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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.example.android.snake;
     18 
     19 import android.app.Activity;
     20 import android.os.Bundle;
     21 import android.view.Window;
     22 import android.widget.TextView;
     23 
     24 /**
     25  * Snake: a simple game that everyone can enjoy.
     26  *
     27  * This is an implementation of the classic Game "Snake", in which you control a
     28  * serpent roaming around the garden looking for apples. Be careful, though,
     29  * because when you catch one, not only will you become longer, but you'll move
     30  * faster. Running into yourself or the walls will end the game.
     31  *
     32  */
     33 public class Snake extends Activity {
     34 
     35     private SnakeView mSnakeView;
     36 
     37     private static String ICICLE_KEY = "snake-view";
     38 
     39     /**
     40      * Called when Activity is first created. Turns off the title bar, sets up
     41      * the content views, and fires up the SnakeView.
     42      *
     43      */
     44     @Override
     45     public void onCreate(Bundle savedInstanceState) {
     46         super.onCreate(savedInstanceState);
     47 
     48         setContentView(R.layout.snake_layout);
     49 
     50         mSnakeView = (SnakeView) findViewById(R.id.snake);
     51         mSnakeView.setTextView((TextView) findViewById(R.id.text));
     52 
     53         if (savedInstanceState == null) {
     54             // We were just launched -- set up a new game
     55             mSnakeView.setMode(SnakeView.READY);
     56         } else {
     57             // We are being restored
     58             Bundle map = savedInstanceState.getBundle(ICICLE_KEY);
     59             if (map != null) {
     60                 mSnakeView.restoreState(map);
     61             } else {
     62                 mSnakeView.setMode(SnakeView.PAUSE);
     63             }
     64         }
     65     }
     66 
     67     @Override
     68     protected void onPause() {
     69         super.onPause();
     70         // Pause the game along with the activity
     71         mSnakeView.setMode(SnakeView.PAUSE);
     72     }
     73 
     74     @Override
     75     public void onSaveInstanceState(Bundle outState) {
     76         //Store the game state
     77         outState.putBundle(ICICLE_KEY, mSnakeView.saveState());
     78     }
     79 
     80 }
     81