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full:aliasing
(Results
301 - 325
of
494
) sorted by null
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/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin/
arm-eabi-g++
arm-eabi-gcc
arm-eabi-gcc-4.4.3
/prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/arm-eabi/bin/
c++
g++
gcc
/prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/bin/
arm-eabi-c++
arm-eabi-cpp
arm-eabi-g++
arm-eabi-gcc
arm-eabi-gcc-4.6.x-google
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/i686-linux/bin/
c++
g++
gcc
/external/chromium/testing/gmock/scripts/generator/cpp/
ast.py
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/external/clang/include/clang/Driver/
Options.td
446
def fno_strict_aliasing : Flag<"-fno-strict-
aliasing
">, Group<f_Group>;
517
def fstrict_aliasing : Flag<"-fstrict-
aliasing
">, Group<f_Group>;
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/external/dbus/
configure.in
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/external/freetype/src/smooth/
ftgrays.c
5
/* A new `perfect' anti-
aliasing
renderer (body). */
45
/* This is a new anti-
aliasing
scan-converter for FreeType 2. The */
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/external/llvm/docs/
AliasAnalysis.html
655
in some scope, rather than information about pairwise
aliasing
. The <tt><a
661
to add information about various potentially
aliasing
instructions in the scope
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/external/mesa3d/src/glsl/
linker.cpp
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/external/mesa3d/src/mesa/main/
mtypes.h
141
* attributes. In GL_ARB_vertex_program shader the
aliasing
is optional.
142
* In GL_ARB_vertex_shader / OpenGL 2.0 the
aliasing
is disallowed (the
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/external/mksh/src/
Build.sh
911
ac_flags 1 fnostrictaliasing -fno-strict-
aliasing
957
ac_flags 1 fnostrictaliasing -fno-strict-
aliasing
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/system/core/libpixelflinger/codeflinger/
texturing.cpp
98
// this is not needed when we're using anti-
aliasing
219
// when using smooth shading AND anti-
aliasing
, we need to clamp
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/bionic/libc/
Android.mk
469
libc_common_cflags += -fstrict-
aliasing
/external/apache-xml/src/main/java/org/apache/xalan/templates/
ElemLiteralResult.java
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