Home | History | Annotate | Download | only in glesv2debugger
      1 source ../../../build/envsetup.sh
      2 pushd ../../../
      3 
      4 # need lunch before building jars
      5 if [ -z "$TARGET_PRODUCT" ]; then
      6     lunch
      7 fi
      8 
      9 pushd external/liblzf/
     10 mm
     11 popd
     12 
     13 pushd external/protobuf/
     14 mm
     15 popd
     16 
     17 pushd sdk/sdkmanager/libs/sdklib
     18 mm
     19 popd
     20 
     21 # glsl_compiler is optional
     22 # make glsl_compiler -j3
     23 
     24 popd
     25 
     26 mkdir -p lib
     27 cp "$ANDROID_HOST_OUT/framework/host-libprotobuf-java-2.3.0-lite.jar" lib/
     28 cp "$ANDROID_HOST_OUT/framework/liblzf.jar" lib/
     29 cp "$ANDROID_HOST_OUT/framework/sdklib.jar" lib/
     30 
     31 # optional; usually for linux
     32 #cp "$ANDROID_HOST_OUT/bin/glsl_compiler" ~/
     33 
     34 # optional; usually for mac, need to replace eclipse.app with actual path
     35 #cp "$ANDROID_HOST_OUT/bin/glsl_compiler" eclipse.app/Contents/MacOS
     36