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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "chrome/browser/sync/engine/all_status.h"
      6 
      7 #include <algorithm>
      8 
      9 #include "base/logging.h"
     10 #include "base/port.h"
     11 #include "chrome/browser/sync/engine/net/server_connection_manager.h"
     12 #include "chrome/browser/sync/protocol/service_constants.h"
     13 #include "chrome/browser/sync/sessions/session_state.h"
     14 #include "chrome/browser/sync/syncable/directory_manager.h"
     15 
     16 namespace browser_sync {
     17 
     18 static const sync_api::SyncManager::Status init_status =
     19   { sync_api::SyncManager::Status::OFFLINE };
     20 
     21 AllStatus::AllStatus() : status_(init_status) {
     22   status_.initial_sync_ended = true;
     23   status_.notifications_enabled = false;
     24 }
     25 
     26 AllStatus::~AllStatus() {
     27 }
     28 
     29 sync_api::SyncManager::Status AllStatus::CreateBlankStatus() const {
     30   // Status is initialized with the previous status value.  Variables
     31   // whose values accumulate (e.g. lifetime counters like updates_received)
     32   // are not to be cleared here.
     33   sync_api::SyncManager::Status status = status_;
     34   status.syncing = true;
     35   status.unsynced_count = 0;
     36   status.conflicting_count = 0;
     37   status.initial_sync_ended = false;
     38   status.syncer_stuck = false;
     39   status.max_consecutive_errors = 0;
     40   status.server_broken = false;
     41   status.updates_available = 0;
     42   return status;
     43 }
     44 
     45 sync_api::SyncManager::Status AllStatus::CalcSyncing(
     46     const SyncEngineEvent &event) const {
     47   sync_api::SyncManager::Status status = CreateBlankStatus();
     48   const sessions::SyncSessionSnapshot* snapshot = event.snapshot;
     49   status.unsynced_count += static_cast<int>(snapshot->unsynced_count);
     50   status.conflicting_count += snapshot->errors.num_conflicting_commits;
     51   // The syncer may not be done yet, which could cause conflicting updates.
     52   // But this is only used for status, so it is better to have visibility.
     53   status.conflicting_count += snapshot->num_conflicting_updates;
     54 
     55   status.syncing |= snapshot->syncer_status.syncing;
     56   status.syncing = snapshot->has_more_to_sync && snapshot->is_silenced;
     57   status.initial_sync_ended |= snapshot->is_share_usable;
     58   status.syncer_stuck |= snapshot->syncer_status.syncer_stuck;
     59 
     60   const sessions::ErrorCounters& errors(snapshot->errors);
     61   if (errors.consecutive_errors > status.max_consecutive_errors)
     62     status.max_consecutive_errors = errors.consecutive_errors;
     63 
     64   // 100 is an arbitrary limit.
     65   if (errors.consecutive_transient_error_commits > 100)
     66     status.server_broken = true;
     67 
     68   status.updates_available += snapshot->num_server_changes_remaining;
     69 
     70   // Accumulate update count only once per session to avoid double-counting.
     71   // TODO(ncarter): Make this realtime by having the syncer_status
     72   // counter preserve its value across sessions.  http://crbug.com/26339
     73   if (event.what_happened == SyncEngineEvent::SYNC_CYCLE_ENDED) {
     74     status.updates_received +=
     75         snapshot->syncer_status.num_updates_downloaded_total;
     76     status.tombstone_updates_received +=
     77         snapshot->syncer_status.num_tombstone_updates_downloaded_total;
     78   }
     79   return status;
     80 }
     81 
     82 void AllStatus::CalcStatusChanges() {
     83   const bool unsynced_changes = status_.unsynced_count > 0;
     84   const bool online = status_.authenticated &&
     85     status_.server_reachable && status_.server_up && !status_.server_broken;
     86   if (online) {
     87     if (status_.syncer_stuck)
     88       status_.summary = sync_api::SyncManager::Status::CONFLICT;
     89     else if (unsynced_changes || status_.syncing)
     90       status_.summary = sync_api::SyncManager::Status::SYNCING;
     91     else
     92       status_.summary = sync_api::SyncManager::Status::READY;
     93   } else if (!status_.initial_sync_ended) {
     94     status_.summary = sync_api::SyncManager::Status::OFFLINE_UNUSABLE;
     95   } else if (unsynced_changes) {
     96     status_.summary = sync_api::SyncManager::Status::OFFLINE_UNSYNCED;
     97   } else {
     98     status_.summary = sync_api::SyncManager::Status::OFFLINE;
     99   }
    100 }
    101 
    102 void AllStatus::OnSyncEngineEvent(const SyncEngineEvent& event) {
    103   ScopedStatusLock lock(this);
    104   switch (event.what_happened) {
    105     case SyncEngineEvent::SYNC_CYCLE_ENDED:
    106     case SyncEngineEvent::STATUS_CHANGED:
    107       status_ = CalcSyncing(event);
    108       break;
    109     case SyncEngineEvent::STOP_SYNCING_PERMANENTLY:
    110     case SyncEngineEvent::UPDATED_TOKEN:
    111     case SyncEngineEvent::CLEAR_SERVER_DATA_FAILED:
    112     case SyncEngineEvent::CLEAR_SERVER_DATA_SUCCEEDED:
    113        break;
    114     default:
    115       LOG(ERROR) << "Unrecognized Syncer Event: " << event.what_happened;
    116       break;
    117   }
    118 }
    119 
    120 void AllStatus::HandleServerConnectionEvent(
    121     const ServerConnectionEvent& event) {
    122   if (ServerConnectionEvent::STATUS_CHANGED == event.what_happened) {
    123     ScopedStatusLock lock(this);
    124     status_.server_up = IsGoodReplyFromServer(event.connection_code);
    125     status_.server_reachable = event.server_reachable;
    126 
    127     if (event.connection_code == HttpResponse::SERVER_CONNECTION_OK) {
    128       status_.authenticated = true;
    129     } else {
    130       status_.authenticated = false;
    131     }
    132   }
    133 }
    134 
    135 sync_api::SyncManager::Status AllStatus::status() const {
    136   base::AutoLock lock(mutex_);
    137   return status_;
    138 }
    139 
    140 void AllStatus::SetNotificationsEnabled(bool notifications_enabled) {
    141   ScopedStatusLock lock(this);
    142   status_.notifications_enabled = notifications_enabled;
    143 }
    144 
    145 void AllStatus::IncrementNotificationsSent() {
    146   ScopedStatusLock lock(this);
    147   ++status_.notifications_sent;
    148 }
    149 
    150 void AllStatus::IncrementNotificationsReceived() {
    151   ScopedStatusLock lock(this);
    152   ++status_.notifications_received;
    153 }
    154 
    155 ScopedStatusLock::ScopedStatusLock(AllStatus* allstatus)
    156     : allstatus_(allstatus) {
    157   allstatus->mutex_.Acquire();
    158 }
    159 
    160 ScopedStatusLock::~ScopedStatusLock() {
    161   allstatus_->CalcStatusChanges();
    162   allstatus_->mutex_.Release();
    163 }
    164 
    165 }  // namespace browser_sync
    166