1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // The basis for all native run loops on the Mac is the CFRunLoop. It can be 6 // used directly, it can be used as the driving force behind the similar 7 // Foundation NSRunLoop, and it can be used to implement higher-level event 8 // loops such as the NSApplication event loop. 9 // 10 // This file introduces a basic CFRunLoop-based implementation of the 11 // MessagePump interface called CFRunLoopBase. CFRunLoopBase contains all 12 // of the machinery necessary to dispatch events to a delegate, but does not 13 // implement the specific run loop. Concrete subclasses must provide their 14 // own DoRun and Quit implementations. 15 // 16 // A concrete subclass that just runs a CFRunLoop loop is provided in 17 // MessagePumpCFRunLoop. For an NSRunLoop, the similar MessagePumpNSRunLoop 18 // is provided. 19 // 20 // For the application's event loop, an implementation based on AppKit's 21 // NSApplication event system is provided in MessagePumpNSApplication. 22 // 23 // Typically, MessagePumpNSApplication only makes sense on a Cocoa 24 // application's main thread. If a CFRunLoop-based message pump is needed on 25 // any other thread, one of the other concrete subclasses is preferrable. 26 // MessagePumpMac::Create is defined, which returns a new NSApplication-based 27 // or NSRunLoop-based MessagePump subclass depending on which thread it is 28 // called on. 29 30 #ifndef BASE_MESSAGE_PUMP_MAC_H_ 31 #define BASE_MESSAGE_PUMP_MAC_H_ 32 #pragma once 33 34 #include "base/message_pump.h" 35 36 #include <CoreFoundation/CoreFoundation.h> 37 38 #if !defined(__OBJC__) 39 class NSAutoreleasePool; 40 #else // !defined(__OBJC__) 41 #import <AppKit/AppKit.h> 42 43 // Clients must subclass NSApplication and implement this protocol if they use 44 // MessagePumpMac. 45 @protocol CrAppProtocol 46 // Must return true if -[NSApplication sendEvent:] is currently on the stack. 47 // See the comment for |CreateAutoreleasePool()| in the cc file for why this is 48 // necessary. 49 - (BOOL)isHandlingSendEvent; 50 @end 51 #endif // !defined(__OBJC__) 52 53 namespace base { 54 55 class TimeTicks; 56 57 class MessagePumpCFRunLoopBase : public MessagePump { 58 // Needs access to CreateAutoreleasePool. 59 friend class MessagePumpScopedAutoreleasePool; 60 public: 61 MessagePumpCFRunLoopBase(); 62 virtual ~MessagePumpCFRunLoopBase(); 63 64 // Subclasses should implement the work they need to do in MessagePump::Run 65 // in the DoRun method. MessagePumpCFRunLoopBase::Run calls DoRun directly. 66 // This arrangement is used because MessagePumpCFRunLoopBase needs to set 67 // up and tear down things before and after the "meat" of DoRun. 68 virtual void Run(Delegate* delegate); 69 virtual void DoRun(Delegate* delegate) = 0; 70 71 virtual void ScheduleWork(); 72 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time); 73 74 protected: 75 // Accessors for private data members to be used by subclasses. 76 CFRunLoopRef run_loop() const { return run_loop_; } 77 int nesting_level() const { return nesting_level_; } 78 int run_nesting_level() const { return run_nesting_level_; } 79 80 // Return an autorelease pool to wrap around any work being performed. 81 // In some cases, CreateAutoreleasePool may return nil intentionally to 82 // preventing an autorelease pool from being created, allowing any 83 // objects autoreleased by work to fall into the current autorelease pool. 84 virtual NSAutoreleasePool* CreateAutoreleasePool(); 85 86 private: 87 // Timer callback scheduled by ScheduleDelayedWork. This does not do any 88 // work, but it signals work_source_ so that delayed work can be performed 89 // within the appropriate priority constraints. 90 static void RunDelayedWorkTimer(CFRunLoopTimerRef timer, void* info); 91 92 // Perform highest-priority work. This is associated with work_source_ 93 // signalled by ScheduleWork or RunDelayedWorkTimer. The static method calls 94 // the instance method; the instance method returns true if it resignalled 95 // work_source_ to be called again from the loop. 96 static void RunWorkSource(void* info); 97 bool RunWork(); 98 99 // Perform idle-priority work. This is normally called by PreWaitObserver, 100 // but is also associated with idle_work_source_. When this function 101 // actually does perform idle work, it will resignal that source. The 102 // static method calls the instance method; the instance method returns 103 // true if idle work was done. 104 static void RunIdleWorkSource(void* info); 105 bool RunIdleWork(); 106 107 // Perform work that may have been deferred because it was not runnable 108 // within a nested run loop. This is associated with 109 // nesting_deferred_work_source_ and is signalled by 110 // MaybeScheduleNestingDeferredWork when returning from a nested loop, 111 // so that an outer loop will be able to perform the necessary tasks if it 112 // permits nestable tasks. 113 static void RunNestingDeferredWorkSource(void* info); 114 bool RunNestingDeferredWork(); 115 116 // Schedules possible nesting-deferred work to be processed before the run 117 // loop goes to sleep, exits, or begins processing sources at the top of its 118 // loop. If this function detects that a nested loop had run since the 119 // previous attempt to schedule nesting-deferred work, it will schedule a 120 // call to RunNestingDeferredWorkSource. 121 void MaybeScheduleNestingDeferredWork(); 122 123 // Observer callback responsible for performing idle-priority work, before 124 // the run loop goes to sleep. Associated with idle_work_observer_. 125 static void PreWaitObserver(CFRunLoopObserverRef observer, 126 CFRunLoopActivity activity, void* info); 127 128 // Observer callback called before the run loop processes any sources. 129 // Associated with pre_source_observer_. 130 static void PreSourceObserver(CFRunLoopObserverRef observer, 131 CFRunLoopActivity activity, void* info); 132 133 // Observer callback called when the run loop starts and stops, at the 134 // beginning and end of calls to CFRunLoopRun. This is used to maintain 135 // nesting_level_. Associated with enter_exit_observer_. 136 static void EnterExitObserver(CFRunLoopObserverRef observer, 137 CFRunLoopActivity activity, void* info); 138 139 // Called by EnterExitObserver after performing maintenance on nesting_level_. 140 // This allows subclasses an opportunity to perform additional processing on 141 // the basis of run loops starting and stopping. 142 virtual void EnterExitRunLoop(CFRunLoopActivity activity); 143 144 // The thread's run loop. 145 CFRunLoopRef run_loop_; 146 147 // The timer, sources, and observers are described above alongside their 148 // callbacks. 149 CFRunLoopTimerRef delayed_work_timer_; 150 CFRunLoopSourceRef work_source_; 151 CFRunLoopSourceRef idle_work_source_; 152 CFRunLoopSourceRef nesting_deferred_work_source_; 153 CFRunLoopObserverRef pre_wait_observer_; 154 CFRunLoopObserverRef pre_source_observer_; 155 CFRunLoopObserverRef enter_exit_observer_; 156 157 // (weak) Delegate passed as an argument to the innermost Run call. 158 Delegate* delegate_; 159 160 // The time that delayed_work_timer_ is scheduled to fire. This is tracked 161 // independently of CFRunLoopTimerGetNextFireDate(delayed_work_timer_) 162 // to be able to reset the timer properly after waking from system sleep. 163 // See PowerStateNotification. 164 CFAbsoluteTime delayed_work_fire_time_; 165 166 // The recursion depth of the currently-executing CFRunLoopRun loop on the 167 // run loop's thread. 0 if no run loops are running inside of whatever scope 168 // the object was created in. 169 int nesting_level_; 170 171 // The recursion depth (calculated in the same way as nesting_level_) of the 172 // innermost executing CFRunLoopRun loop started by a call to Run. 173 int run_nesting_level_; 174 175 // The deepest (numerically highest) recursion depth encountered since the 176 // most recent attempt to run nesting-deferred work. 177 int deepest_nesting_level_; 178 179 // "Delegateless" work flags are set when work is ready to be performed but 180 // must wait until a delegate is available to process it. This can happen 181 // when a MessagePumpCFRunLoopBase is instantiated and work arrives without 182 // any call to Run on the stack. The Run method will check for delegateless 183 // work on entry and redispatch it as needed once a delegate is available. 184 bool delegateless_work_; 185 bool delegateless_idle_work_; 186 187 DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoopBase); 188 }; 189 190 class MessagePumpCFRunLoop : public MessagePumpCFRunLoopBase { 191 public: 192 MessagePumpCFRunLoop(); 193 194 virtual void DoRun(Delegate* delegate); 195 virtual void Quit(); 196 197 private: 198 virtual void EnterExitRunLoop(CFRunLoopActivity activity); 199 200 // True if Quit is called to stop the innermost MessagePump 201 // (innermost_quittable_) but some other CFRunLoopRun loop (nesting_level_) 202 // is running inside the MessagePump's innermost Run call. 203 bool quit_pending_; 204 205 DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoop); 206 }; 207 208 class MessagePumpNSRunLoop : public MessagePumpCFRunLoopBase { 209 public: 210 MessagePumpNSRunLoop(); 211 virtual ~MessagePumpNSRunLoop(); 212 213 virtual void DoRun(Delegate* delegate); 214 virtual void Quit(); 215 216 private: 217 // A source that doesn't do anything but provide something signalable 218 // attached to the run loop. This source will be signalled when Quit 219 // is called, to cause the loop to wake up so that it can stop. 220 CFRunLoopSourceRef quit_source_; 221 222 // False after Quit is called. 223 bool keep_running_; 224 225 DISALLOW_COPY_AND_ASSIGN(MessagePumpNSRunLoop); 226 }; 227 228 class MessagePumpNSApplication : public MessagePumpCFRunLoopBase { 229 public: 230 MessagePumpNSApplication(); 231 232 virtual void DoRun(Delegate* delegate); 233 virtual void Quit(); 234 235 protected: 236 // Returns nil if NSApp is currently in the middle of calling -sendEvent. 237 virtual NSAutoreleasePool* CreateAutoreleasePool(); 238 239 private: 240 // False after Quit is called. 241 bool keep_running_; 242 243 // True if DoRun is managing its own run loop as opposed to letting 244 // -[NSApplication run] handle it. The outermost run loop in the application 245 // is managed by -[NSApplication run], inner run loops are handled by a loop 246 // in DoRun. 247 bool running_own_loop_; 248 249 DISALLOW_COPY_AND_ASSIGN(MessagePumpNSApplication); 250 }; 251 252 class MessagePumpMac { 253 public: 254 // Returns a new instance of MessagePumpNSApplication if called on the main 255 // thread. Otherwise, returns a new instance of MessagePumpNSRunLoop. 256 static MessagePump* Create(); 257 258 private: 259 DISALLOW_IMPLICIT_CONSTRUCTORS(MessagePumpMac); 260 }; 261 262 } // namespace base 263 264 #endif // BASE_MESSAGE_PUMP_MAC_H_ 265