/frameworks/base/include/gui/ |
SurfaceTextureClient.h | 53 static int hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 54 static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer); 55 static int hook_lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 58 static int hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 76 virtual int cancelBuffer(ANativeWindowBuffer* buffer); 77 virtual int dequeueBuffer(ANativeWindowBuffer** buffer); 78 virtual int lockBuffer(ANativeWindowBuffer* buffer); 81 virtual int queueBuffer(ANativeWindowBuffer* buffer);
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/frameworks/base/include/ui/ |
FramebufferNativeWindow.h | 70 static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer); 71 static int lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 72 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
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GraphicBuffer.h | 29 struct ANativeWindowBuffer; 41 ANativeWindowBuffer, 79 // create a buffer from an existing ANativeWindowBuffer 80 GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership); 99 ANativeWindowBuffer* getNativeBuffer() const; 154 sp<ANativeWindowBuffer> mWrappedBuffer;
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/system/core/include/system/ |
window.h | 69 typedef struct ANativeWindowBuffer 72 ANativeWindowBuffer() { 74 common.version = sizeof(ANativeWindowBuffer); 78 // Implement the methods that sp<ANativeWindowBuffer> expects so that it 79 // can be used to automatically refcount ANativeWindowBuffer's. 356 struct ANativeWindowBuffer** buffer); 366 struct ANativeWindowBuffer* buffer); 382 struct ANativeWindowBuffer* buffer); 438 struct ANativeWindowBuffer* buffer);
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/frameworks/base/include/media/stagefright/ |
HardwareAPI.h | 87 const sp<ANativeWindowBuffer>& nativeBuffer;
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/frameworks/media/libvideoeditor/lvpp/ |
PreviewRenderer.h | 59 ANativeWindowBuffer *mBuf;
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/frameworks/base/libs/ui/ |
FramebufferNativeWindow.cpp | 50 ANativeWindowBuffer, 56 ANativeWindowBuffer::width = w; 57 ANativeWindowBuffer::height = h; 58 ANativeWindowBuffer::format = f; 59 ANativeWindowBuffer::usage = u; 204 ANativeWindowBuffer** buffer) 232 ANativeWindowBuffer* buffer) 252 ANativeWindowBuffer* buffer)
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GraphicBuffer.cpp | 36 // Buffer and implementation of ANativeWindowBuffer 80 GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership) 122 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const 124 return static_cast<ANativeWindowBuffer*>(
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/frameworks/base/opengl/libagl/ |
TextureObjectManager.h | 51 status_t setImage(ANativeWindowBuffer* buffer); 83 ANativeWindowBuffer* buffer;
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egl.cpp | 238 status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr); 239 status_t unlock(ANativeWindowBuffer* buf); 241 ANativeWindowBuffer* buffer; 242 ANativeWindowBuffer* previousBuffer; 330 ANativeWindowBuffer* dst, void* dst_vaddr, 331 ANativeWindowBuffer* src, void const* src_vaddr, 427 ANativeWindowBuffer* buf, int usage, void** vaddr) 437 status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf) 448 ANativeWindowBuffer* dst, void* dst_vaddr, 449 ANativeWindowBuffer* src, void const* src_vaddr [all...] |
texture.cpp | 129 ANativeWindowBuffer* native_buffer = u.texture->buffer; 157 ANativeWindowBuffer* native_buffer = u.texture->buffer; [all...] |
TextureObjectManager.cpp | 148 status_t EGLTextureObject::setImage(ANativeWindowBuffer* native_buffer)
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/frameworks/base/services/surfaceflinger/tests/surface/ |
surface.cpp | 56 ANativeWindowBuffer* buffer;
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/frameworks/base/libs/gui/tests/ |
SurfaceTextureClient_test.cpp | 163 ANativeWindowBuffer* buf; 172 ANativeWindowBuffer* buf; 182 ANativeWindowBuffer* buf; 192 ANativeWindowBuffer* buf; 202 ANativeWindowBuffer* buf; 218 ANativeWindowBuffer* buf; 235 ANativeWindowBuffer* buf; 245 ANativeWindowBuffer* buf[2]; 265 ANativeWindowBuffer* buf[2];
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Surface_test.cpp | 96 ANativeWindowBuffer* buf = 0;
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SurfaceTexture_test.cpp | 562 ANativeWindowBuffer* anb; 607 ANativeWindowBuffer* anb; 667 ANativeWindowBuffer* anb; 743 ANativeWindowBuffer* anb; [all...] |
/frameworks/base/libs/gui/ |
SurfaceTextureClient.cpp | 85 ANativeWindowBuffer** buffer) { 91 ANativeWindowBuffer* buffer) { 97 ANativeWindowBuffer* buffer) { 103 ANativeWindowBuffer* buffer) { 614 ANativeWindowBuffer* out;
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/frameworks/base/services/camera/libcameraservice/ |
CameraHardwareInterface.h | 573 ANativeWindowBuffer* anb; 593 container_of(buffer, ANativeWindowBuffer, handle)); 601 container_of(buffer, ANativeWindowBuffer, handle)); 609 container_of(buffer, ANativeWindowBuffer, handle));
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/external/mesa3d/test/ |
egl.cpp | 278 status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr); 279 status_t unlock(ANativeWindowBuffer* buf); 281 ANativeWindowBuffer* buffer; 282 ANativeWindowBuffer* previousBuffer; 374 ANativeWindowBuffer* dst, void* dst_vaddr, 375 ANativeWindowBuffer* src, void const* src_vaddr, 472 ANativeWindowBuffer* buf, int usage, void** vaddr) 482 status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf) 493 ANativeWindowBuffer* dst, void* dst_vaddr, 494 ANativeWindowBuffer* src, void const* src_vaddr [all...] |
/frameworks/base/media/libstagefright/colorconversion/ |
SoftwareRenderer.cpp | 135 ANativeWindowBuffer *buf;
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/external/webkit/Source/WebCore/platform/graphics/android/ |
GLUtils.cpp | 55 struct ANativeWindowBuffer; 447 ANativeWindowBuffer* anb;
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/development/ndk/platforms/android-9/include/EGL/ |
eglext.h | 228 struct ANativeWindowBuffer;
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/frameworks/base/opengl/include/EGL/ |
eglext.h | 228 struct ANativeWindowBuffer;
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/prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-arm/usr/include/EGL/ |
eglext.h | 228 struct ANativeWindowBuffer;
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/prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-x86/usr/include/EGL/ |
eglext.h | 228 struct ANativeWindowBuffer;
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