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Searched
full:opening
(Results
251 - 275
of
1498
) sorted by null
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/external/wpa_supplicant_8/src/wps/
upnp_xml.c
39
* with an
opening
tag <label> and ending with a closing tag </label> with
44
* Actually the
opening
tags are a little more complicated because they can
/frameworks/base/include/androidfw/
Asset.h
52
/* used when
opening
an asset */
252
char* mFileName; // for
opening
/frameworks/base/media/jni/mediaeditor/
VideoEditorPropertiesMain.cpp
465
// Check if
opening
the MCS context succeeded.
473
// Open the MCS in the normal
opening
mode to
/libcore/dalvik/src/main/java/dalvik/system/
DexFile.java
54
* access rights missing for
opening
it
75
* access rights missing for
opening
it
/libcore/luni/src/main/java/java/net/
URLStreamHandler.java
39
* if an I/O error occurs during
opening
the connection.
54
* if an I/O error occurs during
opening
the connection.
/packages/apps/Phone/src/com/android/phone/
ContactsAsyncHelper.java
200
* Thread worker class that handles the task of
opening
the stream and loading
219
Log.e(LOG_TAG, "Error
opening
photo input stream", e);
/packages/providers/DrmProvider/src/com/android/providers/drm/
DrmProvider.java
50
* Creates and updated database on demand when
opening
it.
72
* Checks data integrity when
opening
the database
/prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_audio.h
166
* It should be called with a parameter of 0 after
opening
the audio
168
* data for your callback function after
opening
the audio device.
/prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_audio.h
166
* It should be called with a parameter of 0 after
opening
the audio
168
* data for your callback function after
opening
the audio device.
/prebuilts/tools/windows/sdl/host/include/SDL/
SDL_audio.h
172
* It should be called with a parameter of 0 after
opening
the audio
174
* data for your callback function after
opening
the audio device.
/prebuilts/tools/windows/sdl/include/SDL/
SDL_audio.h
166
* It should be called with a parameter of 0 after
opening
the audio
168
* data for your callback function after
opening
the audio device.
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/
AndroidContentAssist.java
74
* <li>Completion does not work right if there is a space between the = and the
opening
77
*
opening
quote, where the
opening
quote is a single quote, and the replacement items use
208
// If we found some suggestions, do we need to add an
opening
"<" bracket
[
all
...]
/sdk/sdkmanager/libs/sdkuilib/src/com/android/sdkuilib/internal/repository/sdkman2/
AvdManagerWindowImpl1.java
77
*
opening
the SDK Manager.
99
*
opening
the SDK Manager.
/bionic/libc/stdio/
freopen.c
151
* When
opening
in append mode, even though we use O_APPEND,
/dalvik/libdex/
OptInvocation.cpp
66
ALOGE("Can't get CWD while
opening
jar file");
/development/cmds/monkey/
README.NETWORK.txt
80
This simulates the
opening
or closing the keyboard (like on dream).
/development/ndk/platforms/android-3/include/
pthread.h
219
* can be implemented as macros that might introduce
opening
and
/development/ndk/platforms/android-5/include/
pthread.h
246
* can be implemented as macros that might introduce
opening
and
/development/ndk/platforms/android-8/include/
pthread.h
251
* can be implemented as macros that might introduce
opening
and
/external/apache-harmony/sql/src/test/java/org/apache/harmony/sql/tests/java/sql/
TestHelper_ClassLoader.java
201
.println("TestHelper_ClassLoader: IOException
opening
Jar "
/external/apache-http/src/org/apache/http/conn/
ClientConnectionOperator.java
45
* Interface for
opening
{@link OperatedClientConnection connections}.
/external/chromium/base/mac/
mac_util.h
110
// 'Login Item' with 'hide on startup' flag. Used to suppress
opening
windows.
/external/chromium/chrome/browser/
background_mode_manager.h
78
// Open an application in a new tab,
opening
a new window if needed.
browser_commands_unittest.cc
154
// thing above, just validate that it's
opening
properly.
/external/chromium/chrome/browser/download/
base_file.cc
211
// We may be re-
opening
the file after rename. Always make sure we're
Completed in 2062 milliseconds
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