Home | History | Annotate | Download | only in lib
      1 /* ===-- floattidf.c - Implement __floattidf -------------------------------===
      2  *
      3  *                    The LLVM Compiler Infrastructure
      4  *
      5  * This file is distributed under the University of Illinois Open Source
      6  * License. See LICENSE.TXT for details.
      7  *
      8  * ===----------------------------------------------------------------------===
      9  *
     10  * This file implements __floattidf for the compiler_rt library.
     11  *
     12  * ===----------------------------------------------------------------------===
     13  */
     14 
     15 #if __x86_64
     16 
     17 #include "int_lib.h"
     18 #include <float.h>
     19 
     20 /* Returns: convert a to a double, rounding toward even.*/
     21 
     22 /* Assumption: double is a IEEE 64 bit floating point type
     23  *            ti_int is a 128 bit integral type
     24  */
     25 
     26 /* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
     27 
     28 si_int __clzti2(ti_int a);
     29 
     30 double
     31 __floattidf(ti_int a)
     32 {
     33     if (a == 0)
     34         return 0.0;
     35     const unsigned N = sizeof(ti_int) * CHAR_BIT;
     36     const ti_int s = a >> (N-1);
     37     a = (a ^ s) - s;
     38     int sd = N - __clzti2(a);  /* number of significant digits */
     39     int e = sd - 1;             /* exponent */
     40     if (sd > DBL_MANT_DIG)
     41     {
     42         /* start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
     43          *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
     44          *                                               12345678901234567890123456
     45          * 1 = msb 1 bit
     46          * P = bit DBL_MANT_DIG-1 bits to the right of 1
     47          * Q = bit DBL_MANT_DIG bits to the right of 1
     48          * R = "or" of all bits to the right of Q
     49          */
     50         switch (sd)
     51         {
     52         case DBL_MANT_DIG + 1:
     53             a <<= 1;
     54             break;
     55         case DBL_MANT_DIG + 2:
     56             break;
     57         default:
     58             a = ((tu_int)a >> (sd - (DBL_MANT_DIG+2))) |
     59                 ((a & ((tu_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
     60         };
     61         /* finish: */
     62         a |= (a & 4) != 0;  /* Or P into R */
     63         ++a;  /* round - this step may add a significant bit */
     64         a >>= 2;  /* dump Q and R */
     65         /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
     66         if (a & ((tu_int)1 << DBL_MANT_DIG))
     67         {
     68             a >>= 1;
     69             ++e;
     70         }
     71         /* a is now rounded to DBL_MANT_DIG bits */
     72     }
     73     else
     74     {
     75         a <<= (DBL_MANT_DIG - sd);
     76         /* a is now rounded to DBL_MANT_DIG bits */
     77     }
     78     double_bits fb;
     79     fb.u.s.high = ((su_int)s & 0x80000000) |        /* sign */
     80                 ((e + 1023) << 20)      |        /* exponent */
     81                 ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
     82     fb.u.s.low = (su_int)a;                         /* mantissa-low */
     83     return fb.f;
     84 }
     85 
     86 #endif
     87