/external/quake/quake/src/QW/client/ |
skin.c | 35 Determines the best skin for the given scoreboard 36 slot, and sets scoreboard->skin 42 skin_t *skin; local 50 s = Info_ValueForKey (sc->userinfo, "skin"); 66 sc->skin = &skins[i]; 67 Skin_Cache (sc->skin); 78 skin = &skins[numskins]; 79 sc->skin = skin; 82 memset (skin, 0, sizeof(*skin)) [all...] |
gl_rmisc.c | 231 Translates a skin texture by the per-player color lookup 257 strcpy(s, Info_ValueForKey(player->userinfo, "skin")); 259 if (player->skin && !stricmp(s, player->skin->name)) 260 player->skin = NULL; 263 player->_bottomcolor != player->bottomcolor || !player->skin) { 291 // locate the original skin pixels 297 if (!player->skin) 299 if ((original = Skin_Cache(player->skin)) != NULL) { 300 //skin data widt [all...] |
client.h | 26 qboolean failedload; // the name isn't a valid skin 71 // skin information 80 skin_t *skin; member in struct:player_info_s 487 // skin.c 509 byte *Skin_Cache (skin_t *skin);
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model.h | 256 int skin; member in struct:__anon11588
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r_alias.c | 572 Con_DPrintf ("R_AliasSetupSkin: no such skin # %d\n", skinnum); 583 pskindesc->skin); 606 r_affinetridesc.pskin = (void *)((byte *)paliashdr + pskindesc->skin); 615 if (!currententity->scoreboard->skin)
617 base = Skin_Cache (currententity->scoreboard->skin);
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gl_model.c | 1385 void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) 1387 byte fillcolor = *skin; // assume this is the pixel to fill 1408 //printf( "not filling skin from %d to %d\n", fillcolor, filledcolor ); 1419 byte *pos = &skin[x + skinwidth * y]; 1427 skin[x + skinwidth * y] = fdc; 1441 byte *skin; local 1446 skin = (byte *)(pskintype + 1); 1456 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); 1463 Sys_Error ("Player skin too large"); 1475 // animating skin group. yuck [all...] |
/external/skia/include/views/ |
SkBorderView.h | 21 void setSkin(const char skin[]);
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/external/skia/src/views/ |
SkBorderView.cpp | 29 void SkBorderView::setSkin(const char skin[]) 31 init_skin_anim(skin, &fAnim);
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/external/quake/quake/src/WinQuake/ |
cl_parse.cpp | 338 int skin; local 420 skin = MSG_ReadByte(); 422 skin = ent->baseline.skin; 423 if (skin != ent->skinnum) { 424 ent->skinnum = skin; 434 ent->skinnum = ent->baseline.skin; 498 ent->baseline.skin = MSG_ReadByte(); 684 ent->skinnum = ent->baseline.skin;
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model.h | 245 int skin; member in struct:__anon11948
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sv_main.cpp | 496 if (ent->baseline.skin != ent->u.v.skin) 533 MSG_WriteByte (msg, (int) ent->u.v.skin); 946 svent->baseline.skin = (int) svent->u.v.skin; 968 MSG_WriteByte (&sv.signon, svent->baseline.skin);
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gl_model.cpp | 1360 void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) 1362 byte fillcolor = *skin; // assume this is the pixel to fill 1383 //printf( "not filling skin from %d to %d\n", fillcolor, filledcolor ); 1394 byte *pos = &skin[x + skinwidth * y]; 1402 skin[x + skinwidth * y] = fdc; 1417 byte *skin; local 1423 skin = (byte *)(pskintype + 1); 1433 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); 1450 // animating skin group. yuck. 1460 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ) [all...] |
/gdk/samples/quake/jni/ |
cl_parse.cpp | 338 int skin; local 420 skin = MSG_ReadByte(); 422 skin = ent->baseline.skin; 423 if (skin != ent->skinnum) { 424 ent->skinnum = skin; 434 ent->skinnum = ent->baseline.skin; 498 ent->baseline.skin = MSG_ReadByte(); 684 ent->skinnum = ent->baseline.skin;
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sv_main.cpp | 496 if (ent->baseline.skin != ent->u.v.skin) 533 MSG_WriteByte (msg, (int) ent->u.v.skin); 946 svent->baseline.skin = (int) svent->u.v.skin; 968 MSG_WriteByte (&sv.signon, svent->baseline.skin);
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gl_model.cpp | 1360 void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) 1362 byte fillcolor = *skin; // assume this is the pixel to fill 1383 //printf( "not filling skin from %d to %d\n", fillcolor, filledcolor ); 1394 byte *pos = &skin[x + skinwidth * y]; 1402 skin[x + skinwidth * y] = fdc; 1417 byte *skin; local 1423 skin = (byte *)(pskintype + 1); 1433 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); 1450 // animating skin group. yuck. 1460 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ) [all...] |
/sdk/sdkmanager/app/src/com/android/sdkmanager/ |
Main.java | 955 String skin = properties.get(AvdManager.AVD_INI_SKIN_NAME); local 1060 String skin = mSdkCommandLine.getParamSkin(); local [all...] |
/sdk/sdkmanager/libs/sdkuilib/src/com/android/sdkuilib/internal/widgets/ |
AvdDetailsDialog.java | 83 String skin = properties.get(AvdManager.AVD_INI_SKIN_NAME); local 84 if (skin != null) { 85 displayValue(c, "Skin:", skin);
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AvdCreationDialog.java | 404 // --- skin group 406 label.setText("Skin:"); 432 // get the skin info 736 // First try the skin name and if it doesn't work fallback on the skin path 738 String skin = props.get(s == 0 ? AvdManager.AVD_INI_SKIN_NAME local 740 if (skin != null && skin.length() > 0) { 741 Matcher m = AvdManager.NUMERIC_SKIN_SIZE.matcher(skin); 756 if (skin.equals(mSkinCombo.getItem(i))) 1197 File skin = new File(path, skinName); local [all...] |
/external/qemu/android/ |
cmdline-options.h | 89 CFG_PARAM( skin, "<name>", "select a given skin" ) 90 CFG_FLAG ( no_skin, "don't use any emulator skin" ) 91 CFG_FLAG ( noskin, "same as -no-skin" ) 114 OPT_PARAM( onion_alpha, "<%age>", "specify onion-skin translucency" ) 115 OPT_PARAM( onion_rotation, "0|1|2|3", "specify onion-skin rotation" )
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main.c | 77 /* the default device DPI if none is specified by the skin 300 /* get the skin from the virtual device configuration */ 302 if (opts->skin == NULL) { 304 derror("The -skindir <path> option requires a -skin <name> option"); 313 if (opts->skin == NULL) { 314 opts->skin = skinName; 315 D("autoconfig: -skin %s", opts->skin); 323 /* update the avd hw config from this new skin */ 324 avdInfo_getSkinHardwareIni(avd, opts->skin, opts->skindir) [all...] |
/external/quake/quake/src/QW/progs/ |
progdefs.h | 77 float skin;
member in struct:__anon11723
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/external/quake/quake/src/QW/server/ |
progdefs.h | 96 float skin; member in struct:__anon11771
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sv_ents.c | 362 if (ent->v.skin) 426 MSG_WriteByte (msg, ent->v.skin); 506 state->skinnum = ent->v.skin;
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/device/sample/products/ |
sample_addon.mk | 23 # emulator skin (or for samples)
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/sdk/sdkmanager/libs/sdklib/src/com/android/sdklib/internal/avd/ |
AvdManager.java | 90 * AVD/config.ini key name representing the SDK-relative path of the skin folder, if any, 91 * or a 320x480 like constant for a numeric skin size. 95 public final static String AVD_INI_SKIN_PATH = "skin.path"; //$NON-NLS-1$ 97 * AVD/config.ini key name representing an UI name for the skin. 99 * tools to give a friendlier name to the skin. 102 public final static String AVD_INI_SKIN_NAME = "skin.name"; //$NON-NLS-1$ 143 * Pattern to match pixel-sized skin "names", e.g. "320x480". 468 * @param skinName the name of the skin. Can be null. Must have been verified by caller. 621 // Now the skin. 627 // Skin name is an actual screen resolution 943 File skin = getSkinPath(skinName, target); local 978 File skin = new File(path, skinName); local [all...] |