1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.renderscript; 18 19 import java.io.Writer; 20 import java.util.ArrayList; 21 import java.util.concurrent.Semaphore; 22 23 import android.content.Context; 24 import android.graphics.SurfaceTexture; 25 import android.os.Handler; 26 import android.os.Message; 27 import android.util.AttributeSet; 28 import android.util.Log; 29 import android.view.TextureView; 30 31 /** 32 * The Texture View for a graphics renderscript (RenderScriptGL) 33 * to draw on. 34 * 35 */ 36 public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener { 37 private RenderScriptGL mRS; 38 private SurfaceTexture mSurfaceTexture; 39 40 /** 41 * Standard View constructor. In order to render something, you 42 * must call {@link android.opengl.GLSurfaceView#setRenderer} to 43 * register a renderer. 44 */ 45 public RSTextureView(Context context) { 46 super(context); 47 init(); 48 //Log.v(RenderScript.LOG_TAG, "RSSurfaceView"); 49 } 50 51 /** 52 * Standard View constructor. In order to render something, you 53 * must call {@link android.opengl.GLSurfaceView#setRenderer} to 54 * register a renderer. 55 */ 56 public RSTextureView(Context context, AttributeSet attrs) { 57 super(context, attrs); 58 init(); 59 //Log.v(RenderScript.LOG_TAG, "RSSurfaceView"); 60 } 61 62 private void init() { 63 setSurfaceTextureListener(this); 64 //android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener()); 65 } 66 67 @Override 68 public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) { 69 //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable"); 70 mSurfaceTexture = surface; 71 72 if (mRS != null) { 73 mRS.setSurfaceTexture(mSurfaceTexture, width, height); 74 } 75 } 76 77 @Override 78 public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) { 79 //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged"); 80 mSurfaceTexture = surface; 81 82 if (mRS != null) { 83 mRS.setSurfaceTexture(mSurfaceTexture, width, height); 84 } 85 } 86 87 @Override 88 public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) { 89 //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed"); 90 mSurfaceTexture = surface; 91 92 if (mRS != null) { 93 mRS.setSurfaceTexture(null, 0, 0); 94 } 95 96 return true; 97 } 98 99 @Override 100 public void onSurfaceTextureUpdated(SurfaceTexture surface) { 101 //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureUpdated"); 102 mSurfaceTexture = surface; 103 } 104 105 /** 106 * Inform the view that the activity is paused. The owner of this view must 107 * call this method when the activity is paused. Calling this method will 108 * pause the rendering thread. 109 * Must not be called before a renderer has been set. 110 */ 111 public void pause() { 112 if(mRS != null) { 113 mRS.pause(); 114 } 115 } 116 117 /** 118 * Inform the view that the activity is resumed. The owner of this view must 119 * call this method when the activity is resumed. Calling this method will 120 * recreate the OpenGL display and resume the rendering 121 * thread. 122 * Must not be called before a renderer has been set. 123 */ 124 public void resume() { 125 if(mRS != null) { 126 mRS.resume(); 127 } 128 } 129 130 /** 131 * Create a new RenderScriptGL object and attach it to the 132 * TextureView if present. 133 * 134 * 135 * @param sc The RS surface config to create. 136 * 137 * @return RenderScriptGL The new object created. 138 */ 139 public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) { 140 RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc); 141 setRenderScriptGL(rs); 142 if (mSurfaceTexture != null) { 143 mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight()); 144 } 145 return rs; 146 } 147 148 /** 149 * Destroy the RenderScriptGL object associated with this 150 * TextureView. 151 */ 152 public void destroyRenderScriptGL() { 153 mRS.destroy(); 154 mRS = null; 155 } 156 157 /** 158 * Set a new RenderScriptGL object. This also will attach the 159 * new object to the TextureView if present. 160 * 161 * @param rs The new RS object. 162 */ 163 public void setRenderScriptGL(RenderScriptGL rs) { 164 mRS = rs; 165 if (mSurfaceTexture != null) { 166 mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight()); 167 } 168 } 169 170 /** 171 * Returns the previously set RenderScriptGL object. 172 * 173 * @return RenderScriptGL 174 */ 175 public RenderScriptGL getRenderScriptGL() { 176 return mRS; 177 } 178 } 179 180