/build/tools/droiddoc/templates-sdk/assets/ |
android-developer-docs.css | 10 border-bottom: 4px solid #ccc; 395 border:1px solid #dddd00; 415 border:1px solid #dddd00; 534 border-top:2px solid #ccc; 609 /* border:1px solid #669999; 710 border-top:1px solid #33B5E5; 711 border-bottom:1px solid #33B5E5; 725 border:1px solid #d3ecf5; 769 border-left: 4px solid; 917 border:4px solid #dee8f1 [all...] |
/external/chromium/chrome/browser/resources/ntp/ |
most_visited.css | 61 border: 3px solid hsl(213, 60%, 92%); 66 border: 1px solid white; 175 border: 3px solid hsl(213, 63%, 93%);
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/external/webkit/Source/WebCore/css/ |
mediaControlsChromium.css | 91 border-left: 1px solid rgba(255, 255, 255, 0.2); 92 border-right: 1px solid rgba(255, 255, 255, 0.2); 173 border-style: solid;
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wml.css | 169 border: 1px solid; 192 border: 1px solid;
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/external/bison/src/ |
vcg_defaults.h | 170 # define E_ARROWSTYLE solid
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/external/chromium/chrome/browser/resources/ntp4/ |
most_visited_page.css | 164 border: 1px solid; 169 border: 3px solid transparent;
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/external/chromium-trace/src/shared/css/ |
tree.css | 14 border: 1px solid rgba(255, 255, 255, 0); /* transparent white */ 154 outline: 1px solid black;
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bubble.css | 98 border: 1px solid rgba(0, 0, 0, 0.3);
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dialogs.css | 26 border: 1px solid rgba(0, 0, 0, 0.3);
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/external/quake/quake/src/QW/progs/ |
progdefs.h | 68 float solid;
member in struct:__anon11723
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weapons.qc | 103 missile.solid = SOLID_NOT;
432 newmis.solid = SOLID_BBOX;
645 newmis.solid = SOLID_BBOX;
705 newmis.solid = SOLID_BBOX;
783 if (other.solid == SOLID_TRIGGER)
830 if (other.solid == SOLID_TRIGGER)
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/external/quake/quake/src/QW/server/ |
progdefs.h | 87 float solid; member in struct:__anon11771
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sv_phys.c | 69 // see if any solid entities are inside the final position 170 if (e1->v.touch && e1->v.solid != SOLID_NOT) 177 if (e2->v.touch && e2->v.solid != SOLID_NOT) 229 The basic solid body movement clip that slides along multiple planes 230 Returns the clipflags if the velocity was modified (hit something solid) 269 { // entity is trapped in another solid 290 if (trace.ent->v.solid == SOLID_BSP) 406 else if (ent->v.solid == SOLID_TRIGGER || ent->v.solid == SOLID_NOT) 451 // see if any solid entities are inside the final position [all...] |
sv_user.c | 1256 if (check->v.solid == SOLID_BSP 1257 || check->v.solid == SOLID_BBOX 1258 || check->v.solid == SOLID_SLIDEBOX) 1276 if (check->v.solid == SOLID_BSP) 1321 if (check->v.solid == SOLID_BSP 1322 || check->v.solid == SOLID_BBOX 1323 || check->v.solid == SOLID_SLIDEBOX) 1338 if (check->v.solid == SOLID_BSP) [all...] |
/build/tools/droiddoc/templates-pdk/assets/ |
android-developer-docs.css | 10 border-bottom: 4px solid #ccc; 402 border:1px solid #dddd00; 518 border-top:2px solid #ccc; 585 /* border:1px solid #669999; 689 border:1px solid #d3ecf5; 736 border-left: 4px solid; 847 border:4px solid #dee8f1; 937 border-left:1px solid #dee8f1; 1077 border-bottom: 1px solid #888; 1090 border-top: 1px solid #888 [all...] |
/external/chromium/chrome/common/extensions/docs/examples/extensions/news/css/ |
options.css | 55 border-style: solid;
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/external/webkit/Source/WebCore/manual-tests/inspector-wrappers/ |
inspector-wrappers-test-utils.js | 36 "style='border: 1px solid black; display: block; margin: 1em;'>" +
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/packages/wallpapers/Basic/src/com/android/wallpaper/nexus/ |
NexusRS.java | 138 ProgramStore solid = builder.create(); local 139 mRS.bindProgramStore(solid);
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/external/quake/quake/src/WinQuake/ |
sv_phys.cpp | 66 // see if any solid entities are inside the final position 161 if (e1->u.v.touch && e1->u.v.solid != SOLID_NOT) 168 if (e2->u.v.touch && e2->u.v.solid != SOLID_NOT) 220 The basic solid body movement clip that slides along multiple planes 221 Returns the clipflags if the velocity was modified (hit something solid) 263 { // entity is trapped in another solid 284 if (trace.ent->u.v.solid == SOLID_BSP) 417 else if (ent->u.v.solid == SOLID_TRIGGER || ent->u.v.solid == SOLID_NOT) 471 // see if any solid entities are inside the final positio [all...] |
/gdk/samples/quake/jni/ |
sv_phys.cpp | 66 // see if any solid entities are inside the final position 161 if (e1->u.v.touch && e1->u.v.solid != SOLID_NOT) 168 if (e2->u.v.touch && e2->u.v.solid != SOLID_NOT) 220 The basic solid body movement clip that slides along multiple planes 221 Returns the clipflags if the velocity was modified (hit something solid) 263 { // entity is trapped in another solid 284 if (trace.ent->u.v.solid == SOLID_BSP) 417 else if (ent->u.v.solid == SOLID_TRIGGER || ent->u.v.solid == SOLID_NOT) 471 // see if any solid entities are inside the final positio [all...] |
/external/doclava/res/assets/templates/assets/ |
doclava-developer-docs.css | 8 border-bottom: 4px solid #ccc; 402 border:1px solid #dddd00; 518 border-top:2px solid #ccc; 585 /* border:1px solid #669999; 689 border:1px solid #d3ecf5; 736 border-left: 4px solid; 847 border-left:1px solid #dee8f1; 934 border-bottom: 1px solid #888; 947 border-top: 1px solid #888; 996 border:2px solid #fff [all...] |
/external/chromium/chrome/browser/resources/options/ |
sync_setup_overlay.css | 139 border: 2px solid #888; 214 border: #c3d9ff 1px solid;
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/external/webkit/Source/WebCore/inspector/front-end/ |
audits.css | 115 border: 1px solid rgb(165, 165, 165); 160 border: 1px solid rgb(165, 165, 165);
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/external/chromium/chrome/browser/resources/touch_ntp/ |
newtab.css | 163 border: 1px solid black;
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/external/icu4c/test/perf/perldriver/ |
Output.pm | 213 th { font-size: 10pt; border: 0 solid #000080; padding: 5 } 219 td { font-size: 10pt; text-align: Right; border: 0 solid #000080; padding: 5 }
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