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  /external/valgrind/tsan/
tsan-debug.bat 2 "%~dp0\ia32\bin\pin.exe" -p32 "%~dp0\ia32\bin\pin.exe" -follow_execv -t "%~dp0\x86-windows-debug-ts_pin.dll" -short_name %*
tsan.bat 2 "%~dp0\ia32\bin\pin.exe" -p32 "%~dp0\ia32\bin\pin.exe" -follow_execv -t "%~dp0\x86-windows-ts_pin.dll" -short_name %*
tsan_mt.bat 2 "%~dp0\ia32\bin\pin.exe" -p32 "%~dp0\ia32\bin\pin.exe" -follow_execv -t "%~dp0\x86-windows-ts_pinmt.dll" -short_name %*
  /external/flac/libFLAC/
libFLAC_dynamic.vcproj 247 RelativePath=".\ia32\nasm.h"
414 RelativePath=".\ia32\bitreader_asm.nasm"
421 CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
422 AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
423 Outputs="ia32/bitreader_asm.obj"
431 CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
    [all...]
libFLAC_static.vcproj 216 RelativePath=".\ia32\nasm.h"
383 RelativePath=".\ia32\bitreader_asm.nasm"
390 CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
391 AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
392 Outputs="ia32/bitreader_asm.obj"
400 CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
    [all...]
libFLAC_dynamic.dsp 93 # Begin Group "Assembly Files (ia32)"
98 SOURCE=.\ia32\bitreader_asm.nasm
102 USERDEP__CPU_A="ia32/bitreader_asm.nasm"
104 InputPath=.\ia32\bitreader_asm.nasm
106 "ia32/bitreader_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
107 nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
113 USERDEP__CPU_A="ia32/bitreader_asm.nasm"
115 InputPath=.\ia32\bitreader_asm.nasm
    [all...]
libFLAC_static.dsp 86 # Begin Group "Assembly Files (ia32)"
91 SOURCE=.\ia32\bitreader_asm.nasm
95 USERDEP__CPU_A="ia32/bitreader_asm.nasm"
97 InputPath=.\ia32\bitreader_asm.nasm
99 "ia32/bitreader_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
100 nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
106 USERDEP__CPU_A="ia32/bitreader_asm.nasm"
108 InputPath=.\ia32\bitreader_asm.nasm
    [all...]
cpu.c 158 * IA32-specific
164 info->data.ia32.cpuid = FLAC__cpu_have_cpuid_asm_ia32()? true : false;
165 info->data.ia32.bswap = info->data.ia32.cpuid; /* CPUID => BSWAP since it came after */
166 info->data.ia32.cmov = false;
167 info->data.ia32.mmx = false;
168 info->data.ia32.fxsr = false;
169 info->data.ia32.sse = false;
170 info->data.ia32.sse2 = false;
171 info->data.ia32.sse3 = false
    [all...]
Makefile.lite 57 ia32/bitreader_asm.nasm \
58 ia32/cpu_asm.nasm \
59 ia32/fixed_asm.nasm \
60 ia32/lpc_asm.nasm \
61 ia32/stream_encoder_asm.nasm
  /external/v8/
Android.v8common.mk 127 src/ia32/assembler-ia32.cc \
128 src/ia32/builtins-ia32.cc \
129 src/ia32/codegen-ia32.cc \
130 src/ia32/code-stubs-ia32.cc \
131 src/ia32/cpu-ia32.cc
    [all...]
  /dalvik/vm/compiler/template/
config-ia32 21 import ia32/header.S
27 import ia32/platform.S
33 op-start ia32
45 import ia32/footer.S
rebuild.sh 22 for arch in ia32 armv5te armv5te-vfp armv7-a armv7-a-neon; do TARGET_ARCH_EXT=$arch make -f Makefile-template; done
  /external/v8/src/
SConscript 184 'arch:ia32': Split("""
185 ia32/assembler-ia32.cc
186 ia32/builtins-ia32.cc
187 ia32/code-stubs-ia32.cc
188 ia32/codegen-ia32.cc
189 ia32/cpu-ia32.c
    [all...]
  /external/kernel-headers/original/asm-x86/
ia32_unistd.h 5 * This file contains the system call numbers of the ia32 port,
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/asm/
vsyscall32.h 4 /* Values need to match arch/x86_64/ia32/vsyscall.lds */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/asm/
vsyscall32.h 4 /* Values need to match arch/x86_64/ia32/vsyscall.lds */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/asm/
vsyscall32.h 4 /* Values need to match arch/x86_64/ia32/vsyscall.lds */
  /external/v8/build/
README.txt 21 This will build makefiles for ia32, x64 and the ARM simulator with names
22 Makefile-ia32, Makefile-x64 and Makefile-armu respectively.
24 To build and run for ia32 in debug and release version do:
26 $ make -f Makefile-ia32
28 $ make -f Makefile-ia32 BUILDTYPE=Release
39 This will make an Xcode project for the ia32 architecture. To build and run do:
62 Now generate Visual Studio solution and project files for the ia32 architecture:
  /external/apache-harmony/support/src/test/resources/config/
excludes.xsd 67 * strings "all", "win.IA32" or "linux.IA32".
71 <xsd:enumeration value="win.IA32"/>
72 <xsd:enumeration value="linux.IA32"/>
  /dalvik/vm/compiler/codegen/x86/ia32/
Codegen.cpp 38 /* ia32 register allocation */
39 //#include "../ia32/Ralloc.cpp"
ArchVariant.h 23 #include "../../../template/ia32/TemplateOpList.h"
  /external/valgrind/tsan/pin/
Makefile 11 INCLUDES_L32=-I.. -I$(PIN_ROOT)/extras/xed2-ia32/include -I$(PIN_ROOT)/source/include -I$(PIN_ROOT)/source/include/gen
13 LIBPATHS_L32=-L$(PIN_ROOT)/extras/xed2-ia32/lib -L$(PIN_ROOT)/ia32/lib -L$(PIN_ROOT)/ia32/lib-ext
37 /I.. /I$(PIN_ROOT)/source/include /I$(PIN_ROOT)/source/include/gen /I$(PIN_ROOT)/extras/xed2-ia32/include
39 /LIBPATH:$(PIN_ROOT)/ia32/lib /LIBPATH:$(PIN_ROOT)/ia32/lib-ext /LIBPATH:$(PIN_ROOT)/extras/xed2-ia32/lib
  /external/v8/tools/gyp/
v8.gyp 540 ['v8_target_arch=="ia32" or v8_target_arch=="mac" or OS=="mac"', {
542 '../../src/ia32/assembler-ia32-inl.h',
543 '../../src/ia32/assembler-ia32.cc',
544 '../../src/ia32/assembler-ia32.h',
545 '../../src/ia32/builtins-ia32.cc',
546 '../../src/ia32/code-stubs-ia32.cc'
    [all...]
  /external/oprofile/module/x86/
op_apic.c 86 /* IA32 V3, Figure 7.8 */
119 * IA32 V3, 7.4.2 */
126 /* IA32 V3, 7.4.15 */
135 /* IA32 V3, 7.4.14.1 */
166 /* IA32 V3, 7.4.17 */
173 /* IA32 V3, Figure 7.8 */
179 /* IA32 V3, 7.4.8 */
  /external/v8/tools/
utils.py 79 return 'ia32'
81 return 'ia32'
83 return 'ia32'
85 return 'ia32'

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