1 /* 2 * Copyright (C) 2011 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 33 #if ENABLE(INSPECTOR) && ENABLE(WORKERS) 34 35 #include "WorkerInspectorController.h" 36 37 #include "InjectedScriptHost.h" 38 #include "InjectedScriptManager.h" 39 #include "InspectorBackendDispatcher.h" 40 #include "InspectorClient.h" 41 #include "InspectorFrontend.h" 42 #include "InspectorFrontendChannel.h" 43 #include "InspectorRuntimeAgent.h" 44 #include "InspectorState.h" 45 #include "InstrumentingAgents.h" 46 #include "WorkerDebuggerAgent.h" 47 #include <wtf/PassOwnPtr.h> 48 49 namespace WebCore { 50 51 namespace { 52 53 class WorkerRuntimeAgent : public InspectorRuntimeAgent { 54 public: 55 WorkerRuntimeAgent(InjectedScriptManager* injectedScriptManager, WorkerContext* workerContext) 56 : InspectorRuntimeAgent(injectedScriptManager) 57 , m_workerContext(workerContext) { } 58 virtual ~WorkerRuntimeAgent() { } 59 60 private: 61 virtual ScriptState* getDefaultInspectedState() 62 { 63 return scriptStateFromWorkerContext(m_workerContext); 64 } 65 66 WorkerContext* m_workerContext; 67 }; 68 69 } 70 71 WorkerInspectorController::WorkerInspectorController(WorkerContext* workerContext) 72 : m_workerContext(workerContext) 73 , m_state(new InspectorState(0)) 74 , m_instrumentingAgents(new InstrumentingAgents()) 75 , m_injectedScriptManager(InjectedScriptManager::createForWorker()) 76 #if ENABLE(JAVASCRIPT_DEBUGGER) 77 , m_debuggerAgent(WorkerDebuggerAgent::create(m_instrumentingAgents.get(), m_state.get(), workerContext, m_injectedScriptManager.get())) 78 #endif 79 , m_runtimeAgent(adoptPtr(new WorkerRuntimeAgent(m_injectedScriptManager.get(), workerContext))) 80 { 81 m_injectedScriptManager->injectedScriptHost()->init(0 82 , 0 83 #if ENABLE(DATABASE) 84 , 0 85 #endif 86 #if ENABLE(DOM_STORAGE) 87 , 0 88 #endif 89 #if ENABLE(JAVASCRIPT_DEBUGGER) 90 , m_debuggerAgent.get() 91 #endif 92 ); 93 } 94 95 WorkerInspectorController::~WorkerInspectorController() 96 { 97 } 98 99 void WorkerInspectorController::connectFrontend(InspectorFrontendChannel* channel) 100 { 101 ASSERT(!m_frontend); 102 m_state->unmute(); 103 m_frontend = new InspectorFrontend(channel); 104 m_backendDispatcher = new InspectorBackendDispatcher( 105 channel, 106 #if ENABLE(OFFLINE_WEB_APPLICATIONS) 107 0, // InspectorApplicationCacheAgent 108 #endif 109 #if ENABLE(JAVASCRIPT_DEBUGGER) 110 0, // InspectorBrowserDebuggerAgent 111 #endif 112 0, // InspectorCSSAgent 113 0, // InspectorConsoleAgent 114 0, // InspectorDOMAgent 115 #if ENABLE(DOM_STORAGE) 116 0, // InspectorDOMStorageAgent 117 #endif 118 #if ENABLE(DATABASE) 119 0, // InspectorDatabaseAgent 120 #endif 121 #if ENABLE(JAVASCRIPT_DEBUGGER) 122 m_debuggerAgent.get(), 123 #endif 124 0, // InspectorResourceAgent 125 0, // InspectorPageAgent 126 #if ENABLE(JAVASCRIPT_DEBUGGER) 127 0, // InspectorProfilerAgent 128 #endif 129 m_runtimeAgent.get(), 130 0 // InspectorTimelineAgent 131 ); 132 133 m_injectedScriptManager->injectedScriptHost()->setFrontend(m_frontend.get()); 134 #if ENABLE(JAVASCRIPT_DEBUGGER) 135 m_debuggerAgent->setFrontend(m_frontend.get()); 136 #endif 137 } 138 139 void WorkerInspectorController::disconnectFrontend() 140 { 141 if (!m_frontend) 142 return; 143 m_backendDispatcher.clear(); 144 // Destroying agents would change the state, but we don't want that. 145 // Pre-disconnect state will be used to restore inspector agents. 146 m_state->mute(); 147 #if ENABLE(JAVASCRIPT_DEBUGGER) 148 m_debuggerAgent->clearFrontend(); 149 #endif 150 m_injectedScriptManager->injectedScriptHost()->clearFrontend(); 151 152 m_frontend.clear(); 153 } 154 155 void WorkerInspectorController::dispatchMessageFromFrontend(const String& message) 156 { 157 if (m_backendDispatcher) 158 m_backendDispatcher->dispatch(message); 159 } 160 161 } 162 163 #endif 164