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      1 /*
      2  * Copyright (C) 2010, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1.  Redistributions of source code must retain the above copyright
      8  *     notice, this list of conditions and the following disclaimer.
      9  * 2.  Redistributions in binary form must reproduce the above copyright
     10  *     notice, this list of conditions and the following disclaimer in the
     11  *     documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
     20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23  */
     24 
     25 #include "config.h"
     26 
     27 #if USE(ACCELERATED_COMPOSITING)
     28 
     29 #include "TextureManager.h"
     30 
     31 #include "LayerRendererChromium.h"
     32 
     33 namespace WebCore {
     34 
     35 static size_t memoryUseBytes(IntSize size, unsigned textureFormat)
     36 {
     37     // FIXME: This assumes all textures are 4 bytes/pixel, like RGBA.
     38     return size.width() * size.height() * 4;
     39 }
     40 
     41 TextureManager::TextureManager(GraphicsContext3D* context, size_t memoryLimitBytes, int maxTextureSize)
     42     : m_context(context)
     43     , m_memoryLimitBytes(memoryLimitBytes)
     44     , m_memoryUseBytes(0)
     45     , m_maxTextureSize(maxTextureSize)
     46     , m_nextToken(1)
     47 {
     48 }
     49 
     50 TextureToken TextureManager::getToken()
     51 {
     52     return m_nextToken++;
     53 }
     54 
     55 void TextureManager::releaseToken(TextureToken token)
     56 {
     57     TextureMap::iterator it = m_textures.find(token);
     58     if (it != m_textures.end())
     59         removeTexture(token, it->second);
     60 }
     61 
     62 bool TextureManager::hasTexture(TextureToken token)
     63 {
     64     if (m_textures.contains(token)) {
     65         // If someone asks about a texture put it at the end of the LRU list.
     66         m_textureLRUSet.remove(token);
     67         m_textureLRUSet.add(token);
     68         return true;
     69     }
     70     return false;
     71 }
     72 
     73 bool TextureManager::isProtected(TextureToken token)
     74 {
     75     return token && hasTexture(token) && m_textures.get(token).isProtected;
     76 }
     77 
     78 void TextureManager::protectTexture(TextureToken token)
     79 {
     80     ASSERT(hasTexture(token));
     81     ASSERT(!m_textures.get(token).isProtected);
     82     TextureInfo info = m_textures.take(token);
     83     info.isProtected = true;
     84     m_textures.add(token, info);
     85 }
     86 
     87 void TextureManager::unprotectAllTextures()
     88 {
     89     for (TextureMap::iterator it = m_textures.begin(); it != m_textures.end(); ++it)
     90         it->second.isProtected = false;
     91 }
     92 
     93 bool TextureManager::reduceMemoryToLimit(size_t limit)
     94 {
     95     while (m_memoryUseBytes > limit) {
     96         ASSERT(!m_textureLRUSet.isEmpty());
     97         bool foundCandidate = false;
     98         for (ListHashSet<TextureToken>::iterator lruIt = m_textureLRUSet.begin(); lruIt != m_textureLRUSet.end(); ++lruIt) {
     99             TextureToken token = *lruIt;
    100             TextureInfo info = m_textures.get(token);
    101             if (info.isProtected)
    102                 continue;
    103             removeTexture(token, info);
    104             foundCandidate = true;
    105             break;
    106         }
    107         if (!foundCandidate)
    108             return false;
    109     }
    110     return true;
    111 }
    112 
    113 void TextureManager::addTexture(TextureToken token, TextureInfo info)
    114 {
    115     ASSERT(!m_textureLRUSet.contains(token));
    116     ASSERT(!m_textures.contains(token));
    117     m_memoryUseBytes += memoryUseBytes(info.size, info.format);
    118     m_textures.set(token, info);
    119     m_textureLRUSet.add(token);
    120 }
    121 
    122 void TextureManager::removeTexture(TextureToken token, TextureInfo info)
    123 {
    124     ASSERT(m_textureLRUSet.contains(token));
    125     ASSERT(m_textures.contains(token));
    126     m_memoryUseBytes -= memoryUseBytes(info.size, info.format);
    127     m_textures.remove(token);
    128     ASSERT(m_textureLRUSet.contains(token));
    129     m_textureLRUSet.remove(token);
    130     GLC(m_context.get(), m_context->deleteTexture(info.textureId));
    131 }
    132 
    133 unsigned TextureManager::requestTexture(TextureToken token, IntSize size, unsigned format, bool* newTexture)
    134 {
    135     if (size.width() > m_maxTextureSize || size.height() > m_maxTextureSize)
    136         return 0;
    137 
    138     TextureMap::iterator it = m_textures.find(token);
    139     if (it != m_textures.end()) {
    140         ASSERT(it->second.size != size || it->second.format != format);
    141         removeTexture(token, it->second);
    142     }
    143 
    144     size_t memoryRequiredBytes = memoryUseBytes(size, format);
    145     if (memoryRequiredBytes > m_memoryLimitBytes || !reduceMemoryToLimit(m_memoryLimitBytes - memoryRequiredBytes))
    146         return 0;
    147 
    148     unsigned textureId;
    149     GLC(m_context.get(), textureId = m_context->createTexture());
    150     GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
    151     // Do basic linear filtering on resize.
    152     GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
    153     GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
    154     // NPOT textures in GL ES only work when the wrap mode is set to GraphicsContext3D::CLAMP_TO_EDGE.
    155     GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
    156     GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
    157     GLC(m_context.get(), m_context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GraphicsContext3D::UNSIGNED_BYTE));
    158     TextureInfo info;
    159     info.size = size;
    160     info.format = format;
    161     info.textureId = textureId;
    162     info.isProtected = true;
    163     addTexture(token, info);
    164     return textureId;
    165 }
    166 
    167 }
    168 
    169 #endif // USE(ACCELERATED_COMPOSITING)
    170