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      1 /*
      2 * Copyright 2006 Sony Computer Entertainment Inc.
      3 *
      4 * Licensed under the MIT Open Source License, for details please see license.txt or the website
      5 * http://www.opensource.org/licenses/mit-license.php
      6 *
      7 */
      8 
      9 #ifndef __domMatrix_h__
     10 #define __domMatrix_h__
     11 
     12 #include <dae/daeDocument.h>
     13 #include <dom/domTypes.h>
     14 #include <dom/domElements.h>
     15 
     16 class DAE;
     17 
     18 /**
     19  * Matrix transformations embody mathematical changes to points within a coordinate
     20  * systems or the  coordinate system itself. The matrix element contains a
     21  * 4-by-4 matrix of floating-point values.
     22  */
     23 class domMatrix : public daeElement
     24 {
     25 public:
     26 	virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::MATRIX; }
     27 	static daeInt ID() { return 630; }
     28 	virtual daeInt typeID() const { return ID(); }
     29 protected:  // Attribute
     30 /**
     31  *  The sid attribute is a text string value containing the sub-identifier
     32  * of this element.  This value must be unique within the scope of the parent
     33  * element. Optional attribute.
     34  */
     35 	xsNCName attrSid;
     36 
     37 protected:  // Value
     38 	/**
     39 	 * The domFloat4x4 value of the text data of this element.
     40 	 */
     41 	domFloat4x4 _value;
     42 
     43 public:	//Accessors and Mutators
     44 	/**
     45 	 * Gets the sid attribute.
     46 	 * @return Returns a xsNCName of the sid attribute.
     47 	 */
     48 	xsNCName getSid() const { return attrSid; }
     49 	/**
     50 	 * Sets the sid attribute.
     51 	 * @param atSid The new value for the sid attribute.
     52 	 */
     53 	void setSid( xsNCName atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[0] = true; }
     54 
     55 	/**
     56 	 * Gets the _value array.
     57 	 * @return Returns a domFloat4x4 reference of the _value array.
     58 	 */
     59 	domFloat4x4 &getValue() { return _value; }
     60 	/**
     61 	 * Gets the _value array.
     62 	 * @return Returns a constant domFloat4x4 reference of the _value array.
     63 	 */
     64 	const domFloat4x4 &getValue() const { return _value; }
     65 	/**
     66 	 * Sets the _value array.
     67 	 * @param val The new value for the _value array.
     68 	 */
     69 	void setValue( const domFloat4x4 &val ) { _value = val; }
     70 
     71 protected:
     72 	/**
     73 	 * Constructor
     74 	 */
     75 	domMatrix(DAE& dae) : daeElement(dae), attrSid(), _value() {}
     76 	/**
     77 	 * Destructor
     78 	 */
     79 	virtual ~domMatrix() {}
     80 	/**
     81 	 * Overloaded assignment operator
     82 	 */
     83 	virtual domMatrix &operator=( const domMatrix &cpy ) { (void)cpy; return *this; }
     84 
     85 public: // STATIC METHODS
     86 	/**
     87 	 * Creates an instance of this class and returns a daeElementRef referencing it.
     88 	 * @return a daeElementRef referencing an instance of this object.
     89 	 */
     90 	static DLLSPEC daeElementRef create(DAE& dae);
     91 	/**
     92 	 * Creates a daeMetaElement object that describes this element in the meta object reflection framework.
     93 	 * If a daeMetaElement already exists it will return that instead of creating a new one.
     94 	 * @return A daeMetaElement describing this COLLADA element.
     95 	 */
     96 	static DLLSPEC daeMetaElement* registerElement(DAE& dae);
     97 };
     98 
     99 
    100 #endif
    101