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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "OpenGLRenderer"
     18 
     19 #include <GLES2/gl2.h>
     20 
     21 #include <utils/Log.h>
     22 
     23 #include "Debug.h"
     24 #include "LayerCache.h"
     25 #include "Properties.h"
     26 
     27 namespace android {
     28 namespace uirenderer {
     29 
     30 ///////////////////////////////////////////////////////////////////////////////
     31 // Constructors/destructor
     32 ///////////////////////////////////////////////////////////////////////////////
     33 
     34 LayerCache::LayerCache(): mSize(0), mMaxSize(MB(DEFAULT_LAYER_CACHE_SIZE)) {
     35     char property[PROPERTY_VALUE_MAX];
     36     if (property_get(PROPERTY_LAYER_CACHE_SIZE, property, NULL) > 0) {
     37         INIT_LOGD("  Setting layer cache size to %sMB", property);
     38         setMaxSize(MB(atof(property)));
     39     } else {
     40         INIT_LOGD("  Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
     41     }
     42 }
     43 
     44 LayerCache::~LayerCache() {
     45     clear();
     46 }
     47 
     48 ///////////////////////////////////////////////////////////////////////////////
     49 // Size management
     50 ///////////////////////////////////////////////////////////////////////////////
     51 
     52 uint32_t LayerCache::getSize() {
     53     return mSize;
     54 }
     55 
     56 uint32_t LayerCache::getMaxSize() {
     57     return mMaxSize;
     58 }
     59 
     60 void LayerCache::setMaxSize(uint32_t maxSize) {
     61     clear();
     62     mMaxSize = maxSize;
     63 }
     64 
     65 ///////////////////////////////////////////////////////////////////////////////
     66 // Caching
     67 ///////////////////////////////////////////////////////////////////////////////
     68 
     69 void LayerCache::deleteLayer(Layer* layer) {
     70     if (layer) {
     71         LAYER_LOGD("Destroying layer %dx%d", layer->getWidth(), layer->getHeight());
     72         mSize -= layer->getWidth() * layer->getHeight() * 4;
     73         layer->deleteFbo();
     74         layer->deleteTexture();
     75         delete layer;
     76     }
     77 }
     78 
     79 void LayerCache::clear() {
     80     size_t count = mCache.size();
     81     for (size_t i = 0; i < count; i++) {
     82         deleteLayer(mCache.itemAt(i).mLayer);
     83     }
     84     mCache.clear();
     85 }
     86 
     87 Layer* LayerCache::get(const uint32_t width, const uint32_t height) {
     88     Layer* layer = NULL;
     89 
     90     LayerEntry entry(width, height);
     91     ssize_t index = mCache.indexOf(entry);
     92 
     93     if (index >= 0) {
     94         entry = mCache.itemAt(index);
     95         mCache.removeAt(index);
     96 
     97         layer = entry.mLayer;
     98         mSize -= layer->getWidth() * layer->getHeight() * 4;
     99 
    100         LAYER_LOGD("Reusing layer %dx%d", layer->getWidth(), layer->getHeight());
    101     } else {
    102         LAYER_LOGD("Creating new layer %dx%d", entry.mWidth, entry.mHeight);
    103 
    104         layer = new Layer(entry.mWidth, entry.mHeight);
    105         layer->setBlend(true);
    106         layer->setEmpty(true);
    107         layer->setFbo(0);
    108 
    109         layer->generateTexture();
    110         layer->bindTexture();
    111         layer->setFilter(GL_NEAREST, GL_NEAREST);
    112         layer->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, false);
    113         glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
    114 
    115 #if DEBUG_LAYERS
    116         dump();
    117 #endif
    118     }
    119 
    120     return layer;
    121 }
    122 
    123 void LayerCache::dump() {
    124     size_t size = mCache.size();
    125     for (size_t i = 0; i < size; i++) {
    126         const LayerEntry& entry = mCache.itemAt(i);
    127         LAYER_LOGD("  Layer size %dx%d", entry.mWidth, entry.mHeight);
    128     }
    129 }
    130 
    131 bool LayerCache::resize(Layer* layer, const uint32_t width, const uint32_t height) {
    132     // TODO: We should be smarter and see if we have a texture of the appropriate
    133     //       size already in the cache, and reuse it instead of creating a new one
    134 
    135     LayerEntry entry(width, height);
    136     if (entry.mWidth <= layer->getWidth() && entry.mHeight <= layer->getHeight()) {
    137         return true;
    138     }
    139 
    140     uint32_t oldWidth = layer->getWidth();
    141     uint32_t oldHeight = layer->getHeight();
    142 
    143     glActiveTexture(GL_TEXTURE0);
    144     layer->bindTexture();
    145     layer->setSize(entry.mWidth, entry.mHeight);
    146     layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
    147 
    148     if (glGetError() != GL_NO_ERROR) {
    149         layer->setSize(oldWidth, oldHeight);
    150         return false;
    151     }
    152 
    153     return true;
    154 }
    155 
    156 bool LayerCache::put(Layer* layer) {
    157     if (!layer->isCacheable()) return false;
    158 
    159     const uint32_t size = layer->getWidth() * layer->getHeight() * 4;
    160     // Don't even try to cache a layer that's bigger than the cache
    161     if (size < mMaxSize) {
    162         // TODO: Use an LRU
    163         while (mSize + size > mMaxSize) {
    164             size_t position = 0;
    165 #if LAYER_REMOVE_BIGGEST_FIRST
    166             position = mCache.size() - 1;
    167 #endif
    168             Layer* victim = mCache.itemAt(position).mLayer;
    169             deleteLayer(victim);
    170             mCache.removeAt(position);
    171 
    172             LAYER_LOGD("  Deleting layer %.2fx%.2f", victim->layer.getWidth(),
    173                     victim->layer.getHeight());
    174         }
    175 
    176         LayerEntry entry(layer);
    177 
    178         mCache.add(entry);
    179         mSize += size;
    180 
    181         return true;
    182     }
    183     return false;
    184 }
    185 
    186 }; // namespace uirenderer
    187 }; // namespace android
    188