1 // Copyright 2008, Google Inc. 2 // All rights reserved. 3 // 4 // Redistribution and use in source and binary forms, with or without 5 // modification, are permitted provided that the following conditions are 6 // met: 7 // 8 // * Redistributions of source code must retain the above copyright 9 // notice, this list of conditions and the following disclaimer. 10 // * Redistributions in binary form must reproduce the above 11 // copyright notice, this list of conditions and the following disclaimer 12 // in the documentation and/or other materials provided with the 13 // distribution. 14 // * Neither the name of Google Inc. nor the names of its 15 // contributors may be used to endorse or promote products derived from 16 // this software without specific prior written permission. 17 // 18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 // 30 // Authors: keith.ray (at) gmail.com (Keith Ray) 31 32 #include <gtest/internal/gtest-filepath.h> 33 #include <gtest/internal/gtest-port.h> 34 35 #include <stdlib.h> 36 37 #ifdef _WIN32_WCE 38 #include <windows.h> 39 #elif GTEST_OS_WINDOWS 40 #include <direct.h> 41 #include <io.h> 42 #include <sys/stat.h> 43 #elif GTEST_OS_SYMBIAN 44 // Symbian OpenC has PATH_MAX in sys/syslimits.h 45 #include <sys/syslimits.h> 46 #include <unistd.h> 47 #else 48 #include <limits.h> 49 #include <sys/stat.h> // NOLINT 50 #include <unistd.h> // NOLINT 51 #include <climits> // Some Linux distributions define PATH_MAX here. 52 #endif // _WIN32_WCE or _WIN32 53 54 #if GTEST_OS_WINDOWS 55 #define GTEST_PATH_MAX_ _MAX_PATH 56 #elif defined(PATH_MAX) 57 #define GTEST_PATH_MAX_ PATH_MAX 58 #elif defined(_XOPEN_PATH_MAX) 59 #define GTEST_PATH_MAX_ _XOPEN_PATH_MAX 60 #else 61 #define GTEST_PATH_MAX_ _POSIX_PATH_MAX 62 #endif // GTEST_OS_WINDOWS 63 64 #include <gtest/internal/gtest-string.h> 65 66 namespace testing { 67 namespace internal { 68 69 #if GTEST_OS_WINDOWS 70 const char kPathSeparator = '\\'; 71 const char kPathSeparatorString[] = "\\"; 72 #ifdef _WIN32_WCE 73 // Windows CE doesn't have a current directory. You should not use 74 // the current directory in tests on Windows CE, but this at least 75 // provides a reasonable fallback. 76 const char kCurrentDirectoryString[] = "\\"; 77 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES 78 const DWORD kInvalidFileAttributes = 0xffffffff; 79 #else 80 const char kCurrentDirectoryString[] = ".\\"; 81 #endif // _WIN32_WCE 82 #else 83 const char kPathSeparator = '/'; 84 const char kPathSeparatorString[] = "/"; 85 const char kCurrentDirectoryString[] = "./"; 86 #endif // GTEST_OS_WINDOWS 87 88 // Returns the current working directory, or "" if unsuccessful. 89 FilePath FilePath::GetCurrentDir() { 90 #ifdef _WIN32_WCE 91 // Windows CE doesn't have a current directory, so we just return 92 // something reasonable. 93 return FilePath(kCurrentDirectoryString); 94 #elif GTEST_OS_WINDOWS 95 char cwd[GTEST_PATH_MAX_ + 1] = {}; 96 return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); 97 #else 98 char cwd[GTEST_PATH_MAX_ + 1] = {}; 99 return FilePath(getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); 100 #endif 101 } 102 103 // Returns a copy of the FilePath with the case-insensitive extension removed. 104 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns 105 // FilePath("dir/file"). If a case-insensitive extension is not 106 // found, returns a copy of the original FilePath. 107 FilePath FilePath::RemoveExtension(const char* extension) const { 108 String dot_extension(String::Format(".%s", extension)); 109 if (pathname_.EndsWithCaseInsensitive(dot_extension.c_str())) { 110 return FilePath(String(pathname_.c_str(), pathname_.GetLength() - 4)); 111 } 112 return *this; 113 } 114 115 // Returns a copy of the FilePath with the directory part removed. 116 // Example: FilePath("path/to/file").RemoveDirectoryName() returns 117 // FilePath("file"). If there is no directory part ("just_a_file"), it returns 118 // the FilePath unmodified. If there is no file part ("just_a_dir/") it 119 // returns an empty FilePath (""). 120 // On Windows platform, '\' is the path separator, otherwise it is '/'. 121 FilePath FilePath::RemoveDirectoryName() const { 122 const char* const last_sep = strrchr(c_str(), kPathSeparator); 123 return last_sep ? FilePath(String(last_sep + 1)) : *this; 124 } 125 126 // RemoveFileName returns the directory path with the filename removed. 127 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". 128 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns 129 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does 130 // not have a file, like "just/a/dir/", it returns the FilePath unmodified. 131 // On Windows platform, '\' is the path separator, otherwise it is '/'. 132 FilePath FilePath::RemoveFileName() const { 133 const char* const last_sep = strrchr(c_str(), kPathSeparator); 134 return FilePath(last_sep ? String(c_str(), last_sep + 1 - c_str()) 135 : String(kCurrentDirectoryString)); 136 } 137 138 // Helper functions for naming files in a directory for xml output. 139 140 // Given directory = "dir", base_name = "test", number = 0, 141 // extension = "xml", returns "dir/test.xml". If number is greater 142 // than zero (e.g., 12), returns "dir/test_12.xml". 143 // On Windows platform, uses \ as the separator rather than /. 144 FilePath FilePath::MakeFileName(const FilePath& directory, 145 const FilePath& base_name, 146 int number, 147 const char* extension) { 148 const FilePath file_name( 149 (number == 0) ? 150 String::Format("%s.%s", base_name.c_str(), extension) : 151 String::Format("%s_%d.%s", base_name.c_str(), number, extension)); 152 return ConcatPaths(directory, file_name); 153 } 154 155 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml". 156 // On Windows, uses \ as the separator rather than /. 157 FilePath FilePath::ConcatPaths(const FilePath& directory, 158 const FilePath& relative_path) { 159 if (directory.IsEmpty()) 160 return relative_path; 161 const FilePath dir(directory.RemoveTrailingPathSeparator()); 162 return FilePath(String::Format("%s%c%s", dir.c_str(), kPathSeparator, 163 relative_path.c_str())); 164 } 165 166 // Returns true if pathname describes something findable in the file-system, 167 // either a file, directory, or whatever. 168 bool FilePath::FileOrDirectoryExists() const { 169 #if GTEST_OS_WINDOWS 170 #ifdef _WIN32_WCE 171 LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str()); 172 const DWORD attributes = GetFileAttributes(unicode); 173 delete [] unicode; 174 return attributes != kInvalidFileAttributes; 175 #else 176 struct _stat file_stat = {}; 177 return _stat(pathname_.c_str(), &file_stat) == 0; 178 #endif // _WIN32_WCE 179 #else 180 struct stat file_stat = {}; 181 return stat(pathname_.c_str(), &file_stat) == 0; 182 #endif // GTEST_OS_WINDOWS 183 } 184 185 // Returns true if pathname describes a directory in the file-system 186 // that exists. 187 bool FilePath::DirectoryExists() const { 188 bool result = false; 189 #if GTEST_OS_WINDOWS 190 // Don't strip off trailing separator if path is a root directory on 191 // Windows (like "C:\\"). 192 const FilePath& path(IsRootDirectory() ? *this : 193 RemoveTrailingPathSeparator()); 194 #ifdef _WIN32_WCE 195 LPCWSTR unicode = String::AnsiToUtf16(path.c_str()); 196 const DWORD attributes = GetFileAttributes(unicode); 197 delete [] unicode; 198 if ((attributes != kInvalidFileAttributes) && 199 (attributes & FILE_ATTRIBUTE_DIRECTORY)) { 200 result = true; 201 } 202 #else 203 struct _stat file_stat = {}; 204 result = _stat(path.c_str(), &file_stat) == 0 && 205 (_S_IFDIR & file_stat.st_mode) != 0; 206 #endif // _WIN32_WCE 207 #else 208 struct stat file_stat = {}; 209 result = stat(pathname_.c_str(), &file_stat) == 0 && 210 S_ISDIR(file_stat.st_mode); 211 #endif // GTEST_OS_WINDOWS 212 return result; 213 } 214 215 // Returns true if pathname describes a root directory. (Windows has one 216 // root directory per disk drive.) 217 bool FilePath::IsRootDirectory() const { 218 #if GTEST_OS_WINDOWS 219 // TODO(wan (at) google.com): on Windows a network share like 220 // \\server\share can be a root directory, although it cannot be the 221 // current directory. Handle this properly. 222 return pathname_.GetLength() == 3 && IsAbsolutePath(); 223 #else 224 return pathname_ == kPathSeparatorString; 225 #endif 226 } 227 228 // Returns true if pathname describes an absolute path. 229 bool FilePath::IsAbsolutePath() const { 230 const char* const name = pathname_.c_str(); 231 #if GTEST_OS_WINDOWS 232 return pathname_.GetLength() >= 3 && 233 ((name[0] >= 'a' && name[0] <= 'z') || 234 (name[0] >= 'A' && name[0] <= 'Z')) && 235 name[1] == ':' && 236 name[2] == kPathSeparator; 237 #else 238 return name[0] == kPathSeparator; 239 #endif 240 } 241 242 // Returns a pathname for a file that does not currently exist. The pathname 243 // will be directory/base_name.extension or 244 // directory/base_name_<number>.extension if directory/base_name.extension 245 // already exists. The number will be incremented until a pathname is found 246 // that does not already exist. 247 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. 248 // There could be a race condition if two or more processes are calling this 249 // function at the same time -- they could both pick the same filename. 250 FilePath FilePath::GenerateUniqueFileName(const FilePath& directory, 251 const FilePath& base_name, 252 const char* extension) { 253 FilePath full_pathname; 254 int number = 0; 255 do { 256 full_pathname.Set(MakeFileName(directory, base_name, number++, extension)); 257 } while (full_pathname.FileOrDirectoryExists()); 258 return full_pathname; 259 } 260 261 // Returns true if FilePath ends with a path separator, which indicates that 262 // it is intended to represent a directory. Returns false otherwise. 263 // This does NOT check that a directory (or file) actually exists. 264 bool FilePath::IsDirectory() const { 265 return pathname_.EndsWith(kPathSeparatorString); 266 } 267 268 // Create directories so that path exists. Returns true if successful or if 269 // the directories already exist; returns false if unable to create directories 270 // for any reason. 271 bool FilePath::CreateDirectoriesRecursively() const { 272 if (!this->IsDirectory()) { 273 return false; 274 } 275 276 if (pathname_.GetLength() == 0 || this->DirectoryExists()) { 277 return true; 278 } 279 280 const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName()); 281 return parent.CreateDirectoriesRecursively() && this->CreateFolder(); 282 } 283 284 // Create the directory so that path exists. Returns true if successful or 285 // if the directory already exists; returns false if unable to create the 286 // directory for any reason, including if the parent directory does not 287 // exist. Not named "CreateDirectory" because that's a macro on Windows. 288 bool FilePath::CreateFolder() const { 289 #if GTEST_OS_WINDOWS 290 #ifdef _WIN32_WCE 291 FilePath removed_sep(this->RemoveTrailingPathSeparator()); 292 LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str()); 293 int result = CreateDirectory(unicode, NULL) ? 0 : -1; 294 delete [] unicode; 295 #else 296 int result = _mkdir(pathname_.c_str()); 297 #endif // !WIN32_WCE 298 #else 299 int result = mkdir(pathname_.c_str(), 0777); 300 #endif // _WIN32 301 if (result == -1) { 302 return this->DirectoryExists(); // An error is OK if the directory exists. 303 } 304 return true; // No error. 305 } 306 307 // If input name has a trailing separator character, remove it and return the 308 // name, otherwise return the name string unmodified. 309 // On Windows platform, uses \ as the separator, other platforms use /. 310 FilePath FilePath::RemoveTrailingPathSeparator() const { 311 return pathname_.EndsWith(kPathSeparatorString) 312 ? FilePath(String(pathname_.c_str(), pathname_.GetLength() - 1)) 313 : *this; 314 } 315 316 // Normalize removes any redundant separators that might be in the pathname. 317 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other 318 // redundancies that might be in a pathname involving "." or "..". 319 void FilePath::Normalize() { 320 if (pathname_.c_str() == NULL) { 321 pathname_ = ""; 322 return; 323 } 324 const char* src = pathname_.c_str(); 325 char* const dest = new char[pathname_.GetLength() + 1]; 326 char* dest_ptr = dest; 327 memset(dest_ptr, 0, pathname_.GetLength() + 1); 328 329 while (*src != '\0') { 330 *dest_ptr++ = *src; 331 if (*src != kPathSeparator) 332 src++; 333 else 334 while (*src == kPathSeparator) 335 src++; 336 } 337 *dest_ptr = '\0'; 338 pathname_ = dest; 339 delete[] dest; 340 } 341 342 } // namespace internal 343 } // namespace testing 344