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  /external/skia/samplecode/
SampleCull.cpp 23 static void subdivide(SkPath* path, SkScalar bump) { function
113 subdivide(&fPath, bump);
114 subdivide(&fPath, bump);
115 subdivide(&fPath, bump);
  /external/skia/src/utils/
SkCubicInterval.cpp 20 // subdivide the range and try again
  /external/skia/src/core/
SkStroke.cpp 120 int subDivide);
124 int subDivide);
242 int subDivide) {
252 if (--subDivide >= 0 && normals_too_curvy(unitNormalAB, *unitNormalBC)) {
257 this->quad_to(&tmp[0], normalAB, unitNormalAB, &norm, &unit, subDivide);
258 this->quad_to(&tmp[2], norm, unit, normalBC, unitNormalBC, subDivide);
274 int subDivide) {
307 // subdivide if we can
308 if (--subDivide < 0) {
316 subDivide);
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SkScan_Antihair.cpp 223 // if we are, subdivide and call again
SkPath.cpp 1236 void SkPath::subdivide(SkScalar dist, bool bendLines, SkPath* dst) const { function in class:SkPath
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  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnPathProcessor.cpp 205 Segment* subdivide(float param) function in class:WebCore::LoopBlinnPathProcessorImplementation::Segment
235 Segment* subdivide() { return subdivide(0.5f); } function in class:WebCore::LoopBlinnPathProcessorImplementation::Segment
398 Segment* subdivide(Segment* segment, float param) function in class:WebCore::LoopBlinnPathProcessorImplementation::Contour
400 Segment* left = segment->subdivide(param);
409 Segment* subdivide(Segment* segment) function in class:WebCore::LoopBlinnPathProcessorImplementation::Contour
411 Segment* left = segment->subdivide();
545 // curves and subdivide curves appropriately.
553 // Classify curves, compute texture coordinates and subdivide as
576 cur->subdivide(seg)
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  /external/skia/gpu/src/
GrPathUtils.cpp 30 // Each time we subdivide, d should be cut in 4. So we need to
31 // subdivide x = log4(d/tol) times. x subdivisions creates 2^(x)
  /external/clang/include/clang/Lex/
Pragma.h 56 /// Note that the PragmaNamespace class can be used to subdivide pragmas, e.g.
  /external/grub/stage2/
pc_slice.h 144 to subdivide the PC partitions from there. */
  /external/libvpx/examples/includes/geshi/geshi/
lscript.php 196 'soliddrill', 'splitpols', 'subdivide', 'swaphidden',
  /external/freetype/src/base/
ftbbox.c 529 /* extremum coordinates, we subdivide instead. */
  /external/skia/include/core/
SkPath.h 642 /** Subdivide the path so that no segment is longer that dist.
646 void subdivide(SkScalar dist, bool bendLines, SkPath* dst = NULL) const;
  /libcore/luni/src/main/java/java/util/concurrent/
ConcurrentHashMap.java 78 * The basic strategy is to subdivide the table among Segments,
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  /external/freetype/src/raster/
ftraster.c     [all...]
  /external/guava/src/com/google/common/collect/
CustomConcurrentHashMap.java 540 * The basic strategy is to subdivide the table among Segments,
    [all...]
  /external/webkit/Source/WebCore/
ChangeLog-2011-02-16     [all...]

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