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  /external/llvm/lib/ExecutionEngine/RuntimeDyld/
RuntimeDyldMachO.cpp 227 // where that's not true, just use a trivial linear search.
364 // where that's not true, just use a trivial linear search.
  /external/mesa3d/src/mesa/main/
macros.h 585 /** \name Linear interpolation macros */
589 * Linear interpolation
  /external/skia/samplecode/
SampleAll.cpp 418 SkShader* linear = SkGradientShader::CreateLinear(linearPoints, local
475 paint.setShader(linear)->unref();
  /external/skia/src/pdf/
SkPDFShader.cpp 48 /* Assumes t + startOffset is on the stack and does a linear interpolation on t
432 // (and rotation for linear gradient), of the final gradient from
  /external/tremolo/Tremolo/
mdct.c 340 /* linear interpolation between table values: offset=0.5, step=1 */
366 /* linear interpolation between table values: offset=0.25, step=0.5 */
  /external/valgrind/main/VEX/priv/
guest_amd64_defs.h 125 /* Translate a guest virtual_addr into a guest linear address by
129 bits of the returned result indicate the linear address.
  /external/valgrind/main/docs/html/
bbv-manual.html 43 A basic block is a linear section of code with one entry point and one exit
115 The SimPoint utility does random linear projection using 15-dimensions,
  /external/webkit/Source/WebCore/dom/
Node.h 250 // Delivers leaf nodes as if the whole DOM tree were a linear chain of its leaf nodes.
256 // Delivers leaf nodes as if the whole DOM tree were a linear chain of its leaf nodes.
  /external/webkit/Source/WebCore/platform/graphics/skia/
ImageSkia.cpp 139 // When the image is not yet done loading, use linear. We don't cache the
282 // filter it if we decided to do linear interpolation above, or if there
  /frameworks/base/core/java/android/hardware/
SensorEvent.java 271 * <p>The output of the accelerometer, gravity and linear-acceleration sensors must obey the
273 * <p><ul>acceleration = gravity + linear-acceleration</ul></p>
  /frameworks/base/media/libeffects/testlibs/
EffectReverb.c 824 // The ratio between linear gain at 0Hz and at 5000Hz for the room low pass is:
874 // The linear gain at 5000Hz is b0 / sqrt(a1^2 + 2*C*a1 + 1) where:
888 // The linear gain at 0Hz is b0 / (a1 + 1)
935 // Convert linear gain to millibels
    [all...]
EffectReverb.h 101 // The density expressed in permilles changes the Allpass delay in a linear manner in the range defined by
109 // The diffusion expressed in permilles changes the Allpass gain in a linear manner in the range defined by
  /frameworks/base/media/libstagefright/codecs/aacdec/
ps_init_stereo_mixing.cpp 351 * Linear interpolation
456 * Linear interpolation
  /frameworks/base/media/libstagefright/codecs/amrnb/common/src/
log2_norm.cpp 115 buffer L_x. The logarithm is approximated by a table and linear
228 /* and linear interpolation, i.e., */
  /frameworks/base/media/libstagefright/codecs/amrnb/dec/src/
amrdecode.cpp 152 raw_pcm_buffer contains the newly decoded linear PCM speech samples
204 puts the decoded linear PCM samples in the buffer pointed to by
  /packages/apps/MusicFX/src/com/android/musicfx/
ActivityMusic.java 291 // Enable Linear layout (in scroll layout) view with all
528 * En/disables all children for a given view. For linear and relative layout children do this
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/bits/
stl_queue.h 265 * linear in the size of the sequences, and queues are considered equivalent
281 * are: this relation is linear in the size of the sequences, the
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/ext/
rc_string_base.h 373 // it makes little sense to allocate less linear memory than the
393 // meet amortized linear time requirements of the library: see
  /prebuilt/ndk/android-ndk-r5/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_queue.h 265 * linear in the size of the sequences, and queues are considered equivalent
281 * are: this relation is linear in the size of the sequences, the
  /prebuilt/ndk/android-ndk-r5/sources/cxx-stl/gnu-libstdc++/include/ext/
rc_string_base.h 373 // it makes little sense to allocate less linear memory than the
393 // meet amortized linear time requirements of the library: see
  /prebuilt/ndk/android-ndk-r6/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_queue.h 265 * linear in the size of the sequences, and queues are considered equivalent
281 * are: this relation is linear in the size of the sequences, the
  /prebuilt/ndk/android-ndk-r6/sources/cxx-stl/gnu-libstdc++/include/ext/
rc_string_base.h 373 // it makes little sense to allocate less linear memory than the
393 // meet amortized linear time requirements of the library: see
  /prebuilt/ndk/android-ndk-r7/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_queue.h 265 * linear in the size of the sequences, and queues are considered equivalent
281 * are: this relation is linear in the size of the sequences, the
  /prebuilt/ndk/android-ndk-r7/sources/cxx-stl/gnu-libstdc++/include/ext/
rc_string_base.h 373 // it makes little sense to allocate less linear memory than the
393 // meet amortized linear time requirements of the library: see
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/
ChangeLayoutRefactoring.java 267 // Hand-coded conversion specifically tailored for linear to relative, provided
444 /** Strips out the android:orientation attribute from the given linear layout element */

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