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  /frameworks/base/graphics/java/android/graphics/
LinearGradient.java 32 TileMode tile) {
54 TileMode tile) {
61 int colors[], float positions[], int tileMode);
63 int color0, int color1, int tileMode);
65 int colors[], float positions[], int tileMode);
67 int color0, int color1, int tileMode);
RadialGradient.java 32 int colors[], float positions[], TileMode tile) {
56 int color0, int color1, TileMode tile) {
66 int colors[], float positions[], int tileMode);
68 int color0, int color1, int tileMode);
71 int colors[], float positions[], int tileMode);
73 int color0, int color1, int tileMode);
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
BitmapShader_Delegate.java 24 import android.graphics.Shader.TileMode;
92 TileMode tileModeX, TileMode tileModeY) {
98 private final TileMode mTileModeX;
99 private final TileMode mTileModeY;
102 TileMode tileModeX, TileMode tileModeY) {
203 private int getCoordinate(int i, int size, TileMode mode) {
Gradient_Delegate.java 19 import android.graphics.Shader.TileMode;
73 * on the color and position lists, as well as the {@link TileMode}
81 private final TileMode mTileMode;
84 protected GradientPaint(int[] colors, float[] positions, TileMode tileMode) {
87 mTileMode = tileMode;
125 * will use {@link TileMode} value to convert it into a [0,1] value.
LinearGradient_Delegate.java 24 import android.graphics.Shader.TileMode;
59 int colors[], float positions[], int tileMode) {
61 colors, positions, Shader_Delegate.getTileMode(tileMode));
68 int color0, int color1, int tileMode) {
71 tileMode);
77 int colors[], float positions[], int tileMode) {
85 int color0, int color1, int tileMode) {
106 int colors[], float positions[], TileMode tile) {
126 float positions[], TileMode tile) {
RadialGradient_Delegate.java 24 import android.graphics.Shader.TileMode;
58 int colors[], float positions[], int tileMode) {
60 colors, positions, Shader_Delegate.getTileMode(tileMode));
66 int color0, int color1, int tileMode) {
68 tileMode);
73 int colors[], float positions[], int tileMode) {
80 int color0, int color1, int tileMode) {
102 TileMode tile) {
114 int[] colors, float[] positions, TileMode mode) {
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
AdvancedBlendActivity.java 69 mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR,
70 Shader.TileMode.MIRROR);
75 mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR,
76 Shader.TileMode.MIRROR);
82 Color.BLACK, Color.WHITE, Shader.TileMode.CLAMP);
GradientsActivity.java 98 BitmapShader shader = new BitmapShader(texture, Shader.TileMode.REPEAT,
99 Shader.TileMode.REPEAT);
124 Shader.TileMode.CLAMP);
149 Shader.TileMode.MIRROR);
205 mGradient = new LinearGradient(0, 0, 0, 1, 0xFF000000, 0, Shader.TileMode.CLAMP);
207 new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF }, null, Shader.TileMode.CLAMP);
  /external/skia/bench/
GradientBench.cpp 43 SkShader::TileMode tm, SkUnitMapper* mapper,
50 SkShader::TileMode tm, SkUnitMapper* mapper,
62 SkShader::TileMode tm, SkUnitMapper* mapper,
73 SkShader::TileMode tm, SkUnitMapper* mapper,
87 SkShader::TileMode tm, SkUnitMapper* mapper,
113 static const char* tilemodename(SkShader::TileMode tm) {
122 SkASSERT(!"unknown tilemode");
152 SkShader::TileMode tm = SkShader::kClamp_TileMode,
  /external/skia/samplecode/
SampleGradients.cpp 68 SkShader::TileMode tm, SkUnitMapper* mapper) {
74 SkShader::TileMode tm, SkUnitMapper* mapper) {
83 SkShader::TileMode tm, SkUnitMapper* mapper) {
92 SkShader::TileMode tm, SkUnitMapper* mapper) {
105 SkShader::TileMode tm, SkUnitMapper* mapper) {
116 SkShader::TileMode tm, SkUnitMapper* mapper);
157 shader = gGradMakers[j](pts, gGradData[i], (SkShader::TileMode)tm, NULL);
SampleRepeatTile.cpp 37 static void make_paint(SkPaint* paint, SkShader::TileMode tm) {
SampleTiling.cpp 51 SkShader::TileMode tmx, SkShader::TileMode tmy) {
102 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
  /cts/tests/tests/graphics/src/android/graphics/cts/
BitmapShaderTest.java 26 import android.graphics.Shader.TileMode;
46 BitmapShader shader = new BitmapShader(tile, Shader.TileMode.REPEAT,
47 Shader.TileMode.REPEAT);
LinearGradientTest.java 26 import android.graphics.Shader.TileMode;
37 lg = new LinearGradient(0, 0, 0, 40, color, position, TileMode.CLAMP);
53 lg = new LinearGradient(0, 0, 0, 40, Color.RED, Color.BLUE, TileMode.CLAMP);
  /cts/tests/tests/graphics/src/android/graphics/drawable/cts/
BitmapDrawableTest.java 34 import android.graphics.Shader.TileMode;
158 bitmapDrawable.setTileModeX(TileMode.CLAMP);
159 assertEquals(TileMode.CLAMP, bitmapDrawable.getTileModeX());
166 bitmapDrawable.setTileModeY(TileMode.REPEAT);
167 assertEquals(TileMode.CLAMP, bitmapDrawable.getTileModeX());
168 assertEquals(TileMode.REPEAT, bitmapDrawable.getTileModeY());
174 bitmapDrawable.setTileModeXY(TileMode.REPEAT, TileMode.MIRROR);
175 assertEquals(TileMode.REPEAT, bitmapDrawable.getTileModeX());
176 assertEquals(TileMode.MIRROR, bitmapDrawable.getTileModeY())
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
ShapeDrawable1.java 47 null, Shader.TileMode.MIRROR);
55 return new BitmapShader(bm, Shader.TileMode.REPEAT,
56 Shader.TileMode.REPEAT);
Vertices.java 54 Shader s = new BitmapShader(bm, Shader.TileMode.CLAMP,
55 Shader.TileMode.CLAMP);
  /external/skia/gm/
tilemodes.cpp 49 SkShader::TileMode tmx, SkShader::TileMode tmy) {
92 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
gradients.cpp 37 SkShader::TileMode tm, SkUnitMapper* mapper) {
43 SkShader::TileMode tm, SkUnitMapper* mapper) {
52 SkShader::TileMode tm, SkUnitMapper* mapper) {
61 SkShader::TileMode tm, SkUnitMapper* mapper) {
74 SkShader::TileMode tm, SkUnitMapper* mapper);
100 SkShader::TileMode tm = SkShader::kClamp_TileMode;
  /frameworks/base/core/jni/android/graphics/
Shader.cpp 89 (SkShader::TileMode)tileModeX,
90 (SkShader::TileMode)tileModeY);
100 static_cast<SkShader::TileMode>(tileModeX), static_cast<SkShader::TileMode>(tileModeY),
112 jintArray colorArray, jfloatArray posArray, int tileMode)
136 static_cast<SkShader::TileMode>(tileMode));
145 jfloatArray posArray, int tileMode) {
175 storedPositions, count, shader, static_cast<SkShader::TileMode>(tileMode), NULL
    [all...]
  /external/skia/src/core/
SkBitmapSamplerTemplate.h 18 BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
SkShader.cpp 193 TileMode*, SkScalar*) const {
202 TileMode tmx, TileMode tmy) {
320 TileMode modes[],
  /external/skia/include/core/
SkColorShader.h 47 TileMode xy[2],
  /frameworks/base/libs/hwui/
SkiaShader.cpp 56 SkiaShader::SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX,
57 SkShader::TileMode tileY, SkMatrix* matrix, bool blend):
87 SkiaBitmapShader::SkiaBitmapShader(SkBitmap* bitmap, SkShader* key, SkShader::TileMode tileX,
88 SkShader::TileMode tileY, SkMatrix* matrix, bool blend):
178 float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
180 SkiaShader(kLinearGradient, key, tileMode, tileMode, matrix, blend),
253 uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
    [all...]
GradientCache.cpp 101 int count, SkShader::TileMode tileMode) {
103 GradientCacheEntry gradient(colors, positions, count, tileMode);
107 texture = addLinearGradient(gradient, colors, positions, count, tileMode);
118 uint32_t* colors, float* positions, int count, SkShader::TileMode tileMode) {
131 reinterpret_cast<const SkColor*>(colors), positions, count, tileMode);

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