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      1 /* //device/include/server/AudioFlinger/AudioFlinger.cpp
      2 **
      3 ** Copyright 2007, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 
     19 #define LOG_TAG "AudioFlinger"
     20 //#define LOG_NDEBUG 0
     21 
     22 #include <math.h>
     23 #include <signal.h>
     24 #include <sys/time.h>
     25 #include <sys/resource.h>
     26 
     27 #include <binder/IPCThreadState.h>
     28 #include <binder/IServiceManager.h>
     29 #include <utils/Log.h>
     30 #include <binder/Parcel.h>
     31 #include <binder/IPCThreadState.h>
     32 #include <utils/String16.h>
     33 #include <utils/threads.h>
     34 #include <utils/Atomic.h>
     35 
     36 #include <cutils/bitops.h>
     37 #include <cutils/properties.h>
     38 
     39 #include <media/AudioTrack.h>
     40 #include <media/AudioRecord.h>
     41 #include <media/IMediaPlayerService.h>
     42 
     43 #include <private/media/AudioTrackShared.h>
     44 #include <private/media/AudioEffectShared.h>
     45 
     46 #include <system/audio.h>
     47 #include <hardware/audio.h>
     48 
     49 #include "AudioMixer.h"
     50 #include "AudioFlinger.h"
     51 
     52 #include <media/EffectsFactoryApi.h>
     53 #include <audio_effects/effect_visualizer.h>
     54 #include <audio_effects/effect_ns.h>
     55 #include <audio_effects/effect_aec.h>
     56 
     57 #include <cpustats/ThreadCpuUsage.h>
     58 #include <powermanager/PowerManager.h>
     59 // #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
     60 
     61 // ----------------------------------------------------------------------------
     62 
     63 
     64 namespace android {
     65 
     66 static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n";
     67 static const char* kHardwareLockedString = "Hardware lock is taken\n";
     68 
     69 //static const nsecs_t kStandbyTimeInNsecs = seconds(3);
     70 static const float MAX_GAIN = 4096.0f;
     71 static const float MAX_GAIN_INT = 0x1000;
     72 
     73 // retry counts for buffer fill timeout
     74 // 50 * ~20msecs = 1 second
     75 static const int8_t kMaxTrackRetries = 50;
     76 static const int8_t kMaxTrackStartupRetries = 50;
     77 // allow less retry attempts on direct output thread.
     78 // direct outputs can be a scarce resource in audio hardware and should
     79 // be released as quickly as possible.
     80 static const int8_t kMaxTrackRetriesDirect = 2;
     81 
     82 static const int kDumpLockRetries = 50;
     83 static const int kDumpLockSleep = 20000;
     84 
     85 static const nsecs_t kWarningThrottle = seconds(5);
     86 
     87 // RecordThread loop sleep time upon application overrun or audio HAL read error
     88 static const int kRecordThreadSleepUs = 5000;
     89 
     90 static const nsecs_t kSetParametersTimeout = seconds(2);
     91 
     92 // minimum sleep time for the mixer thread loop when tracks are active but in underrun
     93 static const uint32_t kMinThreadSleepTimeUs = 5000;
     94 // maximum divider applied to the active sleep time in the mixer thread loop
     95 static const uint32_t kMaxThreadSleepTimeShift = 2;
     96 
     97 
     98 // ----------------------------------------------------------------------------
     99 
    100 static bool recordingAllowed() {
    101     if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
    102     bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO"));
    103     if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO");
    104     return ok;
    105 }
    106 
    107 static bool settingsAllowed() {
    108     if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
    109     bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"));
    110     if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS");
    111     return ok;
    112 }
    113 
    114 // To collect the amplifier usage
    115 static void addBatteryData(uint32_t params) {
    116     sp<IBinder> binder =
    117         defaultServiceManager()->getService(String16("media.player"));
    118     sp<IMediaPlayerService> service = interface_cast<IMediaPlayerService>(binder);
    119     if (service.get() == NULL) {
    120         LOGW("Cannot connect to the MediaPlayerService for battery tracking");
    121         return;
    122     }
    123 
    124     service->addBatteryData(params);
    125 }
    126 
    127 static int load_audio_interface(const char *if_name, const hw_module_t **mod,
    128                                 audio_hw_device_t **dev)
    129 {
    130     int rc;
    131 
    132     rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod);
    133     if (rc)
    134         goto out;
    135 
    136     rc = audio_hw_device_open(*mod, dev);
    137     LOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)",
    138             AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
    139     if (rc)
    140         goto out;
    141 
    142     return 0;
    143 
    144 out:
    145     *mod = NULL;
    146     *dev = NULL;
    147     return rc;
    148 }
    149 
    150 static const char *audio_interfaces[] = {
    151     "primary",
    152     "a2dp",
    153     "usb",
    154 };
    155 #define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
    156 
    157 // ----------------------------------------------------------------------------
    158 
    159 AudioFlinger::AudioFlinger()
    160     : BnAudioFlinger(),
    161         mPrimaryHardwareDev(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1),
    162         mBtNrecIsOff(false)
    163 {
    164 }
    165 
    166 void AudioFlinger::onFirstRef()
    167 {
    168     int rc = 0;
    169 
    170     Mutex::Autolock _l(mLock);
    171 
    172     /* TODO: move all this work into an Init() function */
    173     mHardwareStatus = AUDIO_HW_IDLE;
    174 
    175     for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
    176         const hw_module_t *mod;
    177         audio_hw_device_t *dev;
    178 
    179         rc = load_audio_interface(audio_interfaces[i], &mod, &dev);
    180         if (rc)
    181             continue;
    182 
    183         LOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i],
    184              mod->name, mod->id);
    185         mAudioHwDevs.push(dev);
    186 
    187         if (!mPrimaryHardwareDev) {
    188             mPrimaryHardwareDev = dev;
    189             LOGI("Using '%s' (%s.%s) as the primary audio interface",
    190                  mod->name, mod->id, audio_interfaces[i]);
    191         }
    192     }
    193 
    194     mHardwareStatus = AUDIO_HW_INIT;
    195 
    196     if (!mPrimaryHardwareDev || mAudioHwDevs.size() == 0) {
    197         LOGE("Primary audio interface not found");
    198         return;
    199     }
    200 
    201     for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
    202         audio_hw_device_t *dev = mAudioHwDevs[i];
    203 
    204         mHardwareStatus = AUDIO_HW_INIT;
    205         rc = dev->init_check(dev);
    206         if (rc == 0) {
    207             AutoMutex lock(mHardwareLock);
    208 
    209             mMode = AUDIO_MODE_NORMAL;
    210             mHardwareStatus = AUDIO_HW_SET_MODE;
    211             dev->set_mode(dev, mMode);
    212             mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
    213             dev->set_master_volume(dev, 1.0f);
    214             mHardwareStatus = AUDIO_HW_IDLE;
    215         }
    216     }
    217 }
    218 
    219 status_t AudioFlinger::initCheck() const
    220 {
    221     Mutex::Autolock _l(mLock);
    222     if (mPrimaryHardwareDev == NULL || mAudioHwDevs.size() == 0)
    223         return NO_INIT;
    224     return NO_ERROR;
    225 }
    226 
    227 AudioFlinger::~AudioFlinger()
    228 {
    229     int num_devs = mAudioHwDevs.size();
    230 
    231     while (!mRecordThreads.isEmpty()) {
    232         // closeInput() will remove first entry from mRecordThreads
    233         closeInput(mRecordThreads.keyAt(0));
    234     }
    235     while (!mPlaybackThreads.isEmpty()) {
    236         // closeOutput() will remove first entry from mPlaybackThreads
    237         closeOutput(mPlaybackThreads.keyAt(0));
    238     }
    239 
    240     for (int i = 0; i < num_devs; i++) {
    241         audio_hw_device_t *dev = mAudioHwDevs[i];
    242         audio_hw_device_close(dev);
    243     }
    244     mAudioHwDevs.clear();
    245 }
    246 
    247 audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices)
    248 {
    249     /* first matching HW device is returned */
    250     for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
    251         audio_hw_device_t *dev = mAudioHwDevs[i];
    252         if ((dev->get_supported_devices(dev) & devices) == devices)
    253             return dev;
    254     }
    255     return NULL;
    256 }
    257 
    258 status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
    259 {
    260     const size_t SIZE = 256;
    261     char buffer[SIZE];
    262     String8 result;
    263 
    264     result.append("Clients:\n");
    265     for (size_t i = 0; i < mClients.size(); ++i) {
    266         wp<Client> wClient = mClients.valueAt(i);
    267         if (wClient != 0) {
    268             sp<Client> client = wClient.promote();
    269             if (client != 0) {
    270                 snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
    271                 result.append(buffer);
    272             }
    273         }
    274     }
    275 
    276     result.append("Global session refs:\n");
    277     result.append(" session pid cnt\n");
    278     for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
    279         AudioSessionRef *r = mAudioSessionRefs[i];
    280         snprintf(buffer, SIZE, " %7d %3d %3d\n", r->sessionid, r->pid, r->cnt);
    281         result.append(buffer);
    282     }
    283     write(fd, result.string(), result.size());
    284     return NO_ERROR;
    285 }
    286 
    287 
    288 status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
    289 {
    290     const size_t SIZE = 256;
    291     char buffer[SIZE];
    292     String8 result;
    293     int hardwareStatus = mHardwareStatus;
    294 
    295     snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
    296     result.append(buffer);
    297     write(fd, result.string(), result.size());
    298     return NO_ERROR;
    299 }
    300 
    301 status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
    302 {
    303     const size_t SIZE = 256;
    304     char buffer[SIZE];
    305     String8 result;
    306     snprintf(buffer, SIZE, "Permission Denial: "
    307             "can't dump AudioFlinger from pid=%d, uid=%d\n",
    308             IPCThreadState::self()->getCallingPid(),
    309             IPCThreadState::self()->getCallingUid());
    310     result.append(buffer);
    311     write(fd, result.string(), result.size());
    312     return NO_ERROR;
    313 }
    314 
    315 static bool tryLock(Mutex& mutex)
    316 {
    317     bool locked = false;
    318     for (int i = 0; i < kDumpLockRetries; ++i) {
    319         if (mutex.tryLock() == NO_ERROR) {
    320             locked = true;
    321             break;
    322         }
    323         usleep(kDumpLockSleep);
    324     }
    325     return locked;
    326 }
    327 
    328 status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
    329 {
    330     if (checkCallingPermission(String16("android.permission.DUMP")) == false) {
    331         dumpPermissionDenial(fd, args);
    332     } else {
    333         // get state of hardware lock
    334         bool hardwareLocked = tryLock(mHardwareLock);
    335         if (!hardwareLocked) {
    336             String8 result(kHardwareLockedString);
    337             write(fd, result.string(), result.size());
    338         } else {
    339             mHardwareLock.unlock();
    340         }
    341 
    342         bool locked = tryLock(mLock);
    343 
    344         // failed to lock - AudioFlinger is probably deadlocked
    345         if (!locked) {
    346             String8 result(kDeadlockedString);
    347             write(fd, result.string(), result.size());
    348         }
    349 
    350         dumpClients(fd, args);
    351         dumpInternals(fd, args);
    352 
    353         // dump playback threads
    354         for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
    355             mPlaybackThreads.valueAt(i)->dump(fd, args);
    356         }
    357 
    358         // dump record threads
    359         for (size_t i = 0; i < mRecordThreads.size(); i++) {
    360             mRecordThreads.valueAt(i)->dump(fd, args);
    361         }
    362 
    363         // dump all hardware devs
    364         for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
    365             audio_hw_device_t *dev = mAudioHwDevs[i];
    366             dev->dump(dev, fd);
    367         }
    368         if (locked) mLock.unlock();
    369     }
    370     return NO_ERROR;
    371 }
    372 
    373 
    374 // IAudioFlinger interface
    375 
    376 
    377 sp<IAudioTrack> AudioFlinger::createTrack(
    378         pid_t pid,
    379         int streamType,
    380         uint32_t sampleRate,
    381         uint32_t format,
    382         uint32_t channelMask,
    383         int frameCount,
    384         uint32_t flags,
    385         const sp<IMemory>& sharedBuffer,
    386         int output,
    387         int *sessionId,
    388         status_t *status)
    389 {
    390     sp<PlaybackThread::Track> track;
    391     sp<TrackHandle> trackHandle;
    392     sp<Client> client;
    393     wp<Client> wclient;
    394     status_t lStatus;
    395     int lSessionId;
    396 
    397     if (streamType >= AUDIO_STREAM_CNT) {
    398         LOGE("invalid stream type");
    399         lStatus = BAD_VALUE;
    400         goto Exit;
    401     }
    402 
    403     {
    404         Mutex::Autolock _l(mLock);
    405         PlaybackThread *thread = checkPlaybackThread_l(output);
    406         PlaybackThread *effectThread = NULL;
    407         if (thread == NULL) {
    408             LOGE("unknown output thread");
    409             lStatus = BAD_VALUE;
    410             goto Exit;
    411         }
    412 
    413         wclient = mClients.valueFor(pid);
    414 
    415         if (wclient != NULL) {
    416             client = wclient.promote();
    417         } else {
    418             client = new Client(this, pid);
    419             mClients.add(pid, client);
    420         }
    421 
    422         LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
    423         if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
    424             for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
    425                 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
    426                 if (mPlaybackThreads.keyAt(i) != output) {
    427                     // prevent same audio session on different output threads
    428                     uint32_t sessions = t->hasAudioSession(*sessionId);
    429                     if (sessions & PlaybackThread::TRACK_SESSION) {
    430                         lStatus = BAD_VALUE;
    431                         goto Exit;
    432                     }
    433                     // check if an effect with same session ID is waiting for a track to be created
    434                     if (sessions & PlaybackThread::EFFECT_SESSION) {
    435                         effectThread = t.get();
    436                     }
    437                 }
    438             }
    439             lSessionId = *sessionId;
    440         } else {
    441             // if no audio session id is provided, create one here
    442             lSessionId = nextUniqueId();
    443             if (sessionId != NULL) {
    444                 *sessionId = lSessionId;
    445             }
    446         }
    447         LOGV("createTrack() lSessionId: %d", lSessionId);
    448 
    449         track = thread->createTrack_l(client, streamType, sampleRate, format,
    450                 channelMask, frameCount, sharedBuffer, lSessionId, &lStatus);
    451 
    452         // move effect chain to this output thread if an effect on same session was waiting
    453         // for a track to be created
    454         if (lStatus == NO_ERROR && effectThread != NULL) {
    455             Mutex::Autolock _dl(thread->mLock);
    456             Mutex::Autolock _sl(effectThread->mLock);
    457             moveEffectChain_l(lSessionId, effectThread, thread, true);
    458         }
    459     }
    460     if (lStatus == NO_ERROR) {
    461         trackHandle = new TrackHandle(track);
    462     } else {
    463         // remove local strong reference to Client before deleting the Track so that the Client
    464         // destructor is called by the TrackBase destructor with mLock held
    465         client.clear();
    466         track.clear();
    467     }
    468 
    469 Exit:
    470     if(status) {
    471         *status = lStatus;
    472     }
    473     return trackHandle;
    474 }
    475 
    476 uint32_t AudioFlinger::sampleRate(int output) const
    477 {
    478     Mutex::Autolock _l(mLock);
    479     PlaybackThread *thread = checkPlaybackThread_l(output);
    480     if (thread == NULL) {
    481         LOGW("sampleRate() unknown thread %d", output);
    482         return 0;
    483     }
    484     return thread->sampleRate();
    485 }
    486 
    487 int AudioFlinger::channelCount(int output) const
    488 {
    489     Mutex::Autolock _l(mLock);
    490     PlaybackThread *thread = checkPlaybackThread_l(output);
    491     if (thread == NULL) {
    492         LOGW("channelCount() unknown thread %d", output);
    493         return 0;
    494     }
    495     return thread->channelCount();
    496 }
    497 
    498 uint32_t AudioFlinger::format(int output) const
    499 {
    500     Mutex::Autolock _l(mLock);
    501     PlaybackThread *thread = checkPlaybackThread_l(output);
    502     if (thread == NULL) {
    503         LOGW("format() unknown thread %d", output);
    504         return 0;
    505     }
    506     return thread->format();
    507 }
    508 
    509 size_t AudioFlinger::frameCount(int output) const
    510 {
    511     Mutex::Autolock _l(mLock);
    512     PlaybackThread *thread = checkPlaybackThread_l(output);
    513     if (thread == NULL) {
    514         LOGW("frameCount() unknown thread %d", output);
    515         return 0;
    516     }
    517     return thread->frameCount();
    518 }
    519 
    520 uint32_t AudioFlinger::latency(int output) const
    521 {
    522     Mutex::Autolock _l(mLock);
    523     PlaybackThread *thread = checkPlaybackThread_l(output);
    524     if (thread == NULL) {
    525         LOGW("latency() unknown thread %d", output);
    526         return 0;
    527     }
    528     return thread->latency();
    529 }
    530 
    531 status_t AudioFlinger::setMasterVolume(float value)
    532 {
    533     status_t ret = initCheck();
    534     if (ret != NO_ERROR) {
    535         return ret;
    536     }
    537 
    538     // check calling permissions
    539     if (!settingsAllowed()) {
    540         return PERMISSION_DENIED;
    541     }
    542 
    543     // when hw supports master volume, don't scale in sw mixer
    544     { // scope for the lock
    545         AutoMutex lock(mHardwareLock);
    546         mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
    547         if (mPrimaryHardwareDev->set_master_volume(mPrimaryHardwareDev, value) == NO_ERROR) {
    548             value = 1.0f;
    549         }
    550         mHardwareStatus = AUDIO_HW_IDLE;
    551     }
    552 
    553     Mutex::Autolock _l(mLock);
    554     mMasterVolume = value;
    555     for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
    556        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
    557 
    558     return NO_ERROR;
    559 }
    560 
    561 status_t AudioFlinger::setMode(int mode)
    562 {
    563     status_t ret = initCheck();
    564     if (ret != NO_ERROR) {
    565         return ret;
    566     }
    567 
    568     // check calling permissions
    569     if (!settingsAllowed()) {
    570         return PERMISSION_DENIED;
    571     }
    572     if ((mode < 0) || (mode >= AUDIO_MODE_CNT)) {
    573         LOGW("Illegal value: setMode(%d)", mode);
    574         return BAD_VALUE;
    575     }
    576 
    577     { // scope for the lock
    578         AutoMutex lock(mHardwareLock);
    579         mHardwareStatus = AUDIO_HW_SET_MODE;
    580         ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
    581         mHardwareStatus = AUDIO_HW_IDLE;
    582     }
    583 
    584     if (NO_ERROR == ret) {
    585         Mutex::Autolock _l(mLock);
    586         mMode = mode;
    587         for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
    588            mPlaybackThreads.valueAt(i)->setMode(mode);
    589     }
    590 
    591     return ret;
    592 }
    593 
    594 status_t AudioFlinger::setMicMute(bool state)
    595 {
    596     status_t ret = initCheck();
    597     if (ret != NO_ERROR) {
    598         return ret;
    599     }
    600 
    601     // check calling permissions
    602     if (!settingsAllowed()) {
    603         return PERMISSION_DENIED;
    604     }
    605 
    606     AutoMutex lock(mHardwareLock);
    607     mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
    608     ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
    609     mHardwareStatus = AUDIO_HW_IDLE;
    610     return ret;
    611 }
    612 
    613 bool AudioFlinger::getMicMute() const
    614 {
    615     status_t ret = initCheck();
    616     if (ret != NO_ERROR) {
    617         return false;
    618     }
    619 
    620     bool state = AUDIO_MODE_INVALID;
    621     mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
    622     mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
    623     mHardwareStatus = AUDIO_HW_IDLE;
    624     return state;
    625 }
    626 
    627 status_t AudioFlinger::setMasterMute(bool muted)
    628 {
    629     // check calling permissions
    630     if (!settingsAllowed()) {
    631         return PERMISSION_DENIED;
    632     }
    633 
    634     Mutex::Autolock _l(mLock);
    635     mMasterMute = muted;
    636     for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
    637        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
    638 
    639     return NO_ERROR;
    640 }
    641 
    642 float AudioFlinger::masterVolume() const
    643 {
    644     return mMasterVolume;
    645 }
    646 
    647 bool AudioFlinger::masterMute() const
    648 {
    649     return mMasterMute;
    650 }
    651 
    652 status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
    653 {
    654     // check calling permissions
    655     if (!settingsAllowed()) {
    656         return PERMISSION_DENIED;
    657     }
    658 
    659     if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) {
    660         return BAD_VALUE;
    661     }
    662 
    663     AutoMutex lock(mLock);
    664     PlaybackThread *thread = NULL;
    665     if (output) {
    666         thread = checkPlaybackThread_l(output);
    667         if (thread == NULL) {
    668             return BAD_VALUE;
    669         }
    670     }
    671 
    672     mStreamTypes[stream].volume = value;
    673 
    674     if (thread == NULL) {
    675         for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
    676            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
    677         }
    678     } else {
    679         thread->setStreamVolume(stream, value);
    680     }
    681 
    682     return NO_ERROR;
    683 }
    684 
    685 status_t AudioFlinger::setStreamMute(int stream, bool muted)
    686 {
    687     // check calling permissions
    688     if (!settingsAllowed()) {
    689         return PERMISSION_DENIED;
    690     }
    691 
    692     if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT ||
    693         uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
    694         return BAD_VALUE;
    695     }
    696 
    697     AutoMutex lock(mLock);
    698     mStreamTypes[stream].mute = muted;
    699     for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
    700        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
    701 
    702     return NO_ERROR;
    703 }
    704 
    705 float AudioFlinger::streamVolume(int stream, int output) const
    706 {
    707     if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) {
    708         return 0.0f;
    709     }
    710 
    711     AutoMutex lock(mLock);
    712     float volume;
    713     if (output) {
    714         PlaybackThread *thread = checkPlaybackThread_l(output);
    715         if (thread == NULL) {
    716             return 0.0f;
    717         }
    718         volume = thread->streamVolume(stream);
    719     } else {
    720         volume = mStreamTypes[stream].volume;
    721     }
    722 
    723     return volume;
    724 }
    725 
    726 bool AudioFlinger::streamMute(int stream) const
    727 {
    728     if (stream < 0 || stream >= (int)AUDIO_STREAM_CNT) {
    729         return true;
    730     }
    731 
    732     return mStreamTypes[stream].mute;
    733 }
    734 
    735 status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
    736 {
    737     status_t result;
    738 
    739     LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d",
    740             ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
    741     // check calling permissions
    742     if (!settingsAllowed()) {
    743         return PERMISSION_DENIED;
    744     }
    745 
    746     // ioHandle == 0 means the parameters are global to the audio hardware interface
    747     if (ioHandle == 0) {
    748         AutoMutex lock(mHardwareLock);
    749         mHardwareStatus = AUDIO_SET_PARAMETER;
    750         status_t final_result = NO_ERROR;
    751         for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
    752             audio_hw_device_t *dev = mAudioHwDevs[i];
    753             result = dev->set_parameters(dev, keyValuePairs.string());
    754             final_result = result ?: final_result;
    755         }
    756         mHardwareStatus = AUDIO_HW_IDLE;
    757         // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
    758         AudioParameter param = AudioParameter(keyValuePairs);
    759         String8 value;
    760         if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
    761             Mutex::Autolock _l(mLock);
    762             bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
    763             if (mBtNrecIsOff != btNrecIsOff) {
    764                 for (size_t i = 0; i < mRecordThreads.size(); i++) {
    765                     sp<RecordThread> thread = mRecordThreads.valueAt(i);
    766                     RecordThread::RecordTrack *track = thread->track();
    767                     if (track != NULL) {
    768                         audio_devices_t device = (audio_devices_t)(
    769                                 thread->device() & AUDIO_DEVICE_IN_ALL);
    770                         bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
    771                         thread->setEffectSuspended(FX_IID_AEC,
    772                                                    suspend,
    773                                                    track->sessionId());
    774                         thread->setEffectSuspended(FX_IID_NS,
    775                                                    suspend,
    776                                                    track->sessionId());
    777                     }
    778                 }
    779                 mBtNrecIsOff = btNrecIsOff;
    780             }
    781         }
    782         return final_result;
    783     }
    784 
    785     // hold a strong ref on thread in case closeOutput() or closeInput() is called
    786     // and the thread is exited once the lock is released
    787     sp<ThreadBase> thread;
    788     {
    789         Mutex::Autolock _l(mLock);
    790         thread = checkPlaybackThread_l(ioHandle);
    791         if (thread == NULL) {
    792             thread = checkRecordThread_l(ioHandle);
    793         } else if (thread.get() == primaryPlaybackThread_l()) {
    794             // indicate output device change to all input threads for pre processing
    795             AudioParameter param = AudioParameter(keyValuePairs);
    796             int value;
    797             if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
    798                 for (size_t i = 0; i < mRecordThreads.size(); i++) {
    799                     mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
    800                 }
    801             }
    802         }
    803     }
    804     if (thread != NULL) {
    805         result = thread->setParameters(keyValuePairs);
    806         return result;
    807     }
    808     return BAD_VALUE;
    809 }
    810 
    811 String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
    812 {
    813 //    LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
    814 //            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
    815 
    816     if (ioHandle == 0) {
    817         String8 out_s8;
    818 
    819         for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
    820             audio_hw_device_t *dev = mAudioHwDevs[i];
    821             char *s = dev->get_parameters(dev, keys.string());
    822             out_s8 += String8(s);
    823             free(s);
    824         }
    825         return out_s8;
    826     }
    827 
    828     Mutex::Autolock _l(mLock);
    829 
    830     PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
    831     if (playbackThread != NULL) {
    832         return playbackThread->getParameters(keys);
    833     }
    834     RecordThread *recordThread = checkRecordThread_l(ioHandle);
    835     if (recordThread != NULL) {
    836         return recordThread->getParameters(keys);
    837     }
    838     return String8("");
    839 }
    840 
    841 size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
    842 {
    843     status_t ret = initCheck();
    844     if (ret != NO_ERROR) {
    845         return 0;
    846     }
    847 
    848     return mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount);
    849 }
    850 
    851 unsigned int AudioFlinger::getInputFramesLost(int ioHandle)
    852 {
    853     if (ioHandle == 0) {
    854         return 0;
    855     }
    856 
    857     Mutex::Autolock _l(mLock);
    858 
    859     RecordThread *recordThread = checkRecordThread_l(ioHandle);
    860     if (recordThread != NULL) {
    861         return recordThread->getInputFramesLost();
    862     }
    863     return 0;
    864 }
    865 
    866 status_t AudioFlinger::setVoiceVolume(float value)
    867 {
    868     status_t ret = initCheck();
    869     if (ret != NO_ERROR) {
    870         return ret;
    871     }
    872 
    873     // check calling permissions
    874     if (!settingsAllowed()) {
    875         return PERMISSION_DENIED;
    876     }
    877 
    878     AutoMutex lock(mHardwareLock);
    879     mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
    880     ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
    881     mHardwareStatus = AUDIO_HW_IDLE;
    882 
    883     return ret;
    884 }
    885 
    886 status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output)
    887 {
    888     status_t status;
    889 
    890     Mutex::Autolock _l(mLock);
    891 
    892     PlaybackThread *playbackThread = checkPlaybackThread_l(output);
    893     if (playbackThread != NULL) {
    894         return playbackThread->getRenderPosition(halFrames, dspFrames);
    895     }
    896 
    897     return BAD_VALUE;
    898 }
    899 
    900 void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
    901 {
    902 
    903     Mutex::Autolock _l(mLock);
    904 
    905     int pid = IPCThreadState::self()->getCallingPid();
    906     if (mNotificationClients.indexOfKey(pid) < 0) {
    907         sp<NotificationClient> notificationClient = new NotificationClient(this,
    908                                                                             client,
    909                                                                             pid);
    910         LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
    911 
    912         mNotificationClients.add(pid, notificationClient);
    913 
    914         sp<IBinder> binder = client->asBinder();
    915         binder->linkToDeath(notificationClient);
    916 
    917         // the config change is always sent from playback or record threads to avoid deadlock
    918         // with AudioSystem::gLock
    919         for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
    920             mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
    921         }
    922 
    923         for (size_t i = 0; i < mRecordThreads.size(); i++) {
    924             mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
    925         }
    926     }
    927 }
    928 
    929 void AudioFlinger::removeNotificationClient(pid_t pid)
    930 {
    931     Mutex::Autolock _l(mLock);
    932 
    933     int index = mNotificationClients.indexOfKey(pid);
    934     if (index >= 0) {
    935         sp <NotificationClient> client = mNotificationClients.valueFor(pid);
    936         LOGV("removeNotificationClient() %p, pid %d", client.get(), pid);
    937         mNotificationClients.removeItem(pid);
    938     }
    939 
    940     LOGV("%d died, releasing its sessions", pid);
    941     int num = mAudioSessionRefs.size();
    942     bool removed = false;
    943     for (int i = 0; i< num; i++) {
    944         AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
    945         LOGV(" pid %d @ %d", ref->pid, i);
    946         if (ref->pid == pid) {
    947             LOGV(" removing entry for pid %d session %d", pid, ref->sessionid);
    948             mAudioSessionRefs.removeAt(i);
    949             delete ref;
    950             removed = true;
    951             i--;
    952             num--;
    953         }
    954     }
    955     if (removed) {
    956         purgeStaleEffects_l();
    957     }
    958 }
    959 
    960 // audioConfigChanged_l() must be called with AudioFlinger::mLock held
    961 void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2)
    962 {
    963     size_t size = mNotificationClients.size();
    964     for (size_t i = 0; i < size; i++) {
    965         mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2);
    966     }
    967 }
    968 
    969 // removeClient_l() must be called with AudioFlinger::mLock held
    970 void AudioFlinger::removeClient_l(pid_t pid)
    971 {
    972     LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
    973     mClients.removeItem(pid);
    974 }
    975 
    976 
    977 // ----------------------------------------------------------------------------
    978 
    979 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id, uint32_t device)
    980     :   Thread(false),
    981         mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
    982         mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false),
    983         mDevice(device)
    984 {
    985     mDeathRecipient = new PMDeathRecipient(this);
    986 }
    987 
    988 AudioFlinger::ThreadBase::~ThreadBase()
    989 {
    990     mParamCond.broadcast();
    991     mNewParameters.clear();
    992     // do not lock the mutex in destructor
    993     releaseWakeLock_l();
    994     if (mPowerManager != 0) {
    995         sp<IBinder> binder = mPowerManager->asBinder();
    996         binder->unlinkToDeath(mDeathRecipient);
    997     }
    998 }
    999 
   1000 void AudioFlinger::ThreadBase::exit()
   1001 {
   1002     // keep a strong ref on ourself so that we wont get
   1003     // destroyed in the middle of requestExitAndWait()
   1004     sp <ThreadBase> strongMe = this;
   1005 
   1006     LOGV("ThreadBase::exit");
   1007     {
   1008         AutoMutex lock(&mLock);
   1009         mExiting = true;
   1010         requestExit();
   1011         mWaitWorkCV.signal();
   1012     }
   1013     requestExitAndWait();
   1014 }
   1015 
   1016 uint32_t AudioFlinger::ThreadBase::sampleRate() const
   1017 {
   1018     return mSampleRate;
   1019 }
   1020 
   1021 int AudioFlinger::ThreadBase::channelCount() const
   1022 {
   1023     return (int)mChannelCount;
   1024 }
   1025 
   1026 uint32_t AudioFlinger::ThreadBase::format() const
   1027 {
   1028     return mFormat;
   1029 }
   1030 
   1031 size_t AudioFlinger::ThreadBase::frameCount() const
   1032 {
   1033     return mFrameCount;
   1034 }
   1035 
   1036 status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
   1037 {
   1038     status_t status;
   1039 
   1040     LOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
   1041     Mutex::Autolock _l(mLock);
   1042 
   1043     mNewParameters.add(keyValuePairs);
   1044     mWaitWorkCV.signal();
   1045     // wait condition with timeout in case the thread loop has exited
   1046     // before the request could be processed
   1047     if (mParamCond.waitRelative(mLock, kSetParametersTimeout) == NO_ERROR) {
   1048         status = mParamStatus;
   1049         mWaitWorkCV.signal();
   1050     } else {
   1051         status = TIMED_OUT;
   1052     }
   1053     return status;
   1054 }
   1055 
   1056 void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
   1057 {
   1058     Mutex::Autolock _l(mLock);
   1059     sendConfigEvent_l(event, param);
   1060 }
   1061 
   1062 // sendConfigEvent_l() must be called with ThreadBase::mLock held
   1063 void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
   1064 {
   1065     ConfigEvent *configEvent = new ConfigEvent();
   1066     configEvent->mEvent = event;
   1067     configEvent->mParam = param;
   1068     mConfigEvents.add(configEvent);
   1069     LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
   1070     mWaitWorkCV.signal();
   1071 }
   1072 
   1073 void AudioFlinger::ThreadBase::processConfigEvents()
   1074 {
   1075     mLock.lock();
   1076     while(!mConfigEvents.isEmpty()) {
   1077         LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
   1078         ConfigEvent *configEvent = mConfigEvents[0];
   1079         mConfigEvents.removeAt(0);
   1080         // release mLock before locking AudioFlinger mLock: lock order is always
   1081         // AudioFlinger then ThreadBase to avoid cross deadlock
   1082         mLock.unlock();
   1083         mAudioFlinger->mLock.lock();
   1084         audioConfigChanged_l(configEvent->mEvent, configEvent->mParam);
   1085         mAudioFlinger->mLock.unlock();
   1086         delete configEvent;
   1087         mLock.lock();
   1088     }
   1089     mLock.unlock();
   1090 }
   1091 
   1092 status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
   1093 {
   1094     const size_t SIZE = 256;
   1095     char buffer[SIZE];
   1096     String8 result;
   1097 
   1098     bool locked = tryLock(mLock);
   1099     if (!locked) {
   1100         snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
   1101         write(fd, buffer, strlen(buffer));
   1102     }
   1103 
   1104     snprintf(buffer, SIZE, "standby: %d\n", mStandby);
   1105     result.append(buffer);
   1106     snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
   1107     result.append(buffer);
   1108     snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
   1109     result.append(buffer);
   1110     snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
   1111     result.append(buffer);
   1112     snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
   1113     result.append(buffer);
   1114     snprintf(buffer, SIZE, "Format: %d\n", mFormat);
   1115     result.append(buffer);
   1116     snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize);
   1117     result.append(buffer);
   1118 
   1119     snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
   1120     result.append(buffer);
   1121     result.append(" Index Command");
   1122     for (size_t i = 0; i < mNewParameters.size(); ++i) {
   1123         snprintf(buffer, SIZE, "\n %02d    ", i);
   1124         result.append(buffer);
   1125         result.append(mNewParameters[i]);
   1126     }
   1127 
   1128     snprintf(buffer, SIZE, "\n\nPending config events: \n");
   1129     result.append(buffer);
   1130     snprintf(buffer, SIZE, " Index event param\n");
   1131     result.append(buffer);
   1132     for (size_t i = 0; i < mConfigEvents.size(); i++) {
   1133         snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam);
   1134         result.append(buffer);
   1135     }
   1136     result.append("\n");
   1137 
   1138     write(fd, result.string(), result.size());
   1139 
   1140     if (locked) {
   1141         mLock.unlock();
   1142     }
   1143     return NO_ERROR;
   1144 }
   1145 
   1146 status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
   1147 {
   1148     const size_t SIZE = 256;
   1149     char buffer[SIZE];
   1150     String8 result;
   1151 
   1152     snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
   1153     write(fd, buffer, strlen(buffer));
   1154 
   1155     for (size_t i = 0; i < mEffectChains.size(); ++i) {
   1156         sp<EffectChain> chain = mEffectChains[i];
   1157         if (chain != 0) {
   1158             chain->dump(fd, args);
   1159         }
   1160     }
   1161     return NO_ERROR;
   1162 }
   1163 
   1164 void AudioFlinger::ThreadBase::acquireWakeLock()
   1165 {
   1166     Mutex::Autolock _l(mLock);
   1167     acquireWakeLock_l();
   1168 }
   1169 
   1170 void AudioFlinger::ThreadBase::acquireWakeLock_l()
   1171 {
   1172     if (mPowerManager == 0) {
   1173         // use checkService() to avoid blocking if power service is not up yet
   1174         sp<IBinder> binder =
   1175             defaultServiceManager()->checkService(String16("power"));
   1176         if (binder == 0) {
   1177             LOGW("Thread %s cannot connect to the power manager service", mName);
   1178         } else {
   1179             mPowerManager = interface_cast<IPowerManager>(binder);
   1180             binder->linkToDeath(mDeathRecipient);
   1181         }
   1182     }
   1183     if (mPowerManager != 0) {
   1184         sp<IBinder> binder = new BBinder();
   1185         status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
   1186                                                          binder,
   1187                                                          String16(mName));
   1188         if (status == NO_ERROR) {
   1189             mWakeLockToken = binder;
   1190         }
   1191         LOGV("acquireWakeLock_l() %s status %d", mName, status);
   1192     }
   1193 }
   1194 
   1195 void AudioFlinger::ThreadBase::releaseWakeLock()
   1196 {
   1197     Mutex::Autolock _l(mLock);
   1198     releaseWakeLock_l();
   1199 }
   1200 
   1201 void AudioFlinger::ThreadBase::releaseWakeLock_l()
   1202 {
   1203     if (mWakeLockToken != 0) {
   1204         LOGV("releaseWakeLock_l() %s", mName);
   1205         if (mPowerManager != 0) {
   1206             mPowerManager->releaseWakeLock(mWakeLockToken, 0);
   1207         }
   1208         mWakeLockToken.clear();
   1209     }
   1210 }
   1211 
   1212 void AudioFlinger::ThreadBase::clearPowerManager()
   1213 {
   1214     Mutex::Autolock _l(mLock);
   1215     releaseWakeLock_l();
   1216     mPowerManager.clear();
   1217 }
   1218 
   1219 void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
   1220 {
   1221     sp<ThreadBase> thread = mThread.promote();
   1222     if (thread != 0) {
   1223         thread->clearPowerManager();
   1224     }
   1225     LOGW("power manager service died !!!");
   1226 }
   1227 
   1228 void AudioFlinger::ThreadBase::setEffectSuspended(
   1229         const effect_uuid_t *type, bool suspend, int sessionId)
   1230 {
   1231     Mutex::Autolock _l(mLock);
   1232     setEffectSuspended_l(type, suspend, sessionId);
   1233 }
   1234 
   1235 void AudioFlinger::ThreadBase::setEffectSuspended_l(
   1236         const effect_uuid_t *type, bool suspend, int sessionId)
   1237 {
   1238     sp<EffectChain> chain;
   1239     chain = getEffectChain_l(sessionId);
   1240     if (chain != 0) {
   1241         if (type != NULL) {
   1242             chain->setEffectSuspended_l(type, suspend);
   1243         } else {
   1244             chain->setEffectSuspendedAll_l(suspend);
   1245         }
   1246     }
   1247 
   1248     updateSuspendedSessions_l(type, suspend, sessionId);
   1249 }
   1250 
   1251 void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
   1252 {
   1253     int index = mSuspendedSessions.indexOfKey(chain->sessionId());
   1254     if (index < 0) {
   1255         return;
   1256     }
   1257 
   1258     KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
   1259             mSuspendedSessions.editValueAt(index);
   1260 
   1261     for (size_t i = 0; i < sessionEffects.size(); i++) {
   1262         sp <SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
   1263         for (int j = 0; j < desc->mRefCount; j++) {
   1264             if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
   1265                 chain->setEffectSuspendedAll_l(true);
   1266             } else {
   1267                 LOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
   1268                      desc->mType.timeLow);
   1269                 chain->setEffectSuspended_l(&desc->mType, true);
   1270             }
   1271         }
   1272     }
   1273 }
   1274 
   1275 void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
   1276                                                          bool suspend,
   1277                                                          int sessionId)
   1278 {
   1279     int index = mSuspendedSessions.indexOfKey(sessionId);
   1280 
   1281     KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
   1282 
   1283     if (suspend) {
   1284         if (index >= 0) {
   1285             sessionEffects = mSuspendedSessions.editValueAt(index);
   1286         } else {
   1287             mSuspendedSessions.add(sessionId, sessionEffects);
   1288         }
   1289     } else {
   1290         if (index < 0) {
   1291             return;
   1292         }
   1293         sessionEffects = mSuspendedSessions.editValueAt(index);
   1294     }
   1295 
   1296 
   1297     int key = EffectChain::kKeyForSuspendAll;
   1298     if (type != NULL) {
   1299         key = type->timeLow;
   1300     }
   1301     index = sessionEffects.indexOfKey(key);
   1302 
   1303     sp <SuspendedSessionDesc> desc;
   1304     if (suspend) {
   1305         if (index >= 0) {
   1306             desc = sessionEffects.valueAt(index);
   1307         } else {
   1308             desc = new SuspendedSessionDesc();
   1309             if (type != NULL) {
   1310                 memcpy(&desc->mType, type, sizeof(effect_uuid_t));
   1311             }
   1312             sessionEffects.add(key, desc);
   1313             LOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
   1314         }
   1315         desc->mRefCount++;
   1316     } else {
   1317         if (index < 0) {
   1318             return;
   1319         }
   1320         desc = sessionEffects.valueAt(index);
   1321         if (--desc->mRefCount == 0) {
   1322             LOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
   1323             sessionEffects.removeItemsAt(index);
   1324             if (sessionEffects.isEmpty()) {
   1325                 LOGV("updateSuspendedSessions_l() restore removing session %d",
   1326                                  sessionId);
   1327                 mSuspendedSessions.removeItem(sessionId);
   1328             }
   1329         }
   1330     }
   1331     if (!sessionEffects.isEmpty()) {
   1332         mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
   1333     }
   1334 }
   1335 
   1336 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
   1337                                                             bool enabled,
   1338                                                             int sessionId)
   1339 {
   1340     Mutex::Autolock _l(mLock);
   1341     checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
   1342 }
   1343 
   1344 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
   1345                                                             bool enabled,
   1346                                                             int sessionId)
   1347 {
   1348     if (mType != RECORD) {
   1349         // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
   1350         // another session. This gives the priority to well behaved effect control panels
   1351         // and applications not using global effects.
   1352         if (sessionId != AUDIO_SESSION_OUTPUT_MIX) {
   1353             setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
   1354         }
   1355     }
   1356 
   1357     sp<EffectChain> chain = getEffectChain_l(sessionId);
   1358     if (chain != 0) {
   1359         chain->checkSuspendOnEffectEnabled(effect, enabled);
   1360     }
   1361 }
   1362 
   1363 // ----------------------------------------------------------------------------
   1364 
   1365 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
   1366                                              AudioStreamOut* output,
   1367                                              int id,
   1368                                              uint32_t device)
   1369     :   ThreadBase(audioFlinger, id, device),
   1370         mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
   1371         mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
   1372 {
   1373     snprintf(mName, kNameLength, "AudioOut_%d", id);
   1374 
   1375     readOutputParameters();
   1376 
   1377     mMasterVolume = mAudioFlinger->masterVolume();
   1378     mMasterMute = mAudioFlinger->masterMute();
   1379 
   1380     for (int stream = 0; stream < AUDIO_STREAM_CNT; stream++) {
   1381         mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
   1382         mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
   1383         mStreamTypes[stream].valid = true;
   1384     }
   1385 }
   1386 
   1387 AudioFlinger::PlaybackThread::~PlaybackThread()
   1388 {
   1389     delete [] mMixBuffer;
   1390 }
   1391 
   1392 status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
   1393 {
   1394     dumpInternals(fd, args);
   1395     dumpTracks(fd, args);
   1396     dumpEffectChains(fd, args);
   1397     return NO_ERROR;
   1398 }
   1399 
   1400 status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
   1401 {
   1402     const size_t SIZE = 256;
   1403     char buffer[SIZE];
   1404     String8 result;
   1405 
   1406     snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
   1407     result.append(buffer);
   1408     result.append("   Name  Clien Typ Fmt Chn mask   Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
   1409     for (size_t i = 0; i < mTracks.size(); ++i) {
   1410         sp<Track> track = mTracks[i];
   1411         if (track != 0) {
   1412             track->dump(buffer, SIZE);
   1413             result.append(buffer);
   1414         }
   1415     }
   1416 
   1417     snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
   1418     result.append(buffer);
   1419     result.append("   Name  Clien Typ Fmt Chn mask   Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
   1420     for (size_t i = 0; i < mActiveTracks.size(); ++i) {
   1421         wp<Track> wTrack = mActiveTracks[i];
   1422         if (wTrack != 0) {
   1423             sp<Track> track = wTrack.promote();
   1424             if (track != 0) {
   1425                 track->dump(buffer, SIZE);
   1426                 result.append(buffer);
   1427             }
   1428         }
   1429     }
   1430     write(fd, result.string(), result.size());
   1431     return NO_ERROR;
   1432 }
   1433 
   1434 status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
   1435 {
   1436     const size_t SIZE = 256;
   1437     char buffer[SIZE];
   1438     String8 result;
   1439 
   1440     snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
   1441     result.append(buffer);
   1442     snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
   1443     result.append(buffer);
   1444     snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
   1445     result.append(buffer);
   1446     snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
   1447     result.append(buffer);
   1448     snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
   1449     result.append(buffer);
   1450     snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
   1451     result.append(buffer);
   1452     snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
   1453     result.append(buffer);
   1454     write(fd, result.string(), result.size());
   1455 
   1456     dumpBase(fd, args);
   1457 
   1458     return NO_ERROR;
   1459 }
   1460 
   1461 // Thread virtuals
   1462 status_t AudioFlinger::PlaybackThread::readyToRun()
   1463 {
   1464     status_t status = initCheck();
   1465     if (status == NO_ERROR) {
   1466         LOGI("AudioFlinger's thread %p ready to run", this);
   1467     } else {
   1468         LOGE("No working audio driver found.");
   1469     }
   1470     return status;
   1471 }
   1472 
   1473 void AudioFlinger::PlaybackThread::onFirstRef()
   1474 {
   1475     run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
   1476 }
   1477 
   1478 // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
   1479 sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
   1480         const sp<AudioFlinger::Client>& client,
   1481         int streamType,
   1482         uint32_t sampleRate,
   1483         uint32_t format,
   1484         uint32_t channelMask,
   1485         int frameCount,
   1486         const sp<IMemory>& sharedBuffer,
   1487         int sessionId,
   1488         status_t *status)
   1489 {
   1490     sp<Track> track;
   1491     status_t lStatus;
   1492 
   1493     if (mType == DIRECT) {
   1494         if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
   1495             if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
   1496                 LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
   1497                         "for output %p with format %d",
   1498                         sampleRate, format, channelMask, mOutput, mFormat);
   1499                 lStatus = BAD_VALUE;
   1500                 goto Exit;
   1501             }
   1502         }
   1503     } else {
   1504         // Resampler implementation limits input sampling rate to 2 x output sampling rate.
   1505         if (sampleRate > mSampleRate*2) {
   1506             LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
   1507             lStatus = BAD_VALUE;
   1508             goto Exit;
   1509         }
   1510     }
   1511 
   1512     lStatus = initCheck();
   1513     if (lStatus != NO_ERROR) {
   1514         LOGE("Audio driver not initialized.");
   1515         goto Exit;
   1516     }
   1517 
   1518     { // scope for mLock
   1519         Mutex::Autolock _l(mLock);
   1520 
   1521         // all tracks in same audio session must share the same routing strategy otherwise
   1522         // conflicts will happen when tracks are moved from one output to another by audio policy
   1523         // manager
   1524         uint32_t strategy =
   1525                 AudioSystem::getStrategyForStream((audio_stream_type_t)streamType);
   1526         for (size_t i = 0; i < mTracks.size(); ++i) {
   1527             sp<Track> t = mTracks[i];
   1528             if (t != 0) {
   1529                 if (sessionId == t->sessionId() &&
   1530                         strategy != AudioSystem::getStrategyForStream((audio_stream_type_t)t->type())) {
   1531                     lStatus = BAD_VALUE;
   1532                     goto Exit;
   1533                 }
   1534             }
   1535         }
   1536 
   1537         track = new Track(this, client, streamType, sampleRate, format,
   1538                 channelMask, frameCount, sharedBuffer, sessionId);
   1539         if (track->getCblk() == NULL || track->name() < 0) {
   1540             lStatus = NO_MEMORY;
   1541             goto Exit;
   1542         }
   1543         mTracks.add(track);
   1544 
   1545         sp<EffectChain> chain = getEffectChain_l(sessionId);
   1546         if (chain != 0) {
   1547             LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
   1548             track->setMainBuffer(chain->inBuffer());
   1549             chain->setStrategy(AudioSystem::getStrategyForStream((audio_stream_type_t)track->type()));
   1550             chain->incTrackCnt();
   1551         }
   1552 
   1553         // invalidate track immediately if the stream type was moved to another thread since
   1554         // createTrack() was called by the client process.
   1555         if (!mStreamTypes[streamType].valid) {
   1556             LOGW("createTrack_l() on thread %p: invalidating track on stream %d",
   1557                  this, streamType);
   1558             android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags);
   1559         }
   1560     }
   1561     lStatus = NO_ERROR;
   1562 
   1563 Exit:
   1564     if(status) {
   1565         *status = lStatus;
   1566     }
   1567     return track;
   1568 }
   1569 
   1570 uint32_t AudioFlinger::PlaybackThread::latency() const
   1571 {
   1572     Mutex::Autolock _l(mLock);
   1573     if (initCheck() == NO_ERROR) {
   1574         return mOutput->stream->get_latency(mOutput->stream);
   1575     } else {
   1576         return 0;
   1577     }
   1578 }
   1579 
   1580 status_t AudioFlinger::PlaybackThread::setMasterVolume(float value)
   1581 {
   1582     mMasterVolume = value;
   1583     return NO_ERROR;
   1584 }
   1585 
   1586 status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted)
   1587 {
   1588     mMasterMute = muted;
   1589     return NO_ERROR;
   1590 }
   1591 
   1592 float AudioFlinger::PlaybackThread::masterVolume() const
   1593 {
   1594     return mMasterVolume;
   1595 }
   1596 
   1597 bool AudioFlinger::PlaybackThread::masterMute() const
   1598 {
   1599     return mMasterMute;
   1600 }
   1601 
   1602 status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
   1603 {
   1604     mStreamTypes[stream].volume = value;
   1605     return NO_ERROR;
   1606 }
   1607 
   1608 status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
   1609 {
   1610     mStreamTypes[stream].mute = muted;
   1611     return NO_ERROR;
   1612 }
   1613 
   1614 float AudioFlinger::PlaybackThread::streamVolume(int stream) const
   1615 {
   1616     return mStreamTypes[stream].volume;
   1617 }
   1618 
   1619 bool AudioFlinger::PlaybackThread::streamMute(int stream) const
   1620 {
   1621     return mStreamTypes[stream].mute;
   1622 }
   1623 
   1624 // addTrack_l() must be called with ThreadBase::mLock held
   1625 status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
   1626 {
   1627     status_t status = ALREADY_EXISTS;
   1628 
   1629     // set retry count for buffer fill
   1630     track->mRetryCount = kMaxTrackStartupRetries;
   1631     if (mActiveTracks.indexOf(track) < 0) {
   1632         // the track is newly added, make sure it fills up all its
   1633         // buffers before playing. This is to ensure the client will
   1634         // effectively get the latency it requested.
   1635         track->mFillingUpStatus = Track::FS_FILLING;
   1636         track->mResetDone = false;
   1637         mActiveTracks.add(track);
   1638         if (track->mainBuffer() != mMixBuffer) {
   1639             sp<EffectChain> chain = getEffectChain_l(track->sessionId());
   1640             if (chain != 0) {
   1641                 LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
   1642                 chain->incActiveTrackCnt();
   1643             }
   1644         }
   1645 
   1646         status = NO_ERROR;
   1647     }
   1648 
   1649     LOGV("mWaitWorkCV.broadcast");
   1650     mWaitWorkCV.broadcast();
   1651 
   1652     return status;
   1653 }
   1654 
   1655 // destroyTrack_l() must be called with ThreadBase::mLock held
   1656 void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
   1657 {
   1658     track->mState = TrackBase::TERMINATED;
   1659     if (mActiveTracks.indexOf(track) < 0) {
   1660         removeTrack_l(track);
   1661     }
   1662 }
   1663 
   1664 void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
   1665 {
   1666     mTracks.remove(track);
   1667     deleteTrackName_l(track->name());
   1668     sp<EffectChain> chain = getEffectChain_l(track->sessionId());
   1669     if (chain != 0) {
   1670         chain->decTrackCnt();
   1671     }
   1672 }
   1673 
   1674 String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
   1675 {
   1676     String8 out_s8 = String8("");
   1677     char *s;
   1678 
   1679     Mutex::Autolock _l(mLock);
   1680     if (initCheck() != NO_ERROR) {
   1681         return out_s8;
   1682     }
   1683 
   1684     s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
   1685     out_s8 = String8(s);
   1686     free(s);
   1687     return out_s8;
   1688 }
   1689 
   1690 // audioConfigChanged_l() must be called with AudioFlinger::mLock held
   1691 void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
   1692     AudioSystem::OutputDescriptor desc;
   1693     void *param2 = 0;
   1694 
   1695     LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
   1696 
   1697     switch (event) {
   1698     case AudioSystem::OUTPUT_OPENED:
   1699     case AudioSystem::OUTPUT_CONFIG_CHANGED:
   1700         desc.channels = mChannelMask;
   1701         desc.samplingRate = mSampleRate;
   1702         desc.format = mFormat;
   1703         desc.frameCount = mFrameCount;
   1704         desc.latency = latency();
   1705         param2 = &desc;
   1706         break;
   1707 
   1708     case AudioSystem::STREAM_CONFIG_CHANGED:
   1709         param2 = &param;
   1710     case AudioSystem::OUTPUT_CLOSED:
   1711     default:
   1712         break;
   1713     }
   1714     mAudioFlinger->audioConfigChanged_l(event, mId, param2);
   1715 }
   1716 
   1717 void AudioFlinger::PlaybackThread::readOutputParameters()
   1718 {
   1719     mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
   1720     mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
   1721     mChannelCount = (uint16_t)popcount(mChannelMask);
   1722     mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
   1723     mFrameSize = (uint16_t)audio_stream_frame_size(&mOutput->stream->common);
   1724     mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
   1725 
   1726     // FIXME - Current mixer implementation only supports stereo output: Always
   1727     // Allocate a stereo buffer even if HW output is mono.
   1728     if (mMixBuffer != NULL) delete[] mMixBuffer;
   1729     mMixBuffer = new int16_t[mFrameCount * 2];
   1730     memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
   1731 
   1732     // force reconfiguration of effect chains and engines to take new buffer size and audio
   1733     // parameters into account
   1734     // Note that mLock is not held when readOutputParameters() is called from the constructor
   1735     // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
   1736     // matter.
   1737     // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
   1738     Vector< sp<EffectChain> > effectChains = mEffectChains;
   1739     for (size_t i = 0; i < effectChains.size(); i ++) {
   1740         mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
   1741     }
   1742 }
   1743 
   1744 status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
   1745 {
   1746     if (halFrames == 0 || dspFrames == 0) {
   1747         return BAD_VALUE;
   1748     }
   1749     Mutex::Autolock _l(mLock);
   1750     if (initCheck() != NO_ERROR) {
   1751         return INVALID_OPERATION;
   1752     }
   1753     *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
   1754 
   1755     return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
   1756 }
   1757 
   1758 uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
   1759 {
   1760     Mutex::Autolock _l(mLock);
   1761     uint32_t result = 0;
   1762     if (getEffectChain_l(sessionId) != 0) {
   1763         result = EFFECT_SESSION;
   1764     }
   1765 
   1766     for (size_t i = 0; i < mTracks.size(); ++i) {
   1767         sp<Track> track = mTracks[i];
   1768         if (sessionId == track->sessionId() &&
   1769                 !(track->mCblk->flags & CBLK_INVALID_MSK)) {
   1770             result |= TRACK_SESSION;
   1771             break;
   1772         }
   1773     }
   1774 
   1775     return result;
   1776 }
   1777 
   1778 uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
   1779 {
   1780     // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
   1781     // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
   1782     if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
   1783         return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
   1784     }
   1785     for (size_t i = 0; i < mTracks.size(); i++) {
   1786         sp<Track> track = mTracks[i];
   1787         if (sessionId == track->sessionId() &&
   1788                 !(track->mCblk->flags & CBLK_INVALID_MSK)) {
   1789             return AudioSystem::getStrategyForStream((audio_stream_type_t) track->type());
   1790         }
   1791     }
   1792     return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
   1793 }
   1794 
   1795 
   1796 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput()
   1797 {
   1798     Mutex::Autolock _l(mLock);
   1799     return mOutput;
   1800 }
   1801 
   1802 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
   1803 {
   1804     Mutex::Autolock _l(mLock);
   1805     AudioStreamOut *output = mOutput;
   1806     mOutput = NULL;
   1807     return output;
   1808 }
   1809 
   1810 // this method must always be called either with ThreadBase mLock held or inside the thread loop
   1811 audio_stream_t* AudioFlinger::PlaybackThread::stream()
   1812 {
   1813     if (mOutput == NULL) {
   1814         return NULL;
   1815     }
   1816     return &mOutput->stream->common;
   1817 }
   1818 
   1819 uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs()
   1820 {
   1821     // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
   1822     // decoding and transfer time. So sleeping for half of the latency would likely cause
   1823     // underruns
   1824     if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
   1825         return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000);
   1826     } else {
   1827         return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
   1828     }
   1829 }
   1830 
   1831 // ----------------------------------------------------------------------------
   1832 
   1833 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
   1834     :   PlaybackThread(audioFlinger, output, id, device),
   1835         mAudioMixer(0), mPrevMixerStatus(MIXER_IDLE)
   1836 {
   1837     mType = ThreadBase::MIXER;
   1838     mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
   1839 
   1840     // FIXME - Current mixer implementation only supports stereo output
   1841     if (mChannelCount == 1) {
   1842         LOGE("Invalid audio hardware channel count");
   1843     }
   1844 }
   1845 
   1846 AudioFlinger::MixerThread::~MixerThread()
   1847 {
   1848     delete mAudioMixer;
   1849 }
   1850 
   1851 bool AudioFlinger::MixerThread::threadLoop()
   1852 {
   1853     Vector< sp<Track> > tracksToRemove;
   1854     uint32_t mixerStatus = MIXER_IDLE;
   1855     nsecs_t standbyTime = systemTime();
   1856     size_t mixBufferSize = mFrameCount * mFrameSize;
   1857     // FIXME: Relaxed timing because of a certain device that can't meet latency
   1858     // Should be reduced to 2x after the vendor fixes the driver issue
   1859     // increase threshold again due to low power audio mode. The way this warning threshold is
   1860     // calculated and its usefulness should be reconsidered anyway.
   1861     nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
   1862     nsecs_t lastWarning = 0;
   1863     bool longStandbyExit = false;
   1864     uint32_t activeSleepTime = activeSleepTimeUs();
   1865     uint32_t idleSleepTime = idleSleepTimeUs();
   1866     uint32_t sleepTime = idleSleepTime;
   1867     uint32_t sleepTimeShift = 0;
   1868     Vector< sp<EffectChain> > effectChains;
   1869 #ifdef DEBUG_CPU_USAGE
   1870     ThreadCpuUsage cpu;
   1871     const CentralTendencyStatistics& stats = cpu.statistics();
   1872 #endif
   1873 
   1874     acquireWakeLock();
   1875 
   1876     while (!exitPending())
   1877     {
   1878 #ifdef DEBUG_CPU_USAGE
   1879         cpu.sampleAndEnable();
   1880         unsigned n = stats.n();
   1881         // cpu.elapsed() is expensive, so don't call it every loop
   1882         if ((n & 127) == 1) {
   1883             long long elapsed = cpu.elapsed();
   1884             if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
   1885                 double perLoop = elapsed / (double) n;
   1886                 double perLoop100 = perLoop * 0.01;
   1887                 double mean = stats.mean();
   1888                 double stddev = stats.stddev();
   1889                 double minimum = stats.minimum();
   1890                 double maximum = stats.maximum();
   1891                 cpu.resetStatistics();
   1892                 LOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f",
   1893                         elapsed * .000000001, n, perLoop * .000001,
   1894                         mean * .001,
   1895                         stddev * .001,
   1896                         minimum * .001,
   1897                         maximum * .001,
   1898                         mean / perLoop100,
   1899                         stddev / perLoop100,
   1900                         minimum / perLoop100,
   1901                         maximum / perLoop100);
   1902             }
   1903         }
   1904 #endif
   1905         processConfigEvents();
   1906 
   1907         mixerStatus = MIXER_IDLE;
   1908         { // scope for mLock
   1909 
   1910             Mutex::Autolock _l(mLock);
   1911 
   1912             if (checkForNewParameters_l()) {
   1913                 mixBufferSize = mFrameCount * mFrameSize;
   1914                 // FIXME: Relaxed timing because of a certain device that can't meet latency
   1915                 // Should be reduced to 2x after the vendor fixes the driver issue
   1916                 // increase threshold again due to low power audio mode. The way this warning
   1917                 // threshold is calculated and its usefulness should be reconsidered anyway.
   1918                 maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
   1919                 activeSleepTime = activeSleepTimeUs();
   1920                 idleSleepTime = idleSleepTimeUs();
   1921             }
   1922 
   1923             const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
   1924 
   1925             // put audio hardware into standby after short delay
   1926             if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
   1927                         mSuspended) {
   1928                 if (!mStandby) {
   1929                     LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
   1930                     mOutput->stream->common.standby(&mOutput->stream->common);
   1931                     mStandby = true;
   1932                     mBytesWritten = 0;
   1933                 }
   1934 
   1935                 if (!activeTracks.size() && mConfigEvents.isEmpty()) {
   1936                     // we're about to wait, flush the binder command buffer
   1937                     IPCThreadState::self()->flushCommands();
   1938 
   1939                     if (exitPending()) break;
   1940 
   1941                     releaseWakeLock_l();
   1942                     // wait until we have something to do...
   1943                     LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
   1944                     mWaitWorkCV.wait(mLock);
   1945                     LOGV("MixerThread %p TID %d waking up\n", this, gettid());
   1946                     acquireWakeLock_l();
   1947 
   1948                     mPrevMixerStatus = MIXER_IDLE;
   1949                     if (mMasterMute == false) {
   1950                         char value[PROPERTY_VALUE_MAX];
   1951                         property_get("ro.audio.silent", value, "0");
   1952                         if (atoi(value)) {
   1953                             LOGD("Silence is golden");
   1954                             setMasterMute(true);
   1955                         }
   1956                     }
   1957 
   1958                     standbyTime = systemTime() + kStandbyTimeInNsecs;
   1959                     sleepTime = idleSleepTime;
   1960                     sleepTimeShift = 0;
   1961                     continue;
   1962                 }
   1963             }
   1964 
   1965             mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
   1966 
   1967             // prevent any changes in effect chain list and in each effect chain
   1968             // during mixing and effect process as the audio buffers could be deleted
   1969             // or modified if an effect is created or deleted
   1970             lockEffectChains_l(effectChains);
   1971        }
   1972 
   1973         if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
   1974             // mix buffers...
   1975             mAudioMixer->process();
   1976             // increase sleep time progressively when application underrun condition clears.
   1977             // Only increase sleep time if the mixer is ready for two consecutive times to avoid
   1978             // that a steady state of alternating ready/not ready conditions keeps the sleep time
   1979             // such that we would underrun the audio HAL.
   1980             if ((sleepTime == 0) && (sleepTimeShift > 0)) {
   1981                 sleepTimeShift--;
   1982             }
   1983             sleepTime = 0;
   1984             standbyTime = systemTime() + kStandbyTimeInNsecs;
   1985             //TODO: delay standby when effects have a tail
   1986         } else {
   1987             // If no tracks are ready, sleep once for the duration of an output
   1988             // buffer size, then write 0s to the output
   1989             if (sleepTime == 0) {
   1990                 if (mixerStatus == MIXER_TRACKS_ENABLED) {
   1991                     sleepTime = activeSleepTime >> sleepTimeShift;
   1992                     if (sleepTime < kMinThreadSleepTimeUs) {
   1993                         sleepTime = kMinThreadSleepTimeUs;
   1994                     }
   1995                     // reduce sleep time in case of consecutive application underruns to avoid
   1996                     // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
   1997                     // duration we would end up writing less data than needed by the audio HAL if
   1998                     // the condition persists.
   1999                     if (sleepTimeShift < kMaxThreadSleepTimeShift) {
   2000                         sleepTimeShift++;
   2001                     }
   2002                 } else {
   2003                     sleepTime = idleSleepTime;
   2004                 }
   2005             } else if (mBytesWritten != 0 ||
   2006                        (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
   2007                 memset (mMixBuffer, 0, mixBufferSize);
   2008                 sleepTime = 0;
   2009                 LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
   2010             }
   2011             // TODO add standby time extension fct of effect tail
   2012         }
   2013 
   2014         if (mSuspended) {
   2015             sleepTime = suspendSleepTimeUs();
   2016         }
   2017         // sleepTime == 0 means we must write to audio hardware
   2018         if (sleepTime == 0) {
   2019              for (size_t i = 0; i < effectChains.size(); i ++) {
   2020                  effectChains[i]->process_l();
   2021              }
   2022              // enable changes in effect chain
   2023              unlockEffectChains(effectChains);
   2024             mLastWriteTime = systemTime();
   2025             mInWrite = true;
   2026             mBytesWritten += mixBufferSize;
   2027 
   2028             int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
   2029             if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
   2030             mNumWrites++;
   2031             mInWrite = false;
   2032             nsecs_t now = systemTime();
   2033             nsecs_t delta = now - mLastWriteTime;
   2034             if (!mStandby && delta > maxPeriod) {
   2035                 mNumDelayedWrites++;
   2036                 if ((now - lastWarning) > kWarningThrottle) {
   2037                     LOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
   2038                             ns2ms(delta), mNumDelayedWrites, this);
   2039                     lastWarning = now;
   2040                 }
   2041                 if (mStandby) {
   2042                     longStandbyExit = true;
   2043                 }
   2044             }
   2045             mStandby = false;
   2046         } else {
   2047             // enable changes in effect chain
   2048             unlockEffectChains(effectChains);
   2049             usleep(sleepTime);
   2050         }
   2051 
   2052         // finally let go of all our tracks, without the lock held
   2053         // since we can't guarantee the destructors won't acquire that
   2054         // same lock.
   2055         tracksToRemove.clear();
   2056 
   2057         // Effect chains will be actually deleted here if they were removed from
   2058         // mEffectChains list during mixing or effects processing
   2059         effectChains.clear();
   2060     }
   2061 
   2062     if (!mStandby) {
   2063         mOutput->stream->common.standby(&mOutput->stream->common);
   2064     }
   2065 
   2066     releaseWakeLock();
   2067 
   2068     LOGV("MixerThread %p exiting", this);
   2069     return false;
   2070 }
   2071 
   2072 // prepareTracks_l() must be called with ThreadBase::mLock held
   2073 uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
   2074 {
   2075 
   2076     uint32_t mixerStatus = MIXER_IDLE;
   2077     // find out which tracks need to be processed
   2078     size_t count = activeTracks.size();
   2079     size_t mixedTracks = 0;
   2080     size_t tracksWithEffect = 0;
   2081 
   2082     float masterVolume = mMasterVolume;
   2083     bool  masterMute = mMasterMute;
   2084 
   2085     if (masterMute) {
   2086         masterVolume = 0;
   2087     }
   2088     // Delegate master volume control to effect in output mix effect chain if needed
   2089     sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
   2090     if (chain != 0) {
   2091         uint32_t v = (uint32_t)(masterVolume * (1 << 24));
   2092         chain->setVolume_l(&v, &v);
   2093         masterVolume = (float)((v + (1 << 23)) >> 24);
   2094         chain.clear();
   2095     }
   2096 
   2097     for (size_t i=0 ; i<count ; i++) {
   2098         sp<Track> t = activeTracks[i].promote();
   2099         if (t == 0) continue;
   2100 
   2101         Track* const track = t.get();
   2102         audio_track_cblk_t* cblk = track->cblk();
   2103 
   2104         // The first time a track is added we wait
   2105         // for all its buffers to be filled before processing it
   2106         mAudioMixer->setActiveTrack(track->name());
   2107         // make sure that we have enough frames to mix one full buffer.
   2108         // enforce this condition only once to enable draining the buffer in case the client
   2109         // app does not call stop() and relies on underrun to stop:
   2110         // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
   2111         // during last round
   2112         uint32_t minFrames = 1;
   2113         if (!track->isStopped() && !track->isPausing() &&
   2114                 (mPrevMixerStatus == MIXER_TRACKS_READY)) {
   2115             if (t->sampleRate() == (int)mSampleRate) {
   2116                 minFrames = mFrameCount;
   2117             } else {
   2118                 // +1 for rounding and +1 for additional sample needed for interpolation
   2119                 minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
   2120                 // add frames already consumed but not yet released by the resampler
   2121                 // because cblk->framesReady() will  include these frames
   2122                 minFrames += mAudioMixer->getUnreleasedFrames(track->name());
   2123                 // the minimum track buffer size is normally twice the number of frames necessary
   2124                 // to fill one buffer and the resampler should not leave more than one buffer worth
   2125                 // of unreleased frames after each pass, but just in case...
   2126                 LOG_ASSERT(minFrames <= cblk->frameCount);
   2127             }
   2128         }
   2129         if ((cblk->framesReady() >= minFrames) && track->isReady() &&
   2130                 !track->isPaused() && !track->isTerminated())
   2131         {
   2132             //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
   2133 
   2134             mixedTracks++;
   2135 
   2136             // track->mainBuffer() != mMixBuffer means there is an effect chain
   2137             // connected to the track
   2138             chain.clear();
   2139             if (track->mainBuffer() != mMixBuffer) {
   2140                 chain = getEffectChain_l(track->sessionId());
   2141                 // Delegate volume control to effect in track effect chain if needed
   2142                 if (chain != 0) {
   2143                     tracksWithEffect++;
   2144                 } else {
   2145                     LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
   2146                             track->name(), track->sessionId());
   2147                 }
   2148             }
   2149 
   2150 
   2151             int param = AudioMixer::VOLUME;
   2152             if (track->mFillingUpStatus == Track::FS_FILLED) {
   2153                 // no ramp for the first volume setting
   2154                 track->mFillingUpStatus = Track::FS_ACTIVE;
   2155                 if (track->mState == TrackBase::RESUMING) {
   2156                     track->mState = TrackBase::ACTIVE;
   2157                     param = AudioMixer::RAMP_VOLUME;
   2158                 }
   2159                 mAudioMixer->setParameter(AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
   2160             } else if (cblk->server != 0) {
   2161                 // If the track is stopped before the first frame was mixed,
   2162                 // do not apply ramp
   2163                 param = AudioMixer::RAMP_VOLUME;
   2164             }
   2165 
   2166             // compute volume for this track
   2167             uint32_t vl, vr, va;
   2168             if (track->isMuted() || track->isPausing() ||
   2169                 mStreamTypes[track->type()].mute) {
   2170                 vl = vr = va = 0;
   2171                 if (track->isPausing()) {
   2172                     track->setPaused();
   2173                 }
   2174             } else {
   2175 
   2176                 // read original volumes with volume control
   2177                 float typeVolume = mStreamTypes[track->type()].volume;
   2178                 float v = masterVolume * typeVolume;
   2179                 vl = (uint32_t)(v * cblk->volume[0]) << 12;
   2180                 vr = (uint32_t)(v * cblk->volume[1]) << 12;
   2181 
   2182                 va = (uint32_t)(v * cblk->sendLevel);
   2183             }
   2184             // Delegate volume control to effect in track effect chain if needed
   2185             if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
   2186                 // Do not ramp volume if volume is controlled by effect
   2187                 param = AudioMixer::VOLUME;
   2188                 track->mHasVolumeController = true;
   2189             } else {
   2190                 // force no volume ramp when volume controller was just disabled or removed
   2191                 // from effect chain to avoid volume spike
   2192                 if (track->mHasVolumeController) {
   2193                     param = AudioMixer::VOLUME;
   2194                 }
   2195                 track->mHasVolumeController = false;
   2196             }
   2197 
   2198             // Convert volumes from 8.24 to 4.12 format
   2199             int16_t left, right, aux;
   2200             uint32_t v_clamped = (vl + (1 << 11)) >> 12;
   2201             if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
   2202             left = int16_t(v_clamped);
   2203             v_clamped = (vr + (1 << 11)) >> 12;
   2204             if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
   2205             right = int16_t(v_clamped);
   2206 
   2207             if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;
   2208             aux = int16_t(va);
   2209 
   2210             // XXX: these things DON'T need to be done each time
   2211             mAudioMixer->setBufferProvider(track);
   2212             mAudioMixer->enable(AudioMixer::MIXING);
   2213 
   2214             mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
   2215             mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
   2216             mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
   2217             mAudioMixer->setParameter(
   2218                 AudioMixer::TRACK,
   2219                 AudioMixer::FORMAT, (void *)track->format());
   2220             mAudioMixer->setParameter(
   2221                 AudioMixer::TRACK,
   2222                 AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
   2223             mAudioMixer->setParameter(
   2224                 AudioMixer::RESAMPLE,
   2225                 AudioMixer::SAMPLE_RATE,
   2226                 (void *)(cblk->sampleRate));
   2227             mAudioMixer->setParameter(
   2228                 AudioMixer::TRACK,
   2229                 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
   2230             mAudioMixer->setParameter(
   2231                 AudioMixer::TRACK,
   2232                 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
   2233 
   2234             // reset retry count
   2235             track->mRetryCount = kMaxTrackRetries;
   2236             // If one track is ready, set the mixer ready if:
   2237             //  - the mixer was not ready during previous round OR
   2238             //  - no other track is not ready
   2239             if (mPrevMixerStatus != MIXER_TRACKS_READY ||
   2240                     mixerStatus != MIXER_TRACKS_ENABLED) {
   2241                 mixerStatus = MIXER_TRACKS_READY;
   2242             }
   2243         } else {
   2244             //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this);
   2245             if (track->isStopped()) {
   2246                 track->reset();
   2247             }
   2248             if (track->isTerminated() || track->isStopped() || track->isPaused()) {
   2249                 // We have consumed all the buffers of this track.
   2250                 // Remove it from the list of active tracks.
   2251                 tracksToRemove->add(track);
   2252             } else {
   2253                 // No buffers for this track. Give it a few chances to
   2254                 // fill a buffer, then remove it from active list.
   2255                 if (--(track->mRetryCount) <= 0) {
   2256                     LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this);
   2257                     tracksToRemove->add(track);
   2258                     // indicate to client process that the track was disabled because of underrun
   2259                     android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
   2260                 // If one track is not ready, mark the mixer also not ready if:
   2261                 //  - the mixer was ready during previous round OR
   2262                 //  - no other track is ready
   2263                 } else if (mPrevMixerStatus == MIXER_TRACKS_READY ||
   2264                                 mixerStatus != MIXER_TRACKS_READY) {
   2265                     mixerStatus = MIXER_TRACKS_ENABLED;
   2266                 }
   2267             }
   2268             mAudioMixer->disable(AudioMixer::MIXING);
   2269         }
   2270     }
   2271 
   2272     // remove all the tracks that need to be...
   2273     count = tracksToRemove->size();
   2274     if (UNLIKELY(count)) {
   2275         for (size_t i=0 ; i<count ; i++) {
   2276             const sp<Track>& track = tracksToRemove->itemAt(i);
   2277             mActiveTracks.remove(track);
   2278             if (track->mainBuffer() != mMixBuffer) {
   2279                 chain = getEffectChain_l(track->sessionId());
   2280                 if (chain != 0) {
   2281                     LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
   2282                     chain->decActiveTrackCnt();
   2283                 }
   2284             }
   2285             if (track->isTerminated()) {
   2286                 removeTrack_l(track);
   2287             }
   2288         }
   2289     }
   2290 
   2291     // mix buffer must be cleared if all tracks are connected to an
   2292     // effect chain as in this case the mixer will not write to
   2293     // mix buffer and track effects will accumulate into it
   2294     if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
   2295         memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
   2296     }
   2297 
   2298     mPrevMixerStatus = mixerStatus;
   2299     return mixerStatus;
   2300 }
   2301 
   2302 void AudioFlinger::MixerThread::invalidateTracks(int streamType)
   2303 {
   2304     LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
   2305             this,  streamType, mTracks.size());
   2306     Mutex::Autolock _l(mLock);
   2307 
   2308     size_t size = mTracks.size();
   2309     for (size_t i = 0; i < size; i++) {
   2310         sp<Track> t = mTracks[i];
   2311         if (t->type() == streamType) {
   2312             android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
   2313             t->mCblk->cv.signal();
   2314         }
   2315     }
   2316 }
   2317 
   2318 void AudioFlinger::PlaybackThread::setStreamValid(int streamType, bool valid)
   2319 {
   2320     LOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d",
   2321             this,  streamType, valid);
   2322     Mutex::Autolock _l(mLock);
   2323 
   2324     mStreamTypes[streamType].valid = valid;
   2325 }
   2326 
   2327 // getTrackName_l() must be called with ThreadBase::mLock held
   2328 int AudioFlinger::MixerThread::getTrackName_l()
   2329 {
   2330     return mAudioMixer->getTrackName();
   2331 }
   2332 
   2333 // deleteTrackName_l() must be called with ThreadBase::mLock held
   2334 void AudioFlinger::MixerThread::deleteTrackName_l(int name)
   2335 {
   2336     LOGV("remove track (%d) and delete from mixer", name);
   2337     mAudioMixer->deleteTrackName(name);
   2338 }
   2339 
   2340 // checkForNewParameters_l() must be called with ThreadBase::mLock held
   2341 bool AudioFlinger::MixerThread::checkForNewParameters_l()
   2342 {
   2343     bool reconfig = false;
   2344 
   2345     while (!mNewParameters.isEmpty()) {
   2346         status_t status = NO_ERROR;
   2347         String8 keyValuePair = mNewParameters[0];
   2348         AudioParameter param = AudioParameter(keyValuePair);
   2349         int value;
   2350 
   2351         if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
   2352             reconfig = true;
   2353         }
   2354         if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
   2355             if (value != AUDIO_FORMAT_PCM_16_BIT) {
   2356                 status = BAD_VALUE;
   2357             } else {
   2358                 reconfig = true;
   2359             }
   2360         }
   2361         if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
   2362             if (value != AUDIO_CHANNEL_OUT_STEREO) {
   2363                 status = BAD_VALUE;
   2364             } else {
   2365                 reconfig = true;
   2366             }
   2367         }
   2368         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
   2369             // do not accept frame count changes if tracks are open as the track buffer
   2370             // size depends on frame count and correct behavior would not be garantied
   2371             // if frame count is changed after track creation
   2372             if (!mTracks.isEmpty()) {
   2373                 status = INVALID_OPERATION;
   2374             } else {
   2375                 reconfig = true;
   2376             }
   2377         }
   2378         if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
   2379             // when changing the audio output device, call addBatteryData to notify
   2380             // the change
   2381             if ((int)mDevice != value) {
   2382                 uint32_t params = 0;
   2383                 // check whether speaker is on
   2384                 if (value & AUDIO_DEVICE_OUT_SPEAKER) {
   2385                     params |= IMediaPlayerService::kBatteryDataSpeakerOn;
   2386                 }
   2387 
   2388                 int deviceWithoutSpeaker
   2389                     = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
   2390                 // check if any other device (except speaker) is on
   2391                 if (value & deviceWithoutSpeaker ) {
   2392                     params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
   2393                 }
   2394 
   2395                 if (params != 0) {
   2396                     addBatteryData(params);
   2397                 }
   2398             }
   2399 
   2400             // forward device change to effects that have requested to be
   2401             // aware of attached audio device.
   2402             mDevice = (uint32_t)value;
   2403             for (size_t i = 0; i < mEffectChains.size(); i++) {
   2404                 mEffectChains[i]->setDevice_l(mDevice);
   2405             }
   2406         }
   2407 
   2408         if (status == NO_ERROR) {
   2409             status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
   2410                                                     keyValuePair.string());
   2411             if (!mStandby && status == INVALID_OPERATION) {
   2412                mOutput->stream->common.standby(&mOutput->stream->common);
   2413                mStandby = true;
   2414                mBytesWritten = 0;
   2415                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
   2416                                                        keyValuePair.string());
   2417             }
   2418             if (status == NO_ERROR && reconfig) {
   2419                 delete mAudioMixer;
   2420                 readOutputParameters();
   2421                 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
   2422                 for (size_t i = 0; i < mTracks.size() ; i++) {
   2423                     int name = getTrackName_l();
   2424                     if (name < 0) break;
   2425                     mTracks[i]->mName = name;
   2426                     // limit track sample rate to 2 x new output sample rate
   2427                     if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
   2428                         mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
   2429                     }
   2430                 }
   2431                 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
   2432             }
   2433         }
   2434 
   2435         mNewParameters.removeAt(0);
   2436 
   2437         mParamStatus = status;
   2438         mParamCond.signal();
   2439         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
   2440         // already timed out waiting for the status and will never signal the condition.
   2441         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeout);
   2442     }
   2443     return reconfig;
   2444 }
   2445 
   2446 status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
   2447 {
   2448     const size_t SIZE = 256;
   2449     char buffer[SIZE];
   2450     String8 result;
   2451 
   2452     PlaybackThread::dumpInternals(fd, args);
   2453 
   2454     snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
   2455     result.append(buffer);
   2456     write(fd, result.string(), result.size());
   2457     return NO_ERROR;
   2458 }
   2459 
   2460 uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
   2461 {
   2462     return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
   2463 }
   2464 
   2465 uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
   2466 {
   2467     return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
   2468 }
   2469 
   2470 // ----------------------------------------------------------------------------
   2471 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
   2472     :   PlaybackThread(audioFlinger, output, id, device)
   2473 {
   2474     mType = ThreadBase::DIRECT;
   2475 }
   2476 
   2477 AudioFlinger::DirectOutputThread::~DirectOutputThread()
   2478 {
   2479 }
   2480 
   2481 
   2482 static inline int16_t clamp16(int32_t sample)
   2483 {
   2484     if ((sample>>15) ^ (sample>>31))
   2485         sample = 0x7FFF ^ (sample>>31);
   2486     return sample;
   2487 }
   2488 
   2489 static inline
   2490 int32_t mul(int16_t in, int16_t v)
   2491 {
   2492 #if defined(__arm__) && !defined(__thumb__)
   2493     int32_t out;
   2494     asm( "smulbb %[out], %[in], %[v] \n"
   2495          : [out]"=r"(out)
   2496          : [in]"%r"(in), [v]"r"(v)
   2497          : );
   2498     return out;
   2499 #else
   2500     return in * int32_t(v);
   2501 #endif
   2502 }
   2503 
   2504 void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
   2505 {
   2506     // Do not apply volume on compressed audio
   2507     if (!audio_is_linear_pcm(mFormat)) {
   2508         return;
   2509     }
   2510 
   2511     // convert to signed 16 bit before volume calculation
   2512     if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
   2513         size_t count = mFrameCount * mChannelCount;
   2514         uint8_t *src = (uint8_t *)mMixBuffer + count-1;
   2515         int16_t *dst = mMixBuffer + count-1;
   2516         while(count--) {
   2517             *dst-- = (int16_t)(*src--^0x80) << 8;
   2518         }
   2519     }
   2520 
   2521     size_t frameCount = mFrameCount;
   2522     int16_t *out = mMixBuffer;
   2523     if (ramp) {
   2524         if (mChannelCount == 1) {
   2525             int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
   2526             int32_t vlInc = d / (int32_t)frameCount;
   2527             int32_t vl = ((int32_t)mLeftVolShort << 16);
   2528             do {
   2529                 out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
   2530                 out++;
   2531                 vl += vlInc;
   2532             } while (--frameCount);
   2533 
   2534         } else {
   2535             int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
   2536             int32_t vlInc = d / (int32_t)frameCount;
   2537             d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
   2538             int32_t vrInc = d / (int32_t)frameCount;
   2539             int32_t vl = ((int32_t)mLeftVolShort << 16);
   2540             int32_t vr = ((int32_t)mRightVolShort << 16);
   2541             do {
   2542                 out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
   2543                 out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
   2544                 out += 2;
   2545                 vl += vlInc;
   2546                 vr += vrInc;
   2547             } while (--frameCount);
   2548         }
   2549     } else {
   2550         if (mChannelCount == 1) {
   2551             do {
   2552                 out[0] = clamp16(mul(out[0], leftVol) >> 12);
   2553                 out++;
   2554             } while (--frameCount);
   2555         } else {
   2556             do {
   2557                 out[0] = clamp16(mul(out[0], leftVol) >> 12);
   2558                 out[1] = clamp16(mul(out[1], rightVol) >> 12);
   2559                 out += 2;
   2560             } while (--frameCount);
   2561         }
   2562     }
   2563 
   2564     // convert back to unsigned 8 bit after volume calculation
   2565     if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
   2566         size_t count = mFrameCount * mChannelCount;
   2567         int16_t *src = mMixBuffer;
   2568         uint8_t *dst = (uint8_t *)mMixBuffer;
   2569         while(count--) {
   2570             *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
   2571         }
   2572     }
   2573 
   2574     mLeftVolShort = leftVol;
   2575     mRightVolShort = rightVol;
   2576 }
   2577 
   2578 bool AudioFlinger::DirectOutputThread::threadLoop()
   2579 {
   2580     uint32_t mixerStatus = MIXER_IDLE;
   2581     sp<Track> trackToRemove;
   2582     sp<Track> activeTrack;
   2583     nsecs_t standbyTime = systemTime();
   2584     int8_t *curBuf;
   2585     size_t mixBufferSize = mFrameCount*mFrameSize;
   2586     uint32_t activeSleepTime = activeSleepTimeUs();
   2587     uint32_t idleSleepTime = idleSleepTimeUs();
   2588     uint32_t sleepTime = idleSleepTime;
   2589     // use shorter standby delay as on normal output to release
   2590     // hardware resources as soon as possible
   2591     nsecs_t standbyDelay = microseconds(activeSleepTime*2);
   2592 
   2593     acquireWakeLock();
   2594 
   2595     while (!exitPending())
   2596     {
   2597         bool rampVolume;
   2598         uint16_t leftVol;
   2599         uint16_t rightVol;
   2600         Vector< sp<EffectChain> > effectChains;
   2601 
   2602         processConfigEvents();
   2603 
   2604         mixerStatus = MIXER_IDLE;
   2605 
   2606         { // scope for the mLock
   2607 
   2608             Mutex::Autolock _l(mLock);
   2609 
   2610             if (checkForNewParameters_l()) {
   2611                 mixBufferSize = mFrameCount*mFrameSize;
   2612                 activeSleepTime = activeSleepTimeUs();
   2613                 idleSleepTime = idleSleepTimeUs();
   2614                 standbyDelay = microseconds(activeSleepTime*2);
   2615             }
   2616 
   2617             // put audio hardware into standby after short delay
   2618             if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
   2619                         mSuspended) {
   2620                 // wait until we have something to do...
   2621                 if (!mStandby) {
   2622                     LOGV("Audio hardware entering standby, mixer %p\n", this);
   2623                     mOutput->stream->common.standby(&mOutput->stream->common);
   2624                     mStandby = true;
   2625                     mBytesWritten = 0;
   2626                 }
   2627 
   2628                 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
   2629                     // we're about to wait, flush the binder command buffer
   2630                     IPCThreadState::self()->flushCommands();
   2631 
   2632                     if (exitPending()) break;
   2633 
   2634                     releaseWakeLock_l();
   2635                     LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
   2636                     mWaitWorkCV.wait(mLock);
   2637                     LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
   2638                     acquireWakeLock_l();
   2639 
   2640                     if (mMasterMute == false) {
   2641                         char value[PROPERTY_VALUE_MAX];
   2642                         property_get("ro.audio.silent", value, "0");
   2643                         if (atoi(value)) {
   2644                             LOGD("Silence is golden");
   2645                             setMasterMute(true);
   2646                         }
   2647                     }
   2648 
   2649                     standbyTime = systemTime() + standbyDelay;
   2650                     sleepTime = idleSleepTime;
   2651                     continue;
   2652                 }
   2653             }
   2654 
   2655             effectChains = mEffectChains;
   2656 
   2657             // find out which tracks need to be processed
   2658             if (mActiveTracks.size() != 0) {
   2659                 sp<Track> t = mActiveTracks[0].promote();
   2660                 if (t == 0) continue;
   2661 
   2662                 Track* const track = t.get();
   2663                 audio_track_cblk_t* cblk = track->cblk();
   2664 
   2665                 // The first time a track is added we wait
   2666                 // for all its buffers to be filled before processing it
   2667                 if (cblk->framesReady() && track->isReady() &&
   2668                         !track->isPaused() && !track->isTerminated())
   2669                 {
   2670                     //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
   2671 
   2672                     if (track->mFillingUpStatus == Track::FS_FILLED) {
   2673                         track->mFillingUpStatus = Track::FS_ACTIVE;
   2674                         mLeftVolFloat = mRightVolFloat = 0;
   2675                         mLeftVolShort = mRightVolShort = 0;
   2676                         if (track->mState == TrackBase::RESUMING) {
   2677                             track->mState = TrackBase::ACTIVE;
   2678                             rampVolume = true;
   2679                         }
   2680                     } else if (cblk->server != 0) {
   2681                         // If the track is stopped before the first frame was mixed,
   2682                         // do not apply ramp
   2683                         rampVolume = true;
   2684                     }
   2685                     // compute volume for this track
   2686                     float left, right;
   2687                     if (track->isMuted() || mMasterMute || track->isPausing() ||
   2688                         mStreamTypes[track->type()].mute) {
   2689                         left = right = 0;
   2690                         if (track->isPausing()) {
   2691                             track->setPaused();
   2692                         }
   2693                     } else {
   2694                         float typeVolume = mStreamTypes[track->type()].volume;
   2695                         float v = mMasterVolume * typeVolume;
   2696                         float v_clamped = v * cblk->volume[0];
   2697                         if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
   2698                         left = v_clamped/MAX_GAIN;
   2699                         v_clamped = v * cblk->volume[1];
   2700                         if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
   2701                         right = v_clamped/MAX_GAIN;
   2702                     }
   2703 
   2704                     if (left != mLeftVolFloat || right != mRightVolFloat) {
   2705                         mLeftVolFloat = left;
   2706                         mRightVolFloat = right;
   2707 
   2708                         // If audio HAL implements volume control,
   2709                         // force software volume to nominal value
   2710                         if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
   2711                             left = 1.0f;
   2712                             right = 1.0f;
   2713                         }
   2714 
   2715                         // Convert volumes from float to 8.24
   2716                         uint32_t vl = (uint32_t)(left * (1 << 24));
   2717                         uint32_t vr = (uint32_t)(right * (1 << 24));
   2718 
   2719                         // Delegate volume control to effect in track effect chain if needed
   2720                         // only one effect chain can be present on DirectOutputThread, so if
   2721                         // there is one, the track is connected to it
   2722                         if (!effectChains.isEmpty()) {
   2723                             // Do not ramp volume if volume is controlled by effect
   2724                             if(effectChains[0]->setVolume_l(&vl, &vr)) {
   2725                                 rampVolume = false;
   2726                             }
   2727                         }
   2728 
   2729                         // Convert volumes from 8.24 to 4.12 format
   2730                         uint32_t v_clamped = (vl + (1 << 11)) >> 12;
   2731                         if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
   2732                         leftVol = (uint16_t)v_clamped;
   2733                         v_clamped = (vr + (1 << 11)) >> 12;
   2734                         if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
   2735                         rightVol = (uint16_t)v_clamped;
   2736                     } else {
   2737                         leftVol = mLeftVolShort;
   2738                         rightVol = mRightVolShort;
   2739                         rampVolume = false;
   2740                     }
   2741 
   2742                     // reset retry count
   2743                     track->mRetryCount = kMaxTrackRetriesDirect;
   2744                     activeTrack = t;
   2745                     mixerStatus = MIXER_TRACKS_READY;
   2746                 } else {
   2747                     //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
   2748                     if (track->isStopped()) {
   2749                         track->reset();
   2750                     }
   2751                     if (track->isTerminated() || track->isStopped() || track->isPaused()) {
   2752                         // We have consumed all the buffers of this track.
   2753                         // Remove it from the list of active tracks.
   2754                         trackToRemove = track;
   2755                     } else {
   2756                         // No buffers for this track. Give it a few chances to
   2757                         // fill a buffer, then remove it from active list.
   2758                         if (--(track->mRetryCount) <= 0) {
   2759                             LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
   2760                             trackToRemove = track;
   2761                         } else {
   2762                             mixerStatus = MIXER_TRACKS_ENABLED;
   2763                         }
   2764                     }
   2765                 }
   2766             }
   2767 
   2768             // remove all the tracks that need to be...
   2769             if (UNLIKELY(trackToRemove != 0)) {
   2770                 mActiveTracks.remove(trackToRemove);
   2771                 if (!effectChains.isEmpty()) {
   2772                     LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
   2773                             trackToRemove->sessionId());
   2774                     effectChains[0]->decActiveTrackCnt();
   2775                 }
   2776                 if (trackToRemove->isTerminated()) {
   2777                     removeTrack_l(trackToRemove);
   2778                 }
   2779             }
   2780 
   2781             lockEffectChains_l(effectChains);
   2782        }
   2783 
   2784         if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
   2785             AudioBufferProvider::Buffer buffer;
   2786             size_t frameCount = mFrameCount;
   2787             curBuf = (int8_t *)mMixBuffer;
   2788             // output audio to hardware
   2789             while (frameCount) {
   2790                 buffer.frameCount = frameCount;
   2791                 activeTrack->getNextBuffer(&buffer);
   2792                 if (UNLIKELY(buffer.raw == 0)) {
   2793                     memset(curBuf, 0, frameCount * mFrameSize);
   2794                     break;
   2795                 }
   2796                 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
   2797                 frameCount -= buffer.frameCount;
   2798                 curBuf += buffer.frameCount * mFrameSize;
   2799                 activeTrack->releaseBuffer(&buffer);
   2800             }
   2801             sleepTime = 0;
   2802             standbyTime = systemTime() + standbyDelay;
   2803         } else {
   2804             if (sleepTime == 0) {
   2805                 if (mixerStatus == MIXER_TRACKS_ENABLED) {
   2806                     sleepTime = activeSleepTime;
   2807                 } else {
   2808                     sleepTime = idleSleepTime;
   2809                 }
   2810             } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
   2811                 memset (mMixBuffer, 0, mFrameCount * mFrameSize);
   2812                 sleepTime = 0;
   2813             }
   2814         }
   2815 
   2816         if (mSuspended) {
   2817             sleepTime = suspendSleepTimeUs();
   2818         }
   2819         // sleepTime == 0 means we must write to audio hardware
   2820         if (sleepTime == 0) {
   2821             if (mixerStatus == MIXER_TRACKS_READY) {
   2822                 applyVolume(leftVol, rightVol, rampVolume);
   2823             }
   2824             for (size_t i = 0; i < effectChains.size(); i ++) {
   2825                 effectChains[i]->process_l();
   2826             }
   2827             unlockEffectChains(effectChains);
   2828 
   2829             mLastWriteTime = systemTime();
   2830             mInWrite = true;
   2831             mBytesWritten += mixBufferSize;
   2832             int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
   2833             if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
   2834             mNumWrites++;
   2835             mInWrite = false;
   2836             mStandby = false;
   2837         } else {
   2838             unlockEffectChains(effectChains);
   2839             usleep(sleepTime);
   2840         }
   2841 
   2842         // finally let go of removed track, without the lock held
   2843         // since we can't guarantee the destructors won't acquire that
   2844         // same lock.
   2845         trackToRemove.clear();
   2846         activeTrack.clear();
   2847 
   2848         // Effect chains will be actually deleted here if they were removed from
   2849         // mEffectChains list during mixing or effects processing
   2850         effectChains.clear();
   2851     }
   2852 
   2853     if (!mStandby) {
   2854         mOutput->stream->common.standby(&mOutput->stream->common);
   2855     }
   2856 
   2857     releaseWakeLock();
   2858 
   2859     LOGV("DirectOutputThread %p exiting", this);
   2860     return false;
   2861 }
   2862 
   2863 // getTrackName_l() must be called with ThreadBase::mLock held
   2864 int AudioFlinger::DirectOutputThread::getTrackName_l()
   2865 {
   2866     return 0;
   2867 }
   2868 
   2869 // deleteTrackName_l() must be called with ThreadBase::mLock held
   2870 void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
   2871 {
   2872 }
   2873 
   2874 // checkForNewParameters_l() must be called with ThreadBase::mLock held
   2875 bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
   2876 {
   2877     bool reconfig = false;
   2878 
   2879     while (!mNewParameters.isEmpty()) {
   2880         status_t status = NO_ERROR;
   2881         String8 keyValuePair = mNewParameters[0];
   2882         AudioParameter param = AudioParameter(keyValuePair);
   2883         int value;
   2884 
   2885         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
   2886             // do not accept frame count changes if tracks are open as the track buffer
   2887             // size depends on frame count and correct behavior would not be garantied
   2888             // if frame count is changed after track creation
   2889             if (!mTracks.isEmpty()) {
   2890                 status = INVALID_OPERATION;
   2891             } else {
   2892                 reconfig = true;
   2893             }
   2894         }
   2895         if (status == NO_ERROR) {
   2896             status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
   2897                                                     keyValuePair.string());
   2898             if (!mStandby && status == INVALID_OPERATION) {
   2899                mOutput->stream->common.standby(&mOutput->stream->common);
   2900                mStandby = true;
   2901                mBytesWritten = 0;
   2902                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
   2903                                                        keyValuePair.string());
   2904             }
   2905             if (status == NO_ERROR && reconfig) {
   2906                 readOutputParameters();
   2907                 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
   2908             }
   2909         }
   2910 
   2911         mNewParameters.removeAt(0);
   2912 
   2913         mParamStatus = status;
   2914         mParamCond.signal();
   2915         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
   2916         // already timed out waiting for the status and will never signal the condition.
   2917         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeout);
   2918     }
   2919     return reconfig;
   2920 }
   2921 
   2922 uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
   2923 {
   2924     uint32_t time;
   2925     if (audio_is_linear_pcm(mFormat)) {
   2926         time = PlaybackThread::activeSleepTimeUs();
   2927     } else {
   2928         time = 10000;
   2929     }
   2930     return time;
   2931 }
   2932 
   2933 uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
   2934 {
   2935     uint32_t time;
   2936     if (audio_is_linear_pcm(mFormat)) {
   2937         time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
   2938     } else {
   2939         time = 10000;
   2940     }
   2941     return time;
   2942 }
   2943 
   2944 uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
   2945 {
   2946     uint32_t time;
   2947     if (audio_is_linear_pcm(mFormat)) {
   2948         time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
   2949     } else {
   2950         time = 10000;
   2951     }
   2952     return time;
   2953 }
   2954 
   2955 
   2956 // ----------------------------------------------------------------------------
   2957 
   2958 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
   2959     :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
   2960 {
   2961     mType = ThreadBase::DUPLICATING;
   2962     addOutputTrack(mainThread);
   2963 }
   2964 
   2965 AudioFlinger::DuplicatingThread::~DuplicatingThread()
   2966 {
   2967     for (size_t i = 0; i < mOutputTracks.size(); i++) {
   2968         mOutputTracks[i]->destroy();
   2969     }
   2970     mOutputTracks.clear();
   2971 }
   2972 
   2973 bool AudioFlinger::DuplicatingThread::threadLoop()
   2974 {
   2975     Vector< sp<Track> > tracksToRemove;
   2976     uint32_t mixerStatus = MIXER_IDLE;
   2977     nsecs_t standbyTime = systemTime();
   2978     size_t mixBufferSize = mFrameCount*mFrameSize;
   2979     SortedVector< sp<OutputTrack> > outputTracks;
   2980     uint32_t writeFrames = 0;
   2981     uint32_t activeSleepTime = activeSleepTimeUs();
   2982     uint32_t idleSleepTime = idleSleepTimeUs();
   2983     uint32_t sleepTime = idleSleepTime;
   2984     Vector< sp<EffectChain> > effectChains;
   2985 
   2986     acquireWakeLock();
   2987 
   2988     while (!exitPending())
   2989     {
   2990         processConfigEvents();
   2991 
   2992         mixerStatus = MIXER_IDLE;
   2993         { // scope for the mLock
   2994 
   2995             Mutex::Autolock _l(mLock);
   2996 
   2997             if (checkForNewParameters_l()) {
   2998                 mixBufferSize = mFrameCount*mFrameSize;
   2999                 updateWaitTime();
   3000                 activeSleepTime = activeSleepTimeUs();
   3001                 idleSleepTime = idleSleepTimeUs();
   3002             }
   3003 
   3004             const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
   3005 
   3006             for (size_t i = 0; i < mOutputTracks.size(); i++) {
   3007                 outputTracks.add(mOutputTracks[i]);
   3008             }
   3009 
   3010             // put audio hardware into standby after short delay
   3011             if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
   3012                          mSuspended) {
   3013                 if (!mStandby) {
   3014                     for (size_t i = 0; i < outputTracks.size(); i++) {
   3015                         outputTracks[i]->stop();
   3016                     }
   3017                     mStandby = true;
   3018                     mBytesWritten = 0;
   3019                 }
   3020 
   3021                 if (!activeTracks.size() && mConfigEvents.isEmpty()) {
   3022                     // we're about to wait, flush the binder command buffer
   3023                     IPCThreadState::self()->flushCommands();
   3024                     outputTracks.clear();
   3025 
   3026                     if (exitPending()) break;
   3027 
   3028                     releaseWakeLock_l();
   3029                     LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
   3030                     mWaitWorkCV.wait(mLock);
   3031                     LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
   3032                     acquireWakeLock_l();
   3033 
   3034                     mPrevMixerStatus = MIXER_IDLE;
   3035                     if (mMasterMute == false) {
   3036                         char value[PROPERTY_VALUE_MAX];
   3037                         property_get("ro.audio.silent", value, "0");
   3038                         if (atoi(value)) {
   3039                             LOGD("Silence is golden");
   3040                             setMasterMute(true);
   3041                         }
   3042                     }
   3043 
   3044                     standbyTime = systemTime() + kStandbyTimeInNsecs;
   3045                     sleepTime = idleSleepTime;
   3046                     continue;
   3047                 }
   3048             }
   3049 
   3050             mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
   3051 
   3052             // prevent any changes in effect chain list and in each effect chain
   3053             // during mixing and effect process as the audio buffers could be deleted
   3054             // or modified if an effect is created or deleted
   3055             lockEffectChains_l(effectChains);
   3056         }
   3057 
   3058         if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
   3059             // mix buffers...
   3060             if (outputsReady(outputTracks)) {
   3061                 mAudioMixer->process();
   3062             } else {
   3063                 memset(mMixBuffer, 0, mixBufferSize);
   3064             }
   3065             sleepTime = 0;
   3066             writeFrames = mFrameCount;
   3067         } else {
   3068             if (sleepTime == 0) {
   3069                 if (mixerStatus == MIXER_TRACKS_ENABLED) {
   3070                     sleepTime = activeSleepTime;
   3071                 } else {
   3072                     sleepTime = idleSleepTime;
   3073                 }
   3074             } else if (mBytesWritten != 0) {
   3075                 // flush remaining overflow buffers in output tracks
   3076                 for (size_t i = 0; i < outputTracks.size(); i++) {
   3077                     if (outputTracks[i]->isActive()) {
   3078                         sleepTime = 0;
   3079                         writeFrames = 0;
   3080                         memset(mMixBuffer, 0, mixBufferSize);
   3081                         break;
   3082                     }
   3083                 }
   3084             }
   3085         }
   3086 
   3087         if (mSuspended) {
   3088             sleepTime = suspendSleepTimeUs();
   3089         }
   3090         // sleepTime == 0 means we must write to audio hardware
   3091         if (sleepTime == 0) {
   3092             for (size_t i = 0; i < effectChains.size(); i ++) {
   3093                 effectChains[i]->process_l();
   3094             }
   3095             // enable changes in effect chain
   3096             unlockEffectChains(effectChains);
   3097 
   3098             standbyTime = systemTime() + kStandbyTimeInNsecs;
   3099             for (size_t i = 0; i < outputTracks.size(); i++) {
   3100                 outputTracks[i]->write(mMixBuffer, writeFrames);
   3101             }
   3102             mStandby = false;
   3103             mBytesWritten += mixBufferSize;
   3104         } else {
   3105             // enable changes in effect chain
   3106             unlockEffectChains(effectChains);
   3107             usleep(sleepTime);
   3108         }
   3109 
   3110         // finally let go of all our tracks, without the lock held
   3111         // since we can't guarantee the destructors won't acquire that
   3112         // same lock.
   3113         tracksToRemove.clear();
   3114         outputTracks.clear();
   3115 
   3116         // Effect chains will be actually deleted here if they were removed from
   3117         // mEffectChains list during mixing or effects processing
   3118         effectChains.clear();
   3119     }
   3120 
   3121     releaseWakeLock();
   3122 
   3123     return false;
   3124 }
   3125 
   3126 void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
   3127 {
   3128     int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
   3129     OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread,
   3130                                             this,
   3131                                             mSampleRate,
   3132                                             mFormat,
   3133                                             mChannelMask,
   3134                                             frameCount);
   3135     if (outputTrack->cblk() != NULL) {
   3136         thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
   3137         mOutputTracks.add(outputTrack);
   3138         LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
   3139         updateWaitTime();
   3140     }
   3141 }
   3142 
   3143 void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
   3144 {
   3145     Mutex::Autolock _l(mLock);
   3146     for (size_t i = 0; i < mOutputTracks.size(); i++) {
   3147         if (mOutputTracks[i]->thread() == (ThreadBase *)thread) {
   3148             mOutputTracks[i]->destroy();
   3149             mOutputTracks.removeAt(i);
   3150             updateWaitTime();
   3151             return;
   3152         }
   3153     }
   3154     LOGV("removeOutputTrack(): unkonwn thread: %p", thread);
   3155 }
   3156 
   3157 void AudioFlinger::DuplicatingThread::updateWaitTime()
   3158 {
   3159     mWaitTimeMs = UINT_MAX;
   3160     for (size_t i = 0; i < mOutputTracks.size(); i++) {
   3161         sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
   3162         if (strong != NULL) {
   3163             uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
   3164             if (waitTimeMs < mWaitTimeMs) {
   3165                 mWaitTimeMs = waitTimeMs;
   3166             }
   3167         }
   3168     }
   3169 }
   3170 
   3171 
   3172 bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks)
   3173 {
   3174     for (size_t i = 0; i < outputTracks.size(); i++) {
   3175         sp <ThreadBase> thread = outputTracks[i]->thread().promote();
   3176         if (thread == 0) {
   3177             LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
   3178             return false;
   3179         }
   3180         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
   3181         if (playbackThread->standby() && !playbackThread->isSuspended()) {
   3182             LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
   3183             return false;
   3184         }
   3185     }
   3186     return true;
   3187 }
   3188 
   3189 uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
   3190 {
   3191     return (mWaitTimeMs * 1000) / 2;
   3192 }
   3193 
   3194 // ----------------------------------------------------------------------------
   3195 
   3196 // TrackBase constructor must be called with AudioFlinger::mLock held
   3197 AudioFlinger::ThreadBase::TrackBase::TrackBase(
   3198             const wp<ThreadBase>& thread,
   3199             const sp<Client>& client,
   3200             uint32_t sampleRate,
   3201             uint32_t format,
   3202             uint32_t channelMask,
   3203             int frameCount,
   3204             uint32_t flags,
   3205             const sp<IMemory>& sharedBuffer,
   3206             int sessionId)
   3207     :   RefBase(),
   3208         mThread(thread),
   3209         mClient(client),
   3210         mCblk(0),
   3211         mFrameCount(0),
   3212         mState(IDLE),
   3213         mClientTid(-1),
   3214         mFormat(format),
   3215         mFlags(flags & ~SYSTEM_FLAGS_MASK),
   3216         mSessionId(sessionId)
   3217 {
   3218     LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
   3219 
   3220     // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
   3221    size_t size = sizeof(audio_track_cblk_t);
   3222    uint8_t channelCount = popcount(channelMask);
   3223    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
   3224    if (sharedBuffer == 0) {
   3225        size += bufferSize;
   3226    }
   3227 
   3228    if (client != NULL) {
   3229         mCblkMemory = client->heap()->allocate(size);
   3230         if (mCblkMemory != 0) {
   3231             mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
   3232             if (mCblk) { // construct the shared structure in-place.
   3233                 new(mCblk) audio_track_cblk_t();
   3234                 // clear all buffers
   3235                 mCblk->frameCount = frameCount;
   3236                 mCblk->sampleRate = sampleRate;
   3237                 mChannelCount = channelCount;
   3238                 mChannelMask = channelMask;
   3239                 if (sharedBuffer == 0) {
   3240                     mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
   3241                     memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
   3242                     // Force underrun condition to avoid false underrun callback until first data is
   3243                     // written to buffer (other flags are cleared)
   3244                     mCblk->flags = CBLK_UNDERRUN_ON;
   3245                 } else {
   3246                     mBuffer = sharedBuffer->pointer();
   3247                 }
   3248                 mBufferEnd = (uint8_t *)mBuffer + bufferSize;
   3249             }
   3250         } else {
   3251             LOGE("not enough memory for AudioTrack size=%u", size);
   3252             client->heap()->dump("AudioTrack");
   3253             return;
   3254         }
   3255    } else {
   3256        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
   3257        if (mCblk) { // construct the shared structure in-place.
   3258            new(mCblk) audio_track_cblk_t();
   3259            // clear all buffers
   3260            mCblk->frameCount = frameCount;
   3261            mCblk->sampleRate = sampleRate;
   3262            mChannelCount = channelCount;
   3263            mChannelMask = channelMask;
   3264            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
   3265            memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
   3266            // Force underrun condition to avoid false underrun callback until first data is
   3267            // written to buffer (other flags are cleared)
   3268            mCblk->flags = CBLK_UNDERRUN_ON;
   3269            mBufferEnd = (uint8_t *)mBuffer + bufferSize;
   3270        }
   3271    }
   3272 }
   3273 
   3274 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
   3275 {
   3276     if (mCblk) {
   3277         mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
   3278         if (mClient == NULL) {
   3279             delete mCblk;
   3280         }
   3281     }
   3282     mCblkMemory.clear();            // and free the shared memory
   3283     if (mClient != NULL) {
   3284         Mutex::Autolock _l(mClient->audioFlinger()->mLock);
   3285         mClient.clear();
   3286     }
   3287 }
   3288 
   3289 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
   3290 {
   3291     buffer->raw = 0;
   3292     mFrameCount = buffer->frameCount;
   3293     step();
   3294     buffer->frameCount = 0;
   3295 }
   3296 
   3297 bool AudioFlinger::ThreadBase::TrackBase::step() {
   3298     bool result;
   3299     audio_track_cblk_t* cblk = this->cblk();
   3300 
   3301     result = cblk->stepServer(mFrameCount);
   3302     if (!result) {
   3303         LOGV("stepServer failed acquiring cblk mutex");
   3304         mFlags |= STEPSERVER_FAILED;
   3305     }
   3306     return result;
   3307 }
   3308 
   3309 void AudioFlinger::ThreadBase::TrackBase::reset() {
   3310     audio_track_cblk_t* cblk = this->cblk();
   3311 
   3312     cblk->user = 0;
   3313     cblk->server = 0;
   3314     cblk->userBase = 0;
   3315     cblk->serverBase = 0;
   3316     mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK);
   3317     LOGV("TrackBase::reset");
   3318 }
   3319 
   3320 sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const
   3321 {
   3322     return mCblkMemory;
   3323 }
   3324 
   3325 int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
   3326     return (int)mCblk->sampleRate;
   3327 }
   3328 
   3329 int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
   3330     return (const int)mChannelCount;
   3331 }
   3332 
   3333 uint32_t AudioFlinger::ThreadBase::TrackBase::channelMask() const {
   3334     return mChannelMask;
   3335 }
   3336 
   3337 void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
   3338     audio_track_cblk_t* cblk = this->cblk();
   3339     int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize;
   3340     int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
   3341 
   3342     // Check validity of returned pointer in case the track control block would have been corrupted.
   3343     if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
   3344         ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) {
   3345         LOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \
   3346                 server %d, serverBase %d, user %d, userBase %d",
   3347                 bufferStart, bufferEnd, mBuffer, mBufferEnd,
   3348                 cblk->server, cblk->serverBase, cblk->user, cblk->userBase);
   3349         return 0;
   3350     }
   3351 
   3352     return bufferStart;
   3353 }
   3354 
   3355 // ----------------------------------------------------------------------------
   3356 
   3357 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
   3358 AudioFlinger::PlaybackThread::Track::Track(
   3359             const wp<ThreadBase>& thread,
   3360             const sp<Client>& client,
   3361             int streamType,
   3362             uint32_t sampleRate,
   3363             uint32_t format,
   3364             uint32_t channelMask,
   3365             int frameCount,
   3366             const sp<IMemory>& sharedBuffer,
   3367             int sessionId)
   3368     :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0, sharedBuffer, sessionId),
   3369     mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL),
   3370     mAuxEffectId(0), mHasVolumeController(false)
   3371 {
   3372     if (mCblk != NULL) {
   3373         sp<ThreadBase> baseThread = thread.promote();
   3374         if (baseThread != 0) {
   3375             PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
   3376             mName = playbackThread->getTrackName_l();
   3377             mMainBuffer = playbackThread->mixBuffer();
   3378         }
   3379         LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
   3380         if (mName < 0) {
   3381             LOGE("no more track names available");
   3382         }
   3383         mVolume[0] = 1.0f;
   3384         mVolume[1] = 1.0f;
   3385         mStreamType = streamType;
   3386         // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
   3387         // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
   3388         mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
   3389     }
   3390 }
   3391 
   3392 AudioFlinger::PlaybackThread::Track::~Track()
   3393 {
   3394     LOGV("PlaybackThread::Track destructor");
   3395     sp<ThreadBase> thread = mThread.promote();
   3396     if (thread != 0) {
   3397         Mutex::Autolock _l(thread->mLock);
   3398         mState = TERMINATED;
   3399     }
   3400 }
   3401 
   3402 void AudioFlinger::PlaybackThread::Track::destroy()
   3403 {
   3404     // NOTE: destroyTrack_l() can remove a strong reference to this Track
   3405     // by removing it from mTracks vector, so there is a risk that this Tracks's
   3406     // desctructor is called. As the destructor needs to lock mLock,
   3407     // we must acquire a strong reference on this Track before locking mLock
   3408     // here so that the destructor is called only when exiting this function.
   3409     // On the other hand, as long as Track::destroy() is only called by
   3410     // TrackHandle destructor, the TrackHandle still holds a strong ref on
   3411     // this Track with its member mTrack.
   3412     sp<Track> keep(this);
   3413     { // scope for mLock
   3414         sp<ThreadBase> thread = mThread.promote();
   3415         if (thread != 0) {
   3416             if (!isOutputTrack()) {
   3417                 if (mState == ACTIVE || mState == RESUMING) {
   3418                     AudioSystem::stopOutput(thread->id(),
   3419                                             (audio_stream_type_t)mStreamType,
   3420                                             mSessionId);
   3421 
   3422                     // to track the speaker usage
   3423                     addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
   3424                 }
   3425                 AudioSystem::releaseOutput(thread->id());
   3426             }
   3427             Mutex::Autolock _l(thread->mLock);
   3428             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
   3429             playbackThread->destroyTrack_l(this);
   3430         }
   3431     }
   3432 }
   3433 
   3434 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
   3435 {
   3436     snprintf(buffer, size, "   %05d %05d %03u %03u 0x%08x %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n",
   3437             mName - AudioMixer::TRACK0,
   3438             (mClient == NULL) ? getpid() : mClient->pid(),
   3439             mStreamType,
   3440             mFormat,
   3441             mChannelMask,
   3442             mSessionId,
   3443             mFrameCount,
   3444             mState,
   3445             mMute,
   3446             mFillingUpStatus,
   3447             mCblk->sampleRate,
   3448             mCblk->volume[0],
   3449             mCblk->volume[1],
   3450             mCblk->server,
   3451             mCblk->user,
   3452             (int)mMainBuffer,
   3453             (int)mAuxBuffer);
   3454 }
   3455 
   3456 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
   3457 {
   3458      audio_track_cblk_t* cblk = this->cblk();
   3459      uint32_t framesReady;
   3460      uint32_t framesReq = buffer->frameCount;
   3461 
   3462      // Check if last stepServer failed, try to step now
   3463      if (mFlags & TrackBase::STEPSERVER_FAILED) {
   3464          if (!step())  goto getNextBuffer_exit;
   3465          LOGV("stepServer recovered");
   3466          mFlags &= ~TrackBase::STEPSERVER_FAILED;
   3467      }
   3468 
   3469      framesReady = cblk->framesReady();
   3470 
   3471      if (LIKELY(framesReady)) {
   3472         uint32_t s = cblk->server;
   3473         uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
   3474 
   3475         bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
   3476         if (framesReq > framesReady) {
   3477             framesReq = framesReady;
   3478         }
   3479         if (s + framesReq > bufferEnd) {
   3480             framesReq = bufferEnd - s;
   3481         }
   3482 
   3483          buffer->raw = getBuffer(s, framesReq);
   3484          if (buffer->raw == 0) goto getNextBuffer_exit;
   3485 
   3486          buffer->frameCount = framesReq;
   3487         return NO_ERROR;
   3488      }
   3489 
   3490 getNextBuffer_exit:
   3491      buffer->raw = 0;
   3492      buffer->frameCount = 0;
   3493      LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
   3494      return NOT_ENOUGH_DATA;
   3495 }
   3496 
   3497 bool AudioFlinger::PlaybackThread::Track::isReady() const {
   3498     if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
   3499 
   3500     if (mCblk->framesReady() >= mCblk->frameCount ||
   3501             (mCblk->flags & CBLK_FORCEREADY_MSK)) {
   3502         mFillingUpStatus = FS_FILLED;
   3503         android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
   3504         return true;
   3505     }
   3506     return false;
   3507 }
   3508 
   3509 status_t AudioFlinger::PlaybackThread::Track::start()
   3510 {
   3511     status_t status = NO_ERROR;
   3512     LOGV("start(%d), calling thread %d session %d",
   3513             mName, IPCThreadState::self()->getCallingPid(), mSessionId);
   3514     sp<ThreadBase> thread = mThread.promote();
   3515     if (thread != 0) {
   3516         Mutex::Autolock _l(thread->mLock);
   3517         int state = mState;
   3518         // here the track could be either new, or restarted
   3519         // in both cases "unstop" the track
   3520         if (mState == PAUSED) {
   3521             mState = TrackBase::RESUMING;
   3522             LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
   3523         } else {
   3524             mState = TrackBase::ACTIVE;
   3525             LOGV("? => ACTIVE (%d) on thread %p", mName, this);
   3526         }
   3527 
   3528         if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
   3529             thread->mLock.unlock();
   3530             status = AudioSystem::startOutput(thread->id(),
   3531                                               (audio_stream_type_t)mStreamType,
   3532                                               mSessionId);
   3533             thread->mLock.lock();
   3534 
   3535             // to track the speaker usage
   3536             if (status == NO_ERROR) {
   3537                 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
   3538             }
   3539         }
   3540         if (status == NO_ERROR) {
   3541             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
   3542             playbackThread->addTrack_l(this);
   3543         } else {
   3544             mState = state;
   3545         }
   3546     } else {
   3547         status = BAD_VALUE;
   3548     }
   3549     return status;
   3550 }
   3551 
   3552 void AudioFlinger::PlaybackThread::Track::stop()
   3553 {
   3554     LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
   3555     sp<ThreadBase> thread = mThread.promote();
   3556     if (thread != 0) {
   3557         Mutex::Autolock _l(thread->mLock);
   3558         int state = mState;
   3559         if (mState > STOPPED) {
   3560             mState = STOPPED;
   3561             // If the track is not active (PAUSED and buffers full), flush buffers
   3562             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
   3563             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
   3564                 reset();
   3565             }
   3566             LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
   3567         }
   3568         if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
   3569             thread->mLock.unlock();
   3570             AudioSystem::stopOutput(thread->id(),
   3571                                     (audio_stream_type_t)mStreamType,
   3572                                     mSessionId);
   3573             thread->mLock.lock();
   3574 
   3575             // to track the speaker usage
   3576             addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
   3577         }
   3578     }
   3579 }
   3580 
   3581 void AudioFlinger::PlaybackThread::Track::pause()
   3582 {
   3583     LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
   3584     sp<ThreadBase> thread = mThread.promote();
   3585     if (thread != 0) {
   3586         Mutex::Autolock _l(thread->mLock);
   3587         if (mState == ACTIVE || mState == RESUMING) {
   3588             mState = PAUSING;
   3589             LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
   3590             if (!isOutputTrack()) {
   3591                 thread->mLock.unlock();
   3592                 AudioSystem::stopOutput(thread->id(),
   3593                                         (audio_stream_type_t)mStreamType,
   3594                                         mSessionId);
   3595                 thread->mLock.lock();
   3596 
   3597                 // to track the speaker usage
   3598                 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
   3599             }
   3600         }
   3601     }
   3602 }
   3603 
   3604 void AudioFlinger::PlaybackThread::Track::flush()
   3605 {
   3606     LOGV("flush(%d)", mName);
   3607     sp<ThreadBase> thread = mThread.promote();
   3608     if (thread != 0) {
   3609         Mutex::Autolock _l(thread->mLock);
   3610         if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
   3611             return;
   3612         }
   3613         // No point remaining in PAUSED state after a flush => go to
   3614         // STOPPED state
   3615         mState = STOPPED;
   3616 
   3617         // do not reset the track if it is still in the process of being stopped or paused.
   3618         // this will be done by prepareTracks_l() when the track is stopped.
   3619         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
   3620         if (playbackThread->mActiveTracks.indexOf(this) < 0) {
   3621             reset();
   3622         }
   3623     }
   3624 }
   3625 
   3626 void AudioFlinger::PlaybackThread::Track::reset()
   3627 {
   3628     // Do not reset twice to avoid discarding data written just after a flush and before
   3629     // the audioflinger thread detects the track is stopped.
   3630     if (!mResetDone) {
   3631         TrackBase::reset();
   3632         // Force underrun condition to avoid false underrun callback until first data is
   3633         // written to buffer
   3634         android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
   3635         android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
   3636         mFillingUpStatus = FS_FILLING;
   3637         mResetDone = true;
   3638     }
   3639 }
   3640 
   3641 void AudioFlinger::PlaybackThread::Track::mute(bool muted)
   3642 {
   3643     mMute = muted;
   3644 }
   3645 
   3646 void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
   3647 {
   3648     mVolume[0] = left;
   3649     mVolume[1] = right;
   3650 }
   3651 
   3652 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
   3653 {
   3654     status_t status = DEAD_OBJECT;
   3655     sp<ThreadBase> thread = mThread.promote();
   3656     if (thread != 0) {
   3657        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
   3658        status = playbackThread->attachAuxEffect(this, EffectId);
   3659     }
   3660     return status;
   3661 }
   3662 
   3663 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
   3664 {
   3665     mAuxEffectId = EffectId;
   3666     mAuxBuffer = buffer;
   3667 }
   3668 
   3669 // ----------------------------------------------------------------------------
   3670 
   3671 // RecordTrack constructor must be called with AudioFlinger::mLock held
   3672 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
   3673             const wp<ThreadBase>& thread,
   3674             const sp<Client>& client,
   3675             uint32_t sampleRate,
   3676             uint32_t format,
   3677             uint32_t channelMask,
   3678             int frameCount,
   3679             uint32_t flags,
   3680             int sessionId)
   3681     :   TrackBase(thread, client, sampleRate, format,
   3682                   channelMask, frameCount, flags, 0, sessionId),
   3683         mOverflow(false)
   3684 {
   3685     if (mCblk != NULL) {
   3686        LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
   3687        if (format == AUDIO_FORMAT_PCM_16_BIT) {
   3688            mCblk->frameSize = mChannelCount * sizeof(int16_t);
   3689        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
   3690            mCblk->frameSize = mChannelCount * sizeof(int8_t);
   3691        } else {
   3692            mCblk->frameSize = sizeof(int8_t);
   3693        }
   3694     }
   3695 }
   3696 
   3697 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
   3698 {
   3699     sp<ThreadBase> thread = mThread.promote();
   3700     if (thread != 0) {
   3701         AudioSystem::releaseInput(thread->id());
   3702     }
   3703 }
   3704 
   3705 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
   3706 {
   3707     audio_track_cblk_t* cblk = this->cblk();
   3708     uint32_t framesAvail;
   3709     uint32_t framesReq = buffer->frameCount;
   3710 
   3711      // Check if last stepServer failed, try to step now
   3712     if (mFlags & TrackBase::STEPSERVER_FAILED) {
   3713         if (!step()) goto getNextBuffer_exit;
   3714         LOGV("stepServer recovered");
   3715         mFlags &= ~TrackBase::STEPSERVER_FAILED;
   3716     }
   3717 
   3718     framesAvail = cblk->framesAvailable_l();
   3719 
   3720     if (LIKELY(framesAvail)) {
   3721         uint32_t s = cblk->server;
   3722         uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
   3723 
   3724         if (framesReq > framesAvail) {
   3725             framesReq = framesAvail;
   3726         }
   3727         if (s + framesReq > bufferEnd) {
   3728             framesReq = bufferEnd - s;
   3729         }
   3730 
   3731         buffer->raw = getBuffer(s, framesReq);
   3732         if (buffer->raw == 0) goto getNextBuffer_exit;
   3733 
   3734         buffer->frameCount = framesReq;
   3735         return NO_ERROR;
   3736     }
   3737 
   3738 getNextBuffer_exit:
   3739     buffer->raw = 0;
   3740     buffer->frameCount = 0;
   3741     return NOT_ENOUGH_DATA;
   3742 }
   3743 
   3744 status_t AudioFlinger::RecordThread::RecordTrack::start()
   3745 {
   3746     sp<ThreadBase> thread = mThread.promote();
   3747     if (thread != 0) {
   3748         RecordThread *recordThread = (RecordThread *)thread.get();
   3749         return recordThread->start(this);
   3750     } else {
   3751         return BAD_VALUE;
   3752     }
   3753 }
   3754 
   3755 void AudioFlinger::RecordThread::RecordTrack::stop()
   3756 {
   3757     sp<ThreadBase> thread = mThread.promote();
   3758     if (thread != 0) {
   3759         RecordThread *recordThread = (RecordThread *)thread.get();
   3760         recordThread->stop(this);
   3761         TrackBase::reset();
   3762         // Force overerrun condition to avoid false overrun callback until first data is
   3763         // read from buffer
   3764         android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
   3765     }
   3766 }
   3767 
   3768 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
   3769 {
   3770     snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
   3771             (mClient == NULL) ? getpid() : mClient->pid(),
   3772             mFormat,
   3773             mChannelMask,
   3774             mSessionId,
   3775             mFrameCount,
   3776             mState,
   3777             mCblk->sampleRate,
   3778             mCblk->server,
   3779             mCblk->user);
   3780 }
   3781 
   3782 
   3783 // ----------------------------------------------------------------------------
   3784 
   3785 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
   3786             const wp<ThreadBase>& thread,
   3787             DuplicatingThread *sourceThread,
   3788             uint32_t sampleRate,
   3789             uint32_t format,
   3790             uint32_t channelMask,
   3791             int frameCount)
   3792     :   Track(thread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0),
   3793     mActive(false), mSourceThread(sourceThread)
   3794 {
   3795 
   3796     PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
   3797     if (mCblk != NULL) {
   3798         mCblk->flags |= CBLK_DIRECTION_OUT;
   3799         mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
   3800         mCblk->volume[0] = mCblk->volume[1] = 0x1000;
   3801         mOutBuffer.frameCount = 0;
   3802         playbackThread->mTracks.add(this);
   3803         LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
   3804                 "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
   3805                 mCblk, mBuffer, mCblk->buffers,
   3806                 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
   3807     } else {
   3808         LOGW("Error creating output track on thread %p", playbackThread);
   3809     }
   3810 }
   3811 
   3812 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
   3813 {
   3814     clearBufferQueue();
   3815 }
   3816 
   3817 status_t AudioFlinger::PlaybackThread::OutputTrack::start()
   3818 {
   3819     status_t status = Track::start();
   3820     if (status != NO_ERROR) {
   3821         return status;
   3822     }
   3823 
   3824     mActive = true;
   3825     mRetryCount = 127;
   3826     return status;
   3827 }
   3828 
   3829 void AudioFlinger::PlaybackThread::OutputTrack::stop()
   3830 {
   3831     Track::stop();
   3832     clearBufferQueue();
   3833     mOutBuffer.frameCount = 0;
   3834     mActive = false;
   3835 }
   3836 
   3837 bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
   3838 {
   3839     Buffer *pInBuffer;
   3840     Buffer inBuffer;
   3841     uint32_t channelCount = mChannelCount;
   3842     bool outputBufferFull = false;
   3843     inBuffer.frameCount = frames;
   3844     inBuffer.i16 = data;
   3845 
   3846     uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
   3847 
   3848     if (!mActive && frames != 0) {
   3849         start();
   3850         sp<ThreadBase> thread = mThread.promote();
   3851         if (thread != 0) {
   3852             MixerThread *mixerThread = (MixerThread *)thread.get();
   3853             if (mCblk->frameCount > frames){
   3854                 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
   3855                     uint32_t startFrames = (mCblk->frameCount - frames);
   3856                     pInBuffer = new Buffer;
   3857                     pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
   3858                     pInBuffer->frameCount = startFrames;
   3859                     pInBuffer->i16 = pInBuffer->mBuffer;
   3860                     memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
   3861                     mBufferQueue.add(pInBuffer);
   3862                 } else {
   3863                     LOGW ("OutputTrack::write() %p no more buffers in queue", this);
   3864                 }
   3865             }
   3866         }
   3867     }
   3868 
   3869     while (waitTimeLeftMs) {
   3870         // First write pending buffers, then new data
   3871         if (mBufferQueue.size()) {
   3872             pInBuffer = mBufferQueue.itemAt(0);
   3873         } else {
   3874             pInBuffer = &inBuffer;
   3875         }
   3876 
   3877         if (pInBuffer->frameCount == 0) {
   3878             break;
   3879         }
   3880 
   3881         if (mOutBuffer.frameCount == 0) {
   3882             mOutBuffer.frameCount = pInBuffer->frameCount;
   3883             nsecs_t startTime = systemTime();
   3884             if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
   3885                 LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
   3886                 outputBufferFull = true;
   3887                 break;
   3888             }
   3889             uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
   3890             if (waitTimeLeftMs >= waitTimeMs) {
   3891                 waitTimeLeftMs -= waitTimeMs;
   3892             } else {
   3893                 waitTimeLeftMs = 0;
   3894             }
   3895         }
   3896 
   3897         uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
   3898         memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
   3899         mCblk->stepUser(outFrames);
   3900         pInBuffer->frameCount -= outFrames;
   3901         pInBuffer->i16 += outFrames * channelCount;
   3902         mOutBuffer.frameCount -= outFrames;
   3903         mOutBuffer.i16 += outFrames * channelCount;
   3904 
   3905         if (pInBuffer->frameCount == 0) {
   3906             if (mBufferQueue.size()) {
   3907                 mBufferQueue.removeAt(0);
   3908                 delete [] pInBuffer->mBuffer;
   3909                 delete pInBuffer;
   3910                 LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
   3911             } else {
   3912                 break;
   3913             }
   3914         }
   3915     }
   3916 
   3917     // If we could not write all frames, allocate a buffer and queue it for next time.
   3918     if (inBuffer.frameCount) {
   3919         sp<ThreadBase> thread = mThread.promote();
   3920         if (thread != 0 && !thread->standby()) {
   3921             if (mBufferQueue.size() < kMaxOverFlowBuffers) {
   3922                 pInBuffer = new Buffer;
   3923                 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
   3924                 pInBuffer->frameCount = inBuffer.frameCount;
   3925                 pInBuffer->i16 = pInBuffer->mBuffer;
   3926                 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
   3927                 mBufferQueue.add(pInBuffer);
   3928                 LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
   3929             } else {
   3930                 LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
   3931             }
   3932         }
   3933     }
   3934 
   3935     // Calling write() with a 0 length buffer, means that no more data will be written:
   3936     // If no more buffers are pending, fill output track buffer to make sure it is started
   3937     // by output mixer.
   3938     if (frames == 0 && mBufferQueue.size() == 0) {
   3939         if (mCblk->user < mCblk->frameCount) {
   3940             frames = mCblk->frameCount - mCblk->user;
   3941             pInBuffer = new Buffer;
   3942             pInBuffer->mBuffer = new int16_t[frames * channelCount];
   3943             pInBuffer->frameCount = frames;
   3944             pInBuffer->i16 = pInBuffer->mBuffer;
   3945             memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
   3946             mBufferQueue.add(pInBuffer);
   3947         } else if (mActive) {
   3948             stop();
   3949         }
   3950     }
   3951 
   3952     return outputBufferFull;
   3953 }
   3954 
   3955 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
   3956 {
   3957     int active;
   3958     status_t result;
   3959     audio_track_cblk_t* cblk = mCblk;
   3960     uint32_t framesReq = buffer->frameCount;
   3961 
   3962 //    LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
   3963     buffer->frameCount  = 0;
   3964 
   3965     uint32_t framesAvail = cblk->framesAvailable();
   3966 
   3967 
   3968     if (framesAvail == 0) {
   3969         Mutex::Autolock _l(cblk->lock);
   3970         goto start_loop_here;
   3971         while (framesAvail == 0) {
   3972             active = mActive;
   3973             if (UNLIKELY(!active)) {
   3974                 LOGV("Not active and NO_MORE_BUFFERS");
   3975                 return AudioTrack::NO_MORE_BUFFERS;
   3976             }
   3977             result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
   3978             if (result != NO_ERROR) {
   3979                 return AudioTrack::NO_MORE_BUFFERS;
   3980             }
   3981             // read the server count again
   3982         start_loop_here:
   3983             framesAvail = cblk->framesAvailable_l();
   3984         }
   3985     }
   3986 
   3987 //    if (framesAvail < framesReq) {
   3988 //        return AudioTrack::NO_MORE_BUFFERS;
   3989 //    }
   3990 
   3991     if (framesReq > framesAvail) {
   3992         framesReq = framesAvail;
   3993     }
   3994 
   3995     uint32_t u = cblk->user;
   3996     uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
   3997 
   3998     if (u + framesReq > bufferEnd) {
   3999         framesReq = bufferEnd - u;
   4000     }
   4001 
   4002     buffer->frameCount  = framesReq;
   4003     buffer->raw         = (void *)cblk->buffer(u);
   4004     return NO_ERROR;
   4005 }
   4006 
   4007 
   4008 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
   4009 {
   4010     size_t size = mBufferQueue.size();
   4011     Buffer *pBuffer;
   4012 
   4013     for (size_t i = 0; i < size; i++) {
   4014         pBuffer = mBufferQueue.itemAt(i);
   4015         delete [] pBuffer->mBuffer;
   4016         delete pBuffer;
   4017     }
   4018     mBufferQueue.clear();
   4019 }
   4020 
   4021 // ----------------------------------------------------------------------------
   4022 
   4023 AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
   4024     :   RefBase(),
   4025         mAudioFlinger(audioFlinger),
   4026         mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
   4027         mPid(pid)
   4028 {
   4029     // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
   4030 }
   4031 
   4032 // Client destructor must be called with AudioFlinger::mLock held
   4033 AudioFlinger::Client::~Client()
   4034 {
   4035     mAudioFlinger->removeClient_l(mPid);
   4036 }
   4037 
   4038 const sp<MemoryDealer>& AudioFlinger::Client::heap() const
   4039 {
   4040     return mMemoryDealer;
   4041 }
   4042 
   4043 // ----------------------------------------------------------------------------
   4044 
   4045 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
   4046                                                      const sp<IAudioFlingerClient>& client,
   4047                                                      pid_t pid)
   4048     : mAudioFlinger(audioFlinger), mPid(pid), mClient(client)
   4049 {
   4050 }
   4051 
   4052 AudioFlinger::NotificationClient::~NotificationClient()
   4053 {
   4054     mClient.clear();
   4055 }
   4056 
   4057 void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
   4058 {
   4059     sp<NotificationClient> keep(this);
   4060     {
   4061         mAudioFlinger->removeNotificationClient(mPid);
   4062     }
   4063 }
   4064 
   4065 // ----------------------------------------------------------------------------
   4066 
   4067 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
   4068     : BnAudioTrack(),
   4069       mTrack(track)
   4070 {
   4071 }
   4072 
   4073 AudioFlinger::TrackHandle::~TrackHandle() {
   4074     // just stop the track on deletion, associated resources
   4075     // will be freed from the main thread once all pending buffers have
   4076     // been played. Unless it's not in the active track list, in which
   4077     // case we free everything now...
   4078     mTrack->destroy();
   4079 }
   4080 
   4081 status_t AudioFlinger::TrackHandle::start() {
   4082     return mTrack->start();
   4083 }
   4084 
   4085 void AudioFlinger::TrackHandle::stop() {
   4086     mTrack->stop();
   4087 }
   4088 
   4089 void AudioFlinger::TrackHandle::flush() {
   4090     mTrack->flush();
   4091 }
   4092 
   4093 void AudioFlinger::TrackHandle::mute(bool e) {
   4094     mTrack->mute(e);
   4095 }
   4096 
   4097 void AudioFlinger::TrackHandle::pause() {
   4098     mTrack->pause();
   4099 }
   4100 
   4101 void AudioFlinger::TrackHandle::setVolume(float left, float right) {
   4102     mTrack->setVolume(left, right);
   4103 }
   4104 
   4105 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
   4106     return mTrack->getCblk();
   4107 }
   4108 
   4109 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
   4110 {
   4111     return mTrack->attachAuxEffect(EffectId);
   4112 }
   4113 
   4114 status_t AudioFlinger::TrackHandle::onTransact(
   4115     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
   4116 {
   4117     return BnAudioTrack::onTransact(code, data, reply, flags);
   4118 }
   4119 
   4120 // ----------------------------------------------------------------------------
   4121 
   4122 sp<IAudioRecord> AudioFlinger::openRecord(
   4123         pid_t pid,
   4124         int input,
   4125         uint32_t sampleRate,
   4126         uint32_t format,
   4127         uint32_t channelMask,
   4128         int frameCount,
   4129         uint32_t flags,
   4130         int *sessionId,
   4131         status_t *status)
   4132 {
   4133     sp<RecordThread::RecordTrack> recordTrack;
   4134     sp<RecordHandle> recordHandle;
   4135     sp<Client> client;
   4136     wp<Client> wclient;
   4137     status_t lStatus;
   4138     RecordThread *thread;
   4139     size_t inFrameCount;
   4140     int lSessionId;
   4141 
   4142     // check calling permissions
   4143     if (!recordingAllowed()) {
   4144         lStatus = PERMISSION_DENIED;
   4145         goto Exit;
   4146     }
   4147 
   4148     // add client to list
   4149     { // scope for mLock
   4150         Mutex::Autolock _l(mLock);
   4151         thread = checkRecordThread_l(input);
   4152         if (thread == NULL) {
   4153             lStatus = BAD_VALUE;
   4154             goto Exit;
   4155         }
   4156 
   4157         wclient = mClients.valueFor(pid);
   4158         if (wclient != NULL) {
   4159             client = wclient.promote();
   4160         } else {
   4161             client = new Client(this, pid);
   4162             mClients.add(pid, client);
   4163         }
   4164 
   4165         // If no audio session id is provided, create one here
   4166         if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
   4167             lSessionId = *sessionId;
   4168         } else {
   4169             lSessionId = nextUniqueId();
   4170             if (sessionId != NULL) {
   4171                 *sessionId = lSessionId;
   4172             }
   4173         }
   4174         // create new record track. The record track uses one track in mHardwareMixerThread by convention.
   4175         recordTrack = thread->createRecordTrack_l(client,
   4176                                                 sampleRate,
   4177                                                 format,
   4178                                                 channelMask,
   4179                                                 frameCount,
   4180                                                 flags,
   4181                                                 lSessionId,
   4182                                                 &lStatus);
   4183     }
   4184     if (lStatus != NO_ERROR) {
   4185         // remove local strong reference to Client before deleting the RecordTrack so that the Client
   4186         // destructor is called by the TrackBase destructor with mLock held
   4187         client.clear();
   4188         recordTrack.clear();
   4189         goto Exit;
   4190     }
   4191 
   4192     // return to handle to client
   4193     recordHandle = new RecordHandle(recordTrack);
   4194     lStatus = NO_ERROR;
   4195 
   4196 Exit:
   4197     if (status) {
   4198         *status = lStatus;
   4199     }
   4200     return recordHandle;
   4201 }
   4202 
   4203 // ----------------------------------------------------------------------------
   4204 
   4205 AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
   4206     : BnAudioRecord(),
   4207     mRecordTrack(recordTrack)
   4208 {
   4209 }
   4210 
   4211 AudioFlinger::RecordHandle::~RecordHandle() {
   4212     stop();
   4213 }
   4214 
   4215 status_t AudioFlinger::RecordHandle::start() {
   4216     LOGV("RecordHandle::start()");
   4217     return mRecordTrack->start();
   4218 }
   4219 
   4220 void AudioFlinger::RecordHandle::stop() {
   4221     LOGV("RecordHandle::stop()");
   4222     mRecordTrack->stop();
   4223 }
   4224 
   4225 sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
   4226     return mRecordTrack->getCblk();
   4227 }
   4228 
   4229 status_t AudioFlinger::RecordHandle::onTransact(
   4230     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
   4231 {
   4232     return BnAudioRecord::onTransact(code, data, reply, flags);
   4233 }
   4234 
   4235 // ----------------------------------------------------------------------------
   4236 
   4237 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
   4238                                          AudioStreamIn *input,
   4239                                          uint32_t sampleRate,
   4240                                          uint32_t channels,
   4241                                          int id,
   4242                                          uint32_t device) :
   4243     ThreadBase(audioFlinger, id, device),
   4244     mInput(input), mTrack(NULL), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
   4245 {
   4246     mType = ThreadBase::RECORD;
   4247 
   4248     snprintf(mName, kNameLength, "AudioIn_%d", id);
   4249 
   4250     mReqChannelCount = popcount(channels);
   4251     mReqSampleRate = sampleRate;
   4252     readInputParameters();
   4253 }
   4254 
   4255 
   4256 AudioFlinger::RecordThread::~RecordThread()
   4257 {
   4258     delete[] mRsmpInBuffer;
   4259     if (mResampler != 0) {
   4260         delete mResampler;
   4261         delete[] mRsmpOutBuffer;
   4262     }
   4263 }
   4264 
   4265 void AudioFlinger::RecordThread::onFirstRef()
   4266 {
   4267     run(mName, PRIORITY_URGENT_AUDIO);
   4268 }
   4269 
   4270 status_t AudioFlinger::RecordThread::readyToRun()
   4271 {
   4272     status_t status = initCheck();
   4273     LOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
   4274     return status;
   4275 }
   4276 
   4277 bool AudioFlinger::RecordThread::threadLoop()
   4278 {
   4279     AudioBufferProvider::Buffer buffer;
   4280     sp<RecordTrack> activeTrack;
   4281     Vector< sp<EffectChain> > effectChains;
   4282 
   4283     nsecs_t lastWarning = 0;
   4284 
   4285     acquireWakeLock();
   4286 
   4287     // start recording
   4288     while (!exitPending()) {
   4289 
   4290         processConfigEvents();
   4291 
   4292         { // scope for mLock
   4293             Mutex::Autolock _l(mLock);
   4294             checkForNewParameters_l();
   4295             if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
   4296                 if (!mStandby) {
   4297                     mInput->stream->common.standby(&mInput->stream->common);
   4298                     mStandby = true;
   4299                 }
   4300 
   4301                 if (exitPending()) break;
   4302 
   4303                 releaseWakeLock_l();
   4304                 LOGV("RecordThread: loop stopping");
   4305                 // go to sleep
   4306                 mWaitWorkCV.wait(mLock);
   4307                 LOGV("RecordThread: loop starting");
   4308                 acquireWakeLock_l();
   4309                 continue;
   4310             }
   4311             if (mActiveTrack != 0) {
   4312                 if (mActiveTrack->mState == TrackBase::PAUSING) {
   4313                     if (!mStandby) {
   4314                         mInput->stream->common.standby(&mInput->stream->common);
   4315                         mStandby = true;
   4316                     }
   4317                     mActiveTrack.clear();
   4318                     mStartStopCond.broadcast();
   4319                 } else if (mActiveTrack->mState == TrackBase::RESUMING) {
   4320                     if (mReqChannelCount != mActiveTrack->channelCount()) {
   4321                         mActiveTrack.clear();
   4322                         mStartStopCond.broadcast();
   4323                     } else if (mBytesRead != 0) {
   4324                         // record start succeeds only if first read from audio input
   4325                         // succeeds
   4326                         if (mBytesRead > 0) {
   4327                             mActiveTrack->mState = TrackBase::ACTIVE;
   4328                         } else {
   4329                             mActiveTrack.clear();
   4330                         }
   4331                         mStartStopCond.broadcast();
   4332                     }
   4333                     mStandby = false;
   4334                 }
   4335             }
   4336             lockEffectChains_l(effectChains);
   4337         }
   4338 
   4339         if (mActiveTrack != 0) {
   4340             if (mActiveTrack->mState != TrackBase::ACTIVE &&
   4341                 mActiveTrack->mState != TrackBase::RESUMING) {
   4342                 unlockEffectChains(effectChains);
   4343                 usleep(kRecordThreadSleepUs);
   4344                 continue;
   4345             }
   4346             for (size_t i = 0; i < effectChains.size(); i ++) {
   4347                 effectChains[i]->process_l();
   4348             }
   4349 
   4350             buffer.frameCount = mFrameCount;
   4351             if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
   4352                 size_t framesOut = buffer.frameCount;
   4353                 if (mResampler == 0) {
   4354                     // no resampling
   4355                     while (framesOut) {
   4356                         size_t framesIn = mFrameCount - mRsmpInIndex;
   4357                         if (framesIn) {
   4358                             int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
   4359                             int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
   4360                             if (framesIn > framesOut)
   4361                                 framesIn = framesOut;
   4362                             mRsmpInIndex += framesIn;
   4363                             framesOut -= framesIn;
   4364                             if ((int)mChannelCount == mReqChannelCount ||
   4365                                 mFormat != AUDIO_FORMAT_PCM_16_BIT) {
   4366                                 memcpy(dst, src, framesIn * mFrameSize);
   4367                             } else {
   4368                                 int16_t *src16 = (int16_t *)src;
   4369                                 int16_t *dst16 = (int16_t *)dst;
   4370                                 if (mChannelCount == 1) {
   4371                                     while (framesIn--) {
   4372                                         *dst16++ = *src16;
   4373                                         *dst16++ = *src16++;
   4374                                     }
   4375                                 } else {
   4376                                     while (framesIn--) {
   4377                                         *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
   4378                                         src16 += 2;
   4379                                     }
   4380                                 }
   4381                             }
   4382                         }
   4383                         if (framesOut && mFrameCount == mRsmpInIndex) {
   4384                             if (framesOut == mFrameCount &&
   4385                                 ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
   4386                                 mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
   4387                                 framesOut = 0;
   4388                             } else {
   4389                                 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
   4390                                 mRsmpInIndex = 0;
   4391                             }
   4392                             if (mBytesRead < 0) {
   4393                                 LOGE("Error reading audio input");
   4394                                 if (mActiveTrack->mState == TrackBase::ACTIVE) {
   4395                                     // Force input into standby so that it tries to
   4396                                     // recover at next read attempt
   4397                                     mInput->stream->common.standby(&mInput->stream->common);
   4398                                     usleep(kRecordThreadSleepUs);
   4399                                 }
   4400                                 mRsmpInIndex = mFrameCount;
   4401                                 framesOut = 0;
   4402                                 buffer.frameCount = 0;
   4403                             }
   4404                         }
   4405                     }
   4406                 } else {
   4407                     // resampling
   4408 
   4409                     memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
   4410                     // alter output frame count as if we were expecting stereo samples
   4411                     if (mChannelCount == 1 && mReqChannelCount == 1) {
   4412                         framesOut >>= 1;
   4413                     }
   4414                     mResampler->resample(mRsmpOutBuffer, framesOut, this);
   4415                     // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
   4416                     // are 32 bit aligned which should be always true.
   4417                     if (mChannelCount == 2 && mReqChannelCount == 1) {
   4418                         AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
   4419                         // the resampler always outputs stereo samples: do post stereo to mono conversion
   4420                         int16_t *src = (int16_t *)mRsmpOutBuffer;
   4421                         int16_t *dst = buffer.i16;
   4422                         while (framesOut--) {
   4423                             *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
   4424                             src += 2;
   4425                         }
   4426                     } else {
   4427                         AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
   4428                     }
   4429 
   4430                 }
   4431                 mActiveTrack->releaseBuffer(&buffer);
   4432                 mActiveTrack->overflow();
   4433             }
   4434             // client isn't retrieving buffers fast enough
   4435             else {
   4436                 if (!mActiveTrack->setOverflow()) {
   4437                     nsecs_t now = systemTime();
   4438                     if ((now - lastWarning) > kWarningThrottle) {
   4439                         LOGW("RecordThread: buffer overflow");
   4440                         lastWarning = now;
   4441                     }
   4442                 }
   4443                 // Release the processor for a while before asking for a new buffer.
   4444                 // This will give the application more chance to read from the buffer and
   4445                 // clear the overflow.
   4446                 usleep(kRecordThreadSleepUs);
   4447             }
   4448         }
   4449         // enable changes in effect chain
   4450         unlockEffectChains(effectChains);
   4451         effectChains.clear();
   4452     }
   4453 
   4454     if (!mStandby) {
   4455         mInput->stream->common.standby(&mInput->stream->common);
   4456     }
   4457     mActiveTrack.clear();
   4458 
   4459     mStartStopCond.broadcast();
   4460 
   4461     releaseWakeLock();
   4462 
   4463     LOGV("RecordThread %p exiting", this);
   4464     return false;
   4465 }
   4466 
   4467 
   4468 sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
   4469         const sp<AudioFlinger::Client>& client,
   4470         uint32_t sampleRate,
   4471         int format,
   4472         int channelMask,
   4473         int frameCount,
   4474         uint32_t flags,
   4475         int sessionId,
   4476         status_t *status)
   4477 {
   4478     sp<RecordTrack> track;
   4479     status_t lStatus;
   4480 
   4481     lStatus = initCheck();
   4482     if (lStatus != NO_ERROR) {
   4483         LOGE("Audio driver not initialized.");
   4484         goto Exit;
   4485     }
   4486 
   4487     { // scope for mLock
   4488         Mutex::Autolock _l(mLock);
   4489 
   4490         track = new RecordTrack(this, client, sampleRate,
   4491                       format, channelMask, frameCount, flags, sessionId);
   4492 
   4493         if (track->getCblk() == NULL) {
   4494             lStatus = NO_MEMORY;
   4495             goto Exit;
   4496         }
   4497 
   4498         mTrack = track.get();
   4499         // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
   4500         bool suspend = audio_is_bluetooth_sco_device(
   4501                 (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
   4502         setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
   4503         setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
   4504     }
   4505     lStatus = NO_ERROR;
   4506 
   4507 Exit:
   4508     if (status) {
   4509         *status = lStatus;
   4510     }
   4511     return track;
   4512 }
   4513 
   4514 status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
   4515 {
   4516     LOGV("RecordThread::start");
   4517     sp <ThreadBase> strongMe = this;
   4518     status_t status = NO_ERROR;
   4519     {
   4520         AutoMutex lock(&mLock);
   4521         if (mActiveTrack != 0) {
   4522             if (recordTrack != mActiveTrack.get()) {
   4523                 status = -EBUSY;
   4524             } else if (mActiveTrack->mState == TrackBase::PAUSING) {
   4525                 mActiveTrack->mState = TrackBase::ACTIVE;
   4526             }
   4527             return status;
   4528         }
   4529 
   4530         recordTrack->mState = TrackBase::IDLE;
   4531         mActiveTrack = recordTrack;
   4532         mLock.unlock();
   4533         status_t status = AudioSystem::startInput(mId);
   4534         mLock.lock();
   4535         if (status != NO_ERROR) {
   4536             mActiveTrack.clear();
   4537             return status;
   4538         }
   4539         mRsmpInIndex = mFrameCount;
   4540         mBytesRead = 0;
   4541         if (mResampler != NULL) {
   4542             mResampler->reset();
   4543         }
   4544         mActiveTrack->mState = TrackBase::RESUMING;
   4545         // signal thread to start
   4546         LOGV("Signal record thread");
   4547         mWaitWorkCV.signal();
   4548         // do not wait for mStartStopCond if exiting
   4549         if (mExiting) {
   4550             mActiveTrack.clear();
   4551             status = INVALID_OPERATION;
   4552             goto startError;
   4553         }
   4554         mStartStopCond.wait(mLock);
   4555         if (mActiveTrack == 0) {
   4556             LOGV("Record failed to start");
   4557             status = BAD_VALUE;
   4558             goto startError;
   4559         }
   4560         LOGV("Record started OK");
   4561         return status;
   4562     }
   4563 startError:
   4564     AudioSystem::stopInput(mId);
   4565     return status;
   4566 }
   4567 
   4568 void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
   4569     LOGV("RecordThread::stop");
   4570     sp <ThreadBase> strongMe = this;
   4571     {
   4572         AutoMutex lock(&mLock);
   4573         if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
   4574             mActiveTrack->mState = TrackBase::PAUSING;
   4575             // do not wait for mStartStopCond if exiting
   4576             if (mExiting) {
   4577                 return;
   4578             }
   4579             mStartStopCond.wait(mLock);
   4580             // if we have been restarted, recordTrack == mActiveTrack.get() here
   4581             if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
   4582                 mLock.unlock();
   4583                 AudioSystem::stopInput(mId);
   4584                 mLock.lock();
   4585                 LOGV("Record stopped OK");
   4586             }
   4587         }
   4588     }
   4589 }
   4590 
   4591 status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
   4592 {
   4593     const size_t SIZE = 256;
   4594     char buffer[SIZE];
   4595     String8 result;
   4596     pid_t pid = 0;
   4597 
   4598     snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
   4599     result.append(buffer);
   4600 
   4601     if (mActiveTrack != 0) {
   4602         result.append("Active Track:\n");
   4603         result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
   4604         mActiveTrack->dump(buffer, SIZE);
   4605         result.append(buffer);
   4606 
   4607         snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
   4608         result.append(buffer);
   4609         snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
   4610         result.append(buffer);
   4611         snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0));
   4612         result.append(buffer);
   4613         snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
   4614         result.append(buffer);
   4615         snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
   4616         result.append(buffer);
   4617 
   4618 
   4619     } else {
   4620         result.append("No record client\n");
   4621     }
   4622     write(fd, result.string(), result.size());
   4623 
   4624     dumpBase(fd, args);
   4625     dumpEffectChains(fd, args);
   4626 
   4627     return NO_ERROR;
   4628 }
   4629 
   4630 status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
   4631 {
   4632     size_t framesReq = buffer->frameCount;
   4633     size_t framesReady = mFrameCount - mRsmpInIndex;
   4634     int channelCount;
   4635 
   4636     if (framesReady == 0) {
   4637         mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
   4638         if (mBytesRead < 0) {
   4639             LOGE("RecordThread::getNextBuffer() Error reading audio input");
   4640             if (mActiveTrack->mState == TrackBase::ACTIVE) {
   4641                 // Force input into standby so that it tries to
   4642                 // recover at next read attempt
   4643                 mInput->stream->common.standby(&mInput->stream->common);
   4644                 usleep(kRecordThreadSleepUs);
   4645             }
   4646             buffer->raw = 0;
   4647             buffer->frameCount = 0;
   4648             return NOT_ENOUGH_DATA;
   4649         }
   4650         mRsmpInIndex = 0;
   4651         framesReady = mFrameCount;
   4652     }
   4653 
   4654     if (framesReq > framesReady) {
   4655         framesReq = framesReady;
   4656     }
   4657 
   4658     if (mChannelCount == 1 && mReqChannelCount == 2) {
   4659         channelCount = 1;
   4660     } else {
   4661         channelCount = 2;
   4662     }
   4663     buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
   4664     buffer->frameCount = framesReq;
   4665     return NO_ERROR;
   4666 }
   4667 
   4668 void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
   4669 {
   4670     mRsmpInIndex += buffer->frameCount;
   4671     buffer->frameCount = 0;
   4672 }
   4673 
   4674 bool AudioFlinger::RecordThread::checkForNewParameters_l()
   4675 {
   4676     bool reconfig = false;
   4677 
   4678     while (!mNewParameters.isEmpty()) {
   4679         status_t status = NO_ERROR;
   4680         String8 keyValuePair = mNewParameters[0];
   4681         AudioParameter param = AudioParameter(keyValuePair);
   4682         int value;
   4683         int reqFormat = mFormat;
   4684         int reqSamplingRate = mReqSampleRate;
   4685         int reqChannelCount = mReqChannelCount;
   4686 
   4687         if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
   4688             reqSamplingRate = value;
   4689             reconfig = true;
   4690         }
   4691         if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
   4692             reqFormat = value;
   4693             reconfig = true;
   4694         }
   4695         if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
   4696             reqChannelCount = popcount(value);
   4697             reconfig = true;
   4698         }
   4699         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
   4700             // do not accept frame count changes if tracks are open as the track buffer
   4701             // size depends on frame count and correct behavior would not be garantied
   4702             // if frame count is changed after track creation
   4703             if (mActiveTrack != 0) {
   4704                 status = INVALID_OPERATION;
   4705             } else {
   4706                 reconfig = true;
   4707             }
   4708         }
   4709         if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
   4710             // forward device change to effects that have requested to be
   4711             // aware of attached audio device.
   4712             for (size_t i = 0; i < mEffectChains.size(); i++) {
   4713                 mEffectChains[i]->setDevice_l(value);
   4714             }
   4715             // store input device and output device but do not forward output device to audio HAL.
   4716             // Note that status is ignored by the caller for output device
   4717             // (see AudioFlinger::setParameters()
   4718             if (value & AUDIO_DEVICE_OUT_ALL) {
   4719                 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
   4720                 status = BAD_VALUE;
   4721             } else {
   4722                 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
   4723                 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
   4724                 if (mTrack != NULL) {
   4725                     bool suspend = audio_is_bluetooth_sco_device(
   4726                             (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
   4727                     setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
   4728                     setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
   4729                 }
   4730             }
   4731             mDevice |= (uint32_t)value;
   4732         }
   4733         if (status == NO_ERROR) {
   4734             status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
   4735             if (status == INVALID_OPERATION) {
   4736                mInput->stream->common.standby(&mInput->stream->common);
   4737                status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
   4738             }
   4739             if (reconfig) {
   4740                 if (status == BAD_VALUE &&
   4741                     reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
   4742                     reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
   4743                     ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
   4744                     (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) &&
   4745                     (reqChannelCount < 3)) {
   4746                     status = NO_ERROR;
   4747                 }
   4748                 if (status == NO_ERROR) {
   4749                     readInputParameters();
   4750                     sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
   4751                 }
   4752             }
   4753         }
   4754 
   4755         mNewParameters.removeAt(0);
   4756 
   4757         mParamStatus = status;
   4758         mParamCond.signal();
   4759         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
   4760         // already timed out waiting for the status and will never signal the condition.
   4761         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeout);
   4762     }
   4763     return reconfig;
   4764 }
   4765 
   4766 String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
   4767 {
   4768     char *s;
   4769     String8 out_s8 = String8();
   4770 
   4771     Mutex::Autolock _l(mLock);
   4772     if (initCheck() != NO_ERROR) {
   4773         return out_s8;
   4774     }
   4775 
   4776     s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
   4777     out_s8 = String8(s);
   4778     free(s);
   4779     return out_s8;
   4780 }
   4781 
   4782 void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
   4783     AudioSystem::OutputDescriptor desc;
   4784     void *param2 = 0;
   4785 
   4786     switch (event) {
   4787     case AudioSystem::INPUT_OPENED:
   4788     case AudioSystem::INPUT_CONFIG_CHANGED:
   4789         desc.channels = mChannelMask;
   4790         desc.samplingRate = mSampleRate;
   4791         desc.format = mFormat;
   4792         desc.frameCount = mFrameCount;
   4793         desc.latency = 0;
   4794         param2 = &desc;
   4795         break;
   4796 
   4797     case AudioSystem::INPUT_CLOSED:
   4798     default:
   4799         break;
   4800     }
   4801     mAudioFlinger->audioConfigChanged_l(event, mId, param2);
   4802 }
   4803 
   4804 void AudioFlinger::RecordThread::readInputParameters()
   4805 {
   4806     if (mRsmpInBuffer) delete mRsmpInBuffer;
   4807     if (mRsmpOutBuffer) delete mRsmpOutBuffer;
   4808     if (mResampler) delete mResampler;
   4809     mResampler = 0;
   4810 
   4811     mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
   4812     mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
   4813     mChannelCount = (uint16_t)popcount(mChannelMask);
   4814     mFormat = mInput->stream->common.get_format(&mInput->stream->common);
   4815     mFrameSize = (uint16_t)audio_stream_frame_size(&mInput->stream->common);
   4816     mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
   4817     mFrameCount = mInputBytes / mFrameSize;
   4818     mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
   4819 
   4820     if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
   4821     {
   4822         int channelCount;
   4823          // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
   4824          // stereo to mono post process as the resampler always outputs stereo.
   4825         if (mChannelCount == 1 && mReqChannelCount == 2) {
   4826             channelCount = 1;
   4827         } else {
   4828             channelCount = 2;
   4829         }
   4830         mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
   4831         mResampler->setSampleRate(mSampleRate);
   4832         mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
   4833         mRsmpOutBuffer = new int32_t[mFrameCount * 2];
   4834 
   4835         // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
   4836         if (mChannelCount == 1 && mReqChannelCount == 1) {
   4837             mFrameCount >>= 1;
   4838         }
   4839 
   4840     }
   4841     mRsmpInIndex = mFrameCount;
   4842 }
   4843 
   4844 unsigned int AudioFlinger::RecordThread::getInputFramesLost()
   4845 {
   4846     Mutex::Autolock _l(mLock);
   4847     if (initCheck() != NO_ERROR) {
   4848         return 0;
   4849     }
   4850 
   4851     return mInput->stream->get_input_frames_lost(mInput->stream);
   4852 }
   4853 
   4854 uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
   4855 {
   4856     Mutex::Autolock _l(mLock);
   4857     uint32_t result = 0;
   4858     if (getEffectChain_l(sessionId) != 0) {
   4859         result = EFFECT_SESSION;
   4860     }
   4861 
   4862     if (mTrack != NULL && sessionId == mTrack->sessionId()) {
   4863         result |= TRACK_SESSION;
   4864     }
   4865 
   4866     return result;
   4867 }
   4868 
   4869 AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
   4870 {
   4871     Mutex::Autolock _l(mLock);
   4872     return mTrack;
   4873 }
   4874 
   4875 AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput()
   4876 {
   4877     Mutex::Autolock _l(mLock);
   4878     return mInput;
   4879 }
   4880 
   4881 AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
   4882 {
   4883     Mutex::Autolock _l(mLock);
   4884     AudioStreamIn *input = mInput;
   4885     mInput = NULL;
   4886     return input;
   4887 }
   4888 
   4889 // this method must always be called either with ThreadBase mLock held or inside the thread loop
   4890 audio_stream_t* AudioFlinger::RecordThread::stream()
   4891 {
   4892     if (mInput == NULL) {
   4893         return NULL;
   4894     }
   4895     return &mInput->stream->common;
   4896 }
   4897 
   4898 
   4899 // ----------------------------------------------------------------------------
   4900 
   4901 int AudioFlinger::openOutput(uint32_t *pDevices,
   4902                                 uint32_t *pSamplingRate,
   4903                                 uint32_t *pFormat,
   4904                                 uint32_t *pChannels,
   4905                                 uint32_t *pLatencyMs,
   4906                                 uint32_t flags)
   4907 {
   4908     status_t status;
   4909     PlaybackThread *thread = NULL;
   4910     mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
   4911     uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
   4912     uint32_t format = pFormat ? *pFormat : 0;
   4913     uint32_t channels = pChannels ? *pChannels : 0;
   4914     uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
   4915     audio_stream_out_t *outStream;
   4916     audio_hw_device_t *outHwDev;
   4917 
   4918     LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
   4919             pDevices ? *pDevices : 0,
   4920             samplingRate,
   4921             format,
   4922             channels,
   4923             flags);
   4924 
   4925     if (pDevices == NULL || *pDevices == 0) {
   4926         return 0;
   4927     }
   4928 
   4929     Mutex::Autolock _l(mLock);
   4930 
   4931     outHwDev = findSuitableHwDev_l(*pDevices);
   4932     if (outHwDev == NULL)
   4933         return 0;
   4934 
   4935     status = outHwDev->open_output_stream(outHwDev, *pDevices, (int *)&format,
   4936                                           &channels, &samplingRate, &outStream);
   4937     LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
   4938             outStream,
   4939             samplingRate,
   4940             format,
   4941             channels,
   4942             status);
   4943 
   4944     mHardwareStatus = AUDIO_HW_IDLE;
   4945     if (outStream != NULL) {
   4946         AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
   4947         int id = nextUniqueId();
   4948 
   4949         if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) ||
   4950             (format != AUDIO_FORMAT_PCM_16_BIT) ||
   4951             (channels != AUDIO_CHANNEL_OUT_STEREO)) {
   4952             thread = new DirectOutputThread(this, output, id, *pDevices);
   4953             LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
   4954         } else {
   4955             thread = new MixerThread(this, output, id, *pDevices);
   4956             LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
   4957         }
   4958         mPlaybackThreads.add(id, thread);
   4959 
   4960         if (pSamplingRate) *pSamplingRate = samplingRate;
   4961         if (pFormat) *pFormat = format;
   4962         if (pChannels) *pChannels = channels;
   4963         if (pLatencyMs) *pLatencyMs = thread->latency();
   4964 
   4965         // notify client processes of the new output creation
   4966         thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
   4967         return id;
   4968     }
   4969 
   4970     return 0;
   4971 }
   4972 
   4973 int AudioFlinger::openDuplicateOutput(int output1, int output2)
   4974 {
   4975     Mutex::Autolock _l(mLock);
   4976     MixerThread *thread1 = checkMixerThread_l(output1);
   4977     MixerThread *thread2 = checkMixerThread_l(output2);
   4978 
   4979     if (thread1 == NULL || thread2 == NULL) {
   4980         LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
   4981         return 0;
   4982     }
   4983 
   4984     int id = nextUniqueId();
   4985     DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
   4986     thread->addOutputTrack(thread2);
   4987     mPlaybackThreads.add(id, thread);
   4988     // notify client processes of the new output creation
   4989     thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
   4990     return id;
   4991 }
   4992 
   4993 status_t AudioFlinger::closeOutput(int output)
   4994 {
   4995     // keep strong reference on the playback thread so that
   4996     // it is not destroyed while exit() is executed
   4997     sp <PlaybackThread> thread;
   4998     {
   4999         Mutex::Autolock _l(mLock);
   5000         thread = checkPlaybackThread_l(output);
   5001         if (thread == NULL) {
   5002             return BAD_VALUE;
   5003         }
   5004 
   5005         LOGV("closeOutput() %d", output);
   5006 
   5007         if (thread->type() == ThreadBase::MIXER) {
   5008             for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
   5009                 if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
   5010                     DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
   5011                     dupThread->removeOutputTrack((MixerThread *)thread.get());
   5012                 }
   5013             }
   5014         }
   5015         void *param2 = 0;
   5016         audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2);
   5017         mPlaybackThreads.removeItem(output);
   5018     }
   5019     thread->exit();
   5020 
   5021     if (thread->type() != ThreadBase::DUPLICATING) {
   5022         AudioStreamOut *out = thread->clearOutput();
   5023         // from now on thread->mOutput is NULL
   5024         out->hwDev->close_output_stream(out->hwDev, out->stream);
   5025         delete out;
   5026     }
   5027     return NO_ERROR;
   5028 }
   5029 
   5030 status_t AudioFlinger::suspendOutput(int output)
   5031 {
   5032     Mutex::Autolock _l(mLock);
   5033     PlaybackThread *thread = checkPlaybackThread_l(output);
   5034 
   5035     if (thread == NULL) {
   5036         return BAD_VALUE;
   5037     }
   5038 
   5039     LOGV("suspendOutput() %d", output);
   5040     thread->suspend();
   5041 
   5042     return NO_ERROR;
   5043 }
   5044 
   5045 status_t AudioFlinger::restoreOutput(int output)
   5046 {
   5047     Mutex::Autolock _l(mLock);
   5048     PlaybackThread *thread = checkPlaybackThread_l(output);
   5049 
   5050     if (thread == NULL) {
   5051         return BAD_VALUE;
   5052     }
   5053 
   5054     LOGV("restoreOutput() %d", output);
   5055 
   5056     thread->restore();
   5057 
   5058     return NO_ERROR;
   5059 }
   5060 
   5061 int AudioFlinger::openInput(uint32_t *pDevices,
   5062                                 uint32_t *pSamplingRate,
   5063                                 uint32_t *pFormat,
   5064                                 uint32_t *pChannels,
   5065                                 uint32_t acoustics)
   5066 {
   5067     status_t status;
   5068     RecordThread *thread = NULL;
   5069     uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
   5070     uint32_t format = pFormat ? *pFormat : 0;
   5071     uint32_t channels = pChannels ? *pChannels : 0;
   5072     uint32_t reqSamplingRate = samplingRate;
   5073     uint32_t reqFormat = format;
   5074     uint32_t reqChannels = channels;
   5075     audio_stream_in_t *inStream;
   5076     audio_hw_device_t *inHwDev;
   5077 
   5078     if (pDevices == NULL || *pDevices == 0) {
   5079         return 0;
   5080     }
   5081 
   5082     Mutex::Autolock _l(mLock);
   5083 
   5084     inHwDev = findSuitableHwDev_l(*pDevices);
   5085     if (inHwDev == NULL)
   5086         return 0;
   5087 
   5088     status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format,
   5089                                         &channels, &samplingRate,
   5090                                         (audio_in_acoustics_t)acoustics,
   5091                                         &inStream);
   5092     LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
   5093             inStream,
   5094             samplingRate,
   5095             format,
   5096             channels,
   5097             acoustics,
   5098             status);
   5099 
   5100     // If the input could not be opened with the requested parameters and we can handle the conversion internally,
   5101     // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
   5102     // or stereo to mono conversions on 16 bit PCM inputs.
   5103     if (inStream == NULL && status == BAD_VALUE &&
   5104         reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT &&
   5105         (samplingRate <= 2 * reqSamplingRate) &&
   5106         (popcount(channels) < 3) && (popcount(reqChannels) < 3)) {
   5107         LOGV("openInput() reopening with proposed sampling rate and channels");
   5108         status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format,
   5109                                             &channels, &samplingRate,
   5110                                             (audio_in_acoustics_t)acoustics,
   5111                                             &inStream);
   5112     }
   5113 
   5114     if (inStream != NULL) {
   5115         AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
   5116 
   5117         int id = nextUniqueId();
   5118         // Start record thread
   5119         // RecorThread require both input and output device indication to forward to audio
   5120         // pre processing modules
   5121         uint32_t device = (*pDevices) | primaryOutputDevice_l();
   5122         thread = new RecordThread(this,
   5123                                   input,
   5124                                   reqSamplingRate,
   5125                                   reqChannels,
   5126                                   id,
   5127                                   device);
   5128         mRecordThreads.add(id, thread);
   5129         LOGV("openInput() created record thread: ID %d thread %p", id, thread);
   5130         if (pSamplingRate) *pSamplingRate = reqSamplingRate;
   5131         if (pFormat) *pFormat = format;
   5132         if (pChannels) *pChannels = reqChannels;
   5133 
   5134         input->stream->common.standby(&input->stream->common);
   5135 
   5136         // notify client processes of the new input creation
   5137         thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
   5138         return id;
   5139     }
   5140 
   5141     return 0;
   5142 }
   5143 
   5144 status_t AudioFlinger::closeInput(int input)
   5145 {
   5146     // keep strong reference on the record thread so that
   5147     // it is not destroyed while exit() is executed
   5148     sp <RecordThread> thread;
   5149     {
   5150         Mutex::Autolock _l(mLock);
   5151         thread = checkRecordThread_l(input);
   5152         if (thread == NULL) {
   5153             return BAD_VALUE;
   5154         }
   5155 
   5156         LOGV("closeInput() %d", input);
   5157         void *param2 = 0;
   5158         audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2);
   5159         mRecordThreads.removeItem(input);
   5160     }
   5161     thread->exit();
   5162 
   5163     AudioStreamIn *in = thread->clearInput();
   5164     // from now on thread->mInput is NULL
   5165     in->hwDev->close_input_stream(in->hwDev, in->stream);
   5166     delete in;
   5167 
   5168     return NO_ERROR;
   5169 }
   5170 
   5171 status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
   5172 {
   5173     Mutex::Autolock _l(mLock);
   5174     MixerThread *dstThread = checkMixerThread_l(output);
   5175     if (dstThread == NULL) {
   5176         LOGW("setStreamOutput() bad output id %d", output);
   5177         return BAD_VALUE;
   5178     }
   5179 
   5180     LOGV("setStreamOutput() stream %d to output %d", stream, output);
   5181     audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
   5182 
   5183     dstThread->setStreamValid(stream, true);
   5184 
   5185     for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
   5186         PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
   5187         if (thread != dstThread &&
   5188             thread->type() != ThreadBase::DIRECT) {
   5189             MixerThread *srcThread = (MixerThread *)thread;
   5190             srcThread->setStreamValid(stream, false);
   5191             srcThread->invalidateTracks(stream);
   5192         }
   5193     }
   5194 
   5195     return NO_ERROR;
   5196 }
   5197 
   5198 
   5199 int AudioFlinger::newAudioSessionId()
   5200 {
   5201     return nextUniqueId();
   5202 }
   5203 
   5204 void AudioFlinger::acquireAudioSessionId(int audioSession)
   5205 {
   5206     Mutex::Autolock _l(mLock);
   5207     int caller = IPCThreadState::self()->getCallingPid();
   5208     LOGV("acquiring %d from %d", audioSession, caller);
   5209     int num = mAudioSessionRefs.size();
   5210     for (int i = 0; i< num; i++) {
   5211         AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
   5212         if (ref->sessionid == audioSession && ref->pid == caller) {
   5213             ref->cnt++;
   5214             LOGV(" incremented refcount to %d", ref->cnt);
   5215             return;
   5216         }
   5217     }
   5218     AudioSessionRef *ref = new AudioSessionRef();
   5219     ref->sessionid = audioSession;
   5220     ref->pid = caller;
   5221     ref->cnt = 1;
   5222     mAudioSessionRefs.push(ref);
   5223     LOGV(" added new entry for %d", ref->sessionid);
   5224 }
   5225 
   5226 void AudioFlinger::releaseAudioSessionId(int audioSession)
   5227 {
   5228     Mutex::Autolock _l(mLock);
   5229     int caller = IPCThreadState::self()->getCallingPid();
   5230     LOGV("releasing %d from %d", audioSession, caller);
   5231     int num = mAudioSessionRefs.size();
   5232     for (int i = 0; i< num; i++) {
   5233         AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
   5234         if (ref->sessionid == audioSession && ref->pid == caller) {
   5235             ref->cnt--;
   5236             LOGV(" decremented refcount to %d", ref->cnt);
   5237             if (ref->cnt == 0) {
   5238                 mAudioSessionRefs.removeAt(i);
   5239                 delete ref;
   5240                 purgeStaleEffects_l();
   5241             }
   5242             return;
   5243         }
   5244     }
   5245     LOGW("session id %d not found for pid %d", audioSession, caller);
   5246 }
   5247 
   5248 void AudioFlinger::purgeStaleEffects_l() {
   5249 
   5250     LOGV("purging stale effects");
   5251 
   5252     Vector< sp<EffectChain> > chains;
   5253 
   5254     for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
   5255         sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
   5256         for (size_t j = 0; j < t->mEffectChains.size(); j++) {
   5257             sp<EffectChain> ec = t->mEffectChains[j];
   5258             if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
   5259                 chains.push(ec);
   5260             }
   5261         }
   5262     }
   5263     for (size_t i = 0; i < mRecordThreads.size(); i++) {
   5264         sp<RecordThread> t = mRecordThreads.valueAt(i);
   5265         for (size_t j = 0; j < t->mEffectChains.size(); j++) {
   5266             sp<EffectChain> ec = t->mEffectChains[j];
   5267             chains.push(ec);
   5268         }
   5269     }
   5270 
   5271     for (size_t i = 0; i < chains.size(); i++) {
   5272         sp<EffectChain> ec = chains[i];
   5273         int sessionid = ec->sessionId();
   5274         sp<ThreadBase> t = ec->mThread.promote();
   5275         if (t == 0) {
   5276             continue;
   5277         }
   5278         size_t numsessionrefs = mAudioSessionRefs.size();
   5279         bool found = false;
   5280         for (size_t k = 0; k < numsessionrefs; k++) {
   5281             AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
   5282             if (ref->sessionid == sessionid) {
   5283                 LOGV(" session %d still exists for %d with %d refs",
   5284                      sessionid, ref->pid, ref->cnt);
   5285                 found = true;
   5286                 break;
   5287             }
   5288         }
   5289         if (!found) {
   5290             // remove all effects from the chain
   5291             while (ec->mEffects.size()) {
   5292                 sp<EffectModule> effect = ec->mEffects[0];
   5293                 effect->unPin();
   5294                 Mutex::Autolock _l (t->mLock);
   5295                 t->removeEffect_l(effect);
   5296                 for (size_t j = 0; j < effect->mHandles.size(); j++) {
   5297                     sp<EffectHandle> handle = effect->mHandles[j].promote();
   5298                     if (handle != 0) {
   5299                         handle->mEffect.clear();
   5300                         if (handle->mHasControl && handle->mEnabled) {
   5301                             t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
   5302                         }
   5303                     }
   5304                 }
   5305                 AudioSystem::unregisterEffect(effect->id());
   5306             }
   5307         }
   5308     }
   5309     return;
   5310 }
   5311 
   5312 // checkPlaybackThread_l() must be called with AudioFlinger::mLock held
   5313 AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
   5314 {
   5315     PlaybackThread *thread = NULL;
   5316     if (mPlaybackThreads.indexOfKey(output) >= 0) {
   5317         thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get();
   5318     }
   5319     return thread;
   5320 }
   5321 
   5322 // checkMixerThread_l() must be called with AudioFlinger::mLock held
   5323 AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const
   5324 {
   5325     PlaybackThread *thread = checkPlaybackThread_l(output);
   5326     if (thread != NULL) {
   5327         if (thread->type() == ThreadBase::DIRECT) {
   5328             thread = NULL;
   5329         }
   5330     }
   5331     return (MixerThread *)thread;
   5332 }
   5333 
   5334 // checkRecordThread_l() must be called with AudioFlinger::mLock held
   5335 AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
   5336 {
   5337     RecordThread *thread = NULL;
   5338     if (mRecordThreads.indexOfKey(input) >= 0) {
   5339         thread = (RecordThread *)mRecordThreads.valueFor(input).get();
   5340     }
   5341     return thread;
   5342 }
   5343 
   5344 uint32_t AudioFlinger::nextUniqueId()
   5345 {
   5346     return android_atomic_inc(&mNextUniqueId);
   5347 }
   5348 
   5349 AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l()
   5350 {
   5351     for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
   5352         PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
   5353         AudioStreamOut *output = thread->getOutput();
   5354         if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
   5355             return thread;
   5356         }
   5357     }
   5358     return NULL;
   5359 }
   5360 
   5361 uint32_t AudioFlinger::primaryOutputDevice_l()
   5362 {
   5363     PlaybackThread *thread = primaryPlaybackThread_l();
   5364 
   5365     if (thread == NULL) {
   5366         return 0;
   5367     }
   5368 
   5369     return thread->device();
   5370 }
   5371 
   5372 
   5373 // ----------------------------------------------------------------------------
   5374 //  Effect management
   5375 // ----------------------------------------------------------------------------
   5376 
   5377 
   5378 status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
   5379 {
   5380     Mutex::Autolock _l(mLock);
   5381     return EffectQueryNumberEffects(numEffects);
   5382 }
   5383 
   5384 status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
   5385 {
   5386     Mutex::Autolock _l(mLock);
   5387     return EffectQueryEffect(index, descriptor);
   5388 }
   5389 
   5390 status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
   5391 {
   5392     Mutex::Autolock _l(mLock);
   5393     return EffectGetDescriptor(pUuid, descriptor);
   5394 }
   5395 
   5396 
   5397 sp<IEffect> AudioFlinger::createEffect(pid_t pid,
   5398         effect_descriptor_t *pDesc,
   5399         const sp<IEffectClient>& effectClient,
   5400         int32_t priority,
   5401         int io,
   5402         int sessionId,
   5403         status_t *status,
   5404         int *id,
   5405         int *enabled)
   5406 {
   5407     status_t lStatus = NO_ERROR;
   5408     sp<EffectHandle> handle;
   5409     effect_descriptor_t desc;
   5410     sp<Client> client;
   5411     wp<Client> wclient;
   5412 
   5413     LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, io %d",
   5414             pid, effectClient.get(), priority, sessionId, io);
   5415 
   5416     if (pDesc == NULL) {
   5417         lStatus = BAD_VALUE;
   5418         goto Exit;
   5419     }
   5420 
   5421     // check audio settings permission for global effects
   5422     if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
   5423         lStatus = PERMISSION_DENIED;
   5424         goto Exit;
   5425     }
   5426 
   5427     // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
   5428     // that can only be created by audio policy manager (running in same process)
   5429     if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid() != pid) {
   5430         lStatus = PERMISSION_DENIED;
   5431         goto Exit;
   5432     }
   5433 
   5434     if (io == 0) {
   5435         if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
   5436             // output must be specified by AudioPolicyManager when using session
   5437             // AUDIO_SESSION_OUTPUT_STAGE
   5438             lStatus = BAD_VALUE;
   5439             goto Exit;
   5440         } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
   5441             // if the output returned by getOutputForEffect() is removed before we lock the
   5442             // mutex below, the call to checkPlaybackThread_l(io) below will detect it
   5443             // and we will exit safely
   5444             io = AudioSystem::getOutputForEffect(&desc);
   5445         }
   5446     }
   5447 
   5448     {
   5449         Mutex::Autolock _l(mLock);
   5450 
   5451 
   5452         if (!EffectIsNullUuid(&pDesc->uuid)) {
   5453             // if uuid is specified, request effect descriptor
   5454             lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
   5455             if (lStatus < 0) {
   5456                 LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
   5457                 goto Exit;
   5458             }
   5459         } else {
   5460             // if uuid is not specified, look for an available implementation
   5461             // of the required type in effect factory
   5462             if (EffectIsNullUuid(&pDesc->type)) {
   5463                 LOGW("createEffect() no effect type");
   5464                 lStatus = BAD_VALUE;
   5465                 goto Exit;
   5466             }
   5467             uint32_t numEffects = 0;
   5468             effect_descriptor_t d;
   5469             d.flags = 0; // prevent compiler warning
   5470             bool found = false;
   5471 
   5472             lStatus = EffectQueryNumberEffects(&numEffects);
   5473             if (lStatus < 0) {
   5474                 LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
   5475                 goto Exit;
   5476             }
   5477             for (uint32_t i = 0; i < numEffects; i++) {
   5478                 lStatus = EffectQueryEffect(i, &desc);
   5479                 if (lStatus < 0) {
   5480                     LOGW("createEffect() error %d from EffectQueryEffect", lStatus);
   5481                     continue;
   5482                 }
   5483                 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
   5484                     // If matching type found save effect descriptor. If the session is
   5485                     // 0 and the effect is not auxiliary, continue enumeration in case
   5486                     // an auxiliary version of this effect type is available
   5487                     found = true;
   5488                     memcpy(&d, &desc, sizeof(effect_descriptor_t));
   5489                     if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
   5490                             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   5491                         break;
   5492                     }
   5493                 }
   5494             }
   5495             if (!found) {
   5496                 lStatus = BAD_VALUE;
   5497                 LOGW("createEffect() effect not found");
   5498                 goto Exit;
   5499             }
   5500             // For same effect type, chose auxiliary version over insert version if
   5501             // connect to output mix (Compliance to OpenSL ES)
   5502             if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
   5503                     (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
   5504                 memcpy(&desc, &d, sizeof(effect_descriptor_t));
   5505             }
   5506         }
   5507 
   5508         // Do not allow auxiliary effects on a session different from 0 (output mix)
   5509         if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
   5510              (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   5511             lStatus = INVALID_OPERATION;
   5512             goto Exit;
   5513         }
   5514 
   5515         // check recording permission for visualizer
   5516         if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
   5517             !recordingAllowed()) {
   5518             lStatus = PERMISSION_DENIED;
   5519             goto Exit;
   5520         }
   5521 
   5522         // return effect descriptor
   5523         memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
   5524 
   5525         // If output is not specified try to find a matching audio session ID in one of the
   5526         // output threads.
   5527         // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
   5528         // because of code checking output when entering the function.
   5529         // Note: io is never 0 when creating an effect on an input
   5530         if (io == 0) {
   5531              // look for the thread where the specified audio session is present
   5532             for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
   5533                 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
   5534                     io = mPlaybackThreads.keyAt(i);
   5535                     break;
   5536                 }
   5537             }
   5538             if (io == 0) {
   5539                for (size_t i = 0; i < mRecordThreads.size(); i++) {
   5540                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
   5541                        io = mRecordThreads.keyAt(i);
   5542                        break;
   5543                    }
   5544                }
   5545             }
   5546             // If no output thread contains the requested session ID, default to
   5547             // first output. The effect chain will be moved to the correct output
   5548             // thread when a track with the same session ID is created
   5549             if (io == 0 && mPlaybackThreads.size()) {
   5550                 io = mPlaybackThreads.keyAt(0);
   5551             }
   5552             LOGV("createEffect() got io %d for effect %s", io, desc.name);
   5553         }
   5554         ThreadBase *thread = checkRecordThread_l(io);
   5555         if (thread == NULL) {
   5556             thread = checkPlaybackThread_l(io);
   5557             if (thread == NULL) {
   5558                 LOGE("createEffect() unknown output thread");
   5559                 lStatus = BAD_VALUE;
   5560                 goto Exit;
   5561             }
   5562         }
   5563 
   5564         wclient = mClients.valueFor(pid);
   5565 
   5566         if (wclient != NULL) {
   5567             client = wclient.promote();
   5568         } else {
   5569             client = new Client(this, pid);
   5570             mClients.add(pid, client);
   5571         }
   5572 
   5573         // create effect on selected output thread
   5574         handle = thread->createEffect_l(client, effectClient, priority, sessionId,
   5575                 &desc, enabled, &lStatus);
   5576         if (handle != 0 && id != NULL) {
   5577             *id = handle->id();
   5578         }
   5579     }
   5580 
   5581 Exit:
   5582     if(status) {
   5583         *status = lStatus;
   5584     }
   5585     return handle;
   5586 }
   5587 
   5588 status_t AudioFlinger::moveEffects(int sessionId, int srcOutput, int dstOutput)
   5589 {
   5590     LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
   5591             sessionId, srcOutput, dstOutput);
   5592     Mutex::Autolock _l(mLock);
   5593     if (srcOutput == dstOutput) {
   5594         LOGW("moveEffects() same dst and src outputs %d", dstOutput);
   5595         return NO_ERROR;
   5596     }
   5597     PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
   5598     if (srcThread == NULL) {
   5599         LOGW("moveEffects() bad srcOutput %d", srcOutput);
   5600         return BAD_VALUE;
   5601     }
   5602     PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
   5603     if (dstThread == NULL) {
   5604         LOGW("moveEffects() bad dstOutput %d", dstOutput);
   5605         return BAD_VALUE;
   5606     }
   5607 
   5608     Mutex::Autolock _dl(dstThread->mLock);
   5609     Mutex::Autolock _sl(srcThread->mLock);
   5610     moveEffectChain_l(sessionId, srcThread, dstThread, false);
   5611 
   5612     return NO_ERROR;
   5613 }
   5614 
   5615 // moveEffectChain_l must be called with both srcThread and dstThread mLocks held
   5616 status_t AudioFlinger::moveEffectChain_l(int sessionId,
   5617                                    AudioFlinger::PlaybackThread *srcThread,
   5618                                    AudioFlinger::PlaybackThread *dstThread,
   5619                                    bool reRegister)
   5620 {
   5621     LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
   5622             sessionId, srcThread, dstThread);
   5623 
   5624     sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
   5625     if (chain == 0) {
   5626         LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
   5627                 sessionId, srcThread);
   5628         return INVALID_OPERATION;
   5629     }
   5630 
   5631     // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
   5632     // so that a new chain is created with correct parameters when first effect is added. This is
   5633     // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
   5634     // removed.
   5635     srcThread->removeEffectChain_l(chain);
   5636 
   5637     // transfer all effects one by one so that new effect chain is created on new thread with
   5638     // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
   5639     int dstOutput = dstThread->id();
   5640     sp<EffectChain> dstChain;
   5641     uint32_t strategy = 0; // prevent compiler warning
   5642     sp<EffectModule> effect = chain->getEffectFromId_l(0);
   5643     while (effect != 0) {
   5644         srcThread->removeEffect_l(effect);
   5645         dstThread->addEffect_l(effect);
   5646         // removeEffect_l() has stopped the effect if it was active so it must be restarted
   5647         if (effect->state() == EffectModule::ACTIVE ||
   5648                 effect->state() == EffectModule::STOPPING) {
   5649             effect->start();
   5650         }
   5651         // if the move request is not received from audio policy manager, the effect must be
   5652         // re-registered with the new strategy and output
   5653         if (dstChain == 0) {
   5654             dstChain = effect->chain().promote();
   5655             if (dstChain == 0) {
   5656                 LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
   5657                 srcThread->addEffect_l(effect);
   5658                 return NO_INIT;
   5659             }
   5660             strategy = dstChain->strategy();
   5661         }
   5662         if (reRegister) {
   5663             AudioSystem::unregisterEffect(effect->id());
   5664             AudioSystem::registerEffect(&effect->desc(),
   5665                                         dstOutput,
   5666                                         strategy,
   5667                                         sessionId,
   5668                                         effect->id());
   5669         }
   5670         effect = chain->getEffectFromId_l(0);
   5671     }
   5672 
   5673     return NO_ERROR;
   5674 }
   5675 
   5676 
   5677 // PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
   5678 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
   5679         const sp<AudioFlinger::Client>& client,
   5680         const sp<IEffectClient>& effectClient,
   5681         int32_t priority,
   5682         int sessionId,
   5683         effect_descriptor_t *desc,
   5684         int *enabled,
   5685         status_t *status
   5686         )
   5687 {
   5688     sp<EffectModule> effect;
   5689     sp<EffectHandle> handle;
   5690     status_t lStatus;
   5691     sp<EffectChain> chain;
   5692     bool chainCreated = false;
   5693     bool effectCreated = false;
   5694     bool effectRegistered = false;
   5695 
   5696     lStatus = initCheck();
   5697     if (lStatus != NO_ERROR) {
   5698         LOGW("createEffect_l() Audio driver not initialized.");
   5699         goto Exit;
   5700     }
   5701 
   5702     // Do not allow effects with session ID 0 on direct output or duplicating threads
   5703     // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
   5704     if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
   5705         LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
   5706                 desc->name, sessionId);
   5707         lStatus = BAD_VALUE;
   5708         goto Exit;
   5709     }
   5710     // Only Pre processor effects are allowed on input threads and only on input threads
   5711     if ((mType == RECORD &&
   5712             (desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) ||
   5713             (mType != RECORD &&
   5714                     (desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
   5715         LOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
   5716                 desc->name, desc->flags, mType);
   5717         lStatus = BAD_VALUE;
   5718         goto Exit;
   5719     }
   5720 
   5721     LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
   5722 
   5723     { // scope for mLock
   5724         Mutex::Autolock _l(mLock);
   5725 
   5726         // check for existing effect chain with the requested audio session
   5727         chain = getEffectChain_l(sessionId);
   5728         if (chain == 0) {
   5729             // create a new chain for this session
   5730             LOGV("createEffect_l() new effect chain for session %d", sessionId);
   5731             chain = new EffectChain(this, sessionId);
   5732             addEffectChain_l(chain);
   5733             chain->setStrategy(getStrategyForSession_l(sessionId));
   5734             chainCreated = true;
   5735         } else {
   5736             effect = chain->getEffectFromDesc_l(desc);
   5737         }
   5738 
   5739         LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
   5740 
   5741         if (effect == 0) {
   5742             int id = mAudioFlinger->nextUniqueId();
   5743             // Check CPU and memory usage
   5744             lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
   5745             if (lStatus != NO_ERROR) {
   5746                 goto Exit;
   5747             }
   5748             effectRegistered = true;
   5749             // create a new effect module if none present in the chain
   5750             effect = new EffectModule(this, chain, desc, id, sessionId);
   5751             lStatus = effect->status();
   5752             if (lStatus != NO_ERROR) {
   5753                 goto Exit;
   5754             }
   5755             lStatus = chain->addEffect_l(effect);
   5756             if (lStatus != NO_ERROR) {
   5757                 goto Exit;
   5758             }
   5759             effectCreated = true;
   5760 
   5761             effect->setDevice(mDevice);
   5762             effect->setMode(mAudioFlinger->getMode());
   5763         }
   5764         // create effect handle and connect it to effect module
   5765         handle = new EffectHandle(effect, client, effectClient, priority);
   5766         lStatus = effect->addHandle(handle);
   5767         if (enabled) {
   5768             *enabled = (int)effect->isEnabled();
   5769         }
   5770     }
   5771 
   5772 Exit:
   5773     if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
   5774         Mutex::Autolock _l(mLock);
   5775         if (effectCreated) {
   5776             chain->removeEffect_l(effect);
   5777         }
   5778         if (effectRegistered) {
   5779             AudioSystem::unregisterEffect(effect->id());
   5780         }
   5781         if (chainCreated) {
   5782             removeEffectChain_l(chain);
   5783         }
   5784         handle.clear();
   5785     }
   5786 
   5787     if(status) {
   5788         *status = lStatus;
   5789     }
   5790     return handle;
   5791 }
   5792 
   5793 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
   5794 {
   5795     sp<EffectModule> effect;
   5796 
   5797     sp<EffectChain> chain = getEffectChain_l(sessionId);
   5798     if (chain != 0) {
   5799         effect = chain->getEffectFromId_l(effectId);
   5800     }
   5801     return effect;
   5802 }
   5803 
   5804 // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
   5805 // PlaybackThread::mLock held
   5806 status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
   5807 {
   5808     // check for existing effect chain with the requested audio session
   5809     int sessionId = effect->sessionId();
   5810     sp<EffectChain> chain = getEffectChain_l(sessionId);
   5811     bool chainCreated = false;
   5812 
   5813     if (chain == 0) {
   5814         // create a new chain for this session
   5815         LOGV("addEffect_l() new effect chain for session %d", sessionId);
   5816         chain = new EffectChain(this, sessionId);
   5817         addEffectChain_l(chain);
   5818         chain->setStrategy(getStrategyForSession_l(sessionId));
   5819         chainCreated = true;
   5820     }
   5821     LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
   5822 
   5823     if (chain->getEffectFromId_l(effect->id()) != 0) {
   5824         LOGW("addEffect_l() %p effect %s already present in chain %p",
   5825                 this, effect->desc().name, chain.get());
   5826         return BAD_VALUE;
   5827     }
   5828 
   5829     status_t status = chain->addEffect_l(effect);
   5830     if (status != NO_ERROR) {
   5831         if (chainCreated) {
   5832             removeEffectChain_l(chain);
   5833         }
   5834         return status;
   5835     }
   5836 
   5837     effect->setDevice(mDevice);
   5838     effect->setMode(mAudioFlinger->getMode());
   5839     return NO_ERROR;
   5840 }
   5841 
   5842 void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
   5843 
   5844     LOGV("removeEffect_l() %p effect %p", this, effect.get());
   5845     effect_descriptor_t desc = effect->desc();
   5846     if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   5847         detachAuxEffect_l(effect->id());
   5848     }
   5849 
   5850     sp<EffectChain> chain = effect->chain().promote();
   5851     if (chain != 0) {
   5852         // remove effect chain if removing last effect
   5853         if (chain->removeEffect_l(effect) == 0) {
   5854             removeEffectChain_l(chain);
   5855         }
   5856     } else {
   5857         LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
   5858     }
   5859 }
   5860 
   5861 void AudioFlinger::ThreadBase::lockEffectChains_l(
   5862         Vector<sp <AudioFlinger::EffectChain> >& effectChains)
   5863 {
   5864     effectChains = mEffectChains;
   5865     for (size_t i = 0; i < mEffectChains.size(); i++) {
   5866         mEffectChains[i]->lock();
   5867     }
   5868 }
   5869 
   5870 void AudioFlinger::ThreadBase::unlockEffectChains(
   5871         Vector<sp <AudioFlinger::EffectChain> >& effectChains)
   5872 {
   5873     for (size_t i = 0; i < effectChains.size(); i++) {
   5874         effectChains[i]->unlock();
   5875     }
   5876 }
   5877 
   5878 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
   5879 {
   5880     Mutex::Autolock _l(mLock);
   5881     return getEffectChain_l(sessionId);
   5882 }
   5883 
   5884 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
   5885 {
   5886     sp<EffectChain> chain;
   5887 
   5888     size_t size = mEffectChains.size();
   5889     for (size_t i = 0; i < size; i++) {
   5890         if (mEffectChains[i]->sessionId() == sessionId) {
   5891             chain = mEffectChains[i];
   5892             break;
   5893         }
   5894     }
   5895     return chain;
   5896 }
   5897 
   5898 void AudioFlinger::ThreadBase::setMode(uint32_t mode)
   5899 {
   5900     Mutex::Autolock _l(mLock);
   5901     size_t size = mEffectChains.size();
   5902     for (size_t i = 0; i < size; i++) {
   5903         mEffectChains[i]->setMode_l(mode);
   5904     }
   5905 }
   5906 
   5907 void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
   5908                                                     const wp<EffectHandle>& handle,
   5909                                                     bool unpiniflast) {
   5910 
   5911     Mutex::Autolock _l(mLock);
   5912     LOGV("disconnectEffect() %p effect %p", this, effect.get());
   5913     // delete the effect module if removing last handle on it
   5914     if (effect->removeHandle(handle) == 0) {
   5915         if (!effect->isPinned() || unpiniflast) {
   5916             removeEffect_l(effect);
   5917             AudioSystem::unregisterEffect(effect->id());
   5918         }
   5919     }
   5920 }
   5921 
   5922 status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
   5923 {
   5924     int session = chain->sessionId();
   5925     int16_t *buffer = mMixBuffer;
   5926     bool ownsBuffer = false;
   5927 
   5928     LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
   5929     if (session > 0) {
   5930         // Only one effect chain can be present in direct output thread and it uses
   5931         // the mix buffer as input
   5932         if (mType != DIRECT) {
   5933             size_t numSamples = mFrameCount * mChannelCount;
   5934             buffer = new int16_t[numSamples];
   5935             memset(buffer, 0, numSamples * sizeof(int16_t));
   5936             LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
   5937             ownsBuffer = true;
   5938         }
   5939 
   5940         // Attach all tracks with same session ID to this chain.
   5941         for (size_t i = 0; i < mTracks.size(); ++i) {
   5942             sp<Track> track = mTracks[i];
   5943             if (session == track->sessionId()) {
   5944                 LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
   5945                 track->setMainBuffer(buffer);
   5946                 chain->incTrackCnt();
   5947             }
   5948         }
   5949 
   5950         // indicate all active tracks in the chain
   5951         for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
   5952             sp<Track> track = mActiveTracks[i].promote();
   5953             if (track == 0) continue;
   5954             if (session == track->sessionId()) {
   5955                 LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
   5956                 chain->incActiveTrackCnt();
   5957             }
   5958         }
   5959     }
   5960 
   5961     chain->setInBuffer(buffer, ownsBuffer);
   5962     chain->setOutBuffer(mMixBuffer);
   5963     // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
   5964     // chains list in order to be processed last as it contains output stage effects
   5965     // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
   5966     // session AUDIO_SESSION_OUTPUT_STAGE to be processed
   5967     // after track specific effects and before output stage
   5968     // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
   5969     // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
   5970     // Effect chain for other sessions are inserted at beginning of effect
   5971     // chains list to be processed before output mix effects. Relative order between other
   5972     // sessions is not important
   5973     size_t size = mEffectChains.size();
   5974     size_t i = 0;
   5975     for (i = 0; i < size; i++) {
   5976         if (mEffectChains[i]->sessionId() < session) break;
   5977     }
   5978     mEffectChains.insertAt(chain, i);
   5979     checkSuspendOnAddEffectChain_l(chain);
   5980 
   5981     return NO_ERROR;
   5982 }
   5983 
   5984 size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
   5985 {
   5986     int session = chain->sessionId();
   5987 
   5988     LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
   5989 
   5990     for (size_t i = 0; i < mEffectChains.size(); i++) {
   5991         if (chain == mEffectChains[i]) {
   5992             mEffectChains.removeAt(i);
   5993             // detach all active tracks from the chain
   5994             for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
   5995                 sp<Track> track = mActiveTracks[i].promote();
   5996                 if (track == 0) continue;
   5997                 if (session == track->sessionId()) {
   5998                     LOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
   5999                             chain.get(), session);
   6000                     chain->decActiveTrackCnt();
   6001                 }
   6002             }
   6003 
   6004             // detach all tracks with same session ID from this chain
   6005             for (size_t i = 0; i < mTracks.size(); ++i) {
   6006                 sp<Track> track = mTracks[i];
   6007                 if (session == track->sessionId()) {
   6008                     track->setMainBuffer(mMixBuffer);
   6009                     chain->decTrackCnt();
   6010                 }
   6011             }
   6012             break;
   6013         }
   6014     }
   6015     return mEffectChains.size();
   6016 }
   6017 
   6018 status_t AudioFlinger::PlaybackThread::attachAuxEffect(
   6019         const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
   6020 {
   6021     Mutex::Autolock _l(mLock);
   6022     return attachAuxEffect_l(track, EffectId);
   6023 }
   6024 
   6025 status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
   6026         const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
   6027 {
   6028     status_t status = NO_ERROR;
   6029 
   6030     if (EffectId == 0) {
   6031         track->setAuxBuffer(0, NULL);
   6032     } else {
   6033         // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
   6034         sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
   6035         if (effect != 0) {
   6036             if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   6037                 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
   6038             } else {
   6039                 status = INVALID_OPERATION;
   6040             }
   6041         } else {
   6042             status = BAD_VALUE;
   6043         }
   6044     }
   6045     return status;
   6046 }
   6047 
   6048 void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
   6049 {
   6050      for (size_t i = 0; i < mTracks.size(); ++i) {
   6051         sp<Track> track = mTracks[i];
   6052         if (track->auxEffectId() == effectId) {
   6053             attachAuxEffect_l(track, 0);
   6054         }
   6055     }
   6056 }
   6057 
   6058 status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
   6059 {
   6060     // only one chain per input thread
   6061     if (mEffectChains.size() != 0) {
   6062         return INVALID_OPERATION;
   6063     }
   6064     LOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
   6065 
   6066     chain->setInBuffer(NULL);
   6067     chain->setOutBuffer(NULL);
   6068 
   6069     checkSuspendOnAddEffectChain_l(chain);
   6070 
   6071     mEffectChains.add(chain);
   6072 
   6073     return NO_ERROR;
   6074 }
   6075 
   6076 size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
   6077 {
   6078     LOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
   6079     LOGW_IF(mEffectChains.size() != 1,
   6080             "removeEffectChain_l() %p invalid chain size %d on thread %p",
   6081             chain.get(), mEffectChains.size(), this);
   6082     if (mEffectChains.size() == 1) {
   6083         mEffectChains.removeAt(0);
   6084     }
   6085     return 0;
   6086 }
   6087 
   6088 // ----------------------------------------------------------------------------
   6089 //  EffectModule implementation
   6090 // ----------------------------------------------------------------------------
   6091 
   6092 #undef LOG_TAG
   6093 #define LOG_TAG "AudioFlinger::EffectModule"
   6094 
   6095 AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
   6096                                         const wp<AudioFlinger::EffectChain>& chain,
   6097                                         effect_descriptor_t *desc,
   6098                                         int id,
   6099                                         int sessionId)
   6100     : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
   6101       mStatus(NO_INIT), mState(IDLE), mSuspended(false)
   6102 {
   6103     LOGV("Constructor %p", this);
   6104     int lStatus;
   6105     sp<ThreadBase> thread = mThread.promote();
   6106     if (thread == 0) {
   6107         return;
   6108     }
   6109 
   6110     memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
   6111 
   6112     // create effect engine from effect factory
   6113     mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
   6114 
   6115     if (mStatus != NO_ERROR) {
   6116         return;
   6117     }
   6118     lStatus = init();
   6119     if (lStatus < 0) {
   6120         mStatus = lStatus;
   6121         goto Error;
   6122     }
   6123 
   6124     if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
   6125         mPinned = true;
   6126     }
   6127     LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
   6128     return;
   6129 Error:
   6130     EffectRelease(mEffectInterface);
   6131     mEffectInterface = NULL;
   6132     LOGV("Constructor Error %d", mStatus);
   6133 }
   6134 
   6135 AudioFlinger::EffectModule::~EffectModule()
   6136 {
   6137     LOGV("Destructor %p", this);
   6138     if (mEffectInterface != NULL) {
   6139         if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
   6140                 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
   6141             sp<ThreadBase> thread = mThread.promote();
   6142             if (thread != 0) {
   6143                 audio_stream_t *stream = thread->stream();
   6144                 if (stream != NULL) {
   6145                     stream->remove_audio_effect(stream, mEffectInterface);
   6146                 }
   6147             }
   6148         }
   6149         // release effect engine
   6150         EffectRelease(mEffectInterface);
   6151     }
   6152 }
   6153 
   6154 status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
   6155 {
   6156     status_t status;
   6157 
   6158     Mutex::Autolock _l(mLock);
   6159     // First handle in mHandles has highest priority and controls the effect module
   6160     int priority = handle->priority();
   6161     size_t size = mHandles.size();
   6162     sp<EffectHandle> h;
   6163     size_t i;
   6164     for (i = 0; i < size; i++) {
   6165         h = mHandles[i].promote();
   6166         if (h == 0) continue;
   6167         if (h->priority() <= priority) break;
   6168     }
   6169     // if inserted in first place, move effect control from previous owner to this handle
   6170     if (i == 0) {
   6171         bool enabled = false;
   6172         if (h != 0) {
   6173             enabled = h->enabled();
   6174             h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
   6175         }
   6176         handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
   6177         status = NO_ERROR;
   6178     } else {
   6179         status = ALREADY_EXISTS;
   6180     }
   6181     LOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
   6182     mHandles.insertAt(handle, i);
   6183     return status;
   6184 }
   6185 
   6186 size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
   6187 {
   6188     Mutex::Autolock _l(mLock);
   6189     size_t size = mHandles.size();
   6190     size_t i;
   6191     for (i = 0; i < size; i++) {
   6192         if (mHandles[i] == handle) break;
   6193     }
   6194     if (i == size) {
   6195         return size;
   6196     }
   6197     LOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
   6198 
   6199     bool enabled = false;
   6200     EffectHandle *hdl = handle.unsafe_get();
   6201     if (hdl) {
   6202         LOGV("removeHandle() unsafe_get OK");
   6203         enabled = hdl->enabled();
   6204     }
   6205     mHandles.removeAt(i);
   6206     size = mHandles.size();
   6207     // if removed from first place, move effect control from this handle to next in line
   6208     if (i == 0 && size != 0) {
   6209         sp<EffectHandle> h = mHandles[0].promote();
   6210         if (h != 0) {
   6211             h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
   6212         }
   6213     }
   6214 
   6215     // Prevent calls to process() and other functions on effect interface from now on.
   6216     // The effect engine will be released by the destructor when the last strong reference on
   6217     // this object is released which can happen after next process is called.
   6218     if (size == 0 && !mPinned) {
   6219         mState = DESTROYED;
   6220     }
   6221 
   6222     return size;
   6223 }
   6224 
   6225 sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
   6226 {
   6227     Mutex::Autolock _l(mLock);
   6228     sp<EffectHandle> handle;
   6229     if (mHandles.size() != 0) {
   6230         handle = mHandles[0].promote();
   6231     }
   6232     return handle;
   6233 }
   6234 
   6235 void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpiniflast)
   6236 {
   6237     LOGV("disconnect() %p handle %p ", this, handle.unsafe_get());
   6238     // keep a strong reference on this EffectModule to avoid calling the
   6239     // destructor before we exit
   6240     sp<EffectModule> keep(this);
   6241     {
   6242         sp<ThreadBase> thread = mThread.promote();
   6243         if (thread != 0) {
   6244             thread->disconnectEffect(keep, handle, unpiniflast);
   6245         }
   6246     }
   6247 }
   6248 
   6249 void AudioFlinger::EffectModule::updateState() {
   6250     Mutex::Autolock _l(mLock);
   6251 
   6252     switch (mState) {
   6253     case RESTART:
   6254         reset_l();
   6255         // FALL THROUGH
   6256 
   6257     case STARTING:
   6258         // clear auxiliary effect input buffer for next accumulation
   6259         if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   6260             memset(mConfig.inputCfg.buffer.raw,
   6261                    0,
   6262                    mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
   6263         }
   6264         start_l();
   6265         mState = ACTIVE;
   6266         break;
   6267     case STOPPING:
   6268         stop_l();
   6269         mDisableWaitCnt = mMaxDisableWaitCnt;
   6270         mState = STOPPED;
   6271         break;
   6272     case STOPPED:
   6273         // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
   6274         // turn off sequence.
   6275         if (--mDisableWaitCnt == 0) {
   6276             reset_l();
   6277             mState = IDLE;
   6278         }
   6279         break;
   6280     default: //IDLE , ACTIVE, DESTROYED
   6281         break;
   6282     }
   6283 }
   6284 
   6285 void AudioFlinger::EffectModule::process()
   6286 {
   6287     Mutex::Autolock _l(mLock);
   6288 
   6289     if (mState == DESTROYED || mEffectInterface == NULL ||
   6290             mConfig.inputCfg.buffer.raw == NULL ||
   6291             mConfig.outputCfg.buffer.raw == NULL) {
   6292         return;
   6293     }
   6294 
   6295     if (isProcessEnabled()) {
   6296         // do 32 bit to 16 bit conversion for auxiliary effect input buffer
   6297         if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   6298             AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
   6299                                         mConfig.inputCfg.buffer.s32,
   6300                                         mConfig.inputCfg.buffer.frameCount/2);
   6301         }
   6302 
   6303         // do the actual processing in the effect engine
   6304         int ret = (*mEffectInterface)->process(mEffectInterface,
   6305                                                &mConfig.inputCfg.buffer,
   6306                                                &mConfig.outputCfg.buffer);
   6307 
   6308         // force transition to IDLE state when engine is ready
   6309         if (mState == STOPPED && ret == -ENODATA) {
   6310             mDisableWaitCnt = 1;
   6311         }
   6312 
   6313         // clear auxiliary effect input buffer for next accumulation
   6314         if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   6315             memset(mConfig.inputCfg.buffer.raw, 0,
   6316                    mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
   6317         }
   6318     } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
   6319                 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
   6320         // If an insert effect is idle and input buffer is different from output buffer,
   6321         // accumulate input onto output
   6322         sp<EffectChain> chain = mChain.promote();
   6323         if (chain != 0 && chain->activeTrackCnt() != 0) {
   6324             size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
   6325             int16_t *in = mConfig.inputCfg.buffer.s16;
   6326             int16_t *out = mConfig.outputCfg.buffer.s16;
   6327             for (size_t i = 0; i < frameCnt; i++) {
   6328                 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
   6329             }
   6330         }
   6331     }
   6332 }
   6333 
   6334 void AudioFlinger::EffectModule::reset_l()
   6335 {
   6336     if (mEffectInterface == NULL) {
   6337         return;
   6338     }
   6339     (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
   6340 }
   6341 
   6342 status_t AudioFlinger::EffectModule::configure()
   6343 {
   6344     uint32_t channels;
   6345     if (mEffectInterface == NULL) {
   6346         return NO_INIT;
   6347     }
   6348 
   6349     sp<ThreadBase> thread = mThread.promote();
   6350     if (thread == 0) {
   6351         return DEAD_OBJECT;
   6352     }
   6353 
   6354     // TODO: handle configuration of effects replacing track process
   6355     if (thread->channelCount() == 1) {
   6356         channels = AUDIO_CHANNEL_OUT_MONO;
   6357     } else {
   6358         channels = AUDIO_CHANNEL_OUT_STEREO;
   6359     }
   6360 
   6361     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   6362         mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
   6363     } else {
   6364         mConfig.inputCfg.channels = channels;
   6365     }
   6366     mConfig.outputCfg.channels = channels;
   6367     mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
   6368     mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
   6369     mConfig.inputCfg.samplingRate = thread->sampleRate();
   6370     mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
   6371     mConfig.inputCfg.bufferProvider.cookie = NULL;
   6372     mConfig.inputCfg.bufferProvider.getBuffer = NULL;
   6373     mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
   6374     mConfig.outputCfg.bufferProvider.cookie = NULL;
   6375     mConfig.outputCfg.bufferProvider.getBuffer = NULL;
   6376     mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
   6377     mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
   6378     // Insert effect:
   6379     // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
   6380     // always overwrites output buffer: input buffer == output buffer
   6381     // - in other sessions:
   6382     //      last effect in the chain accumulates in output buffer: input buffer != output buffer
   6383     //      other effect: overwrites output buffer: input buffer == output buffer
   6384     // Auxiliary effect:
   6385     //      accumulates in output buffer: input buffer != output buffer
   6386     // Therefore: accumulate <=> input buffer != output buffer
   6387     if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
   6388         mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
   6389     } else {
   6390         mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
   6391     }
   6392     mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
   6393     mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
   6394     mConfig.inputCfg.buffer.frameCount = thread->frameCount();
   6395     mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
   6396 
   6397     LOGV("configure() %p thread %p buffer %p framecount %d",
   6398             this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
   6399 
   6400     status_t cmdStatus;
   6401     uint32_t size = sizeof(int);
   6402     status_t status = (*mEffectInterface)->command(mEffectInterface,
   6403                                                    EFFECT_CMD_CONFIGURE,
   6404                                                    sizeof(effect_config_t),
   6405                                                    &mConfig,
   6406                                                    &size,
   6407                                                    &cmdStatus);
   6408     if (status == 0) {
   6409         status = cmdStatus;
   6410     }
   6411 
   6412     mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
   6413             (1000 * mConfig.outputCfg.buffer.frameCount);
   6414 
   6415     return status;
   6416 }
   6417 
   6418 status_t AudioFlinger::EffectModule::init()
   6419 {
   6420     Mutex::Autolock _l(mLock);
   6421     if (mEffectInterface == NULL) {
   6422         return NO_INIT;
   6423     }
   6424     status_t cmdStatus;
   6425     uint32_t size = sizeof(status_t);
   6426     status_t status = (*mEffectInterface)->command(mEffectInterface,
   6427                                                    EFFECT_CMD_INIT,
   6428                                                    0,
   6429                                                    NULL,
   6430                                                    &size,
   6431                                                    &cmdStatus);
   6432     if (status == 0) {
   6433         status = cmdStatus;
   6434     }
   6435     return status;
   6436 }
   6437 
   6438 status_t AudioFlinger::EffectModule::start()
   6439 {
   6440     Mutex::Autolock _l(mLock);
   6441     return start_l();
   6442 }
   6443 
   6444 status_t AudioFlinger::EffectModule::start_l()
   6445 {
   6446     if (mEffectInterface == NULL) {
   6447         return NO_INIT;
   6448     }
   6449     status_t cmdStatus;
   6450     uint32_t size = sizeof(status_t);
   6451     status_t status = (*mEffectInterface)->command(mEffectInterface,
   6452                                                    EFFECT_CMD_ENABLE,
   6453                                                    0,
   6454                                                    NULL,
   6455                                                    &size,
   6456                                                    &cmdStatus);
   6457     if (status == 0) {
   6458         status = cmdStatus;
   6459     }
   6460     if (status == 0 &&
   6461             ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
   6462              (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
   6463         sp<ThreadBase> thread = mThread.promote();
   6464         if (thread != 0) {
   6465             audio_stream_t *stream = thread->stream();
   6466             if (stream != NULL) {
   6467                 stream->add_audio_effect(stream, mEffectInterface);
   6468             }
   6469         }
   6470     }
   6471     return status;
   6472 }
   6473 
   6474 status_t AudioFlinger::EffectModule::stop()
   6475 {
   6476     Mutex::Autolock _l(mLock);
   6477     return stop_l();
   6478 }
   6479 
   6480 status_t AudioFlinger::EffectModule::stop_l()
   6481 {
   6482     if (mEffectInterface == NULL) {
   6483         return NO_INIT;
   6484     }
   6485     status_t cmdStatus;
   6486     uint32_t size = sizeof(status_t);
   6487     status_t status = (*mEffectInterface)->command(mEffectInterface,
   6488                                                    EFFECT_CMD_DISABLE,
   6489                                                    0,
   6490                                                    NULL,
   6491                                                    &size,
   6492                                                    &cmdStatus);
   6493     if (status == 0) {
   6494         status = cmdStatus;
   6495     }
   6496     if (status == 0 &&
   6497             ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
   6498              (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
   6499         sp<ThreadBase> thread = mThread.promote();
   6500         if (thread != 0) {
   6501             audio_stream_t *stream = thread->stream();
   6502             if (stream != NULL) {
   6503                 stream->remove_audio_effect(stream, mEffectInterface);
   6504             }
   6505         }
   6506     }
   6507     return status;
   6508 }
   6509 
   6510 status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
   6511                                              uint32_t cmdSize,
   6512                                              void *pCmdData,
   6513                                              uint32_t *replySize,
   6514                                              void *pReplyData)
   6515 {
   6516     Mutex::Autolock _l(mLock);
   6517 //    LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
   6518 
   6519     if (mState == DESTROYED || mEffectInterface == NULL) {
   6520         return NO_INIT;
   6521     }
   6522     status_t status = (*mEffectInterface)->command(mEffectInterface,
   6523                                                    cmdCode,
   6524                                                    cmdSize,
   6525                                                    pCmdData,
   6526                                                    replySize,
   6527                                                    pReplyData);
   6528     if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
   6529         uint32_t size = (replySize == NULL) ? 0 : *replySize;
   6530         for (size_t i = 1; i < mHandles.size(); i++) {
   6531             sp<EffectHandle> h = mHandles[i].promote();
   6532             if (h != 0) {
   6533                 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
   6534             }
   6535         }
   6536     }
   6537     return status;
   6538 }
   6539 
   6540 status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
   6541 {
   6542 
   6543     Mutex::Autolock _l(mLock);
   6544     LOGV("setEnabled %p enabled %d", this, enabled);
   6545 
   6546     if (enabled != isEnabled()) {
   6547         status_t status = AudioSystem::setEffectEnabled(mId, enabled);
   6548         if (enabled && status != NO_ERROR) {
   6549             return status;
   6550         }
   6551 
   6552         switch (mState) {
   6553         // going from disabled to enabled
   6554         case IDLE:
   6555             mState = STARTING;
   6556             break;
   6557         case STOPPED:
   6558             mState = RESTART;
   6559             break;
   6560         case STOPPING:
   6561             mState = ACTIVE;
   6562             break;
   6563 
   6564         // going from enabled to disabled
   6565         case RESTART:
   6566             mState = STOPPED;
   6567             break;
   6568         case STARTING:
   6569             mState = IDLE;
   6570             break;
   6571         case ACTIVE:
   6572             mState = STOPPING;
   6573             break;
   6574         case DESTROYED:
   6575             return NO_ERROR; // simply ignore as we are being destroyed
   6576         }
   6577         for (size_t i = 1; i < mHandles.size(); i++) {
   6578             sp<EffectHandle> h = mHandles[i].promote();
   6579             if (h != 0) {
   6580                 h->setEnabled(enabled);
   6581             }
   6582         }
   6583     }
   6584     return NO_ERROR;
   6585 }
   6586 
   6587 bool AudioFlinger::EffectModule::isEnabled()
   6588 {
   6589     switch (mState) {
   6590     case RESTART:
   6591     case STARTING:
   6592     case ACTIVE:
   6593         return true;
   6594     case IDLE:
   6595     case STOPPING:
   6596     case STOPPED:
   6597     case DESTROYED:
   6598     default:
   6599         return false;
   6600     }
   6601 }
   6602 
   6603 bool AudioFlinger::EffectModule::isProcessEnabled()
   6604 {
   6605     switch (mState) {
   6606     case RESTART:
   6607     case ACTIVE:
   6608     case STOPPING:
   6609     case STOPPED:
   6610         return true;
   6611     case IDLE:
   6612     case STARTING:
   6613     case DESTROYED:
   6614     default:
   6615         return false;
   6616     }
   6617 }
   6618 
   6619 status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
   6620 {
   6621     Mutex::Autolock _l(mLock);
   6622     status_t status = NO_ERROR;
   6623 
   6624     // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
   6625     // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
   6626     if (isProcessEnabled() &&
   6627             ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
   6628             (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
   6629         status_t cmdStatus;
   6630         uint32_t volume[2];
   6631         uint32_t *pVolume = NULL;
   6632         uint32_t size = sizeof(volume);
   6633         volume[0] = *left;
   6634         volume[1] = *right;
   6635         if (controller) {
   6636             pVolume = volume;
   6637         }
   6638         status = (*mEffectInterface)->command(mEffectInterface,
   6639                                               EFFECT_CMD_SET_VOLUME,
   6640                                               size,
   6641                                               volume,
   6642                                               &size,
   6643                                               pVolume);
   6644         if (controller && status == NO_ERROR && size == sizeof(volume)) {
   6645             *left = volume[0];
   6646             *right = volume[1];
   6647         }
   6648     }
   6649     return status;
   6650 }
   6651 
   6652 status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
   6653 {
   6654     Mutex::Autolock _l(mLock);
   6655     status_t status = NO_ERROR;
   6656     if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
   6657         // audio pre processing modules on RecordThread can receive both output and
   6658         // input device indication in the same call
   6659         uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
   6660         if (dev) {
   6661             status_t cmdStatus;
   6662             uint32_t size = sizeof(status_t);
   6663 
   6664             status = (*mEffectInterface)->command(mEffectInterface,
   6665                                                   EFFECT_CMD_SET_DEVICE,
   6666                                                   sizeof(uint32_t),
   6667                                                   &dev,
   6668                                                   &size,
   6669                                                   &cmdStatus);
   6670             if (status == NO_ERROR) {
   6671                 status = cmdStatus;
   6672             }
   6673         }
   6674         dev = device & AUDIO_DEVICE_IN_ALL;
   6675         if (dev) {
   6676             status_t cmdStatus;
   6677             uint32_t size = sizeof(status_t);
   6678 
   6679             status_t status2 = (*mEffectInterface)->command(mEffectInterface,
   6680                                                   EFFECT_CMD_SET_INPUT_DEVICE,
   6681                                                   sizeof(uint32_t),
   6682                                                   &dev,
   6683                                                   &size,
   6684                                                   &cmdStatus);
   6685             if (status2 == NO_ERROR) {
   6686                 status2 = cmdStatus;
   6687             }
   6688             if (status == NO_ERROR) {
   6689                 status = status2;
   6690             }
   6691         }
   6692     }
   6693     return status;
   6694 }
   6695 
   6696 status_t AudioFlinger::EffectModule::setMode(uint32_t mode)
   6697 {
   6698     Mutex::Autolock _l(mLock);
   6699     status_t status = NO_ERROR;
   6700     if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
   6701         status_t cmdStatus;
   6702         uint32_t size = sizeof(status_t);
   6703         status = (*mEffectInterface)->command(mEffectInterface,
   6704                                               EFFECT_CMD_SET_AUDIO_MODE,
   6705                                               sizeof(int),
   6706                                               &mode,
   6707                                               &size,
   6708                                               &cmdStatus);
   6709         if (status == NO_ERROR) {
   6710             status = cmdStatus;
   6711         }
   6712     }
   6713     return status;
   6714 }
   6715 
   6716 void AudioFlinger::EffectModule::setSuspended(bool suspended)
   6717 {
   6718     Mutex::Autolock _l(mLock);
   6719     mSuspended = suspended;
   6720 }
   6721 bool AudioFlinger::EffectModule::suspended()
   6722 {
   6723     Mutex::Autolock _l(mLock);
   6724     return mSuspended;
   6725 }
   6726 
   6727 status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
   6728 {
   6729     const size_t SIZE = 256;
   6730     char buffer[SIZE];
   6731     String8 result;
   6732 
   6733     snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
   6734     result.append(buffer);
   6735 
   6736     bool locked = tryLock(mLock);
   6737     // failed to lock - AudioFlinger is probably deadlocked
   6738     if (!locked) {
   6739         result.append("\t\tCould not lock Fx mutex:\n");
   6740     }
   6741 
   6742     result.append("\t\tSession Status State Engine:\n");
   6743     snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
   6744             mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
   6745     result.append(buffer);
   6746 
   6747     result.append("\t\tDescriptor:\n");
   6748     snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
   6749             mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
   6750             mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
   6751             mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
   6752     result.append(buffer);
   6753     snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
   6754                 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
   6755                 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
   6756                 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
   6757     result.append(buffer);
   6758     snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
   6759             mDescriptor.apiVersion,
   6760             mDescriptor.flags);
   6761     result.append(buffer);
   6762     snprintf(buffer, SIZE, "\t\t- name: %s\n",
   6763             mDescriptor.name);
   6764     result.append(buffer);
   6765     snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
   6766             mDescriptor.implementor);
   6767     result.append(buffer);
   6768 
   6769     result.append("\t\t- Input configuration:\n");
   6770     result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
   6771     snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
   6772             (uint32_t)mConfig.inputCfg.buffer.raw,
   6773             mConfig.inputCfg.buffer.frameCount,
   6774             mConfig.inputCfg.samplingRate,
   6775             mConfig.inputCfg.channels,
   6776             mConfig.inputCfg.format);
   6777     result.append(buffer);
   6778 
   6779     result.append("\t\t- Output configuration:\n");
   6780     result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
   6781     snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
   6782             (uint32_t)mConfig.outputCfg.buffer.raw,
   6783             mConfig.outputCfg.buffer.frameCount,
   6784             mConfig.outputCfg.samplingRate,
   6785             mConfig.outputCfg.channels,
   6786             mConfig.outputCfg.format);
   6787     result.append(buffer);
   6788 
   6789     snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
   6790     result.append(buffer);
   6791     result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
   6792     for (size_t i = 0; i < mHandles.size(); ++i) {
   6793         sp<EffectHandle> handle = mHandles[i].promote();
   6794         if (handle != 0) {
   6795             handle->dump(buffer, SIZE);
   6796             result.append(buffer);
   6797         }
   6798     }
   6799 
   6800     result.append("\n");
   6801 
   6802     write(fd, result.string(), result.length());
   6803 
   6804     if (locked) {
   6805         mLock.unlock();
   6806     }
   6807 
   6808     return NO_ERROR;
   6809 }
   6810 
   6811 // ----------------------------------------------------------------------------
   6812 //  EffectHandle implementation
   6813 // ----------------------------------------------------------------------------
   6814 
   6815 #undef LOG_TAG
   6816 #define LOG_TAG "AudioFlinger::EffectHandle"
   6817 
   6818 AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
   6819                                         const sp<AudioFlinger::Client>& client,
   6820                                         const sp<IEffectClient>& effectClient,
   6821                                         int32_t priority)
   6822     : BnEffect(),
   6823     mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
   6824     mPriority(priority), mHasControl(false), mEnabled(false)
   6825 {
   6826     LOGV("constructor %p", this);
   6827 
   6828     if (client == 0) {
   6829         return;
   6830     }
   6831     int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
   6832     mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
   6833     if (mCblkMemory != 0) {
   6834         mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
   6835 
   6836         if (mCblk) {
   6837             new(mCblk) effect_param_cblk_t();
   6838             mBuffer = (uint8_t *)mCblk + bufOffset;
   6839          }
   6840     } else {
   6841         LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
   6842         return;
   6843     }
   6844 }
   6845 
   6846 AudioFlinger::EffectHandle::~EffectHandle()
   6847 {
   6848     LOGV("Destructor %p", this);
   6849     disconnect(false);
   6850     LOGV("Destructor DONE %p", this);
   6851 }
   6852 
   6853 status_t AudioFlinger::EffectHandle::enable()
   6854 {
   6855     LOGV("enable %p", this);
   6856     if (!mHasControl) return INVALID_OPERATION;
   6857     if (mEffect == 0) return DEAD_OBJECT;
   6858 
   6859     if (mEnabled) {
   6860         return NO_ERROR;
   6861     }
   6862 
   6863     mEnabled = true;
   6864 
   6865     sp<ThreadBase> thread = mEffect->thread().promote();
   6866     if (thread != 0) {
   6867         thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
   6868     }
   6869 
   6870     // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
   6871     if (mEffect->suspended()) {
   6872         return NO_ERROR;
   6873     }
   6874 
   6875     status_t status = mEffect->setEnabled(true);
   6876     if (status != NO_ERROR) {
   6877         if (thread != 0) {
   6878             thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
   6879         }
   6880         mEnabled = false;
   6881     }
   6882     return status;
   6883 }
   6884 
   6885 status_t AudioFlinger::EffectHandle::disable()
   6886 {
   6887     LOGV("disable %p", this);
   6888     if (!mHasControl) return INVALID_OPERATION;
   6889     if (mEffect == 0) return DEAD_OBJECT;
   6890 
   6891     if (!mEnabled) {
   6892         return NO_ERROR;
   6893     }
   6894     mEnabled = false;
   6895 
   6896     if (mEffect->suspended()) {
   6897         return NO_ERROR;
   6898     }
   6899 
   6900     status_t status = mEffect->setEnabled(false);
   6901 
   6902     sp<ThreadBase> thread = mEffect->thread().promote();
   6903     if (thread != 0) {
   6904         thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
   6905     }
   6906 
   6907     return status;
   6908 }
   6909 
   6910 void AudioFlinger::EffectHandle::disconnect()
   6911 {
   6912     disconnect(true);
   6913 }
   6914 
   6915 void AudioFlinger::EffectHandle::disconnect(bool unpiniflast)
   6916 {
   6917     LOGV("disconnect(%s)", unpiniflast ? "true" : "false");
   6918     if (mEffect == 0) {
   6919         return;
   6920     }
   6921     mEffect->disconnect(this, unpiniflast);
   6922 
   6923     if (mHasControl && mEnabled) {
   6924         sp<ThreadBase> thread = mEffect->thread().promote();
   6925         if (thread != 0) {
   6926             thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
   6927         }
   6928     }
   6929 
   6930     // release sp on module => module destructor can be called now
   6931     mEffect.clear();
   6932     if (mClient != 0) {
   6933         if (mCblk) {
   6934             mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
   6935         }
   6936         mCblkMemory.clear();            // and free the shared memory
   6937         Mutex::Autolock _l(mClient->audioFlinger()->mLock);
   6938         mClient.clear();
   6939     }
   6940 }
   6941 
   6942 status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
   6943                                              uint32_t cmdSize,
   6944                                              void *pCmdData,
   6945                                              uint32_t *replySize,
   6946                                              void *pReplyData)
   6947 {
   6948 //    LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
   6949 //              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
   6950 
   6951     // only get parameter command is permitted for applications not controlling the effect
   6952     if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
   6953         return INVALID_OPERATION;
   6954     }
   6955     if (mEffect == 0) return DEAD_OBJECT;
   6956     if (mClient == 0) return INVALID_OPERATION;
   6957 
   6958     // handle commands that are not forwarded transparently to effect engine
   6959     if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
   6960         // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
   6961         // no risk to block the whole media server process or mixer threads is we are stuck here
   6962         Mutex::Autolock _l(mCblk->lock);
   6963         if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
   6964             mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
   6965             mCblk->serverIndex = 0;
   6966             mCblk->clientIndex = 0;
   6967             return BAD_VALUE;
   6968         }
   6969         status_t status = NO_ERROR;
   6970         while (mCblk->serverIndex < mCblk->clientIndex) {
   6971             int reply;
   6972             uint32_t rsize = sizeof(int);
   6973             int *p = (int *)(mBuffer + mCblk->serverIndex);
   6974             int size = *p++;
   6975             if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
   6976                 LOGW("command(): invalid parameter block size");
   6977                 break;
   6978             }
   6979             effect_param_t *param = (effect_param_t *)p;
   6980             if (param->psize == 0 || param->vsize == 0) {
   6981                 LOGW("command(): null parameter or value size");
   6982                 mCblk->serverIndex += size;
   6983                 continue;
   6984             }
   6985             uint32_t psize = sizeof(effect_param_t) +
   6986                              ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
   6987                              param->vsize;
   6988             status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
   6989                                             psize,
   6990                                             p,
   6991                                             &rsize,
   6992                                             &reply);
   6993             // stop at first error encountered
   6994             if (ret != NO_ERROR) {
   6995                 status = ret;
   6996                 *(int *)pReplyData = reply;
   6997                 break;
   6998             } else if (reply != NO_ERROR) {
   6999                 *(int *)pReplyData = reply;
   7000                 break;
   7001             }
   7002             mCblk->serverIndex += size;
   7003         }
   7004         mCblk->serverIndex = 0;
   7005         mCblk->clientIndex = 0;
   7006         return status;
   7007     } else if (cmdCode == EFFECT_CMD_ENABLE) {
   7008         *(int *)pReplyData = NO_ERROR;
   7009         return enable();
   7010     } else if (cmdCode == EFFECT_CMD_DISABLE) {
   7011         *(int *)pReplyData = NO_ERROR;
   7012         return disable();
   7013     }
   7014 
   7015     return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
   7016 }
   7017 
   7018 sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
   7019     return mCblkMemory;
   7020 }
   7021 
   7022 void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
   7023 {
   7024     LOGV("setControl %p control %d", this, hasControl);
   7025 
   7026     mHasControl = hasControl;
   7027     mEnabled = enabled;
   7028 
   7029     if (signal && mEffectClient != 0) {
   7030         mEffectClient->controlStatusChanged(hasControl);
   7031     }
   7032 }
   7033 
   7034 void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
   7035                                                  uint32_t cmdSize,
   7036                                                  void *pCmdData,
   7037                                                  uint32_t replySize,
   7038                                                  void *pReplyData)
   7039 {
   7040     if (mEffectClient != 0) {
   7041         mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
   7042     }
   7043 }
   7044 
   7045 
   7046 
   7047 void AudioFlinger::EffectHandle::setEnabled(bool enabled)
   7048 {
   7049     if (mEffectClient != 0) {
   7050         mEffectClient->enableStatusChanged(enabled);
   7051     }
   7052 }
   7053 
   7054 status_t AudioFlinger::EffectHandle::onTransact(
   7055     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
   7056 {
   7057     return BnEffect::onTransact(code, data, reply, flags);
   7058 }
   7059 
   7060 
   7061 void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
   7062 {
   7063     bool locked = mCblk ? tryLock(mCblk->lock) : false;
   7064 
   7065     snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
   7066             (mClient == NULL) ? getpid() : mClient->pid(),
   7067             mPriority,
   7068             mHasControl,
   7069             !locked,
   7070             mCblk ? mCblk->clientIndex : 0,
   7071             mCblk ? mCblk->serverIndex : 0
   7072             );
   7073 
   7074     if (locked) {
   7075         mCblk->lock.unlock();
   7076     }
   7077 }
   7078 
   7079 #undef LOG_TAG
   7080 #define LOG_TAG "AudioFlinger::EffectChain"
   7081 
   7082 AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
   7083                                         int sessionId)
   7084     : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
   7085       mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
   7086       mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
   7087 {
   7088     mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
   7089     sp<ThreadBase> thread = mThread.promote();
   7090     if (thread == 0) {
   7091         return;
   7092     }
   7093     mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
   7094                                     thread->frameCount();
   7095 }
   7096 
   7097 AudioFlinger::EffectChain::~EffectChain()
   7098 {
   7099     if (mOwnInBuffer) {
   7100         delete mInBuffer;
   7101     }
   7102 
   7103 }
   7104 
   7105 // getEffectFromDesc_l() must be called with ThreadBase::mLock held
   7106 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
   7107 {
   7108     sp<EffectModule> effect;
   7109     size_t size = mEffects.size();
   7110 
   7111     for (size_t i = 0; i < size; i++) {
   7112         if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
   7113             effect = mEffects[i];
   7114             break;
   7115         }
   7116     }
   7117     return effect;
   7118 }
   7119 
   7120 // getEffectFromId_l() must be called with ThreadBase::mLock held
   7121 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
   7122 {
   7123     sp<EffectModule> effect;
   7124     size_t size = mEffects.size();
   7125 
   7126     for (size_t i = 0; i < size; i++) {
   7127         // by convention, return first effect if id provided is 0 (0 is never a valid id)
   7128         if (id == 0 || mEffects[i]->id() == id) {
   7129             effect = mEffects[i];
   7130             break;
   7131         }
   7132     }
   7133     return effect;
   7134 }
   7135 
   7136 // getEffectFromType_l() must be called with ThreadBase::mLock held
   7137 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
   7138         const effect_uuid_t *type)
   7139 {
   7140     sp<EffectModule> effect;
   7141     size_t size = mEffects.size();
   7142 
   7143     for (size_t i = 0; i < size; i++) {
   7144         if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
   7145             effect = mEffects[i];
   7146             break;
   7147         }
   7148     }
   7149     return effect;
   7150 }
   7151 
   7152 // Must be called with EffectChain::mLock locked
   7153 void AudioFlinger::EffectChain::process_l()
   7154 {
   7155     sp<ThreadBase> thread = mThread.promote();
   7156     if (thread == 0) {
   7157         LOGW("process_l(): cannot promote mixer thread");
   7158         return;
   7159     }
   7160     bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
   7161             (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
   7162     // always process effects unless no more tracks are on the session and the effect tail
   7163     // has been rendered
   7164     bool doProcess = true;
   7165     if (!isGlobalSession) {
   7166         bool tracksOnSession = (trackCnt() != 0);
   7167 
   7168         if (!tracksOnSession && mTailBufferCount == 0) {
   7169             doProcess = false;
   7170         }
   7171 
   7172         if (activeTrackCnt() == 0) {
   7173             // if no track is active and the effect tail has not been rendered,
   7174             // the input buffer must be cleared here as the mixer process will not do it
   7175             if (tracksOnSession || mTailBufferCount > 0) {
   7176                 size_t numSamples = thread->frameCount() * thread->channelCount();
   7177                 memset(mInBuffer, 0, numSamples * sizeof(int16_t));
   7178                 if (mTailBufferCount > 0) {
   7179                     mTailBufferCount--;
   7180                 }
   7181             }
   7182         }
   7183     }
   7184 
   7185     size_t size = mEffects.size();
   7186     if (doProcess) {
   7187         for (size_t i = 0; i < size; i++) {
   7188             mEffects[i]->process();
   7189         }
   7190     }
   7191     for (size_t i = 0; i < size; i++) {
   7192         mEffects[i]->updateState();
   7193     }
   7194 }
   7195 
   7196 // addEffect_l() must be called with PlaybackThread::mLock held
   7197 status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
   7198 {
   7199     effect_descriptor_t desc = effect->desc();
   7200     uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
   7201 
   7202     Mutex::Autolock _l(mLock);
   7203     effect->setChain(this);
   7204     sp<ThreadBase> thread = mThread.promote();
   7205     if (thread == 0) {
   7206         return NO_INIT;
   7207     }
   7208     effect->setThread(thread);
   7209 
   7210     if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
   7211         // Auxiliary effects are inserted at the beginning of mEffects vector as
   7212         // they are processed first and accumulated in chain input buffer
   7213         mEffects.insertAt(effect, 0);
   7214 
   7215         // the input buffer for auxiliary effect contains mono samples in
   7216         // 32 bit format. This is to avoid saturation in AudoMixer
   7217         // accumulation stage. Saturation is done in EffectModule::process() before
   7218         // calling the process in effect engine
   7219         size_t numSamples = thread->frameCount();
   7220         int32_t *buffer = new int32_t[numSamples];
   7221         memset(buffer, 0, numSamples * sizeof(int32_t));
   7222         effect->setInBuffer((int16_t *)buffer);
   7223         // auxiliary effects output samples to chain input buffer for further processing
   7224         // by insert effects
   7225         effect->setOutBuffer(mInBuffer);
   7226     } else {
   7227         // Insert effects are inserted at the end of mEffects vector as they are processed
   7228         //  after track and auxiliary effects.
   7229         // Insert effect order as a function of indicated preference:
   7230         //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
   7231         //  another effect is present
   7232         //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
   7233         //  last effect claiming first position
   7234         //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
   7235         //  first effect claiming last position
   7236         //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
   7237         // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
   7238         // already present
   7239 
   7240         int size = (int)mEffects.size();
   7241         int idx_insert = size;
   7242         int idx_insert_first = -1;
   7243         int idx_insert_last = -1;
   7244 
   7245         for (int i = 0; i < size; i++) {
   7246             effect_descriptor_t d = mEffects[i]->desc();
   7247             uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
   7248             uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
   7249             if (iMode == EFFECT_FLAG_TYPE_INSERT) {
   7250                 // check invalid effect chaining combinations
   7251                 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
   7252                     iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
   7253                     LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
   7254                     return INVALID_OPERATION;
   7255                 }
   7256                 // remember position of first insert effect and by default
   7257                 // select this as insert position for new effect
   7258                 if (idx_insert == size) {
   7259                     idx_insert = i;
   7260                 }
   7261                 // remember position of last insert effect claiming
   7262                 // first position
   7263                 if (iPref == EFFECT_FLAG_INSERT_FIRST) {
   7264                     idx_insert_first = i;
   7265                 }
   7266                 // remember position of first insert effect claiming
   7267                 // last position
   7268                 if (iPref == EFFECT_FLAG_INSERT_LAST &&
   7269                     idx_insert_last == -1) {
   7270                     idx_insert_last = i;
   7271                 }
   7272             }
   7273         }
   7274 
   7275         // modify idx_insert from first position if needed
   7276         if (insertPref == EFFECT_FLAG_INSERT_LAST) {
   7277             if (idx_insert_last != -1) {
   7278                 idx_insert = idx_insert_last;
   7279             } else {
   7280                 idx_insert = size;
   7281             }
   7282         } else {
   7283             if (idx_insert_first != -1) {
   7284                 idx_insert = idx_insert_first + 1;
   7285             }
   7286         }
   7287 
   7288         // always read samples from chain input buffer
   7289         effect->setInBuffer(mInBuffer);
   7290 
   7291         // if last effect in the chain, output samples to chain
   7292         // output buffer, otherwise to chain input buffer
   7293         if (idx_insert == size) {
   7294             if (idx_insert != 0) {
   7295                 mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
   7296                 mEffects[idx_insert-1]->configure();
   7297             }
   7298             effect->setOutBuffer(mOutBuffer);
   7299         } else {
   7300             effect->setOutBuffer(mInBuffer);
   7301         }
   7302         mEffects.insertAt(effect, idx_insert);
   7303 
   7304         LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
   7305     }
   7306     effect->configure();
   7307     return NO_ERROR;
   7308 }
   7309 
   7310 // removeEffect_l() must be called with PlaybackThread::mLock held
   7311 size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
   7312 {
   7313     Mutex::Autolock _l(mLock);
   7314     int size = (int)mEffects.size();
   7315     int i;
   7316     uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
   7317 
   7318     for (i = 0; i < size; i++) {
   7319         if (effect == mEffects[i]) {
   7320             // calling stop here will remove pre-processing effect from the audio HAL.
   7321             // This is safe as we hold the EffectChain mutex which guarantees that we are not in
   7322             // the middle of a read from audio HAL
   7323             if (mEffects[i]->state() == EffectModule::ACTIVE ||
   7324                     mEffects[i]->state() == EffectModule::STOPPING) {
   7325                 mEffects[i]->stop();
   7326             }
   7327             if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
   7328                 delete[] effect->inBuffer();
   7329             } else {
   7330                 if (i == size - 1 && i != 0) {
   7331                     mEffects[i - 1]->setOutBuffer(mOutBuffer);
   7332                     mEffects[i - 1]->configure();
   7333                 }
   7334             }
   7335             mEffects.removeAt(i);
   7336             LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
   7337             break;
   7338         }
   7339     }
   7340 
   7341     return mEffects.size();
   7342 }
   7343 
   7344 // setDevice_l() must be called with PlaybackThread::mLock held
   7345 void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
   7346 {
   7347     size_t size = mEffects.size();
   7348     for (size_t i = 0; i < size; i++) {
   7349         mEffects[i]->setDevice(device);
   7350     }
   7351 }
   7352 
   7353 // setMode_l() must be called with PlaybackThread::mLock held
   7354 void AudioFlinger::EffectChain::setMode_l(uint32_t mode)
   7355 {
   7356     size_t size = mEffects.size();
   7357     for (size_t i = 0; i < size; i++) {
   7358         mEffects[i]->setMode(mode);
   7359     }
   7360 }
   7361 
   7362 // setVolume_l() must be called with PlaybackThread::mLock held
   7363 bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
   7364 {
   7365     uint32_t newLeft = *left;
   7366     uint32_t newRight = *right;
   7367     bool hasControl = false;
   7368     int ctrlIdx = -1;
   7369     size_t size = mEffects.size();
   7370 
   7371     // first update volume controller
   7372     for (size_t i = size; i > 0; i--) {
   7373         if (mEffects[i - 1]->isProcessEnabled() &&
   7374             (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
   7375             ctrlIdx = i - 1;
   7376             hasControl = true;
   7377             break;
   7378         }
   7379     }
   7380 
   7381     if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
   7382         if (hasControl) {
   7383             *left = mNewLeftVolume;
   7384             *right = mNewRightVolume;
   7385         }
   7386         return hasControl;
   7387     }
   7388 
   7389     mVolumeCtrlIdx = ctrlIdx;
   7390     mLeftVolume = newLeft;
   7391     mRightVolume = newRight;
   7392 
   7393     // second get volume update from volume controller
   7394     if (ctrlIdx >= 0) {
   7395         mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
   7396         mNewLeftVolume = newLeft;
   7397         mNewRightVolume = newRight;
   7398     }
   7399     // then indicate volume to all other effects in chain.
   7400     // Pass altered volume to effects before volume controller
   7401     // and requested volume to effects after controller
   7402     uint32_t lVol = newLeft;
   7403     uint32_t rVol = newRight;
   7404 
   7405     for (size_t i = 0; i < size; i++) {
   7406         if ((int)i == ctrlIdx) continue;
   7407         // this also works for ctrlIdx == -1 when there is no volume controller
   7408         if ((int)i > ctrlIdx) {
   7409             lVol = *left;
   7410             rVol = *right;
   7411         }
   7412         mEffects[i]->setVolume(&lVol, &rVol, false);
   7413     }
   7414     *left = newLeft;
   7415     *right = newRight;
   7416 
   7417     return hasControl;
   7418 }
   7419 
   7420 status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
   7421 {
   7422     const size_t SIZE = 256;
   7423     char buffer[SIZE];
   7424     String8 result;
   7425 
   7426     snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
   7427     result.append(buffer);
   7428 
   7429     bool locked = tryLock(mLock);
   7430     // failed to lock - AudioFlinger is probably deadlocked
   7431     if (!locked) {
   7432         result.append("\tCould not lock mutex:\n");
   7433     }
   7434 
   7435     result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
   7436     snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
   7437             mEffects.size(),
   7438             (uint32_t)mInBuffer,
   7439             (uint32_t)mOutBuffer,
   7440             mActiveTrackCnt);
   7441     result.append(buffer);
   7442     write(fd, result.string(), result.size());
   7443 
   7444     for (size_t i = 0; i < mEffects.size(); ++i) {
   7445         sp<EffectModule> effect = mEffects[i];
   7446         if (effect != 0) {
   7447             effect->dump(fd, args);
   7448         }
   7449     }
   7450 
   7451     if (locked) {
   7452         mLock.unlock();
   7453     }
   7454 
   7455     return NO_ERROR;
   7456 }
   7457 
   7458 // must be called with ThreadBase::mLock held
   7459 void AudioFlinger::EffectChain::setEffectSuspended_l(
   7460         const effect_uuid_t *type, bool suspend)
   7461 {
   7462     sp<SuspendedEffectDesc> desc;
   7463     // use effect type UUID timelow as key as there is no real risk of identical
   7464     // timeLow fields among effect type UUIDs.
   7465     int index = mSuspendedEffects.indexOfKey(type->timeLow);
   7466     if (suspend) {
   7467         if (index >= 0) {
   7468             desc = mSuspendedEffects.valueAt(index);
   7469         } else {
   7470             desc = new SuspendedEffectDesc();
   7471             memcpy(&desc->mType, type, sizeof(effect_uuid_t));
   7472             mSuspendedEffects.add(type->timeLow, desc);
   7473             LOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
   7474         }
   7475         if (desc->mRefCount++ == 0) {
   7476             sp<EffectModule> effect = getEffectIfEnabled(type);
   7477             if (effect != 0) {
   7478                 desc->mEffect = effect;
   7479                 effect->setSuspended(true);
   7480                 effect->setEnabled(false);
   7481             }
   7482         }
   7483     } else {
   7484         if (index < 0) {
   7485             return;
   7486         }
   7487         desc = mSuspendedEffects.valueAt(index);
   7488         if (desc->mRefCount <= 0) {
   7489             LOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
   7490             desc->mRefCount = 1;
   7491         }
   7492         if (--desc->mRefCount == 0) {
   7493             LOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
   7494             if (desc->mEffect != 0) {
   7495                 sp<EffectModule> effect = desc->mEffect.promote();
   7496                 if (effect != 0) {
   7497                     effect->setSuspended(false);
   7498                     sp<EffectHandle> handle = effect->controlHandle();
   7499                     if (handle != 0) {
   7500                         effect->setEnabled(handle->enabled());
   7501                     }
   7502                 }
   7503                 desc->mEffect.clear();
   7504             }
   7505             mSuspendedEffects.removeItemsAt(index);
   7506         }
   7507     }
   7508 }
   7509 
   7510 // must be called with ThreadBase::mLock held
   7511 void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
   7512 {
   7513     sp<SuspendedEffectDesc> desc;
   7514 
   7515     int index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
   7516     if (suspend) {
   7517         if (index >= 0) {
   7518             desc = mSuspendedEffects.valueAt(index);
   7519         } else {
   7520             desc = new SuspendedEffectDesc();
   7521             mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
   7522             LOGV("setEffectSuspendedAll_l() add entry for 0");
   7523         }
   7524         if (desc->mRefCount++ == 0) {
   7525             Vector< sp<EffectModule> > effects = getSuspendEligibleEffects();
   7526             for (size_t i = 0; i < effects.size(); i++) {
   7527                 setEffectSuspended_l(&effects[i]->desc().type, true);
   7528             }
   7529         }
   7530     } else {
   7531         if (index < 0) {
   7532             return;
   7533         }
   7534         desc = mSuspendedEffects.valueAt(index);
   7535         if (desc->mRefCount <= 0) {
   7536             LOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
   7537             desc->mRefCount = 1;
   7538         }
   7539         if (--desc->mRefCount == 0) {
   7540             Vector<const effect_uuid_t *> types;
   7541             for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
   7542                 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
   7543                     continue;
   7544                 }
   7545                 types.add(&mSuspendedEffects.valueAt(i)->mType);
   7546             }
   7547             for (size_t i = 0; i < types.size(); i++) {
   7548                 setEffectSuspended_l(types[i], false);
   7549             }
   7550             LOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
   7551             mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
   7552         }
   7553     }
   7554 }
   7555 
   7556 
   7557 // The volume effect is used for automated tests only
   7558 #ifndef OPENSL_ES_H_
   7559 static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
   7560                                             { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
   7561 const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
   7562 #endif //OPENSL_ES_H_
   7563 
   7564 bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
   7565 {
   7566     // auxiliary effects and visualizer are never suspended on output mix
   7567     if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
   7568         (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
   7569          (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
   7570          (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
   7571         return false;
   7572     }
   7573     return true;
   7574 }
   7575 
   7576 Vector< sp<AudioFlinger::EffectModule> > AudioFlinger::EffectChain::getSuspendEligibleEffects()
   7577 {
   7578     Vector< sp<EffectModule> > effects;
   7579     for (size_t i = 0; i < mEffects.size(); i++) {
   7580         if (!isEffectEligibleForSuspend(mEffects[i]->desc())) {
   7581             continue;
   7582         }
   7583         effects.add(mEffects[i]);
   7584     }
   7585     return effects;
   7586 }
   7587 
   7588 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
   7589                                                             const effect_uuid_t *type)
   7590 {
   7591     sp<EffectModule> effect;
   7592     effect = getEffectFromType_l(type);
   7593     if (effect != 0 && !effect->isEnabled()) {
   7594         effect.clear();
   7595     }
   7596     return effect;
   7597 }
   7598 
   7599 void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
   7600                                                             bool enabled)
   7601 {
   7602     int index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
   7603     if (enabled) {
   7604         if (index < 0) {
   7605             // if the effect is not suspend check if all effects are suspended
   7606             index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
   7607             if (index < 0) {
   7608                 return;
   7609             }
   7610             if (!isEffectEligibleForSuspend(effect->desc())) {
   7611                 return;
   7612             }
   7613             setEffectSuspended_l(&effect->desc().type, enabled);
   7614             index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
   7615             if (index < 0) {
   7616                 LOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
   7617                 return;
   7618             }
   7619         }
   7620         LOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
   7621              effect->desc().type.timeLow);
   7622         sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
   7623         // if effect is requested to suspended but was not yet enabled, supend it now.
   7624         if (desc->mEffect == 0) {
   7625             desc->mEffect = effect;
   7626             effect->setEnabled(false);
   7627             effect->setSuspended(true);
   7628         }
   7629     } else {
   7630         if (index < 0) {
   7631             return;
   7632         }
   7633         LOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
   7634              effect->desc().type.timeLow);
   7635         sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
   7636         desc->mEffect.clear();
   7637         effect->setSuspended(false);
   7638     }
   7639 }
   7640 
   7641 #undef LOG_TAG
   7642 #define LOG_TAG "AudioFlinger"
   7643 
   7644 // ----------------------------------------------------------------------------
   7645 
   7646 status_t AudioFlinger::onTransact(
   7647         uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
   7648 {
   7649     return BnAudioFlinger::onTransact(code, data, reply, flags);
   7650 }
   7651 
   7652 }; // namespace android
   7653