Home | History | Annotate | Download | only in libcameraservice
      1 /*
      2 **
      3 ** Copyright (C) 2008, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
     19 #define ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
     20 
     21 #include <binder/BinderService.h>
     22 #include <camera/ICameraService.h>
     23 #include <hardware/camera.h>
     24 
     25 /* This needs to be increased if we can have more cameras */
     26 #define MAX_CAMERAS 2
     27 
     28 namespace android {
     29 
     30 class MemoryHeapBase;
     31 class MediaPlayer;
     32 class CameraHardwareInterface;
     33 
     34 class CameraService :
     35     public BinderService<CameraService>,
     36     public BnCameraService
     37 {
     38     class Client;
     39     friend class BinderService<CameraService>;
     40 public:
     41     static char const* getServiceName() { return "media.camera"; }
     42 
     43                         CameraService();
     44     virtual             ~CameraService();
     45 
     46     virtual int32_t     getNumberOfCameras();
     47     virtual status_t    getCameraInfo(int cameraId,
     48                                       struct CameraInfo* cameraInfo);
     49     virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient, int cameraId);
     50     virtual void        removeClient(const sp<ICameraClient>& cameraClient);
     51     virtual sp<Client>  getClientById(int cameraId);
     52 
     53     virtual status_t    dump(int fd, const Vector<String16>& args);
     54     virtual status_t    onTransact(uint32_t code, const Parcel& data,
     55                                    Parcel* reply, uint32_t flags);
     56     virtual void onFirstRef();
     57 
     58     enum sound_kind {
     59         SOUND_SHUTTER = 0,
     60         SOUND_RECORDING = 1,
     61         NUM_SOUNDS
     62     };
     63 
     64     void                loadSound();
     65     void                playSound(sound_kind kind);
     66     void                releaseSound();
     67 
     68 private:
     69     Mutex               mServiceLock;
     70     wp<Client>          mClient[MAX_CAMERAS];  // protected by mServiceLock
     71     int                 mNumberOfCameras;
     72 
     73     // atomics to record whether the hardware is allocated to some client.
     74     volatile int32_t    mBusy[MAX_CAMERAS];
     75     void                setCameraBusy(int cameraId);
     76     void                setCameraFree(int cameraId);
     77 
     78     // sounds
     79     MediaPlayer*        newMediaPlayer(const char *file);
     80 
     81     Mutex               mSoundLock;
     82     sp<MediaPlayer>     mSoundPlayer[NUM_SOUNDS];
     83     int                 mSoundRef;  // reference count (release all MediaPlayer when 0)
     84 
     85     class Client : public BnCamera
     86     {
     87     public:
     88         // ICamera interface (see ICamera for details)
     89         virtual void            disconnect();
     90         virtual status_t        connect(const sp<ICameraClient>& client);
     91         virtual status_t        lock();
     92         virtual status_t        unlock();
     93         virtual status_t        setPreviewDisplay(const sp<Surface>& surface);
     94         virtual status_t        setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture);
     95         virtual void            setPreviewCallbackFlag(int flag);
     96         virtual status_t        startPreview();
     97         virtual void            stopPreview();
     98         virtual bool            previewEnabled();
     99         virtual status_t        storeMetaDataInBuffers(bool enabled);
    100         virtual status_t        startRecording();
    101         virtual void            stopRecording();
    102         virtual bool            recordingEnabled();
    103         virtual void            releaseRecordingFrame(const sp<IMemory>& mem);
    104         virtual status_t        autoFocus();
    105         virtual status_t        cancelAutoFocus();
    106         virtual status_t        takePicture(int msgType);
    107         virtual status_t        setParameters(const String8& params);
    108         virtual String8         getParameters() const;
    109         virtual status_t        sendCommand(int32_t cmd, int32_t arg1, int32_t arg2);
    110     private:
    111         friend class CameraService;
    112                                 Client(const sp<CameraService>& cameraService,
    113                                        const sp<ICameraClient>& cameraClient,
    114                                        const sp<CameraHardwareInterface>& hardware,
    115                                        int cameraId,
    116                                        int cameraFacing,
    117                                        int clientPid);
    118                                 ~Client();
    119 
    120         // return our camera client
    121         const sp<ICameraClient>&    getCameraClient() { return mCameraClient; }
    122 
    123         // check whether the calling process matches mClientPid.
    124         status_t                checkPid() const;
    125         status_t                checkPidAndHardware() const;  // also check mHardware != 0
    126 
    127         // these are internal functions used to set up preview buffers
    128         status_t                registerPreviewBuffers();
    129 
    130         // camera operation mode
    131         enum camera_mode {
    132             CAMERA_PREVIEW_MODE   = 0,  // frame automatically released
    133             CAMERA_RECORDING_MODE = 1,  // frame has to be explicitly released by releaseRecordingFrame()
    134         };
    135         // these are internal functions used for preview/recording
    136         status_t                startCameraMode(camera_mode mode);
    137         status_t                startPreviewMode();
    138         status_t                startRecordingMode();
    139 
    140         // internal function used by sendCommand to enable/disable shutter sound.
    141         status_t                enableShutterSound(bool enable);
    142 
    143         // these are static callback functions
    144         static void             notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2, void* user);
    145         static void             dataCallback(int32_t msgType, const sp<IMemory>& dataPtr,
    146                                              camera_frame_metadata_t *metadata, void* user);
    147         static void             dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr, void* user);
    148         // convert client from cookie
    149         static sp<Client>       getClientFromCookie(void* user);
    150         // handlers for messages
    151         void                    handleShutter(void);
    152         void                    handlePreviewData(int32_t msgType, const sp<IMemory>& mem,
    153                                                   camera_frame_metadata_t *metadata);
    154         void                    handlePostview(const sp<IMemory>& mem);
    155         void                    handleRawPicture(const sp<IMemory>& mem);
    156         void                    handleCompressedPicture(const sp<IMemory>& mem);
    157         void                    handleGenericNotify(int32_t msgType, int32_t ext1, int32_t ext2);
    158         void                    handleGenericData(int32_t msgType, const sp<IMemory>& dataPtr,
    159                                                   camera_frame_metadata_t *metadata);
    160         void                    handleGenericDataTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr);
    161 
    162         void                    copyFrameAndPostCopiedFrame(
    163                                     int32_t msgType,
    164                                     const sp<ICameraClient>& client,
    165                                     const sp<IMemoryHeap>& heap,
    166                                     size_t offset, size_t size,
    167                                     camera_frame_metadata_t *metadata);
    168 
    169         int                     getOrientation(int orientation, bool mirror);
    170 
    171         status_t                setPreviewWindow(
    172                                     const sp<IBinder>& binder,
    173                                     const sp<ANativeWindow>& window);
    174 
    175         // these are initialized in the constructor.
    176         sp<CameraService>               mCameraService;  // immutable after constructor
    177         sp<ICameraClient>               mCameraClient;
    178         int                             mCameraId;       // immutable after constructor
    179         int                             mCameraFacing;   // immutable after constructor
    180         pid_t                           mClientPid;
    181         sp<CameraHardwareInterface>     mHardware;       // cleared after disconnect()
    182         int                             mPreviewCallbackFlag;
    183         int                             mOrientation;     // Current display orientation
    184         bool                            mPlayShutterSound;
    185 
    186         // Ensures atomicity among the public methods
    187         mutable Mutex                   mLock;
    188         // This is a binder of Surface or SurfaceTexture.
    189         sp<IBinder>                     mSurface;
    190         sp<ANativeWindow>               mPreviewWindow;
    191 
    192         // If the user want us to return a copy of the preview frame (instead
    193         // of the original one), we allocate mPreviewBuffer and reuse it if possible.
    194         sp<MemoryHeapBase>              mPreviewBuffer;
    195 
    196         // We need to avoid the deadlock when the incoming command thread and
    197         // the CameraHardwareInterface callback thread both want to grab mLock.
    198         // An extra flag is used to tell the callback thread that it should stop
    199         // trying to deliver the callback messages if the client is not
    200         // interested in it anymore. For example, if the client is calling
    201         // stopPreview(), the preview frame messages do not need to be delivered
    202         // anymore.
    203 
    204         // This function takes the same parameter as the enableMsgType() and
    205         // disableMsgType() functions in CameraHardwareInterface.
    206         void                    enableMsgType(int32_t msgType);
    207         void                    disableMsgType(int32_t msgType);
    208         volatile int32_t        mMsgEnabled;
    209 
    210         // This function keeps trying to grab mLock, or give up if the message
    211         // is found to be disabled. It returns true if mLock is grabbed.
    212         bool                    lockIfMessageWanted(int32_t msgType);
    213     };
    214 
    215     camera_module_t *mModule;
    216 };
    217 
    218 } // namespace android
    219 
    220 #endif
    221