1 /* 2 * Copyright (C) 2010 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' 14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS 17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 23 * THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #import "config.h" 27 #import "RunLoop.h" 28 29 #import "WorkItem.h" 30 31 void RunLoop::performWork(void* context) 32 { 33 // Wrap main thread in an Autorelease pool. Sending messages can call 34 // into objc code and accumulate memory. 35 if (current() == main()) { 36 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; 37 static_cast<RunLoop*>(context)->performWork(); 38 [pool drain]; 39 } else 40 static_cast<RunLoop*>(context)->performWork(); 41 } 42 43 RunLoop::RunLoop() 44 { 45 m_runLoop = CFRunLoopGetCurrent(); 46 47 CFRunLoopSourceContext context = { 0, this, 0, 0, 0, 0, 0, 0, 0, performWork }; 48 m_runLoopSource = CFRunLoopSourceCreate(kCFAllocatorDefault, 0, &context); 49 CFRunLoopAddSource(m_runLoop, m_runLoopSource, kCFRunLoopCommonModes); 50 } 51 52 RunLoop::~RunLoop() 53 { 54 // FIXME: Tear down the work item queue here. 55 CFRunLoopSourceInvalidate(m_runLoopSource); 56 CFRelease(m_runLoopSource); 57 } 58 59 void RunLoop::run() 60 { 61 if (current() == main()) { 62 // Use -[NSApplication run] for the main run loop. 63 [NSApp run]; 64 } else { 65 // Otherwise, use NSRunLoop. We do this because it sets up an autorelease pool for us. 66 [[NSRunLoop currentRunLoop] run]; 67 } 68 } 69 70 void RunLoop::stop() 71 { 72 ASSERT(m_runLoop == CFRunLoopGetCurrent()); 73 74 if (m_runLoop == main()->m_runLoop) { 75 [NSApp stop:nil]; 76 NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined 77 location:NSMakePoint(0, 0) 78 modifierFlags:0 79 timestamp:0.0 80 windowNumber:0 81 context:nil 82 subtype: 0 83 data1:0 84 data2:0]; 85 [NSApp postEvent:event atStart:true]; 86 } else 87 CFRunLoopStop(m_runLoop); 88 } 89 90 void RunLoop::wakeUp() 91 { 92 CFRunLoopSourceSignal(m_runLoopSource); 93 CFRunLoopWakeUp(m_runLoop); 94 } 95 96 // RunLoop::Timer 97 98 void RunLoop::TimerBase::timerFired(CFRunLoopTimerRef, void* context) 99 { 100 TimerBase* timer = static_cast<TimerBase*>(context); 101 102 // Wrap main thread in an Autorelease pool. The timer can call 103 // into objc code and accumulate memory outside of the main event loop. 104 if (current() == main()) { 105 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; 106 timer->fired(); 107 [pool drain]; 108 } else 109 timer->fired(); 110 } 111 112 RunLoop::TimerBase::TimerBase(RunLoop* runLoop) 113 : m_runLoop(runLoop) 114 , m_timer(0) 115 { 116 } 117 118 RunLoop::TimerBase::~TimerBase() 119 { 120 stop(); 121 } 122 123 void RunLoop::TimerBase::start(double nextFireInterval, bool repeat) 124 { 125 if (m_timer) 126 stop(); 127 128 CFRunLoopTimerContext context = { 0, this, 0, 0, 0 }; 129 CFTimeInterval repeatInterval = repeat ? nextFireInterval : 0; 130 m_timer = CFRunLoopTimerCreate(kCFAllocatorDefault, CFAbsoluteTimeGetCurrent() + nextFireInterval, repeatInterval, 0, 0, timerFired, &context); 131 CFRunLoopAddTimer(m_runLoop->m_runLoop, m_timer, kCFRunLoopCommonModes); 132 } 133 134 void RunLoop::TimerBase::stop() 135 { 136 if (!m_timer) 137 return; 138 139 CFRunLoopTimerInvalidate(m_timer); 140 CFRelease(m_timer); 141 m_timer = 0; 142 } 143 144 bool RunLoop::TimerBase::isActive() const 145 { 146 return m_timer && CFRunLoopTimerIsValid(m_timer); 147 } 148