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    Searched refs:ystart (Results 1 - 5 of 5) sorted by null

  /external/opencv/otherlibs/highgui/
grfmt_jpeg2000.cpp 267 int ystart = jas_image_cmpttly( m_image, cmpt ); local
277 for( y = 0; y < yend - ystart; )
329 int ystart = jas_image_cmpttly( m_image, cmpt ); local
339 for( y = 0; y < yend - ystart; )
  /external/quake/quake/src/QW/client/
d_polyse.c 85 static int ystart; variable
753 ystart = plefttop[1];
775 ystart * screenwidth + plefttop[0];
776 d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
834 ystart = plefttop[1];
845 d_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0];
853 d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
  /external/quake/quake/src/WinQuake/
d_polyse.cpp 85 static int ystart; variable
752 ystart = plefttop[1];
768 ystart * screenwidth + plefttop[0];
769 d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
857 ystart = plefttop[1];
866 d_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0];
867 d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
  /system/core/libpixelflinger/
trap.cpp 213 GGLcoord ystart = TRI_FROM_INT(t) - v[1] + TRI_HALF; local
221 ystart += TRI_FROM_INT(c->state.scissor.top-t);
239 GGLcoord y = ystart;
278 GGLcoord ystart = TRI_FROM_INT(t) - v[1] + TRI_HALF; local
286 ystart += TRI_FROM_INT(c->state.scissor.top-t);
311 GGLcoord y = ystart;
    [all...]
  /external/qemu-pc-bios/vgabios/
vgabios.c 1209 static void vgamem_fill_pl4(xstart,ystart,cols,nbcols,cheight,attr)
1210 Bit8u xstart;Bit8u ystart;Bit8u cols;Bit8u nbcols;Bit8u cheight;Bit8u attr;
1215 dest=ystart*cheight*nbcols+xstart;
1243 static void vgamem_fill_cga(xstart,ystart,cols,nbcols,cheight,attr)
1244 Bit8u xstart;Bit8u ystart;Bit8u cols;Bit8u nbcols;Bit8u cheight;Bit8u attr;
1249 dest=((ystart*cheight*nbcols)>>1)+xstart;
    [all...]

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