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  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
FramebufferData.cpp 113 GLEScontext::dispatcher().glDeleteRenderbuffersEXT(1, &(m_attachPoints[idx].name));
116 GLEScontext::dispatcher().glDeleteTextures(1, &(m_attachPoints[idx].name));
140 ctx->dispatcher().glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &type);
143 ctx->dispatcher().glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &name);
147 ctx->dispatcher().glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &type);
150 ctx->dispatcher().glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &name);
166 ctx->dispatcher().glGetIntegerv(GL_RENDERBUFFER_BINDING, &prev);
167 ctx->dispatcher().glBindRenderbufferEXT(GL_RENDERBUFFER, name);
168 ctx->dispatcher().glGetRenderbufferParameterivEXT(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width);
169 ctx->dispatcher().glGetRenderbufferParameterivEXT(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height)
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 220 return (ctx->dispatcher().glIsEnabled(GL_TEXTURE_GEN_S) &&
221 ctx->dispatcher().glIsEnabled(GL_TEXTURE_GEN_T) &&
222 ctx->dispatcher().glIsEnabled(GL_TEXTURE_GEN_R));
224 return ctx->dispatcher().glIsEnabled(cap);
245 return ctx->dispatcher().glGetError();
272 ctx->dispatcher().glActiveTexture(texture);
278 ctx->dispatcher().glAlphaFunc(func,ref);
285 ctx->dispatcher().glAlphaFunc(func,X2F(ref));
331 ctx->dispatcher().glBindTexture(target,globalTextureName);
337 ctx->dispatcher().glBlendFunc(sfactor,dfactor)
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  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 147 ctx->dispatcher().glActiveTexture(texture);
168 ctx->dispatcher().glAttachShader(globalProgramName,globalShaderName);
182 ctx->dispatcher().glBindAttribLocation(globalProgramName,index,name);
216 ctx->dispatcher().glBindFramebufferEXT(target,globalFrameBufferName);
238 ctx->dispatcher().glBindRenderbufferEXT(target,globalRenderBufferName);
269 ctx->dispatcher().glBindTexture(target,globalTextureName);
274 ctx->dispatcher().glBlendColor(red,green,blue,alpha);
280 ctx->dispatcher().glBlendEquation(mode);
286 ctx->dispatcher().glBlendEquationSeparate(modeRGB,modeAlpha);
292 ctx->dispatcher().glBlendFunc(sfactor,dfactor)
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  /external/chromium/third_party/libjingle/source/talk/base/
physicalsocketserver.h 44 // Event constants for the Dispatcher class.
58 class Dispatcher {
60 virtual ~Dispatcher() {}
91 void Add(Dispatcher* dispatcher);
92 void Remove(Dispatcher* dispatcher);
111 typedef std::vector<Dispatcher*> DispatcherList;
  /frameworks/base/core/java/android/speech/tts/
AudioMessageParams.java 23 AudioMessageParams(UtteranceProgressDispatcher dispatcher,
25 super(dispatcher, callingApp);
SilenceMessageParams.java 25 SilenceMessageParams(UtteranceProgressDispatcher dispatcher,
27 super(dispatcher, callingApp);
MessageParams.java 28 MessageParams(UtteranceProgressDispatcher dispatcher, String callingApp) {
29 mDispatcher = dispatcher;
  /external/chromium/chrome/browser/extensions/
extension_function.cc 31 return dispatcher()->GetCurrentBrowser(include_incognito_);
64 if (!dispatcher())
67 dispatcher()->HandleBadMessage(this);
69 dispatcher()->SendResponse(this, success);
extension_function_dispatcher.h 57 explicit Peer(ExtensionFunctionDispatcher* dispatcher)
58 : dispatcher_(dispatcher) {}
112 // The profile that this dispatcher is associated with.
115 // The RenderViewHost this dispatcher is associated with.
extension_test_api.cc 31 Source<Profile>(dispatcher()->profile()),
43 Source<Profile>(dispatcher()->profile()),
  /frameworks/base/policy/src/com/android/internal/policy/impl/
PhoneFallbackEventHandler.java 76 final KeyEvent.DispatcherState dispatcher = mView.getKeyDispatcherState(); local
110 if (getKeyguardManager().inKeyguardRestrictedInputMode() || dispatcher == null) {
114 dispatcher.startTracking(event, this);
115 } else if (event.isLongPress() && dispatcher.isTracking(event)) {
116 dispatcher.performedLongPress(event);
132 if (getKeyguardManager().inKeyguardRestrictedInputMode() || dispatcher == null) {
136 dispatcher.startTracking(event, this);
137 } else if (event.isLongPress() && dispatcher.isTracking(event)) {
138 dispatcher.performedLongPress(event);
150 if (getKeyguardManager().inKeyguardRestrictedInputMode() || dispatcher == null)
187 final KeyEvent.DispatcherState dispatcher = mView.getKeyDispatcherState(); local
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  /external/chromium/base/
message_pump_glib.h 38 // Dispatcher is used during a nested invocation of Run to dispatch events.
39 // If Run is invoked with a non-NULL Dispatcher, MessageLoop does not
41 // passed to Dispatcher's Dispatch method for dispatch. It is up to the
42 // Dispatcher to dispatch, or not, the event.
46 class Dispatcher {
48 virtual ~Dispatcher() {}
57 // Like MessagePump::Run, but GdkEvent objects are routed through dispatcher.
58 virtual void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher);
93 // Returns the dispatcher for the current run state (|state_->dispatcher|)
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message_pump_glib_x_dispatch.h 17 // MessagePumpForUI::Dispatcher provides the mechanism for dispatching
19 class MessagePumpGlibXDispatcher : public MessagePumpForUI::Dispatcher {
message_pump_win.h 45 // Dispatcher is used during a nested invocation of Run to dispatch events.
46 // If Run is invoked with a non-NULL Dispatcher, MessageLoop does not
48 // passed to Dispatcher's Dispatch method for dispatch. It is up to the
49 // Dispatcher to dispatch, or not, the event.
53 class Dispatcher {
55 virtual ~Dispatcher() {}
76 // Like MessagePump::Run, but MSG objects are routed through dispatcher.
77 void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher);
86 Dispatcher* dispatcher member in struct:base::MessagePumpWin::RunState
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  /external/chromium/chrome/browser/automation/
ui_controls_win.cc 58 // If a hook is installed, this is the dispatcher.
84 // Installs dispatcher as the current hook.
85 void InstallHook(InputDispatcher* dispatcher, bool key_hook) {
87 current_dispatcher_ = dispatcher;
102 void UninstallHook(InputDispatcher* dispatcher) {
103 if (current_dispatcher_ == dispatcher) {
168 scoped_refptr<InputDispatcher> dispatcher(
181 if (dispatcher.get())
182 dispatcher->AddRef();
236 if (dispatcher.get()
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  /external/chromium/chrome/browser/net/
blob_url_request_job_factory.cc 24 // Resource dispatcher host already looked up the blob data.
27 // This request is not coming thru resource dispatcher host.
  /external/chromium/chrome/browser/ui/views/
user_data_dir_dialog.h 25 public MessageLoopForUI::Dispatcher,
50 // MessageLoop::Dispatcher Method:
  /frameworks/base/services/input/
InputApplication.h 40 * Used by the native input dispatcher as a handle for the window manager objects
61 * This method should only be called from within the input dispatcher's
InputManager.cpp 38 const sp<InputDispatcherInterface>& dispatcher) :
40 mDispatcher(dispatcher) {
InputManager.h 72 /* Gets the input dispatcher. */
89 const sp<InputDispatcherInterface>& dispatcher);
  /frameworks/base/services/java/com/android/server/wm/
InputFilter.java 54 * sends an internally consistent stream of input events to the dispatcher. There are
74 * Input events received from the dispatcher and sent to the dispatcher have policy flags
75 * associated with them. Policy flags control some functions of the dispatcher.
82 * then send appropriate cancelation events to the dispatcher if needed.
87 * motion events to the dispatcher to cancel any keys or pointers that are down.
89 * Corollary: Events that set sent to the dispatcher should usually include the
155 * Sends an input event to the dispatcher.
175 * Called when an input event has been received from the dispatcher.
177 * The default implementation sends the input event back to the dispatcher, unchanged
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  /dalvik/vm/compiler/codegen/arm/
README.txt 26 /* MIR2LIR dispatcher and architectural independent codegen routines */
  /dalvik/vm/compiler/codegen/x86/ia32/
Codegen.cpp 41 /* MIR2LIR dispatcher and architectural independent codegen routines */
  /external/dbus/bus/
dispatch.h 2 /* dispatch.h Message dispatcher
  /frameworks/base/core/jni/
android_view_InputChannel.h 33 * This is used to automatically dispose of other native objects in the input dispatcher

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