/external/quake/quake/src/WinQuake/ |
worlda.s | 74 // %ebp: hull->planes 82 // plane = hull->planes + node->planenum;
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d_copy.s | 22 // the passes for the next 3 planes
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bspfile.h | 118 // 0-2 are axial planes
123 // 3-5 are non-axial planes snapped to the nearest
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/external/skia/include/core/ |
SkMask.h | 23 k3D_Format, //!< 3 8bit per pixl planes: alpha, mul, add 49 any extra planes (e.g. k3D_Format).
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/frameworks/av/libvideoeditor/vss/video_filters/src/ |
M4VIFI_BGR565toYUV420.c | 72 /* Check planes height are appropriate */ 80 /* Check planes width are appropriate */
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M4VIFI_RGB565toYUV420.c | 73 /* Check planes height are appropriate */ 81 /* Check planes width are appropriate */
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/hardware/ti/omap4xxx/hwc/ |
hal_public.h | 39 * Some OEM video formats are two sub-allocs (Y, UV planes). 40 * Future OEM video formats might be three sub-allocs (Y, U, V planes).
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/external/quake/quake/src/QW/client/ |
pmovetst.c | 33 Set up the planes and clipnodes so that the six floats of a bounding box
43 box_hull.planes = box_planes;
105 plane = hull->planes + node->planenum;
144 plane = hull->planes + node->planenum;
210 plane = hull->planes + node->planenum;
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d_copy.s | 22 // the passes for the next 3 planes
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/external/quake/quake/src/QW/server/ |
model.c | 712 out->plane = loadmodel->planes + planenum; 793 out->plane = loadmodel->planes + p; 882 hull->planes = loadmodel->planes; 894 hull->planes = loadmodel->planes; 933 hull->planes = loadmodel->planes; 937 out->planenum = in->plane - loadmodel->planes; 1020 loadmodel->planes = out [all...] |
sv_phys.c | 229 The basic solid body movement clip that slides along multiple planes 244 vec3_t planes[MAX_CLIP_PLANES]; local 320 VectorCopy (trace.plane.normal, planes[numplanes]); 324 // modify original_velocity so it parallels all of the clip planes 328 ClipVelocity (original_velocity, planes[i], new_velocity, 1); 332 if (DotProduct (new_velocity, planes[j]) < 0) 351 CrossProduct (planes[0], planes[1], dir);
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/external/chromium/webkit/glue/media/ |
video_renderer_impl.cc | 167 DCHECK(video_frame->planes() == media::VideoFrame::kNumYUVPlanes); 208 DCHECK(video_frame->planes() == media::VideoFrame::kNumYUVPlanes); 269 // in Y, U and V planes.
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/external/mesa3d/docs/ |
README.CYGWIN | 56 such as maximum number of lights, clipping planes, maximum texture size, 179 Overlay Planes 181 Overlay planes in the frame buffer are supported by Mesa but require
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relnotes-7.0.3.html | 46 <li>User-defined clip planes enabled for R300 (bug 9871)
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/frameworks/av/media/libstagefright/codecs/on2/dec/ |
SoftVPX.cpp | 288 const uint8_t *srcLine = (const uint8_t *)img->planes[PLANE_Y]; 297 srcLine = (const uint8_t *)img->planes[PLANE_U]; 305 srcLine = (const uint8_t *)img->planes[PLANE_V];
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
SDL_QuartzWM.m | 40 unsigned char *planes[5]; 53 [ imgrep getBitmapDataPlanes: planes ]; 57 planes[0][i] = data[i]; 58 planes[1][i] = mask[i] | data[i];
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SDL_QuartzYUV.m | 246 overlay->planes = 3; 261 /* switch the U and V planes */
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/external/qemu/distrib/sdl-1.2.12/src/video/xbios/ |
SDL_xbios_centscreen.h | 115 void SDL_XBIOS_CentscreenSetmode(_THIS, int width, int height, int planes);
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/frameworks/av/libvideoeditor/vss/common/inc/ |
M4VPP_API.h | 142 /**< Input and output planes have incompatible properties */
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/frameworks/av/libvideoeditor/vss/src/ |
M4PTO3GPP_VideoPreProcessing.c | 53 * @param pPlaneOut (IN/OUT) Pointer to an array of 3 planes that will contain the
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/frameworks/native/opengl/libagl/ |
vertex.cpp | 119 int planes = c->clipPlanes.enable; local 120 while (planes) { 121 const int i = 31 - gglClz(planes); 122 planes &= ~(1<<i);
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/packages/apps/Camera/jni/feature_mos/src/mosaic/ |
ImageUtils.h | 139 * Used in YUVinfo to store separate YVU image planes.
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
ImageUtils.h | 139 * Used in YUVinfo to store separate YVU image planes.
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/system/core/include/system/ |
graphics.h | 72 * by (W/2) x (H/2) Cr and Cb planes.
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Camera.java | 55 * defined by six planes which define a 3D frustum shape, it is possible to 87 * the six planes that define the view frustum. 116 * FRUSTUM_PLANES represents the number of planes of the camera frustum. 120 * MAX_WORLD_PLANES holds the maximum planes allowed by the system. 183 * Array holding the planes that this camera will check for culling. 757 * frustum is defined by a viewing angle, aspect ratio, and near/far planes 872 * <code>getPlaneState</code> returns the state of the frustum planes. So 884 * planes for culling. 995 * <code>contains</code> tests a bounding volume against the planes of the 996 * camera's frustum. The frustums planes are set such that the normals al [all...] |