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      1 // Copyright 2008 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_API_H_
     29 #define V8_API_H_
     30 
     31 #include "apiutils.h"
     32 #include "factory.h"
     33 
     34 #include "../include/v8-testing.h"
     35 
     36 namespace v8 {
     37 
     38 // Constants used in the implementation of the API.  The most natural thing
     39 // would usually be to place these with the classes that use them, but
     40 // we want to keep them out of v8.h because it is an externally
     41 // visible file.
     42 class Consts {
     43  public:
     44   enum TemplateType {
     45     FUNCTION_TEMPLATE = 0,
     46     OBJECT_TEMPLATE = 1
     47   };
     48 };
     49 
     50 
     51 // Utilities for working with neander-objects, primitive
     52 // env-independent JSObjects used by the api.
     53 class NeanderObject {
     54  public:
     55   explicit NeanderObject(int size);
     56   explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
     57   explicit inline NeanderObject(v8::internal::Object* obj);
     58   inline v8::internal::Object* get(int index);
     59   inline void set(int index, v8::internal::Object* value);
     60   inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
     61   int size();
     62  private:
     63   v8::internal::Handle<v8::internal::JSObject> value_;
     64 };
     65 
     66 
     67 // Utilities for working with neander-arrays, a simple extensible
     68 // array abstraction built on neander-objects.
     69 class NeanderArray {
     70  public:
     71   NeanderArray();
     72   explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
     73   inline v8::internal::Handle<v8::internal::JSObject> value() {
     74     return obj_.value();
     75   }
     76 
     77   void add(v8::internal::Handle<v8::internal::Object> value);
     78 
     79   int length();
     80 
     81   v8::internal::Object* get(int index);
     82   // Change the value at an index to undefined value. If the index is
     83   // out of bounds, the request is ignored. Returns the old value.
     84   void set(int index, v8::internal::Object* value);
     85  private:
     86   NeanderObject obj_;
     87 };
     88 
     89 
     90 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
     91     : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
     92 
     93 
     94 NeanderObject::NeanderObject(v8::internal::Object* obj)
     95     : value_(v8::internal::Handle<v8::internal::JSObject>(
     96         v8::internal::JSObject::cast(obj))) { }
     97 
     98 
     99 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
    100     : obj_(obj) { }
    101 
    102 
    103 v8::internal::Object* NeanderObject::get(int offset) {
    104   ASSERT(value()->HasFastElements());
    105   return v8::internal::FixedArray::cast(value()->elements())->get(offset);
    106 }
    107 
    108 
    109 void NeanderObject::set(int offset, v8::internal::Object* value) {
    110   ASSERT(value_->HasFastElements());
    111   v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
    112 }
    113 
    114 
    115 template <typename T> static inline T ToCData(v8::internal::Object* obj) {
    116   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
    117   return reinterpret_cast<T>(
    118       reinterpret_cast<intptr_t>(v8::internal::Proxy::cast(obj)->proxy()));
    119 }
    120 
    121 
    122 template <typename T>
    123 static inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
    124   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
    125   return FACTORY->NewProxy(
    126       reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
    127 }
    128 
    129 
    130 class ApiFunction {
    131  public:
    132   explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
    133   v8::internal::Address address() { return addr_; }
    134  private:
    135   v8::internal::Address addr_;
    136 };
    137 
    138 
    139 enum ExtensionTraversalState {
    140   UNVISITED, VISITED, INSTALLED
    141 };
    142 
    143 
    144 class RegisteredExtension {
    145  public:
    146   explicit RegisteredExtension(Extension* extension);
    147   static void Register(RegisteredExtension* that);
    148   Extension* extension() { return extension_; }
    149   RegisteredExtension* next() { return next_; }
    150   RegisteredExtension* next_auto() { return next_auto_; }
    151   ExtensionTraversalState state() { return state_; }
    152   void set_state(ExtensionTraversalState value) { state_ = value; }
    153   static RegisteredExtension* first_extension() { return first_extension_; }
    154  private:
    155   Extension* extension_;
    156   RegisteredExtension* next_;
    157   RegisteredExtension* next_auto_;
    158   ExtensionTraversalState state_;
    159   static RegisteredExtension* first_extension_;
    160 };
    161 
    162 
    163 class Utils {
    164  public:
    165   static bool ReportApiFailure(const char* location, const char* message);
    166 
    167   static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
    168   static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
    169 
    170   static inline Local<Context> ToLocal(
    171       v8::internal::Handle<v8::internal::Context> obj);
    172   static inline Local<Value> ToLocal(
    173       v8::internal::Handle<v8::internal::Object> obj);
    174   static inline Local<Function> ToLocal(
    175       v8::internal::Handle<v8::internal::JSFunction> obj);
    176   static inline Local<String> ToLocal(
    177       v8::internal::Handle<v8::internal::String> obj);
    178   static inline Local<RegExp> ToLocal(
    179       v8::internal::Handle<v8::internal::JSRegExp> obj);
    180   static inline Local<Object> ToLocal(
    181       v8::internal::Handle<v8::internal::JSObject> obj);
    182   static inline Local<Array> ToLocal(
    183       v8::internal::Handle<v8::internal::JSArray> obj);
    184   static inline Local<External> ToLocal(
    185       v8::internal::Handle<v8::internal::Proxy> obj);
    186   static inline Local<Message> MessageToLocal(
    187       v8::internal::Handle<v8::internal::Object> obj);
    188   static inline Local<StackTrace> StackTraceToLocal(
    189       v8::internal::Handle<v8::internal::JSArray> obj);
    190   static inline Local<StackFrame> StackFrameToLocal(
    191       v8::internal::Handle<v8::internal::JSObject> obj);
    192   static inline Local<Number> NumberToLocal(
    193       v8::internal::Handle<v8::internal::Object> obj);
    194   static inline Local<Integer> IntegerToLocal(
    195       v8::internal::Handle<v8::internal::Object> obj);
    196   static inline Local<Uint32> Uint32ToLocal(
    197       v8::internal::Handle<v8::internal::Object> obj);
    198   static inline Local<FunctionTemplate> ToLocal(
    199       v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
    200   static inline Local<ObjectTemplate> ToLocal(
    201       v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
    202   static inline Local<Signature> ToLocal(
    203       v8::internal::Handle<v8::internal::SignatureInfo> obj);
    204   static inline Local<TypeSwitch> ToLocal(
    205       v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
    206 
    207   static inline v8::internal::Handle<v8::internal::TemplateInfo>
    208       OpenHandle(const Template* that);
    209   static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
    210       OpenHandle(const FunctionTemplate* that);
    211   static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
    212       OpenHandle(const ObjectTemplate* that);
    213   static inline v8::internal::Handle<v8::internal::Object>
    214       OpenHandle(const Data* data);
    215   static inline v8::internal::Handle<v8::internal::JSRegExp>
    216       OpenHandle(const RegExp* data);
    217   static inline v8::internal::Handle<v8::internal::JSObject>
    218       OpenHandle(const v8::Object* data);
    219   static inline v8::internal::Handle<v8::internal::JSArray>
    220       OpenHandle(const v8::Array* data);
    221   static inline v8::internal::Handle<v8::internal::String>
    222       OpenHandle(const String* data);
    223   static inline v8::internal::Handle<v8::internal::Object>
    224       OpenHandle(const Script* data);
    225   static inline v8::internal::Handle<v8::internal::JSFunction>
    226       OpenHandle(const Function* data);
    227   static inline v8::internal::Handle<v8::internal::JSObject>
    228       OpenHandle(const Message* message);
    229   static inline v8::internal::Handle<v8::internal::JSArray>
    230       OpenHandle(const StackTrace* stack_trace);
    231   static inline v8::internal::Handle<v8::internal::JSObject>
    232       OpenHandle(const StackFrame* stack_frame);
    233   static inline v8::internal::Handle<v8::internal::Context>
    234       OpenHandle(const v8::Context* context);
    235   static inline v8::internal::Handle<v8::internal::SignatureInfo>
    236       OpenHandle(const v8::Signature* sig);
    237   static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
    238       OpenHandle(const v8::TypeSwitch* that);
    239   static inline v8::internal::Handle<v8::internal::Proxy>
    240       OpenHandle(const v8::External* that);
    241 };
    242 
    243 
    244 template <class T>
    245 static inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
    246   return reinterpret_cast<T*>(obj.location());
    247 }
    248 
    249 
    250 template <class T>
    251 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
    252     v8::HandleScope* scope) {
    253   v8::internal::Handle<T> handle;
    254   if (!is_null()) {
    255     handle = *this;
    256   }
    257   return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)));
    258 }
    259 
    260 
    261 // Implementations of ToLocal
    262 
    263 #define MAKE_TO_LOCAL(Name, From, To)                                       \
    264   Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
    265     ASSERT(obj.is_null() || !obj->IsTheHole());                             \
    266     return Local<To>(reinterpret_cast<To*>(obj.location()));                \
    267   }
    268 
    269 MAKE_TO_LOCAL(ToLocal, Context, Context)
    270 MAKE_TO_LOCAL(ToLocal, Object, Value)
    271 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
    272 MAKE_TO_LOCAL(ToLocal, String, String)
    273 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
    274 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
    275 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
    276 MAKE_TO_LOCAL(ToLocal, Proxy, External)
    277 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
    278 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
    279 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
    280 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
    281 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
    282 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
    283 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
    284 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
    285 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
    286 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
    287 
    288 #undef MAKE_TO_LOCAL
    289 
    290 
    291 // Implementations of OpenHandle
    292 
    293 #define MAKE_OPEN_HANDLE(From, To) \
    294   v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
    295     const v8::From* that) { \
    296     return v8::internal::Handle<v8::internal::To>( \
    297         reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
    298   }
    299 
    300 MAKE_OPEN_HANDLE(Template, TemplateInfo)
    301 MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
    302 MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
    303 MAKE_OPEN_HANDLE(Signature, SignatureInfo)
    304 MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
    305 MAKE_OPEN_HANDLE(Data, Object)
    306 MAKE_OPEN_HANDLE(RegExp, JSRegExp)
    307 MAKE_OPEN_HANDLE(Object, JSObject)
    308 MAKE_OPEN_HANDLE(Array, JSArray)
    309 MAKE_OPEN_HANDLE(String, String)
    310 MAKE_OPEN_HANDLE(Script, Object)
    311 MAKE_OPEN_HANDLE(Function, JSFunction)
    312 MAKE_OPEN_HANDLE(Message, JSObject)
    313 MAKE_OPEN_HANDLE(Context, Context)
    314 MAKE_OPEN_HANDLE(External, Proxy)
    315 MAKE_OPEN_HANDLE(StackTrace, JSArray)
    316 MAKE_OPEN_HANDLE(StackFrame, JSObject)
    317 
    318 #undef MAKE_OPEN_HANDLE
    319 
    320 
    321 namespace internal {
    322 
    323 // Tracks string usage to help make better decisions when
    324 // externalizing strings.
    325 //
    326 // Implementation note: internally this class only tracks fresh
    327 // strings and keeps a single use counter for them.
    328 class StringTracker {
    329  public:
    330   // Records that the given string's characters were copied to some
    331   // external buffer. If this happens often we should honor
    332   // externalization requests for the string.
    333   void RecordWrite(Handle<String> string) {
    334     Address address = reinterpret_cast<Address>(*string);
    335     Address top = isolate_->heap()->NewSpaceTop();
    336     if (IsFreshString(address, top)) {
    337       IncrementUseCount(top);
    338     }
    339   }
    340 
    341   // Estimates freshness and use frequency of the given string based
    342   // on how close it is to the new space top and the recorded usage
    343   // history.
    344   inline bool IsFreshUnusedString(Handle<String> string) {
    345     Address address = reinterpret_cast<Address>(*string);
    346     Address top = isolate_->heap()->NewSpaceTop();
    347     return IsFreshString(address, top) && IsUseCountLow(top);
    348   }
    349 
    350  private:
    351   StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
    352 
    353   static inline bool IsFreshString(Address string, Address top) {
    354     return top - kFreshnessLimit <= string && string <= top;
    355   }
    356 
    357   inline bool IsUseCountLow(Address top) {
    358     if (last_top_ != top) return true;
    359     return use_count_ < kUseLimit;
    360   }
    361 
    362   inline void IncrementUseCount(Address top) {
    363     if (last_top_ != top) {
    364       use_count_ = 0;
    365       last_top_ = top;
    366     }
    367     ++use_count_;
    368   }
    369 
    370   // Single use counter shared by all fresh strings.
    371   int use_count_;
    372 
    373   // Last new space top when the use count above was valid.
    374   Address last_top_;
    375 
    376   Isolate* isolate_;
    377 
    378   // How close to the new space top a fresh string has to be.
    379   static const int kFreshnessLimit = 1024;
    380 
    381   // The number of uses required to consider a string useful.
    382   static const int kUseLimit = 32;
    383 
    384   friend class Isolate;
    385 
    386   DISALLOW_COPY_AND_ASSIGN(StringTracker);
    387 };
    388 
    389 
    390 // This class is here in order to be able to declare it a friend of
    391 // HandleScope.  Moving these methods to be members of HandleScope would be
    392 // neat in some ways, but it would expose internal implementation details in
    393 // our public header file, which is undesirable.
    394 //
    395 // An isolate has a single instance of this class to hold the current thread's
    396 // data. In multithreaded V8 programs this data is copied in and out of storage
    397 // so that the currently executing thread always has its own copy of this
    398 // data.
    399 ISOLATED_CLASS HandleScopeImplementer {
    400  public:
    401 
    402   HandleScopeImplementer()
    403       : blocks_(0),
    404         entered_contexts_(0),
    405         saved_contexts_(0),
    406         spare_(NULL),
    407         call_depth_(0) { }
    408 
    409   // Threading support for handle data.
    410   static int ArchiveSpacePerThread();
    411   char* RestoreThread(char* from);
    412   char* ArchiveThread(char* to);
    413   void FreeThreadResources();
    414 
    415   // Garbage collection support.
    416   void Iterate(v8::internal::ObjectVisitor* v);
    417   static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
    418 
    419 
    420   inline internal::Object** GetSpareOrNewBlock();
    421   inline void DeleteExtensions(internal::Object** prev_limit);
    422 
    423   inline void IncrementCallDepth() {call_depth_++;}
    424   inline void DecrementCallDepth() {call_depth_--;}
    425   inline bool CallDepthIsZero() { return call_depth_ == 0; }
    426 
    427   inline void EnterContext(Handle<Object> context);
    428   inline bool LeaveLastContext();
    429 
    430   // Returns the last entered context or an empty handle if no
    431   // contexts have been entered.
    432   inline Handle<Object> LastEnteredContext();
    433 
    434   inline void SaveContext(Context* context);
    435   inline Context* RestoreContext();
    436   inline bool HasSavedContexts();
    437 
    438   inline List<internal::Object**>* blocks() { return &blocks_; }
    439 
    440  private:
    441   void ResetAfterArchive() {
    442     blocks_.Initialize(0);
    443     entered_contexts_.Initialize(0);
    444     saved_contexts_.Initialize(0);
    445     spare_ = NULL;
    446     call_depth_ = 0;
    447   }
    448 
    449   void Free() {
    450     ASSERT(blocks_.length() == 0);
    451     ASSERT(entered_contexts_.length() == 0);
    452     ASSERT(saved_contexts_.length() == 0);
    453     blocks_.Free();
    454     entered_contexts_.Free();
    455     saved_contexts_.Free();
    456     if (spare_ != NULL) {
    457       DeleteArray(spare_);
    458       spare_ = NULL;
    459     }
    460     ASSERT(call_depth_ == 0);
    461   }
    462 
    463   List<internal::Object**> blocks_;
    464   // Used as a stack to keep track of entered contexts.
    465   List<Handle<Object> > entered_contexts_;
    466   // Used as a stack to keep track of saved contexts.
    467   List<Context*> saved_contexts_;
    468   Object** spare_;
    469   int call_depth_;
    470   // This is only used for threading support.
    471   v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
    472 
    473   void IterateThis(ObjectVisitor* v);
    474   char* RestoreThreadHelper(char* from);
    475   char* ArchiveThreadHelper(char* to);
    476 
    477   DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
    478 };
    479 
    480 
    481 static const int kHandleBlockSize = v8::internal::KB - 2;  // fit in one page
    482 
    483 
    484 void HandleScopeImplementer::SaveContext(Context* context) {
    485   saved_contexts_.Add(context);
    486 }
    487 
    488 
    489 Context* HandleScopeImplementer::RestoreContext() {
    490   return saved_contexts_.RemoveLast();
    491 }
    492 
    493 
    494 bool HandleScopeImplementer::HasSavedContexts() {
    495   return !saved_contexts_.is_empty();
    496 }
    497 
    498 
    499 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
    500   entered_contexts_.Add(context);
    501 }
    502 
    503 
    504 bool HandleScopeImplementer::LeaveLastContext() {
    505   if (entered_contexts_.is_empty()) return false;
    506   entered_contexts_.RemoveLast();
    507   return true;
    508 }
    509 
    510 
    511 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
    512   if (entered_contexts_.is_empty()) return Handle<Object>::null();
    513   return entered_contexts_.last();
    514 }
    515 
    516 
    517 // If there's a spare block, use it for growing the current scope.
    518 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
    519   internal::Object** block = (spare_ != NULL) ?
    520       spare_ :
    521       NewArray<internal::Object*>(kHandleBlockSize);
    522   spare_ = NULL;
    523   return block;
    524 }
    525 
    526 
    527 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
    528   while (!blocks_.is_empty()) {
    529     internal::Object** block_start = blocks_.last();
    530     internal::Object** block_limit = block_start + kHandleBlockSize;
    531 #ifdef DEBUG
    532     // NoHandleAllocation may make the prev_limit to point inside the block.
    533     if (block_start <= prev_limit && prev_limit <= block_limit) break;
    534 #else
    535     if (prev_limit == block_limit) break;
    536 #endif
    537 
    538     blocks_.RemoveLast();
    539 #ifdef DEBUG
    540     v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
    541 #endif
    542     if (spare_ != NULL) {
    543       DeleteArray(spare_);
    544     }
    545     spare_ = block_start;
    546   }
    547   ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
    548          (!blocks_.is_empty() && prev_limit != NULL));
    549 }
    550 
    551 
    552 class Testing {
    553  public:
    554   static v8::Testing::StressType stress_type() { return stress_type_; }
    555   static void set_stress_type(v8::Testing::StressType stress_type) {
    556     stress_type_ = stress_type;
    557   }
    558 
    559  private:
    560   static v8::Testing::StressType stress_type_;
    561 };
    562 
    563 } }  // namespace v8::internal
    564 
    565 #endif  // V8_API_H_
    566