1 /* 2 * Copyright (C) 2011-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RS_HAL_H 18 #define RS_HAL_H 19 20 #include <rsDefines.h> 21 22 struct ANativeWindow; 23 24 namespace android { 25 namespace renderscript { 26 27 class Context; 28 class ObjectBase; 29 class Element; 30 class Type; 31 class Allocation; 32 class Script; 33 class ScriptC; 34 class Path; 35 class Program; 36 class ProgramStore; 37 class ProgramRaster; 38 class ProgramVertex; 39 class ProgramFragment; 40 class Mesh; 41 class Sampler; 42 class FBOCache; 43 44 typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName); 45 46 typedef struct { 47 const void *in; 48 void *out; 49 const void *usr; 50 size_t usr_len; 51 uint32_t x; 52 uint32_t y; 53 uint32_t z; 54 uint32_t lod; 55 RsAllocationCubemapFace face; 56 uint32_t ar[16]; 57 } RsForEachStubParamStruct; 58 59 /** 60 * Script management functions 61 */ 62 typedef struct { 63 bool (*initGraphics)(const Context *); 64 void (*shutdownGraphics)(const Context *); 65 bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow); 66 void (*swap)(const Context *); 67 68 void (*shutdownDriver)(Context *); 69 void (*getVersion)(unsigned int *major, unsigned int *minor); 70 void (*setPriority)(const Context *, int32_t priority); 71 72 73 74 struct { 75 bool (*init)(const Context *rsc, ScriptC *s, 76 char const *resName, 77 char const *cacheDir, 78 uint8_t const *bitcode, 79 size_t bitcodeSize, 80 uint32_t flags); 81 82 void (*invokeFunction)(const Context *rsc, Script *s, 83 uint32_t slot, 84 const void *params, 85 size_t paramLength); 86 int (*invokeRoot)(const Context *rsc, Script *s); 87 void (*invokeForEach)(const Context *rsc, 88 Script *s, 89 uint32_t slot, 90 const Allocation * ain, 91 Allocation * aout, 92 const void * usr, 93 uint32_t usrLen, 94 const RsScriptCall *sc); 95 void (*invokeInit)(const Context *rsc, Script *s); 96 void (*invokeFreeChildren)(const Context *rsc, Script *s); 97 98 void (*setGlobalVar)(const Context *rsc, const Script *s, 99 uint32_t slot, 100 void *data, 101 size_t dataLength); 102 void (*setGlobalVarWithElemDims)(const Context *rsc, const Script *s, 103 uint32_t slot, 104 void *data, 105 size_t dataLength, 106 const Element *e, 107 const size_t *dims, 108 size_t dimLength); 109 void (*setGlobalBind)(const Context *rsc, const Script *s, 110 uint32_t slot, 111 void *data); 112 void (*setGlobalObj)(const Context *rsc, const Script *s, 113 uint32_t slot, 114 ObjectBase *data); 115 116 void (*destroy)(const Context *rsc, Script *s); 117 } script; 118 119 struct { 120 bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero); 121 void (*destroy)(const Context *rsc, Allocation *alloc); 122 123 void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType, 124 bool zeroNew); 125 void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src); 126 void (*markDirty)(const Context *rsc, const Allocation *alloc); 127 128 int32_t (*initSurfaceTexture)(const Context *rsc, const Allocation *alloc); 129 void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur); 130 void (*ioSend)(const Context *rsc, Allocation *alloc); 131 void (*ioReceive)(const Context *rsc, Allocation *alloc); 132 133 void (*data1D)(const Context *rsc, const Allocation *alloc, 134 uint32_t xoff, uint32_t lod, uint32_t count, 135 const void *data, size_t sizeBytes); 136 void (*data2D)(const Context *rsc, const Allocation *alloc, 137 uint32_t xoff, uint32_t yoff, uint32_t lod, 138 RsAllocationCubemapFace face, uint32_t w, uint32_t h, 139 const void *data, size_t sizeBytes); 140 void (*data3D)(const Context *rsc, const Allocation *alloc, 141 uint32_t xoff, uint32_t yoff, uint32_t zoff, 142 uint32_t lod, RsAllocationCubemapFace face, 143 uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes); 144 145 // Allocation to allocation copies 146 void (*allocData1D)(const Context *rsc, 147 const Allocation *dstAlloc, 148 uint32_t dstXoff, uint32_t dstLod, uint32_t count, 149 const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod); 150 void (*allocData2D)(const Context *rsc, 151 const Allocation *dstAlloc, 152 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 153 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 154 const Allocation *srcAlloc, 155 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 156 RsAllocationCubemapFace srcFace); 157 void (*allocData3D)(const Context *rsc, 158 const Allocation *dstAlloc, 159 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 160 uint32_t dstLod, RsAllocationCubemapFace dstFace, 161 uint32_t w, uint32_t h, uint32_t d, 162 const Allocation *srcAlloc, 163 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 164 uint32_t srcLod, RsAllocationCubemapFace srcFace); 165 166 void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x, 167 const void *data, uint32_t elementOff, size_t sizeBytes); 168 void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y, 169 const void *data, uint32_t elementOff, size_t sizeBytes); 170 171 172 } allocation; 173 174 struct { 175 bool (*init)(const Context *rsc, const ProgramStore *ps); 176 void (*setActive)(const Context *rsc, const ProgramStore *ps); 177 void (*destroy)(const Context *rsc, const ProgramStore *ps); 178 } store; 179 180 struct { 181 bool (*init)(const Context *rsc, const ProgramRaster *ps); 182 void (*setActive)(const Context *rsc, const ProgramRaster *ps); 183 void (*destroy)(const Context *rsc, const ProgramRaster *ps); 184 } raster; 185 186 struct { 187 bool (*init)(const Context *rsc, const ProgramVertex *pv, 188 const char* shader, size_t shaderLen, 189 const char** textureNames, size_t textureNamesCount, 190 const size_t *textureNamesLength); 191 void (*setActive)(const Context *rsc, const ProgramVertex *pv); 192 void (*destroy)(const Context *rsc, const ProgramVertex *pv); 193 } vertex; 194 195 struct { 196 bool (*init)(const Context *rsc, const ProgramFragment *pf, 197 const char* shader, size_t shaderLen, 198 const char** textureNames, size_t textureNamesCount, 199 const size_t *textureNamesLength); 200 void (*setActive)(const Context *rsc, const ProgramFragment *pf); 201 void (*destroy)(const Context *rsc, const ProgramFragment *pf); 202 } fragment; 203 204 struct { 205 bool (*init)(const Context *rsc, const Mesh *m); 206 void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len); 207 void (*destroy)(const Context *rsc, const Mesh *m); 208 } mesh; 209 210 struct { 211 bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops); 212 bool (*initDynamic)(const Context *rsc, const Path *m); 213 void (*draw)(const Context *rsc, const Path *m); 214 void (*destroy)(const Context *rsc, const Path *m); 215 } path; 216 217 struct { 218 bool (*init)(const Context *rsc, const Sampler *m); 219 void (*destroy)(const Context *rsc, const Sampler *m); 220 } sampler; 221 222 struct { 223 bool (*init)(const Context *rsc, const FBOCache *fb); 224 void (*setActive)(const Context *rsc, const FBOCache *fb); 225 void (*destroy)(const Context *rsc, const FBOCache *fb); 226 } framebuffer; 227 228 } RsdHalFunctions; 229 230 231 } 232 } 233 234 235 bool rsdHalInit(android::renderscript::Context *, uint32_t version_major, uint32_t version_minor); 236 237 #endif 238 239