OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:setBufferCount
(Results
1 - 8
of
8
) sorted by null
/frameworks/native/include/gui/
ISurfaceTexture.h
56
//
setBufferCount
sets the number of buffer slots available. Calling this
59
virtual status_t
setBufferCount
(int bufferCount) = 0;
BufferQueue.h
104
//
setBufferCount
updates the number of available buffer slots. After
107
virtual status_t
setBufferCount
(int bufferCount);
238
// a buffer count using
setBufferCount
, the server-buffer count will
414
// by calling
setBufferCount
or setBufferCountServer
SurfaceTextureClient.h
99
virtual int
setBufferCount
(int bufferCount);
/frameworks/native/libs/gui/
ISurfaceTexture.cpp
71
virtual status_t
setBufferCount
(int bufferCount)
197
int result =
setBufferCount
(bufferCount);
SurfaceTextureClient.cpp
392
return
setBufferCount
(bufferCount);
515
int SurfaceTextureClient::
setBufferCount
(int bufferCount)
518
ALOGV("SurfaceTextureClient::
setBufferCount
");
521
status_t err = mSurfaceTexture->
setBufferCount
(bufferCount);
522
ALOGE_IF(err, "ISurfaceTexture::
setBufferCount
(%d) returned %s",
BufferQueue.cpp
182
status_t BufferQueue::
setBufferCount
(int bufferCount) {
183
ST_LOGV("
setBufferCount
: count=%d", bufferCount);
190
ST_LOGE("
setBufferCount
: SurfaceTexture has been abandoned!");
194
ST_LOGE("
setBufferCount
: bufferCount larger than slots available");
201
ST_LOGE("
setBufferCount
: client owns some buffers");
216
ST_LOGE("
setBufferCount
: requested buffer count (%d) is less than "
407
//
setBufferCount
so we know whether to perform the
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
TransferQueue.cpp
121
bufferQueue->
setBufferCount
(m_transferQueueSize + extraBuffersNeeded);
/frameworks/av/services/camera/tests/CameraServiceTest/
CameraServiceTest.cpp
313
virtual status_t
setBufferCount
(int bufferCount);
355
status_t MSurface::
setBufferCount
(int bufferCount) {
Completed in 103 milliseconds