/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
GLId.java | 38 public synchronized static void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { 39 gl.glDeleteTextures(n, textures, offset);
|
/external/chromium/webkit/glue/ |
gl_bindings_skia_cmd_buffer.cc | 44 glDeleteTextures,
|
/frameworks/base/libs/hwui/ |
Texture.h | 140 glDeleteTextures(1, &mTexture->id);
|
TextDropShadowCache.cpp | 91 glDeleteTextures(1, &texture->id);
|
GradientCache.cpp | 91 glDeleteTextures(1, &texture->id);
|
Layer.h | 207 if (texture.id) glDeleteTextures(1, &texture.id);
|
/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
VideoLayerManager.cpp | 130 glDeleteTextures(VIDEO_TEXTURE_NUMBER, videoTextures); 145 glDeleteTextures(1, &it->second->textureId); 298 // This is only called in the UI thread, b/c glDeleteTextures need to be called 317 glDeleteTextures(size, textureNames);
|
MediaTexture.cpp | 88 glDeleteTextures(1, &m_unusedTextures[i]); 302 glDeleteTextures(1, &texture->textureId);
|
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.cpp | 137 s_gl.glDeleteTextures(1, &m_tex); 233 s_gl2.glDeleteTextures(1, &tmpTex); 237 s_gl.glDeleteTextures(1, &tmpTex);
|
/cts/tests/tests/effect/src/android/effect/cts/ |
GLEnv.java | 92 GLES20.glDeleteTextures(1, textures, 0);
|
/external/webkit/Source/WebCore/platform/graphics/gtk/ |
GraphicsContext3DGtk.cpp | 126 ::glDeleteTextures(1, &m_texture);
|
/external/webkit/Source/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.mm | 228 ::glDeleteTextures(1, &m_texture); 229 ::glDeleteTextures(1, &m_compositorTexture);
|
/external/skia/src/gpu/android/ |
GrGLCreateNativeInterface_android.cpp | 43 interface->fDeleteTextures = glDeleteTextures;
|
/external/webkit/Source/WebKit2/Shared/mac/ |
ShareableSurface.cpp | 154 glDeleteTextures(1, &m_textureID);
|
/frameworks/native/services/surfaceflinger/ |
LayerScreenshot.cpp | 102 glDeleteTextures(1, &mTextureName);
|
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.cpp | 84 LOAD_GL_FUNC(glDeleteTextures);
|
/sdk/emulator/opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 81 {"glDeleteTextures", (void *)glDeleteTextures},
|
/frameworks/base/cmds/bootanimation/ |
BootAnimation.cpp | 374 glDeleteTextures(1, &mAndroid[0].name); 375 glDeleteTextures(1, &mAndroid[1].name); 566 glDeleteTextures(1, &frame.tid);
|
/external/quake/quake/src/WinQuake/ |
glquake.h | 345 #define glDeleteTextures(...) do { glDeleteTextures(__VA_ARGS__); GLCHECK("glDeleteTextures");} while(0)
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
checks.spec | 6 glDeleteTextures check textures n
|
/gdk/samples/quake/jni/ |
glquake.h | 345 #define glDeleteTextures(...) do { glDeleteTextures(__VA_ARGS__); GLCHECK("glDeleteTextures");} while(0)
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 176 public void glDeleteTextures(int n, int[] textures, int offset) { 177 mgl.glDeleteTextures(n, textures, offset); 180 public void glDeleteTextures(int n, IntBuffer textures) { 181 mgl.glDeleteTextures(n, textures);
|
/external/replicaisland/src/com/replica/replicaisland/ |
TextureLibrary.java | 105 gl.glDeleteTextures(1, mTextureNameWorkspace, 0);
|
/external/skia/src/gpu/ios/ |
GrGLDefaultInterface_iOS.cpp | 43 interface->fDeleteTextures = glDeleteTextures;
|
/external/skia/src/gpu/unix/ |
GrGLCreateNativeInterface_unix.cpp | 60 interface->fDeleteTextures = glDeleteTextures;
|