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    Searched refs:SDL_PauseAudio (Results 1 - 9 of 9) sorted by null

  /frameworks/wilhelm/src/objects/
COutputMix.c 82 SDL_PauseAudio(1);
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_audio.h 147 * be enabled for playing by calling SDL_PauseAudio(0) when you are ready
171 extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_audio.h 147 * be enabled for playing by calling SDL_PauseAudio(0) when you are ready
171 extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_audio.h 147 * be enabled for playing by calling SDL_PauseAudio(0) when you are ready
171 extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
  /prebuilts/tools/windows/sdl/host/include/SDL/
SDL_audio.h 153 * be enabled for playing by calling SDL_PauseAudio(0) when you are ready
177 extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_audio.h 147 * be enabled for playing by calling SDL_PauseAudio(0) when you are ready
171 extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
  /external/qemu/distrib/sdl-1.2.12/src/main/macos/exports/
SDL.x 12 SDL_PauseAudio
  /external/qemu/distrib/sdl-1.2.12/src/audio/
SDL_audio.c 588 void SDL_PauseAudio (int pause_on)
  /frameworks/wilhelm/src/itf/
IEngine.c 701 SDL_PauseAudio(0);
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