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  /libcore/luni/src/main/java/java/util/concurrent/locks/
LockSupport.java 13 * Basic thread blocking primitives for creating locks and other
  /ndk/sources/cxx-stl/stlport/stlport/stl/config/
user_config.h 186 * then include <afx.h> instead of <windows.h> to get synchronisation primitives
  /prebuilt/ndk/android-ndk-r5/sources/cxx-stl/stlport/stlport/stl/config/
user_config.h 186 * then include <afx.h> instead of <windows.h> to get synchronisation primitives
  /prebuilt/ndk/android-ndk-r6/sources/cxx-stl/stlport/stlport/stl/config/
user_config.h 186 * then include <afx.h> instead of <windows.h> to get synchronisation primitives
  /prebuilt/ndk/android-ndk-r7/sources/cxx-stl/stlport/stlport/stl/config/
user_config.h 186 * then include <afx.h> instead of <windows.h> to get synchronisation primitives
  /dalvik/vm/mterp/c/
gotoTargets.cpp 72 /* category 2 primitives not allowed */
77 LOGE("non-int primitives not implemented");
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  /dalvik/vm/reflect/
Reflect.cpp 24 * For some of the reflection stuff we need to un-box primitives, e.g.
1000 * Convert types and widen primitives. Puts the value of "arg" into
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  /external/skia/include/core/
SkPaint.h 280 /** Return the paint's style, used for controlling how primitives'
287 /** Set the paint's style, used for controlling how primitives'
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  /external/webkit/Source/WebCore/platform/graphics/skia/
GraphicsContextSkia.cpp 85 // These functions check certain graphics primitives for being "safe".
289 // Graphics primitives ---------------------------------------------------------
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  /external/tcpdump/
tcpdump.1 601 .I primitives.
602 Primitives usually consist of an
695 to combine primitives.
702 Allowable primitives are:
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  /external/valgrind/main/docs/html/
drd-manual.html 68 primitives or that uses threading concepts built on top of the POSIX threading
69 primitives.
135 threads primitives. DRD however does not support programs that use
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  /external/wpa_supplicant_8/src/drivers/
nl80211_copy.h 261 * MLME-ASSOCIATE.confirm or MLME-REASSOCIATE.confirm primitives).
265 * primitives).
268 * MLME-DISASSOCIATE.request and MLME-DISASSOCIATE.indication primitives).
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  /external/skia/gpu/include/
GrDrawTarget.h 756 * @param type The type of primitives to draw.
775 * @param type The type of primitives to draw.
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  /frameworks/base/opengl/libagl/
primitives.cpp 1 /* libs/opengles/primitives.cpp
23 #include "primitives.h"
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  /dalvik/vm/
Globals.h 231 /* synthetic classes for arrays of primitives */
Misc.cpp 236 // To make life easier, we make primitives look like unqualified
  /dalvik/vm/oo/
Object.h 313 JValue value; /* initially set from DEX for primitives */
  /development/tools/emulator/opengl/
DESIGN 179 synchronization primitives might also be used if performance becomes
  /external/e2fsprogs/lib/et/
com_err.texinfo 87 libraries layered on top of the primitives provided by the kernel.
  /external/llvm/include/llvm/Bitcode/
BitstreamWriter.h 87 // Basic Primitives for emitting bits to the stream.
  /external/mesa3d/docs/
conform.html 70 Open GL Primitives Test.
  /external/protobuf/python/google/protobuf/internal/
decoder.py 31 """Code for decoding protocol buffer primitives.
encoder.py 31 """Code for encoding protocol message primitives.
  /external/quake/quake/src/QW/client/
mathlib.c 20 // mathlib.c -- math primitives
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3dtypes.h 926 * When calling using D3DEXECUTE_UNCLIPPED all the primitives

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