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  /external/webkit/Source/JavaScriptCore/tests/mozilla/ecma/GlobalObject/
15.1.2.5-2.js 131 for ( var mag = 1; Math.pow(16,mag) <= n ; mag++ ) {
135 for ( index = 0, mag -= 1; mag > 0; index++, mag-- ) {
136 hex[index] = Math.floor( n / Math.pow(16,mag) );
137 n -= Math.pow(16,mag) * Math.floor( n/Math.pow(16,mag) );
15.1.2.4.js 153 for ( var mag = 1; Math.pow(16,mag) <= n ; mag++ ) {
157 for ( index = 0, mag -= 1; mag > 0; index++, mag-- ) {
158 hex[index] = Math.floor( n / Math.pow(16,mag) );
159 n -= Math.pow(16,mag) * Math.floor( n/Math.pow(16,mag) );
15.1.2.5-1.js 153 for ( var mag = 1; Math.pow(16,mag) <= n ; mag++ ) {
157 for ( index = 0, mag -= 1; mag > 0; index++, mag-- ) {
158 hex[index] = Math.floor( n / Math.pow(16,mag) );
159 n -= Math.pow(16,mag) * Math.floor( n/Math.pow(16,mag) );
15.1.2.5-3.js 154 for ( var mag = 1; Math.pow(16,mag) <= n ; mag++ ) {
158 for ( index = 0, mag -= 1; mag > 0; index++, mag-- ) {
159 hex[index] = Math.floor( n / Math.pow(16,mag) );
160 n -= Math.pow(16,mag) * Math.floor( n/Math.pow(16,mag) );
  /frameworks/base/libs/hwui/
Texture.h 61 void setFilter(GLenum min, GLenum mag, bool bindTexture = false, bool force = false,
64 if (firstFilter || force || min != minFilter || mag != magFilter) {
68 magFilter = mag;
75 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
Layer.h 154 void setFilter(GLenum min, GLenum mag, bool bindTexture = false, bool force = false) {
155 texture.setFilter(min, mag,bindTexture, force, renderTarget);
  /external/tremolo/Tremolo/
mapping0.c 87 int testM=info->coupling[i].mag=(unsigned char)(oggpack_read(opb,ilog(vi->channels)));
171 if(nonzero[info->coupling[i].mag] ||
173 nonzero[info->coupling[i].mag]=1;
200 ogg_int32_t *pcmM=vd->work[info->coupling[i].mag];
204 ogg_int32_t mag=pcmM[j]; local
207 if(mag>0)
209 pcmM[j]=mag;
210 pcmA[j]=mag-ang;
212 pcmA[j]=mag;
213 pcmM[j]=mag+ang
    [all...]
  /cts/apps/CtsVerifier/jni/audioquality/
CompareSpectra.cpp 64 static void accumulateMagnitude(float* im, float* re, int size, double* mag) {
66 mag[i] += ((re[i] * re[i]) + (im[i] * im[i]));
84 double* mag = new double[numMag]; local
86 mag[i] = 0.0;
99 accumulateMagnitude(im, re, numMag, mag);
104 double e = mag[i]/numFrames;
107 mag[i] = sqrt(e);
112 return mag;
  /packages/experimental/DreamTheater/src/com/android/dreamtheater/
BouncyDroid.java 69 public float mag() { method in class:BouncyDroid.BouncyView.World.Vec
73 float k = 1/mag();
247 float mag = springForce.mag();
249 if (STICKY_FINGERS && mag < mBody.r*0.75) {
259 mag = (float) Math.min(mag * SPRING_K, FORCE_MAX); // Hooke's law
260 // float mag = (float) (FORCE_MAX / Math.pow(springForce.mag(), 2)); // Gravitation
261 springForce = springForce.norm().mul(mag);
376 final float mag = (float) Math.hypot(vx, vy); local
    [all...]
  /external/webkit/Source/WebCore/platform/audio/
FFTFrame.cpp 129 double mag = pow(10.0, 0.05 * magdb); local
168 Complex c = complexFromMagnitudePhase(mag, phaseAccum);
191 double mag = abs(c); local
203 aveSum += mag * deltaPhase;
204 weightSum += mag;
238 double mag = abs(c); local
243 Complex c2 = complexFromMagnitudePhase(mag, phase);
262 double mag = sqrt(realP[i] * realP[i] + imagP[i] * imagP[i]); local
265 printf("[%d] (%f %f)\n", i, mag, phase);
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/
access-nbody.js 96 var dx, dy, dz, distance, mag;
108 mag = dt / (distance * distance * distance);
110 bodyi.vx -= dx * bodyj.mass * mag;
111 bodyi.vy -= dy * bodyj.mass * mag;
112 bodyi.vz -= dz * bodyj.mass * mag;
114 bodyj.vx += dx * bodyi.mass * mag;
115 bodyj.vy += dy * bodyi.mass * mag;
116 bodyj.vz += dz * bodyi.mass * mag;
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
access-nbody.js 96 var dx, dy, dz, distance, mag;
108 mag = dt / (distance * distance * distance);
110 bodyi.vx -= dx * bodyj.mass * mag;
111 bodyi.vy -= dy * bodyj.mass * mag;
112 bodyi.vz -= dz * bodyj.mass * mag;
114 bodyj.vx += dx * bodyi.mass * mag;
115 bodyj.vy += dy * bodyi.mass * mag;
116 bodyj.vz += dz * bodyi.mass * mag;
  /external/grub/stage2/
imgact_aout.h 59 #define N_SETMAGIC(ex,mag,mid,flag) \
61 ((mag) & 0xffff) )
69 #define N_SETMAGIC_NET(ex,mag,mid,flag) \
71 (((mag)&0xffff)) ) )
  /external/skia/src/effects/
SkEmbossMaskFilter.cpp 58 SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare(v[2]); local
59 mag = SkScalarSqrt(mag);
62 v[i] = SkScalarDiv(v[i], mag);
  /external/skia/src/core/
SkPoint.cpp 106 float mag = SkPoint::Length(pt->fX, pt->fY); local
107 if (mag > kNearlyZero) {
108 float scale = 1 / mag;
111 return mag;
117 float mag = sk_float_sqrt(x * x + y * y); local
118 if (mag > kNearlyZero) {
119 length /= mag;
342 float mag = sqrtf(fx*fx + fy*fy); local
343 fx /= mag;
344 fy /= mag;
    [all...]
  /hardware/invensense/mlsdk/mllite/
mlMathFunc.c 201 float mag; local
202 mag = sqrtf(q[0] * q[0] + q[1] * q[1] + q[2] * q[2] + q[3] * q[3]);
203 if (mag) {
204 q[0] /= mag;
205 q[1] /= mag;
206 q[2] /= mag;
207 q[3] /= mag;
  /external/opencv/cxcore/src/
cxmathfuncs.cpp 278 magtype* mag, int len) \
289 mag[i] = x0; \
290 mag[i+1] = x1; \
295 mag[i+2] = x0; \
296 mag[i+3] = x1; \
302 mag[i] = x0*x0 + y0*y0; \
331 CvMat magstub, *mag = (CvMat*)magarr; local
355 if( mag )
357 CV_CALL( mag = cvGetMat( mag, &magstub, &coi3 ))
571 CvMat magstub, *mag = (CvMat*)magarr; local
    [all...]
  /external/bluetooth/glib/glib/
gslice.c 710 Magazine *mag = mags[j]; local
711 if (mag->count >= MIN_MAGAZINE_SIZE)
712 magazine_cache_push_magazine (ix, mag->chunks, mag->count);
717 while (mag->chunks)
719 ChunkLink *chunk = magazine_chain_pop_head (&mag->chunks);
733 Magazine *mag = &tmem->magazine1[ix]; local
734 mem_assert (mag->chunks == NULL); /* ensure that we may reset mag->count */
735 mag->count = 0
743 Magazine *mag = &tmem->magazine2[ix]; local
776 Magazine *mag = &tmem->magazine1[ix]; local
788 Magazine *mag = &tmem->magazine2[ix]; local
    [all...]
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 620 GLfloat mag; local
628 mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]);
629 if (mag) { /* mpichler, 19950515 */
630 z[0] /= mag;
631 z[1] /= mag;
632 z[2] /= mag;
655 mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]);
656 if (mag) {
657 x[0] /= mag;
658 x[1] /= mag;
    [all...]
  /frameworks/base/opengl/tests/angeles/
demo.c 620 GLfloat mag; local
628 mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]);
629 if (mag) { /* mpichler, 19950515 */
630 z[0] /= mag;
631 z[1] /= mag;
632 z[2] /= mag;
655 mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]);
656 if (mag) {
657 x[0] /= mag;
658 x[1] /= mag;
    [all...]
  /frameworks/base/core/java/android/util/
MathUtils.java 103 public static float mag(float a, float b) { method in class:MathUtils
107 public static float mag(float a, float b, float c) { method in class:MathUtils
  /frameworks/base/services/sensorservice/
SensorFusion.cpp 65 const vec3_t mag(event.data);
66 mFusion.handleMag(mag);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
AccelerometerTestRenderer.java 198 double mag = Math.sqrt(vector[0] * vector[0] + vector[1] * vector[1] + vector[2] local
200 vector[0] /= mag;
201 vector[1] /= mag;
202 vector[2] /= mag;
  /external/mesa3d/test/
m_matrix.c 868 const GLfloat mag = SQRTF(x * x + y * y + z * z); local
870 if (mag <= 1.0e-4) {
875 x /= mag;
876 y /= mag;
877 z /= mag;
1086 GLfloat mag; local
    [all...]
  /external/skia/src/utils/
SkCamera.cpp 74 float mag = sk_float_sqrt(fX*fX + fY*fY + fZ*fZ); local
75 if (mag) {
76 float scale = 1.0f / mag;
92 SkFixed mag = tmp1.getSqrt();
93 if (mag) {
94 // what if mag < SK_Fixed1 ??? we will underflow the fixdiv
95 SkFixed scale = SkFixedDiv(SK_Fract1, mag);
103 return mag;

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