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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <cutils/memory.h>
     18 
     19 #include <utils/Log.h>
     20 
     21 #include <binder/IPCThreadState.h>
     22 #include <binder/ProcessState.h>
     23 #include <binder/IServiceManager.h>
     24 
     25 #include <surfaceflinger/Surface.h>
     26 #include <surfaceflinger/ISurface.h>
     27 #include <surfaceflinger/SurfaceComposerClient.h>
     28 
     29 using namespace android;
     30 
     31 int main(int argc, char** argv)
     32 {
     33     // set up the thread-pool
     34     sp<ProcessState> proc(ProcessState::self());
     35     ProcessState::self()->startThreadPool();
     36 
     37     // create a client to surfaceflinger
     38     sp<SurfaceComposerClient> client = new SurfaceComposerClient();
     39 
     40     sp<SurfaceControl> surfaceControl = client->createSurface(
     41             getpid(), 0, 160, 240, PIXEL_FORMAT_RGB_565);
     42     SurfaceComposerClient::openGlobalTransaction();
     43     surfaceControl->setLayer(100000);
     44     SurfaceComposerClient::closeGlobalTransaction();
     45 
     46     // pretend it went cross-process
     47     Parcel parcel;
     48     SurfaceControl::writeSurfaceToParcel(surfaceControl, &parcel);
     49     parcel.setDataPosition(0);
     50     sp<Surface> surface = Surface::readFromParcel(parcel);
     51     ANativeWindow* window = surface.get();
     52 
     53     printf("window=%p\n", window);
     54 
     55     int err = native_window_set_buffer_count(window, 8);
     56     ANativeWindowBuffer* buffer;
     57 
     58     for (int i=0 ; i<8 ; i++) {
     59         window->dequeueBuffer(window, &buffer);
     60         printf("buffer %d: %p\n", i, buffer);
     61     }
     62 
     63     printf("test complete. CTRL+C to finish.\n");
     64 
     65     IPCThreadState::self()->joinThreadPool();
     66     return 0;
     67 }
     68