y, int width) {
368
fBlitter->
blitH
(left, y, right - left);
628
virtual void
blitH
(int x, int y, int width)
[
all
...]
SkBlitter_A8.cpp
36
void SkA8_Blitter::
blitH
(int x, int y, int width) {
256
void SkA8_Shader_Blitter::
blitH
(int x, int y, int width) {
SkRegion_path.cpp
44
virtual void
blitH
(int x, int y, int width);
129
void SkRgnBuilder::
blitH
(int x, int y, int width) {
SkScan_AntiPath.cpp
100
virtual void
blitH
(int x, int y, int width);
142
void SuperBlitter::
blitH
(int x, int y, int width) {
203
blitH
(x, y + i, width);
219
virtual void
blitH
(int x, int y, int width);
340
void MaskSuperBlitter::
blitH
(int x, int y, int width) {
SkBlitter_4444.cpp
43
virtual void
blitH
(int x, int y, int width);
135
void SkARGB4444_Blitter::
blitH
(int x, int y, int width) {
399
virtual void
blitH
(int x, int y, int width) {
SkBlitter_ARGB32.cpp
171
void SkARGB32_Blitter::
blitH
(int x, int y, int width) {
510
void SkARGB32_Shader_Blitter::
blitH
(int x, int y, int width) {
SkBlitter_RGB16.cpp
65
virtual void
blitH
(int x, int y, int width);
90
virtual void
blitH
(int x, int y, int width);
116
virtual void
blitH
(int x, int y, int width);
136
virtual void
blitH
(int x, int y, int width);
148
virtual void
blitH
(int x, int y, int width);
276
void SkRGB16_Opaque_Blitter::
blitH
(int x, int y, int width) SK_RESTRICT {
575
void SkRGB16_Blitter::
blitH
(int x, int y, int width) SK_RESTRICT {
700
void SkRGB16_Shader16_Blitter::
blitH
(int x, int y, int width) SK_RESTRICT {
848
void SkRGB16_Shader_Blitter::
blitH
(int x, int y, int width) {
[
all
...]
SkScan_Path.cpp
151
blitter->
blitH
(left, curr_y, width);
206
// this guy overrides
blitH
, and will call its proxy blitter with the inverse
224
fBlitter->
blitH
(fPrevX, y, invWidth);
230
virtual void
blitH
(int x, int y, int width) {
233
fBlitter->
blitH
(fPrevX, y, invWidth);
/external/skia/tests/
FillPathTest.cpp
30
virtual void
blitH
(int x, int y, int width) {
/external/skia/src/effects/
Sk2DPathEffect.cpp
28
virtual void
blitH
(int x, int y, int count)
Completed in 704 milliseconds