1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H 18 #define ANDROID_GUI_SURFACETEXTURECLIENT_H 19 20 #include <gui/ISurfaceTexture.h> 21 #include <gui/SurfaceTexture.h> 22 #include <gui/BufferQueue.h> 23 24 #include <ui/ANativeObjectBase.h> 25 #include <ui/Region.h> 26 27 #include <utils/RefBase.h> 28 #include <utils/threads.h> 29 #include <utils/KeyedVector.h> 30 31 struct ANativeWindow_Buffer; 32 33 namespace android { 34 35 class Surface; 36 37 class SurfaceTextureClient 38 : public ANativeObjectBase<ANativeWindow, SurfaceTextureClient, RefBase> 39 { 40 public: 41 42 SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture); 43 44 // SurfaceTextureClient is overloaded to assist in refactoring ST and BQ. 45 // SurfaceTexture is no longer an ISurfaceTexture, so client code 46 // calling the original constructor will fail. Thus this convenience method 47 // passes in the surfaceTexture's bufferQueue to the init method. 48 SurfaceTextureClient(const sp<SurfaceTexture>& surfaceTexture); 49 50 sp<ISurfaceTexture> getISurfaceTexture() const; 51 52 protected: 53 SurfaceTextureClient(); 54 virtual ~SurfaceTextureClient(); 55 void setISurfaceTexture(const sp<ISurfaceTexture>& surfaceTexture); 56 57 private: 58 // can't be copied 59 SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs); 60 SurfaceTextureClient(const SurfaceTextureClient& rhs); 61 void init(); 62 63 // ANativeWindow hooks 64 static int hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 65 static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer); 66 static int hook_lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 67 static int hook_perform(ANativeWindow* window, int operation, ...); 68 static int hook_query(const ANativeWindow* window, int what, int* value); 69 static int hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 70 static int hook_setSwapInterval(ANativeWindow* window, int interval); 71 72 int dispatchConnect(va_list args); 73 int dispatchDisconnect(va_list args); 74 int dispatchSetBufferCount(va_list args); 75 int dispatchSetBuffersGeometry(va_list args); 76 int dispatchSetBuffersDimensions(va_list args); 77 int dispatchSetBuffersUserDimensions(va_list args); 78 int dispatchSetBuffersFormat(va_list args); 79 int dispatchSetScalingMode(va_list args); 80 int dispatchSetBuffersTransform(va_list args); 81 int dispatchSetBuffersTimestamp(va_list args); 82 int dispatchSetCrop(va_list args); 83 int dispatchSetPostTransformCrop(va_list args); 84 int dispatchSetUsage(va_list args); 85 int dispatchLock(va_list args); 86 int dispatchUnlockAndPost(va_list args); 87 88 protected: 89 virtual int cancelBuffer(ANativeWindowBuffer* buffer); 90 virtual int dequeueBuffer(ANativeWindowBuffer** buffer); 91 virtual int lockBuffer(ANativeWindowBuffer* buffer); 92 virtual int perform(int operation, va_list args); 93 virtual int query(int what, int* value) const; 94 virtual int queueBuffer(ANativeWindowBuffer* buffer); 95 virtual int setSwapInterval(int interval); 96 97 virtual int connect(int api); 98 virtual int disconnect(int api); 99 virtual int setBufferCount(int bufferCount); 100 virtual int setBuffersDimensions(int w, int h); 101 virtual int setBuffersUserDimensions(int w, int h); 102 virtual int setBuffersFormat(int format); 103 virtual int setScalingMode(int mode); 104 virtual int setBuffersTransform(int transform); 105 virtual int setBuffersTimestamp(int64_t timestamp); 106 virtual int setCrop(Rect const* rect); 107 virtual int setUsage(uint32_t reqUsage); 108 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 109 virtual int unlockAndPost(); 110 111 enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS }; 112 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 113 114 private: 115 void freeAllBuffers(); 116 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 117 118 struct BufferSlot { 119 sp<GraphicBuffer> buffer; 120 Region dirtyRegion; 121 }; 122 123 // mSurfaceTexture is the interface to the surface texture server. All 124 // operations on the surface texture client ultimately translate into 125 // interactions with the server using this interface. 126 sp<ISurfaceTexture> mSurfaceTexture; 127 128 // mSlots stores the buffers that have been allocated for each buffer slot. 129 // It is initialized to null pointers, and gets filled in with the result of 130 // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a 131 // slot that has not yet been used. The buffer allocated to a slot will also 132 // be replaced if the requested buffer usage or geometry differs from that 133 // of the buffer allocated to a slot. 134 BufferSlot mSlots[NUM_BUFFER_SLOTS]; 135 136 // mReqWidth is the buffer width that will be requested at the next dequeue 137 // operation. It is initialized to 1. 138 uint32_t mReqWidth; 139 140 // mReqHeight is the buffer height that will be requested at the next 141 // dequeue operation. It is initialized to 1. 142 uint32_t mReqHeight; 143 144 // mReqFormat is the buffer pixel format that will be requested at the next 145 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 146 uint32_t mReqFormat; 147 148 // mReqUsage is the set of buffer usage flags that will be requested 149 // at the next deuque operation. It is initialized to 0. 150 uint32_t mReqUsage; 151 152 // mTimestamp is the timestamp that will be used for the next buffer queue 153 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 154 // a timestamp is auto-generated when queueBuffer is called. 155 int64_t mTimestamp; 156 157 // mCrop is the crop rectangle that will be used for the next buffer 158 // that gets queued. It is set by calling setCrop. 159 Rect mCrop; 160 161 // mScalingMode is the scaling mode that will be used for the next 162 // buffers that get queued. It is set by calling setScalingMode. 163 int mScalingMode; 164 165 // mTransform is the transform identifier that will be used for the next 166 // buffer that gets queued. It is set by calling setTransform. 167 uint32_t mTransform; 168 169 // mDefaultWidth is default width of the buffers, regardless of the 170 // native_window_set_buffers_dimensions call. 171 uint32_t mDefaultWidth; 172 173 // mDefaultHeight is default height of the buffers, regardless of the 174 // native_window_set_buffers_dimensions call. 175 uint32_t mDefaultHeight; 176 177 // mUserWidth, if non-zero, is an application-specified override 178 // of mDefaultWidth. This is lower priority than the width set by 179 // native_window_set_buffers_dimensions. 180 uint32_t mUserWidth; 181 182 // mUserHeight, if non-zero, is an application-specified override 183 // of mDefaultHeight. This is lower priority than the height set 184 // by native_window_set_buffers_dimensions. 185 uint32_t mUserHeight; 186 187 // mTransformHint is the transform probably applied to buffers of this 188 // window. this is only a hint, actual transform may differ. 189 uint32_t mTransformHint; 190 191 // mConsumerRunningBehind whether the consumer is running more than 192 // one buffer behind the producer. 193 mutable bool mConsumerRunningBehind; 194 195 // mMutex is the mutex used to prevent concurrent access to the member 196 // variables of SurfaceTexture objects. It must be locked whenever the 197 // member variables are accessed. 198 mutable Mutex mMutex; 199 200 // must be used from the lock/unlock thread 201 sp<GraphicBuffer> mLockedBuffer; 202 sp<GraphicBuffer> mPostedBuffer; 203 bool mConnectedToCpu; 204 205 // must be accessed from lock/unlock thread only 206 Region mDirtyRegion; 207 }; 208 209 }; // namespace android 210 211 #endif // ANDROID_GUI_SURFACETEXTURECLIENT_H 212