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Searched
full:interpolation
(Results
201 - 225
of
284
) sorted by null
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/frameworks/base/core/java/android/widget/
OverScroller.java
489
* {@link #startScroll(int, int, int, int)} as the
interpolation
currently in progress
664
* spline
interpolation
. The previous duration was needed to get to oldFinal.
[
all
...]
/frameworks/base/media/libstagefright/codecs/amrnb/common/src/
lsp_lsf.cpp
153
and
interpolation
.
276
and
interpolation
.
az_lsp.cpp
475
* Linear
interpolation
*
670
* Linear
interpolation
*
int_lpc.cpp
270
Purpose :
Interpolation
of the LPC parameters. Same as the Int_lpc
531
Interpolation
of the LPC parameters.
inv_sqrt.cpp
130
interpolation
. The inverse square root is computed using the
pow2.cpp
105
The function Pow2(L_x) is approximated by a table and linear
interpolation
.
sqrt_l.cpp
113
interpolation
. The square root is computed using the
/frameworks/media/libvideoeditor/lvpp/
VideoEditorTools.cpp
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/external/mesa3d/docs/
news.html
450
- fragment fog
interpolation
is perspective corrected now
470
- fixed triangle color
interpolation
bug on AIX (Shane Blackett)
732
- fixed color
interpolation
bug when GLchan==GLfloat (bug 694461)
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/frameworks/ex/carousel/java/com/android/ex/carousel/
carousel.rs
88
//
Interpolation
modes ** THIS LIST MUST MATCH THOSE IN CarouselView.java ***
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/external/speex/libspeex/
sb_celp.c
565
/* LSP
interpolation
(quantized and unquantized) */
999
/* LSP
interpolation
*/
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/external/webp/src/dec/
io.c
436
// for 'x_expand', we use bilinear
interpolation
471
} else { // simple bilinear
interpolation
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/frameworks/base/media/libstagefright/codecs/amrnb/enc/src/
cl_ltp.cpp
532
* with fractional
interpolation
. *
675
* with fractional
interpolation
. *
cod_amr.h
124
* L_INTERPOL : Length of filter for
interpolation
*
/frameworks/base/media/libstagefright/codecs/amrwb/src/
pvamrwbdecoder.cpp
110
/* LPC
interpolation
coef {0.45, 0.8, 0.96, 1.0}; in Q15 */
672
* Find the pitch gain, the
interpolation
filter
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all
...]
/external/mesa3d/src/pixelflinger2/
llvm_texture.cpp
229
// mantissa is the amount between two texels, used for linear
interpolation
/external/opencv/cv/src/
cvsurf.cpp
9
* 1.The
interpolation
of sub-pixel mentioned in article was not implemented yet;
/external/quake/quake/src/WinQuake/
cl_parse.cpp
442
// shift the known values for
interpolation
/external/sonivox/arm-fm-22k/lib_src/
eas_math.h
107
Linear
interpolation
calculates:
/external/sonivox/arm-hybrid-22k/lib_src/
eas_math.h
107
Linear
interpolation
calculates:
/external/sonivox/arm-wt-22k/lib_src/
eas_math.h
107
Linear
interpolation
calculates:
/external/webp/src/enc/
picture.c
248
} else { // simple bilinear
interpolation
/external/webrtc/src/modules/audio_processing/agc/main/source/
digital_agc.c
147
// LUT with
interpolation
/frameworks/base/media/libeffects/testlibs/
EffectsMath.h
98
Linear
interpolation
calculates:
/frameworks/base/media/libstagefright/codecs/aacdec/
ps_stereo_processing.cpp
189
* Complete Linear
interpolation
Completed in 674 milliseconds
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