Home | History | Annotate | Download | only in lib
      1 /* ===-- floatuntisf.c - Implement __floatuntisf ---------------------------===
      2  *
      3  *                     The LLVM Compiler Infrastructure
      4  *
      5  * This file is distributed under the University of Illinois Open Source
      6  * License. See LICENSE.TXT for details.
      7  *
      8  * ===----------------------------------------------------------------------===
      9  *
     10  * This file implements __floatuntisf for the compiler_rt library.
     11  *
     12  * ===----------------------------------------------------------------------===
     13  */
     14 
     15 #if __x86_64
     16 
     17 #include "int_lib.h"
     18 #include <float.h>
     19 
     20 /* Returns: convert a to a float, rounding toward even. */
     21 
     22 /* Assumption: float is a IEEE 32 bit floating point type
     23  *             tu_int is a 128 bit integral type
     24  */
     25 
     26 /* seee eeee emmm mmmm mmmm mmmm mmmm mmmm */
     27 
     28 si_int __clzti2(ti_int a);
     29 
     30 float
     31 __floatuntisf(tu_int a)
     32 {
     33     if (a == 0)
     34         return 0.0F;
     35     const unsigned N = sizeof(tu_int) * CHAR_BIT;
     36     int sd = N - __clzti2(a);  /* number of significant digits */
     37     int e = sd - 1;             /* exponent */
     38     if (sd > FLT_MANT_DIG)
     39     {
     40         /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
     41          *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
     42          *                                                12345678901234567890123456
     43          *  1 = msb 1 bit
     44          *  P = bit FLT_MANT_DIG-1 bits to the right of 1
     45          *  Q = bit FLT_MANT_DIG bits to the right of 1
     46          *  R = "or" of all bits to the right of Q
     47 	 */
     48         switch (sd)
     49         {
     50         case FLT_MANT_DIG + 1:
     51             a <<= 1;
     52             break;
     53         case FLT_MANT_DIG + 2:
     54             break;
     55         default:
     56             a = (a >> (sd - (FLT_MANT_DIG+2))) |
     57                 ((a & ((tu_int)(-1) >> ((N + FLT_MANT_DIG+2) - sd))) != 0);
     58         };
     59         /* finish: */
     60         a |= (a & 4) != 0;  /* Or P into R */
     61         ++a;  /* round - this step may add a significant bit */
     62         a >>= 2;  /* dump Q and R */
     63         /* a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits */
     64         if (a & ((tu_int)1 << FLT_MANT_DIG))
     65         {
     66             a >>= 1;
     67             ++e;
     68         }
     69         /* a is now rounded to FLT_MANT_DIG bits */
     70     }
     71     else
     72     {
     73         a <<= (FLT_MANT_DIG - sd);
     74         /* a is now rounded to FLT_MANT_DIG bits */
     75     }
     76     float_bits fb;
     77     fb.u = ((e + 127) << 23)       |  /* exponent */
     78            ((su_int)a & 0x007FFFFF);  /* mantissa */
     79     return fb.f;
     80 }
     81 
     82 #endif
     83