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      1 /* FAIL - type mismatch in assignment */
      2 
      3 vec3 foo(float x, float y, float z)
      4 {
      5   vec3 v;
      6   v.x = x;
      7   v.y = y;
      8   v.z = z;
      9   return v;
     10 }
     11 
     12 void main()
     13 {
     14   gl_Position = foo(1.0, 1.0, 1.0);
     15 }
     16