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      1 /*
      2  * libjingle
      3  * Copyright 2004--2005, Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #ifndef TALK_P2P_BASE_STUNREQUEST_H_
     29 #define TALK_P2P_BASE_STUNREQUEST_H_
     30 
     31 #include "talk/base/sigslot.h"
     32 #include "talk/base/thread.h"
     33 #include "talk/p2p/base/stun.h"
     34 #include <map>
     35 #include <string>
     36 
     37 namespace cricket {
     38 
     39 class StunRequest;
     40 
     41 // Manages a set of STUN requests, sending and resending until we receive a
     42 // response or determine that the request has timed out.
     43 class StunRequestManager {
     44 public:
     45   StunRequestManager(talk_base::Thread* thread);
     46   ~StunRequestManager();
     47 
     48   // Starts sending the given request (perhaps after a delay).
     49   void Send(StunRequest* request);
     50   void SendDelayed(StunRequest* request, int delay);
     51 
     52   // Removes a stun request that was added previously.  This will happen
     53   // automatically when a request succeeds, fails, or times out.
     54   void Remove(StunRequest* request);
     55 
     56   // Removes all stun requests that were added previously.
     57   void Clear();
     58 
     59   // Determines whether the given message is a response to one of the
     60   // outstanding requests, and if so, processes it appropriately.
     61   bool CheckResponse(StunMessage* msg);
     62   bool CheckResponse(const char* data, size_t size);
     63 
     64   // Raised when there are bytes to be sent.
     65   sigslot::signal3<const void*, size_t, StunRequest*> SignalSendPacket;
     66 
     67 private:
     68   typedef std::map<std::string, StunRequest*> RequestMap;
     69 
     70   talk_base::Thread* thread_;
     71   RequestMap requests_;
     72 
     73   friend class StunRequest;
     74 };
     75 
     76 // Represents an individual request to be sent.  The STUN message can either be
     77 // constructed beforehand or built on demand.
     78 class StunRequest : public talk_base::MessageHandler {
     79 public:
     80   StunRequest();
     81   StunRequest(StunMessage* request);
     82   virtual ~StunRequest();
     83 
     84   // Causes our wrapped StunMessage to be Prepared
     85   void Construct();
     86 
     87   // The manager handling this request (if it has been scheduled for sending).
     88   StunRequestManager* manager() { return manager_; }
     89 
     90   // Returns the transaction ID of this request.
     91   const std::string& id() { return id_; }
     92 
     93   // Returns the STUN type of the request message.
     94   StunMessageType type();
     95 
     96   // Handles messages for sending and timeout.
     97   void OnMessage(talk_base::Message* pmsg);
     98 
     99   // Time elapsed since last send (in ms)
    100   uint32 Elapsed() const;
    101 
    102 protected:
    103   int count_;
    104   bool timeout_;
    105 
    106   // Fills in a request object to be sent.  Note that request's transaction ID
    107   // will already be set and cannot be changed.
    108   virtual void Prepare(StunMessage* request) {}
    109 
    110   // Called when the message receives a response or times out.
    111   virtual void OnResponse(StunMessage* response) {}
    112   virtual void OnErrorResponse(StunMessage* response) {}
    113   virtual void OnTimeout() {}
    114   virtual int GetNextDelay();
    115 
    116 private:
    117   StunRequestManager* manager_;
    118   std::string id_;
    119   StunMessage* msg_;
    120   uint32 tstamp_;
    121 
    122   void set_manager(StunRequestManager* manager);
    123 
    124   friend class StunRequestManager;
    125 };
    126 
    127 }  // namespace cricket
    128 
    129 #endif  // TALK_P2P_BASE_STUNREQUEST_H_
    130