1 <HTML> 2 3 <TITLE>Mesa News</TITLE> 4 5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7 <BODY> 8 9 <body bgcolor="#eeeeee"> 10 11 <H1>News</H1> 12 13 14 <h2>October 4, 2010</h2> 15 16 <p> 17 <a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released. This is a new 18 development release. 19 </p> 20 21 22 <h2>September 27, 2010</h2> 23 24 <p> 25 <a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released. This is a 26 release candidate for the 7.9 development release. 27 </p> 28 29 30 <h2>June 16, 2010</h2> 31 32 <p> 33 <a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix 34 release collecting fixes since the 7.8.1 release. 35 </p> 36 37 38 <h2>April 5, 2010</h2> 39 40 <p> 41 <a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix 42 release for a few critical issues in the 7.8 release. 43 </p> 44 45 46 <h2>March 28, 2010</h2> 47 <p> 48 <a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix 49 release fixing issues found in the 7.7 release. 50 </p> 51 <p> 52 Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new 53 development release. 54 </p> 55 56 57 58 <h2>December 21, 2009</h2> 59 <p> 60 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix 61 release fixing issues found in the 7.6 release. 62 </p> 63 <p> 64 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new 65 development release. 66 </p> 67 68 69 <h2>September 28, 2009</h2> 70 <p> 71 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature 72 release. Those especially concerned about stability may want to wait for the 73 follow-on 7.6.1 bug-fix release. 74 </p> 75 <p> 76 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released. 77 This is a stable release fixing bugs since the 7.5.1 release. 78 </p> 79 80 81 <h2>September 3, 2009</h2> 82 <p> 83 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released. 84 This is a bug-fix release which fixes bugs found in version 7.5. 85 </p> 86 87 88 <h2>July 17, 2009</h2> 89 <p> 90 <a href="relnotes-7.5.html">Mesa 7.5</a> is released. 91 This is a new features release. People especially concerned about 92 stability may want to wait for the follow-on 7.5.1 bug-fix release. 93 </p> 94 95 96 <h2>June 23, 2009</h2> 97 <p> 98 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. 99 This is a stable release that fixes a regression in the i915/i965 drivers 100 that slipped into the 7.4.3 release. 101 </p> 102 103 104 <h2>June 19, 2009</h2> 105 <p> 106 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. 107 This is a stable release fixing bugs since the 7.4.2 release. 108 </p> 109 110 111 <h2>May 15, 2009</h2> 112 <p> 113 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. 114 This is a stable release fixing bugs since the 7.4.1 release. 115 </p> 116 117 118 <h2>April 18, 2009</h2> 119 <p> 120 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. 121 This is a stable release fixing bugs since the 7.4 release. 122 </p> 123 124 125 <h2>March 27, 2009</h2> 126 <p> 127 <a href="relnotes-7.4.html">Mesa 7.4</a> is released. 128 This is a stable release fixing bugs since the 7.3 release. 129 </p> 130 131 132 <h2>January 22, 2009</h2> 133 <p> 134 <a href="relnotes-7.3.html">Mesa 7.3</a> is released. 135 This is a new development release. 136 Mesa 7.4 will follow and will have bug fixes relative to 7.3. 137 </p> 138 139 140 <h2>September 20, 2008</h2> 141 <p> 142 <a href="relnotes-7.2.html">Mesa 7.2</a> is released. 143 This is a stable, bug-fix release. 144 </p> 145 146 147 <h2>August 26, 2008</h2> 148 <p> 149 <a href="relnotes-7.1.html">Mesa 7.1</a> is released. 150 This is a new development release. 151 It should be relatively stable, but those especially concerned about 152 stability should wait for the 7.2 release or use Mesa 7.0.4 (the 153 previous stable release). 154 </p> 155 156 157 <h2>August 16, 2008</h2> 158 <p> 159 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. 160 This is a bug-fix release. 161 </p> 162 163 164 <h2>April 4, 2008</h2> 165 <p> 166 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 167 This is a bug-fix release. 168 </p> 169 170 171 <h2>January 24, 2008</h2> 172 173 <p> 174 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. 175 </p> 176 177 178 179 <h2>November 13, 2007</h2> 180 181 <p> 182 Gallium3D is the codename for the new Mesa device driver architecture 183 which is currently under development. 184 </p> 185 <p> 186 Gallium3D development is taking place on the <em>gallium-0.1</em> branch 187 of the git repository. 188 Currently, there's only a software-only driver and an Intel i915/945 driver 189 but other drivers will be coming... 190 </p> 191 192 193 <h2>November 10, 2007</h2> 194 <p> 195 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 196 This is a bug-fix release. 197 </p> 198 199 200 <h2>August 3, 2007</h2> 201 <p> 202 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 203 This is a bug-fix release. 204 </p> 205 206 207 <h2>June 22, 2007</h2> 208 <p> 209 <a href="relnotes-7.0.html">Mesa 7.0</a> is released. 210 This is a stable release featuring OpenGL 2.1 support. 211 </p> 212 213 214 <h2>April 27, 2007</h2> 215 <p> 216 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 217 This is a development release which will lead up to the Mesa 7.0 release 218 (which will advertise OpenGL 2.1 API support). 219 </p> 220 221 222 <h2>March 26, 2007</h2> 223 <p> 224 The new Shading Language compiler branch has been merged into the git 225 master branch. This is a step toward hardware support for the OpenGL 226 2.0 Shading Language and will be included in the next Mesa release. 227 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 228 </a> has been updated with a new test that does over 130 tests of the 229 shading language and built-in functions. 230 </p> 231 232 <h2>April 2007</h2> 233 <p> 234 Thomas Hellström of Tungsten Graphics has written a whitepaper 235 describing the new DRI memory management system</a>. 236 </p> 237 238 <h2>December 5, 2006</h2> 239 <p> 240 Mesa is now using git as its source code management system. 241 The previous CVS repository should no longer be used. 242 See the <a href="repository.html">repository page</a> for more information. 243 </p> 244 245 <h2>December 2, 2006</h2> 246 <p> 247 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 248 This is a new development release. 249 </p> 250 251 <h2>September 15, 2006</h2> 252 <p> 253 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 254 This is a new development release. 255 </p> 256 257 <h2>March 31, 2006</h2> 258 <p> 259 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 260 This is a new development release. 261 </p> 262 263 264 <h2>February 2, 2006</h2> 265 <p> 266 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 267 This is stable, bug-fix release. 268 </p> 269 270 271 <h2>November 29, 2005</h2> 272 <p> 273 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 274 This is stable, bug-fix release. 275 </p> 276 277 278 279 <h2>October 24, 2005</h2> 280 <p> 281 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 282 This is stable, bug-fix release. 283 </p> 284 285 286 <h2>August 19, 2005</h2> 287 <p> 288 Mesa 6.3.2 has been released. 289 Note: there was no public release of version 6.3.1. 290 </p> 291 <a href="versions.html#6.3.2">Changes in version 6.3.1</a> 292 <p> 293 The MD5 checksums are: 294 </p> 295 <pre> 296 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 297 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 298 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 299 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 300 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 301 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 302 </pre> 303 304 305 <h2>July 20, 2005</h2> 306 <p> 307 Mesa 6.3 has been released. 308 This is a development release with new features, changes and bug fixes. 309 </p> 310 <pre> 311 New: 312 - GL_EXT_framebuffer_object extension 313 - GL_ARB_draw_buffers extension 314 - GL_ARB_pixel_buffer_object extension 315 - GL_OES_read_format extension (Ian Romanick) 316 - DirectFB driver (Claudio Ciccani) 317 - x86_64 vertex transformation code (Mikko T.) 318 Changes: 319 - added -stereo option for glxgears demo (Jacek Rosik) 320 - updated the PBuffer demo code in xdemos/ directory 321 - glDeleteTextures/Programs/Buffers() now makes the object ID 322 available for immediate re-use 323 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 324 - lots of internal changes for GL_EXT_framebuffer_object 325 Bug fixes: 326 - some functions didn't support PBO functionality 327 - glGetTexImage didn't convert color index images to RGBA as required 328 - fragment program texcoords were sometimes wrong for points and lines 329 - fixed problem with negative dot product in arbfplight, fplight demos 330 - fixed bug in perspective correction of antialiased, textured lines 331 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 332 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 333 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 334 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 335 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 336 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 337 - glXChooseFBConfig() crashed if attribList pointer was NULL 338 - program state.light[n].spot.direction.w was wrong value (bug 3083) 339 - fragment program fog option required glEnable(GL_FOG) - wrong. 340 - glColorTable() could produce a Mesa implementation error (bug 3135) 341 - RasterPos could get corrupted by color index rendering path 342 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 343 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 344 - fixed a few Darwin compilation problems 345 </pre> 346 <p> 347 The MD5 checksums are: 348 </p> 349 <pre> 350 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 351 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 352 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 353 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 354 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 355 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 356 </pre> 357 358 359 <h2>December 9, 2004</h2> 360 <p> 361 Mesa 6.2.1 has been released. 362 This is a stable release which just fixes bugs since the 6.2 release. 363 </p> 364 <pre> 365 Bug fixes: 366 - don't apply regular fog or color sum when using a fragment program 367 - glProgramEnvParameter4fARB always generated an error on 368 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 369 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 370 - fixed width/height mix-up in glSeparableFilter2D() 371 - fixed regression in glCopyPixels + convolution 372 - glReadPixels from a clipped front color buffer didn't always work 373 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 374 - Attempting queries/accesses of VBO 0 weren't detected as errors 375 - paletted textures failed if the palette had fewer than 256 entries 376 Changes: 377 - fixed a bunch of compiler warnings found with gcc 3.4 378 - bug reports should to go bugzilla.freedesktop.org 379 </pre> 380 <p> 381 The MD5 checksums are: 382 </p> 383 <pre> 384 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 385 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 386 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 387 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 388 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 389 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 390 </pre> 391 392 393 <h2>October 2, 2004</h2> 394 <p> 395 Mesa 6.2 has been released. 396 This is a stable release which just fixes bugs since the 6.1 release. 397 </p> 398 <pre> 399 New: 400 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 401 - updated Doxygen support (Jose Fonseca) 402 Changes: 403 - some GGI driver updates (Christoph Egger, bug 1025977) 404 Bug fixes: 405 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 406 - fixed a few compilation issues on IRIX 407 - fixed a matrix classification bug (reported by Wes Bethel) 408 - we weren't reseting the vertex/fragment program error state 409 before parsing (Dave Reveman) 410 - adjust texcoords for sampling texture rectangles (Dave Reveman) 411 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 412 - repeated calls to glDeleteTexture(t) could lead to a crash 413 - fixed potential ref count bugs in VBOs and vertex/fragment programs 414 - spriteblast demo didn't handle window size changes correctly 415 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 416 - fixed color index mode glDrawPixels bug (Karl Schultz) 417 </pre> 418 <p> 419 The MD5 checksums are: 420 </p> 421 <pre> 422 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 423 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 424 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 425 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 426 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 427 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 428 </pre> 429 430 431 <h2>August 18, 2004</h2> 432 <p> 433 Mesa 6.1 has been released. 434 This is a new development release (version 6.2 will be a stabilization 435 release). 436 </p> 437 <pre> 438 New: 439 - Revamped Makefile system 440 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 441 - internal driver interface changes related to texture object 442 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 443 - option to walk triangle edges with double-precision floats 444 (Justin Novosad of Discreet) (see config.h file) 445 - support for AUX buffers in software GLX driver 446 - updated glext.h to version 24 and glxext.h to version 6 447 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 448 - updated BeOS support (Philippe Houdoin) 449 Changes: 450 - fragment fog interpolation is perspective corrected now 451 - new glTexImage code, much cleaner, may be a bit faster 452 Bug fixes: 453 - glArrayElement in display lists didn't handle generic vertex attribs 454 - glFogCoord didn't always work properly 455 - ARB_fragment_program fog options didn't work 456 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 457 - ARB frag prog TEX and TEXP instructions now use LOD=0 458 - glTexEnviv in display lists didn't work 459 - glRasterPos didn't do texgen or apply texture matrix 460 - GL_DOUBLE-valued vertex arrays were broken in some cases 461 - fixed texture rectangle edge/border sampling bugs 462 - sampling an incomplete texture in a fragment program would segfault 463 - glTexImage was missing a few error checks 464 - fixed some minor glGetTexParameter glitches 465 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 466 - fragment program writes to RC/HC register were broken 467 - fixed a few glitches in GL_HP_occlusion_test extension 468 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 469 - vertex program state references were broken 470 - fixed triangle color interpolation bug on AIX (Shane Blackett) 471 - fixed a number of minor memory leaks (bug #1002030) 472 </pre> 473 The MD5 checksums are: 474 </p> 475 <pre> 476 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 477 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 478 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 479 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 480 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 481 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 482 </pre> 483 484 485 486 <h2>April 2, 2004</h2> 487 488 <p> 489 Mesa 6.0.1 has been released. 490 This release basically just fixes bugs since the 6.0. release. 491 </p> 492 <pre> 493 New: 494 - upgraded glext.h to version 22 495 - new build targets (Dan Schikore) 496 - new linux-x86-opteron build target (Heath Feather) 497 Bug fixes: 498 - glBindProgramARB didn't update all necessary state 499 - fixed build problems on OpenBSD 500 - omit CVS directories from tarballs 501 - glGetTexImage(GL_COLOR_INDEX) was broken 502 - fixed an infinite loop in t&l module 503 - silenced some valgrind warnings about using unitialized memory 504 - fixed some compilation/link glitches on IRIX (Mike Stephens) 505 - glBindProgram wasn't getting compiled into display lists 506 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 507 - two-sided lighting and vertex program didn't work (bug 887330) 508 - stores to program parameter registers in vertex state programs 509 didn't work. 510 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 511 - glXCreateWindow() wasn't fully implemented (bug 890894) 512 - generic vertex attribute arrays didn't work in display lists 513 - vertex buffer objects' default usage and access fields were wrong 514 - glDrawArrays with start!=0 was broken 515 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 516 - linux-osmesa16-static config didn't work 517 - fixed a few color index rendering problems (bug 910687) 518 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 519 - OSMesa RGB and BGR modes were broken 520 - glProgramStringARB mistakenly required a null-terminated string 521 - fragment program XPD instruction was incorrect 522 - glGetMaterial() didn't work reliably 523 </pre> 524 The MD5 checksums are: 525 </p> 526 <pre> 527 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 528 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 529 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 530 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 531 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 532 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 533 </pre> 534 535 536 537 <h2>January 16, 2004</h2> 538 539 <p> 540 Mesa 6.0 has been released. This is a stabilization of the 5.1 release 541 and primarily just incorporates bug fixes. 542 </p> 543 <pre> 544 New: 545 - full OpenGL 1.5 support 546 - updated GL/glext.h file to version 21 547 Changes: 548 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 549 Bug fixes: 550 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 551 clamping issue 552 - updated suno5-gcc configs 553 - glColor3 functions sometimes resulted in undefined alpha values 554 - fixed FP divide by zero error seen on VMS with xlockmore, others 555 - fixed vertex/fragment program debug problem (bug 873011) 556 - building on AIX with gcc works now 557 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 558 - glDrawRangeElements tried to modify potentially read-only storage 559 - updated files for building on Windows 560 </pre> 561 562 563 564 <h2>December 28, 2003</h2> 565 566 <p> 567 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 568 target="_parent"> 569 freedesktop.org</a> because of problems with SourceForge's anonymous 570 CVS service. 571 </p> 572 573 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 574 </p> 575 576 577 <h2>December 17, 2003</h2> 578 579 <p> 580 Mesa 5.1 has been released. This is a new development release. 581 Mesa 6.0 will be the next stable release and will support all 582 OpenGL 1.5 features. 583 </p> 584 <pre> 585 New features: 586 - reorganized directory tree 587 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 588 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 589 - GL_SGI_texture_color_table extension (Eric Plante) 590 - GL_NV_fragment_program extension 591 - GL_NV_light_max_exponent extension 592 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 593 - GL_ARB_occlusion_query extension 594 - GL_ARB_point_sprite extension 595 - GL_ARB_texture_non_power_of_two extension 596 - GL_IBM_multimode_draw_arrays extension 597 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 598 - GL_ARB_vertex_buffer_object extension 599 - new X86 feature detection code (Petr Sebor) 600 - less memory used for display lists and vertex buffers 601 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 602 - new version (18) of glext.h header 603 - new spriteblast.c demo of GL_ARB_point_sprite 604 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 605 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 606 Bug fixes: 607 - really enable OpenGL 1.4 features in DOS driver. 608 - fixed issues in glDrawPixels and glCopyPixels for very wide images 609 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 610 - fixed some texgen bugs reported by Daniel Borca 611 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 612 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 613 - fixed RGBA blend enable bug (Ville Syrjala) 614 - glAccum is supposed to be a no-op in selection/feedback mode 615 - fixed texgen bug #597589 (John Popplewell) 616 Changes: 617 - dropped API trace feature (src/Trace/) 618 - documentation overhaul. merged with website content. more html. 619 - glxgears.c demo updated to use GLX swap rate extensions 620 - glTexImage1/2/3D now allows width/height/depth = 0 621 - disable SPARC asm code on Linux (bug 852204) 622 </pre> 623 624 The MD5 checksums are: 625 </p> 626 <pre> 627 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 628 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 629 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 630 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 631 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 632 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 633 </pre> 634 635 636 <H2>November 12, 2003</H2> 637 638 <p> 639 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 640 number of automake/libtool problems. 641 </p> 642 <p> 643 The new MD5 checksums are: 644 </p> 645 <pre> 646 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 647 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 648 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 649 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 650 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 651 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 652 </pre> 653 654 655 656 <h2>September 5, 2003</h2> 657 658 <p> 659 Mesa 5.0.2 has been released. This is a stable, bug-fix release. 660 </p> 661 <pre> 662 Bug fixes: 663 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 664 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 665 - GL_CURRENT_MATRIX_NV query was wrong 666 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 667 - GL_LIST_MODE query wasn't correct 668 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 669 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 670 - blended, wide lines didn't always work correctly (bug 711595) 671 - glVertexAttrib4svNV w component was always 1 672 - fixed bug in GL_IBM_rasterpos_clip (missing return) 673 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 674 - a few Solaris compilation fixes 675 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 676 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 677 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 678 - glFog() didn't clamp fog colors 679 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 680 gl[Get]TexParameteri[v] functions 681 - fixed invalid memory references in glTexGen functions (bug 781602) 682 - integer-valued color arrays weren't handled correctly 683 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 684 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 685 Changes: 686 - build GLUT with -fexceptions so C++ apps propogate exceptions 687 </pre> 688 689 690 691 <h2>June 2003</h2> 692 693 <p> 694 Mesa's directory tree has been overhauled. 695 Things are better organized now with some thought toward future needs. 696 </p> 697 <p> 698 In CVS, the latest Mesa 5.1 development code is now rooted under the 699 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 700 holds the Mesa 5.0.x code which will be abandoned at some point. 701 </p> 702 703 704 705 <h2>March 30, 2003</h2> 706 707 <p> 708 Mesa 5.0.1 has been released. This is a stable, bug-fix release. 709 </p> 710 <pre> 711 New: 712 - DOS driver updates from Daniel Borca 713 - updated GL/gl_mangle.h file (Bill Hoffman) 714 Bug fixes: 715 - auto mipmap generation for cube maps was broken (bug 641363) 716 - writing/clearing software alpha channels was unreliable 717 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 718 - fixed some bad assertions found with shadowtex demo 719 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 720 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 721 - fixed potential segfault in texture object validation (bug 659012) 722 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 723 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 724 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 725 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 726 - fixed compilation problem on Solaris7/x86 (bug 536406) 727 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 728 - fixed NeXT build problem (FABSF macro) 729 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 730 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 731 - AA line and triangle Z values are now rounded, not truncated 732 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 733 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 734 - fixed a minor GL_COLOR_MATERIAL bug 735 - NV vertex program EXP instruction was broken 736 - glColorMask misbehaved with X window / pixmap rendering 737 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 738 - attempt to fix GGI compilation problem when MesaDemos not present 739 - NV vertex program ARL-relative fetches didn't work 740 Changes: 741 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 742 - updated winpos and pointblast demos to use ARB extensions 743 - disable SPARC normal transformation code (bug 673938) 744 - GLU fixes for OS/2 (Evgeny Kotsuba) 745 </pre> 746 <p> 747 MD5 checksums follow: 748 </p> 749 <pre> 750 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 751 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 752 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 753 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 754 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 755 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 756 </pre> 757 758 759 760 <h2>March 7, 2003</h2> 761 <p> 762 Website and documentation overhaul. 763 </p> 764 <p> 765 The website content and Mesa documentation (from the doc/ directory) have 766 been merged together. 767 All the documentation files have been entered into the CVS repository. 768 Many of the old plain-text files have been converted to html and modernized. 769 </p> 770 771 772 <h2>November 13, 2002</h2> 773 <p>Mesa 5.0 has been released. This is a stable release which 774 implements the OpenGL 1.4 specification. 775 </p><pre>New: 776 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 777 - removed some overlooked debugging code 778 - glxinfo updated to support GLX_ARB_multisample 779 - GLUT now support GLX_ARB_multisample 780 - updated DOS driver (Daniel Borca) 781 Bug fixes: 782 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 783 - fixed potential bug in _mesa_align_malloc/calloc() 784 - fixed missing triangle bug when running vertex programs 785 - fixed a few HPUX compilation problems 786 - FX (Glide) driver didn't compile 787 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 788 - a few EXT functions, like glGenTexturesEXT, were no-ops 789 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 790 glMultiDrawArrays and glMultiDrawElements were missing 791 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 792 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 793 - fixed one-bit error in point/line fragment Z calculation 794 - fixed potential segfault in fakeglx code 795 - fixed color overflow problem in DOT3 texture env mode 796 </pre> 797 798 799 <h2>October 29, 2002</h2> 800 <p>Mesa 4.1 has been released. This is a new development release. 801 For a stable release, get 4.0.4. 802 </p><pre>New: 803 - GL_NV_vertex_program extension 804 - GL_NV_vertex_program1_1 extension 805 - GL_ARB_window_pos extension 806 - GL_ARB_depth_texture extension 807 - GL_ARB_shadow extension 808 - GL_ARB_shadow_ambient extension 809 - GL_EXT_shadow_funcs extension 810 - GL_ARB_point_parameters extension 811 - GL_ARB_texture_env_crossbar 812 - GL_NV_point_sprite extension 813 - GL_NV_texture_rectangle extension 814 - GL_EXT_multi_draw_arrays extension 815 - GL_EXT_stencil_two_side extension 816 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 817 - GL_ATI_texture_mirror_once extension (Ian Romanick) 818 - massive overhaul/simplification of software rasterizer module, 819 many contributions from Klaus Niederkrueger 820 - faster software texturing in some cases (i.e. trilinear filtering) 821 - new OSMesaGetProcAddress() function 822 - more blend modes implemented with MMX code (Jose Fonseca) 823 - added glutGetProcAddress() to GLUT 824 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 825 - pbinfo and pbdemo PBuffer programs 826 - glxinfo -v prints transprent pixel info (Gerd Sussner) 827 Bug fixes: 828 - better mipmap LOD computation (prevents excessive blurriness) 829 - OSMesaMakeCurrent() didn't recognize buffer size changes 830 - assorted conformance fixes for 16-bit/channel rendering 831 - texcombine alpha subtraction mode was broken 832 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 833 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 834 - fixed divide by zero error in NURBS tessellator (Jon Perry) 835 - fixed GL_LINEAR fog bug by adding clamping 836 - fixed FP exceptions found using Alpha CPU 837 - 3dfx/glide driver render-to-window feature was broken 838 - added missing GLX_TRANSPARENT_RGB token to glx.h 839 - fixed error checking related to paletted textures 840 - fixed reference count error in glDeleteTextures (Randy Fayan) 841 Changes: 842 - New spec file and Python code to generate some GL dispatch files 843 - Glide driver defaults to "no" with autoconf/automake 844 - floating point color channels now clamped to [0,inf) 845 - updated demos/stex3d with new options 846 </pre> 847 848 849 <h2>October 4, 2002</h2> 850 <p> 851 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 852 </p> 853 854 <h2>October 3, 2002</h2> 855 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 856 </p><pre> New: 857 - GL_NV_texture_rectangle extension 858 - updated glext.h header (version 17) 859 - updated DOS driver (Daniel Borca) 860 - updated BeOS R5 driver (Philippe Houdoin) 861 - added GL_IBM_texture_mirror_repeat 862 - glxinfo now takes -l option to print interesting OpenGL limits info 863 - GL_MESA_ycbcr_texture extension 864 - GL_APPLE_client_storage extension (for some DRI drivers only) 865 - GL_MESA_pack_invert extension 866 Bug fixes: 867 - fixed GL_LINEAR fog bug by adding clamping 868 - fixed FP exceptions found using Alpha CPU 869 - 3dfx MESA_GLX_FX=window (render to window) didn't work 870 - fixed memory leak in wglCreateContest (Karl Schultz) 871 - define GLAPIENTRY and GLAPI if undefined in glu.h 872 - wglGetProcAddress didn't handle all API functions 873 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 874 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 875 - error checking in compressed tex image functions had some glitches 876 - fixed AIX compile problem in src/config.c 877 - glGetTexImage was using pixel unpacking instead of packing params 878 - auto-mipmap generation for cube maps was incorrect 879 Changes: 880 - max texture units reduced to six to accomodate texture rectangles 881 - removed unfinished GL_MESA_sprite_point extension code 882 </pre> 883 884 <h2>June 25, 2002</h2> 885 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 886 </p><pre> New: 887 - updated GL/glext.h file (version 15) 888 - corrected MMX blend code (Jose Fonseca) 889 - support for software-based alpha planes in Windows driver 890 - updated GGI driver (Filip Spacek) 891 Bug fixes: 892 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 893 - OSMesaMakeCurrent() didn't recognize buffer size changes 894 - assorted conformance fixes for 16-bit/channel rendering 895 - texcombine alpha subtraction mode was broken 896 - fixed lighting bug with non-uniform scaling and display lists 897 - fixed bug when deleting shared display lists 898 - disabled SPARC cliptest assembly code (Mesa bug 544665) 899 - fixed a couple Solaris compilation/link problems 900 - blending clipped glDrawPixels didn't always work 901 - glGetTexImage() didn't accept packed pixel types 902 - glPixelMapu[is]v() could explode given too large of pixelmap 903 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 904 - glXCopyContext() could lead to segfaults 905 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 906 Changes: 907 - lots of C++ (g++) code clean-ups 908 - lots of T&L updates for the Radeon DRI driver 909 Known bugs: 910 - mipmap LOD computation (fixed for Mesa 4.1) 911 </pre> 912 913 <h2>April 2, 2002</h2> 914 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 915 </p><pre> New: 916 - New DOS (DJGPP) driver written by Daniel Borca 917 - New driver interface functions for TCL drivers (such as Radeon DRI) 918 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 919 if using deep color channels 920 - latest GL/glext.h and GL/glxext.h headers from SGI 921 Bug fixes: 922 - GL_BLEND with non-black texture env color wasn't always correct 923 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 924 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 925 - glReadPixels was sometimes mistakenly clipped by the scissor box 926 - glDraw/ReadPixels didn't catch all the errors that they should have 927 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 928 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 929 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 930 - glColorMask as sometimes effecting glXSwapBuffers() 931 - fixed a potential bug in XMesaGarbageCollect() 932 - N threads rendering into one window didn't work reliably 933 - glCopyPixels didn't work for deep color channels 934 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 935 - glPopAttrib() didn't correctly restore user clip planes 936 - user clip planes failed for some perspective projections (Chromium) 937 </pre> 938 939 <h2>December 17, 2001</h2> 940 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 941 </p><pre> New: 942 - better sub-pixel sample positions for AA triangles (Ray Tice) 943 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 944 Bug fixes: 945 - added missing break statements in glGet*() for multisample cases 946 - fixed uninitialized hash table mutex bug (display lists / texobjs) 947 - fixed bad teximage error check conditional (bug 476846) 948 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 949 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 950 - silence some compiler warnings (gcc 2.96) 951 - enable the #define GL_VERSION_1_3 in GL/gl.h 952 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 953 - fixed glu.h typedef problem found with MSDev 6.0 954 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 955 - added missing 'const' to glXGetContextIDEXT() in glxext.h 956 - fixed a few glXGetProcAddress() errors (texture compression, etc) 957 - fixed start index bug in compiled vertex arrays (Keith) 958 - fixed compilation problems in src/SPARC/glapi_sparc.S 959 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 960 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 961 - provoking vertex of flat-shaded, color-index triangles was wrong 962 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 963 - glTexParameter didn't flush the vertex buffer (Ray Tice) 964 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 965 - fixed bug in normal length caching (ParaView lighting bug) 966 </pre> 967 968 <h2>October 22, 2001</h2> 969 <p>Mesa 4.0 has been released. This is a stable release. 970 </p><pre> New: 971 - Mesa 4.0 implements the OpenGL 1.3 specification 972 - GL_IBM_rasterpos_clip extension 973 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 974 - GL_ARB_texture_mirrored_repeat extension 975 - WindML UGL driver (Stephane Raimbault) 976 - added OSMESA_MAX_WIDTH/HEIGHT queries 977 - attempted compiliation fixes for Solaris 5, 7 and 8 978 - updated glext.h and glxext.h files 979 - updated Windows driver (Karl Schultz) 980 Bug fixes: 981 - added some missing GLX 1.3 tokens to include/GL/glx.h 982 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 983 - glCopyPixels with scale and bias was broken 984 - glRasterPos with lighting could segfault 985 - glDeleteTextures could leave a dangling pointer 986 - Proxy textures for cube maps didn't work 987 - fixed a number of 16-bit color channel bugs 988 - fixed a few minor memory leaks 989 - GLX context sharing was broken in 3.5 990 - fixed state-update bugs in glPopClientAttrib() 991 - fixed glDrawRangeElements() bug 992 - fixed a glPush/PopAttrib() bug related to texture binding 993 - flat-shaded, textured lines were broken 994 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 995 - lighting didn't always produce the correct alpha value 996 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 997 </pre> 998 999 1000 <h2>June 21, 2001</h2> 1001 <p>Mesa 3.5 has been released. This is a new development release. 1002 </p><pre> New: 1003 - internals of Mesa divided into modular pieces (Keith Whitwell) 1004 - 100% OpenGL 1.2 conformance (passes all conformance tests) 1005 - new AA line algorithm 1006 - GL_EXT_convolution extension 1007 - GL_ARB_imaging subset 1008 - OSMesaCreateContextExt() function 1009 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 1010 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 1011 - GL_EXT_fog_coord extension (Keith Whitwell) 1012 - GL_EXT_secondary_color extension (Keith Whitwell) 1013 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 1014 - GL_SGIX_depth_texture extension 1015 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 1016 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 1017 - GL_ARB_texture_env_combine extension 1018 - GL_ARB_texture_env_dot3 extension 1019 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 1020 - OSMesaCreateContextExt() function 1021 - libOSMesa.so library, contains the OSMesa driver interface 1022 - GL/glxext.h header file for GLX extensions 1023 - somewhat faster software texturing, fogging, depth testing 1024 - all color-index conformance tests now pass (only 8bpp tested) 1025 - SPARC assembly language TCL optimizations (David Miller) 1026 - GL_SGIS_generate_mipmap extension 1027 Bug Fixes: 1028 - fbiRev and tmuRev were unitialized when using Glide3 1029 - fixed a few color index mode conformance failures; all pass now 1030 - now appling antialiasing coverage to alpha after texturing 1031 - colors weren't getting clamped to [0,1] before color table lookup 1032 - fixed RISC alignment errors caused by COPY_4UBV macro 1033 - drawing wide, flat-shaded lines could cause a segfault 1034 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 1035 Changes: 1036 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 1037 - new libOSMesa.so library, contains the OSMesa driver interface 1038 </pre> 1039 1040 1041 <h2>May 17, 2001</h2> 1042 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 1043 Here's what's new:</p> 1044 <pre> Bug fixes: 1045 - deleting the currently bound texture could cause bad problems 1046 - using fog could result in random vertex alpha values 1047 - AA triangle rendering could touch pixels outside right window bound 1048 - fixed byteswapping problem in clear_32bit_ximage() function 1049 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 1050 - fixed memory leak in glXUseXFont() 1051 - fragment sampling in AA triangle function was off by 1/2 pixel 1052 - Windows: reading pixels from framebuffer didn't always work 1053 - glConvolutionFilter2D could segfault or cause FP exception 1054 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 1055 - GL_NAND logicop didn't work right in RGBA mode 1056 - fixed a memory corruption bug in vertex buffer reset code 1057 - clearing the softwara alpha buffer with scissoring was broken 1058 - fixed a few color index mode fog bugs 1059 - fixed some bad assertions in color index mode 1060 - fixed FX line 'stipple' bug #420091 1061 Changes: 1062 - optimized writing mono-colored pixel spans to X pixmaps 1063 - increased max viewport size to 2048 x 2048 1064 </pre> 1065 1066 1067 <h2>April 29, 2001</h2> 1068 <p>New Mesa website</p> 1069 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 1070 1071 1072 <h2>February 14, 2001</h2> 1073 <p>Mesa 3.4.1 has been released. Here's what's new:</p> 1074 <pre> New: 1075 - fixed some Linux build problems 1076 - fixed some Windows build problems 1077 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 1078 Bug fixes: 1079 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 1080 - various state-update code changes needed for DRI bugs 1081 - disabled pixel transfer ops in glColorTable commands, not needed 1082 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 1083 - updated sources and fixed compile problems in widgets-mesa/ 1084 - GLX_PBUFFER enum value was wrong in glx.h 1085 - fixed a glColorMaterial lighting bug 1086 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 1087 - glXCopySubBufferMESA() Y position was off by one 1088 - Error checking of glTexSubImage3D() was broken (bug 128775) 1089 - glPopAttrib() didn't restore all derived Mesa state correctly 1090 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 1091 conformance problems at 16bpp. 1092 - clearing depth buffer with scissoring was broken, would segfault 1093 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 1094 - fixed a line clipping bug (reported by Craig McDaniel) 1095 - fixed RGB color over/underflow bug for very tiny triangles 1096 Known problems: 1097 - NURBS or evaluator surfaces inside display lists don't always work 1098 </pre> 1099 <p> 1100 </p><h2>November 3, 2000</h2> 1101 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 1102 <pre> New: 1103 - optimized glDrawPixels for glPixelZoom(1,-1) 1104 Bug Fixes: 1105 - widgets-mesa/src/*.c files were missing from 3.3 distro 1106 - include/GL/mesa_wgl.h file was missing from 3.3 distro 1107 - fixed some Win32 compile problems 1108 - texture object priorities weren't getting initialized to 1.0 1109 - glAreTexturesResident return value was wrong when using hardware 1110 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 1111 - glReadPixels with GLushort packed types was broken 1112 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 1113 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 1114 - fixed some typos/bugs in the VB code 1115 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 1116 - optimized glDrawPixels paths weren't being used 1117 - per-fragment fog calculation didn't work without a Z buffer 1118 - improved blending accuracy, fixes Glean blendFunc test failures 1119 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 1120 - glXGetProcAddressARB() didn't always return the right address 1121 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 1122 - texture matrix changes weren't always detected (GLUT projtex demo) 1123 - fixed random color problem in vertex fog code 1124 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 1125 Changes: 1126 - finished internal support for compressed textures for DRI 1127 </pre> 1128 <p> 1129 </p><h2>April 24, 2000</h2> 1130 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 1131 <pre> Bug fixes: 1132 - fixed memcpy bugs in span.c 1133 - fixed missing glEnd problem in demos/tessdemo.c 1134 - fixed bug when clearing 24bpp Ximages 1135 - fixed clipping problem found in Unreal Tournament 1136 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 1137 - fixed Loki's 3dfx RGB vs BGR bug 1138 - fixed Loki's 3dfx smooth/flat shading bug in SoF 1139 Changes: 1140 - updated docs/README file 1141 - use bcopy() optimizations on FreeBSD 1142 - re-enabled the optimized persp_textured_triangle() function 1143 </pre> 1144 <p> 1145 </p><h2>March 23, 2000</h2> 1146 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1147 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1148 just bug fixes.</p> 1149 <p>Here's what's changed: 1150 1151 </p><ul> 1152 Bug fixes: 1153 <ul> 1154 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1155 - added missing glHintPGI() function<br> 1156 - fixed a polygon culling bug<br> 1157 - fixed bugs in gluPartialDisk()<br> 1158 - Z values in selection mode were wrong<br> 1159 - added missing tokens: 1160 <ul> 1161 GL_SMOOTH_POINT_SIZE_RANGE<br> 1162 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1163 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1164 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1165 GL_ALIASED_POINT_SIZE_RANGE<br> 1166 GL_ALIASED_LINE_WIDTH_RANGE 1167 </ul> 1168 - fixed glCopyPixels when copying from back to front buffer<br> 1169 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1170 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1171 - glDeleteTextures() didn't decrement reference count correctly<br> 1172 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1173 - Actual depth of transformation matrix stacks was off by one<br> 1174 - 24bpp visuals didn't address pixels correctly<br> 1175 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1176 - 101691 - Polygon clipping and GL_LINE<br> 1177 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1178 - 101808 - Non-glVertexArrays tristrip bug<br> 1179 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1180 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1181 - 102893 - orientations of modelview cause segfault 1182 </ul> 1183 New: 1184 <ul> 1185 - updated SVGA Linux driver<br> 1186 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1187 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1188 - changed -O2 to -O3 for a number of gcc configs 1189 </ul> 1190 Changes: 1191 <ul> 1192 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1193 </ul> 1194 </ul> 1195 1196 <p>Please report any problems with this release ASAP. Bugs should be filed on the 1197 Mesa3D website at sourceforge.<br> 1198 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1199 <p>-- Brian</p> 1200 <p> 1201 </p><h2>December 17, 1999</h2> 1202 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1203 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1204 <p> 1205 </p><h2>December 14, 1999</h2> 1206 <p>Mesa 3.1 is released!</p> 1207 <p> 1208 </p><h2>September 21, 1999</h2> 1209 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1210 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1211 that seem to be... yes, I've just received confirmation from the beta center, they 1212 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1213 Keith Whitwell for preparing these for us during Brian's absence.</p> 1214 <p> 1215 </p><h2>August 30, 1999</h2> 1216 <p>I'm pleased to announce that I've accepted a position with Precision Insight, 1217 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1218 <p>I've been working on Mesa in my spare time for over five years. With Precision 1219 Insight I now have the opportunity to devote my full attention to advancing Mesa 1220 and OpenGL on Linux.</p> 1221 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1222 my work will continue to be open sourced and available to any other programmers who 1223 may want to contribute to it, or use it for other projects or platforms</p> 1224 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1225 <p> 1226 </p><h2>August 23, 1999</h2> 1227 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1228 Note that this is a new archive, so you will need to re-checkout the archive. That 1229 means don't <i>cvs update</i> from a previous download.</p> 1230 <p> 1231 </p><h2>August 17, 1999</h2> 1232 <p>A report from the SIGGRAPH '99 Linux/OpenGL 1233 BOF meeting is now available.</p> 1234 <p>-Brian</p> 1235 <p> 1236 </p><h2>August 14, 1999</h2> 1237 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1238 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1239 patient.</p> 1240 <p>-Brian</p> 1241 <p> 1242 </p><h2>June 7, 1999</h2> 1243 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1244 <p> 1245 </p><h2>June 2, 1999</h2> 1246 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1247 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1248 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1249 <p> 1250 </p><h2>May 24, 1999</h2> 1251 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1252 If you are into the quake scene, you may want to try this out, as it contains some 1253 optimizations specifically in the Q3A rendering path. 1254 <p> 1255 </p><h2>May 13, 1999</h2> 1256 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1257 has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1258 <p> 1259 </p><h2>May 13, 1999</h2> 1260 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1261 US$10,000 to the Mesa project to support its continuing development. 1262 Mesa is a free implementation of the OpenGL 3D graphics library and id's 1263 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1264 1265 The donation will go to Keith Whitwell, who has been optimizing Mesa to 1266 improve performance on 3d hardware. Thanks to Keith's work, many 1267 applications using Mesa 3.1 will see a dramatic performance increase 1268 over Mesa 3.0. The donation will allow Keith to continue working on 1269 Mesa full time for some time to come. 1270 1271 For more information about Mesa see www.mesa3d.org. For more 1272 information about id Software, Inc. see www.idsoftware.com. 1273 1274 -------------------------------- 1275 1276 This donation from John/id is very generous. Keith and I are very 1277 grateful. 1278 1279 </pre> 1280 <p> 1281 </p><h2>May 1, 1999</h2> 1282 <p>John Carmack made an interesting .plan update yesterday: 1283 1284 </p><ul> 1285 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1286 should be helpful to the various Linux 3D teams. <br> 1287 </i>http://www.quake3arena.com/news/glopt.html</i>" 1288 </ul> 1289 1290 <p> 1291 </p><h2>April 7, 1999</h2> 1292 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1293 <p> 1294 </p><h2>March 18, 1999</h2> 1295 <p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1296 <p> 1297 </p><h2>February 16, 1999</h2> 1298 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1299 source code</a>.</p> 1300 <p> 1301 </p><h2>January 22, 1999</h2> 1302 <p>www.mesa3d.org established</p> 1303 1304 1305 </p> 1306 1307 1308 <hr> 1309 </body> 1310 </html> 1311