/external/webkit/Source/JavaScriptCore/tests/mozilla/ecma/GlobalObject/ |
15.1.2.5-2.js | 131 for ( var mag = 1; Math.pow(16,mag) <= n ; mag++ ) { 135 for ( index = 0, mag -= 1; mag > 0; index++, mag-- ) { 136 hex[index] = Math.floor( n / Math.pow(16,mag) ); 137 n -= Math.pow(16,mag) * Math.floor( n/Math.pow(16,mag) );
|
15.1.2.4.js | 153 for ( var mag = 1; Math.pow(16,mag) <= n ; mag++ ) { 157 for ( index = 0, mag -= 1; mag > 0; index++, mag-- ) { 158 hex[index] = Math.floor( n / Math.pow(16,mag) ); 159 n -= Math.pow(16,mag) * Math.floor( n/Math.pow(16,mag) );
|
15.1.2.5-1.js | 153 for ( var mag = 1; Math.pow(16,mag) <= n ; mag++ ) { 157 for ( index = 0, mag -= 1; mag > 0; index++, mag-- ) { 158 hex[index] = Math.floor( n / Math.pow(16,mag) ); 159 n -= Math.pow(16,mag) * Math.floor( n/Math.pow(16,mag) );
|
15.1.2.5-3.js | 154 for ( var mag = 1; Math.pow(16,mag) <= n ; mag++ ) { 158 for ( index = 0, mag -= 1; mag > 0; index++, mag-- ) { 159 hex[index] = Math.floor( n / Math.pow(16,mag) ); 160 n -= Math.pow(16,mag) * Math.floor( n/Math.pow(16,mag) );
|
/frameworks/base/libs/hwui/ |
Texture.h | 61 void setFilter(GLenum min, GLenum mag, bool bindTexture = false, bool force = false, 64 if (firstFilter || force || min != minFilter || mag != magFilter) { 68 magFilter = mag; 75 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
|
Layer.h | 154 void setFilter(GLenum min, GLenum mag, bool bindTexture = false, bool force = false) { 155 texture.setFilter(min, mag,bindTexture, force, renderTarget);
|
/external/tremolo/Tremolo/ |
mapping0.c | 87 int testM=info->coupling[i].mag=(unsigned char)(oggpack_read(opb,ilog(vi->channels))); 171 if(nonzero[info->coupling[i].mag] || 173 nonzero[info->coupling[i].mag]=1; 200 ogg_int32_t *pcmM=vd->work[info->coupling[i].mag]; 204 ogg_int32_t mag=pcmM[j]; local 207 if(mag>0) 209 pcmM[j]=mag; 210 pcmA[j]=mag-ang; 212 pcmA[j]=mag; 213 pcmM[j]=mag+ang [all...] |
/cts/apps/CtsVerifier/jni/audioquality/ |
CompareSpectra.cpp | 64 static void accumulateMagnitude(float* im, float* re, int size, double* mag) { 66 mag[i] += ((re[i] * re[i]) + (im[i] * im[i])); 84 double* mag = new double[numMag]; local 86 mag[i] = 0.0; 99 accumulateMagnitude(im, re, numMag, mag); 104 double e = mag[i]/numFrames; 107 mag[i] = sqrt(e); 112 return mag;
|
/packages/experimental/DreamTheater/src/com/android/dreamtheater/ |
BouncyDroid.java | 69 public float mag() { method in class:BouncyDroid.BouncyView.World.Vec 73 float k = 1/mag(); 247 float mag = springForce.mag(); 249 if (STICKY_FINGERS && mag < mBody.r*0.75) { 259 mag = (float) Math.min(mag * SPRING_K, FORCE_MAX); // Hooke's law 260 // float mag = (float) (FORCE_MAX / Math.pow(springForce.mag(), 2)); // Gravitation 261 springForce = springForce.norm().mul(mag); 376 final float mag = (float) Math.hypot(vx, vy); local [all...] |
/external/webkit/Source/WebCore/platform/audio/ |
FFTFrame.cpp | 129 double mag = pow(10.0, 0.05 * magdb); local 168 Complex c = complexFromMagnitudePhase(mag, phaseAccum); 191 double mag = abs(c); local 203 aveSum += mag * deltaPhase; 204 weightSum += mag; 238 double mag = abs(c); local 243 Complex c2 = complexFromMagnitudePhase(mag, phase); 262 double mag = sqrt(realP[i] * realP[i] + imagP[i] * imagP[i]); local 265 printf("[%d] (%f %f)\n", i, mag, phase);
|
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/ |
access-nbody.js | 96 var dx, dy, dz, distance, mag; 108 mag = dt / (distance * distance * distance); 110 bodyi.vx -= dx * bodyj.mass * mag; 111 bodyi.vy -= dy * bodyj.mass * mag; 112 bodyi.vz -= dz * bodyj.mass * mag; 114 bodyj.vx += dx * bodyi.mass * mag; 115 bodyj.vy += dy * bodyi.mass * mag; 116 bodyj.vz += dz * bodyi.mass * mag;
|
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/ |
access-nbody.js | 96 var dx, dy, dz, distance, mag; 108 mag = dt / (distance * distance * distance); 110 bodyi.vx -= dx * bodyj.mass * mag; 111 bodyi.vy -= dy * bodyj.mass * mag; 112 bodyi.vz -= dz * bodyj.mass * mag; 114 bodyj.vx += dx * bodyi.mass * mag; 115 bodyj.vy += dy * bodyi.mass * mag; 116 bodyj.vz += dz * bodyi.mass * mag;
|
/external/grub/stage2/ |
imgact_aout.h | 59 #define N_SETMAGIC(ex,mag,mid,flag) \ 61 ((mag) & 0xffff) ) 69 #define N_SETMAGIC_NET(ex,mag,mid,flag) \ 71 (((mag)&0xffff)) ) )
|
/external/skia/src/effects/ |
SkEmbossMaskFilter.cpp | 58 SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare(v[2]); local 59 mag = SkScalarSqrt(mag); 62 v[i] = SkScalarDiv(v[i], mag);
|
/external/skia/src/core/ |
SkPoint.cpp | 106 float mag = SkPoint::Length(pt->fX, pt->fY); local 107 if (mag > kNearlyZero) { 108 float scale = 1 / mag; 111 return mag; 117 float mag = sk_float_sqrt(x * x + y * y); local 118 if (mag > kNearlyZero) { 119 length /= mag; 342 float mag = sqrtf(fx*fx + fy*fy); local 343 fx /= mag; 344 fy /= mag; [all...] |
/hardware/invensense/mlsdk/mllite/ |
mlMathFunc.c | 201 float mag; local 202 mag = sqrtf(q[0] * q[0] + q[1] * q[1] + q[2] * q[2] + q[3] * q[3]); 203 if (mag) { 204 q[0] /= mag; 205 q[1] /= mag; 206 q[2] /= mag; 207 q[3] /= mag;
|
/external/opencv/cxcore/src/ |
cxmathfuncs.cpp | 278 magtype* mag, int len) \ 289 mag[i] = x0; \ 290 mag[i+1] = x1; \ 295 mag[i+2] = x0; \ 296 mag[i+3] = x1; \ 302 mag[i] = x0*x0 + y0*y0; \ 331 CvMat magstub, *mag = (CvMat*)magarr; local 355 if( mag ) 357 CV_CALL( mag = cvGetMat( mag, &magstub, &coi3 )) 571 CvMat magstub, *mag = (CvMat*)magarr; local [all...] |
/external/bluetooth/glib/glib/ |
gslice.c | 710 Magazine *mag = mags[j]; local 711 if (mag->count >= MIN_MAGAZINE_SIZE) 712 magazine_cache_push_magazine (ix, mag->chunks, mag->count); 717 while (mag->chunks) 719 ChunkLink *chunk = magazine_chain_pop_head (&mag->chunks); 733 Magazine *mag = &tmem->magazine1[ix]; local 734 mem_assert (mag->chunks == NULL); /* ensure that we may reset mag->count */ 735 mag->count = 0 743 Magazine *mag = &tmem->magazine2[ix]; local 776 Magazine *mag = &tmem->magazine1[ix]; local 788 Magazine *mag = &tmem->magazine2[ix]; local [all...] |
/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
demo.c | 620 GLfloat mag; local 628 mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]); 629 if (mag) { /* mpichler, 19950515 */ 630 z[0] /= mag; 631 z[1] /= mag; 632 z[2] /= mag; 655 mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]); 656 if (mag) { 657 x[0] /= mag; 658 x[1] /= mag; [all...] |
/frameworks/base/opengl/tests/angeles/ |
demo.c | 620 GLfloat mag; local 628 mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]); 629 if (mag) { /* mpichler, 19950515 */ 630 z[0] /= mag; 631 z[1] /= mag; 632 z[2] /= mag; 655 mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]); 656 if (mag) { 657 x[0] /= mag; 658 x[1] /= mag; [all...] |
/frameworks/base/core/java/android/util/ |
MathUtils.java | 103 public static float mag(float a, float b) { method in class:MathUtils 107 public static float mag(float a, float b, float c) { method in class:MathUtils
|
/frameworks/base/services/sensorservice/ |
SensorFusion.cpp | 65 const vec3_t mag(event.data); 66 mFusion.handleMag(mag);
|
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
AccelerometerTestRenderer.java | 198 double mag = Math.sqrt(vector[0] * vector[0] + vector[1] * vector[1] + vector[2] local 200 vector[0] /= mag; 201 vector[1] /= mag; 202 vector[2] /= mag;
|
/external/mesa3d/test/ |
m_matrix.c | 868 const GLfloat mag = SQRTF(x * x + y * y + z * z); local 870 if (mag <= 1.0e-4) { 875 x /= mag; 876 y /= mag; 877 z /= mag; 1086 GLfloat mag; local [all...] |
/external/skia/src/utils/ |
SkCamera.cpp | 74 float mag = sk_float_sqrt(fX*fX + fY*fY + fZ*fZ); local 75 if (mag) { 76 float scale = 1.0f / mag; 92 SkFixed mag = tmp1.getSqrt(); 93 if (mag) { 94 // what if mag < SK_Fixed1 ??? we will underflow the fixdiv 95 SkFixed scale = SkFixedDiv(SK_Fract1, mag); 103 return mag;
|