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    Searched refs:gl_shader_program (Results 1 - 14 of 14) sorted by null

  /external/mesa3d/src/glsl/
program.h 27 link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
linker.h 29 linker_error_printf(gl_shader_program *prog, const char *fmt, ...);
32 link_function_calls(gl_shader_program *prog, gl_shader *main,
link_functions.cpp 42 call_link_visitor(gl_shader_program *prog, gl_shader *linked,
201 gl_shader_program *prog;
251 link_function_calls(gl_shader_program *prog, gl_shader *main,
linker.cpp 175 linker_error_printf(gl_shader_program *prog, const char *fmt, ...)
245 validate_vertex_shader_executable(struct gl_shader_program *prog,
269 validate_fragment_shader_executable(struct gl_shader_program *prog,
318 cross_validate_globals(struct gl_shader_program *prog,
438 cross_validate_uniforms(struct gl_shader_program *prog)
449 cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
763 struct gl_shader_program *prog,
943 update_array_sizes(struct gl_shader_program *prog)
1065 assign_uniform_locations(struct gl_shader_program *prog)
    [all...]
glsl_compiler.cpp 237 struct gl_shader_program *whole_program;
239 whole_program = hieralloc_zero (NULL, struct gl_shader_program);
  /external/mesa3d/src/mesa/program/
ir_to_mesa.h 32 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
34 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
  /external/mesa3d/src/pixelflinger2/
shader.cpp 128 extern void link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
204 gl_shader_program * GGLShaderProgramCreate()
206 gl_shader_program * program = hieralloc_zero(NULL, struct gl_shader_program);
222 static gl_shader_program * ShaderProgramCreate(const GGLInterface * iface)
225 gl_shader_program * program = GGLShaderProgramCreate();
231 unsigned GGLShaderAttach(gl_shader_program * program, gl_shader * shader)
249 static void ShaderAttach(const GGLInterface * iface, gl_shader_program * program,
257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog)
280 static GLboolean ShaderProgramLink(gl_shader_program * program, const char ** infoLog
    [all...]
pixelflinger2.h 99 gl_shader_program * CurrentProgram;
186 // actual gl_shader and gl_shader_program is created and destroyed by Shader(Program)Create/Delete,
scanline.cpp 186 void GGLScanLine(const gl_shader_program * program, const GGLPixelFormat colorFormat,
raster.cpp 57 void GGLProcessVertex(const gl_shader_program * program, const VertexInput * input,
430 // iface->ShaderUniformMatrix((gl_shader_program *)program, 4, 4, 0, 1, GL_FALSE, matrix);
llvm_scanline.cpp 448 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, Module * mod,
  /external/mesa3d/test/
main.cpp 64 gl_shader_program * init_shader()
72 gl_shader_program * program = ggl->ShaderProgramCreate(ggl);
131 gl_shader_program * program = init_shader(); // change states after to test code cache
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 27 typedef struct gl_shader_program gl_shader_program_t;
  /external/mesa3d/src/mesa/main/
mtypes.h 2095 struct gl_shader_program struct
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