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      1 // Copyright (c) 2006, Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are
      6 // met:
      7 //
      8 //     * Redistributions of source code must retain the above copyright
      9 // notice, this list of conditions and the following disclaimer.
     10 //     * Redistributions in binary form must reproduce the above
     11 // copyright notice, this list of conditions and the following disclaimer
     12 // in the documentation and/or other materials provided with the
     13 // distribution.
     14 //     * Neither the name of Google Inc. nor the names of its
     15 // contributors may be used to endorse or promote products derived from
     16 // this software without specific prior written permission.
     17 //
     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 
     30 // ---
     31 // Author: Ray Sidney
     32 // Revamped and reorganized by Craig Silverstein
     33 //
     34 // This is the file that should be included by any file which declares
     35 // or defines a command line flag or wants to parse command line flags
     36 // or print a program usage message (which will include information about
     37 // flags).  Executive summary, in the form of an example foo.cc file:
     38 //
     39 //    #include "foo.h"         // foo.h has a line "DECLARE_int32(start);"
     40 //
     41 //    DEFINE_int32(end, 1000, "The last record to read");
     42 //    DECLARE_bool(verbose);   // some other file has a DEFINE_bool(verbose, ...)
     43 //
     44 //    void MyFunc() {
     45 //      if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
     46 //    }
     47 //
     48 // Then, at the command-line:
     49 //    ./foo --noverbose --start=5 --end=100
     50 //
     51 // For more details, see
     52 //    doc/gflags.html
     53 //
     54 // --- A note about thread-safety:
     55 //
     56 // We describe many functions in this routine as being thread-hostile,
     57 // thread-compatible, or thread-safe.  Here are the meanings we use:
     58 //
     59 // thread-safe: it is safe for multiple threads to call this routine
     60 //   (or, when referring to a class, methods of this class)
     61 //   concurrently.
     62 // thread-hostile: it is not safe for multiple threads to call this
     63 //   routine (or methods of this class) concurrently.  In gflags,
     64 //   most thread-hostile routines are intended to be called early in,
     65 //   or even before, main() -- that is, before threads are spawned.
     66 // thread-compatible: it is safe for multiple threads to read from
     67 //   this variable (when applied to variables), or to call const
     68 //   methods of this class (when applied to classes), as long as no
     69 //   other thread is writing to the variable or calling non-const
     70 //   methods of this class.
     71 
     72 #ifndef GOOGLE_GFLAGS_H_
     73 #define GOOGLE_GFLAGS_H_
     74 
     75 #include "config.h"
     76 #include <string>
     77 #include <vector>
     78 
     79 // We care a lot about number of bits things take up.  Unfortunately,
     80 // systems define their bit-specific ints in a lot of different ways.
     81 // We use our own way, and have a typedef to get there.
     82 #if defined(HAVE_STDINT_H)
     83 #include <stdint.h>             // the normal place uint16_t is defined
     84 #elif defined(HAVE_SYSTYPES_H)
     85 #include <sys/types.h>          // the normal place u_int16_t is defined
     86 #elif defined(HAVE_INTTYPES_H)
     87 #include <inttypes.h>           // a third place for uint16_t or u_int16_t
     88 #endif
     89 
     90 namespace google {
     91 
     92 #if defined(HAVE_UINT16_T)  // the C99 format
     93 typedef int32_t int32;
     94 typedef uint32_t uint32;
     95 typedef int64_t int64;
     96 typedef uint64_t uint64;
     97 #elif defined(HAVE_U_INT16_T)  // the BSD format
     98 typedef int32_t int32;
     99 typedef u_int32_t uint32;
    100 typedef int64_t int64;
    101 typedef u_int64_t uint64;
    102 #elif defined(HAVE___INT16)  // the windows (vc++) format
    103 typedef __int32 int32;
    104 typedef unsigned __int32 uint32;
    105 typedef __int64 int64;
    106 typedef unsigned __int64 uint64;
    107 #else
    108 #error Do not know how to define a 32-bit integer quantity on your system
    109 #endif
    110 
    111 // --------------------------------------------------------------------
    112 // To actually define a flag in a file, use DEFINE_bool,
    113 // DEFINE_string, etc. at the bottom of this file.  You may also find
    114 // it useful to register a validator with the flag.  This ensures that
    115 // when the flag is parsed from the commandline, or is later set via
    116 // SetCommandLineOption, we call the validation function.
    117 //
    118 // The validation function should return true if the flag value is valid, and
    119 // false otherwise. If the function returns false for the new setting of the
    120 // flag, the flag will retain its current value. If it returns false for the
    121 // default value, InitGoogle will die.
    122 //
    123 // This function is safe to call at global construct time (as in the
    124 // example below).
    125 //
    126 // Example use:
    127 //    static bool ValidatePort(const char* flagname, int32 value) {
    128 //       if (value > 0 && value < 32768)   // value is ok
    129 //         return true;
    130 //       printf("Invalid value for --%s: %d\n", flagname, (int)value);
    131 //       return false;
    132 //    }
    133 //    DEFINE_int32(port, 0, "What port to listen on");
    134 //    static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
    135 
    136 // Returns true if successfully registered, false if not (because the
    137 // first argument doesn't point to a command-line flag, or because a
    138 // validator is already registered for this flag).
    139 bool RegisterFlagValidator(const bool* flag,
    140                            bool (*validate_fn)(const char*, bool));
    141 bool RegisterFlagValidator(const int32* flag,
    142                            bool (*validate_fn)(const char*, int32));
    143 bool RegisterFlagValidator(const int64* flag,
    144                            bool (*validate_fn)(const char*, int64));
    145 bool RegisterFlagValidator(const uint64* flag,
    146                            bool (*validate_fn)(const char*, uint64));
    147 bool RegisterFlagValidator(const double* flag,
    148                            bool (*validate_fn)(const char*, double));
    149 bool RegisterFlagValidator(const std::string* flag,
    150                            bool (*validate_fn)(const char*, const std::string&));
    151 
    152 
    153 // --------------------------------------------------------------------
    154 // These methods are the best way to get access to info about the
    155 // list of commandline flags.  Note that these routines are pretty slow.
    156 //   GetAllFlags: mostly-complete info about the list, sorted by file.
    157 //   ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
    158 //   ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
    159 //
    160 // In addition to accessing flags, you can also access argv[0] (the program
    161 // name) and argv (the entire commandline), which we sock away a copy of.
    162 // These variables are static, so you should only set them once.
    163 
    164 struct CommandLineFlagInfo {
    165   std::string name;           // the name of the flag
    166   std::string type;           // the type of the flag: int32, etc
    167   std::string description;    // the "help text" associated with the flag
    168   std::string current_value;  // the current value, as a string
    169   std::string default_value;  // the default value, as a string
    170   std::string filename;       // 'cleaned' version of filename holding the flag
    171   bool has_validator_fn;      // true if RegisterFlagValidator called on flag
    172   bool is_default;            // true if the flag has default value
    173 };
    174 
    175 extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
    176 // These two are actually defined in commandlineflags_reporting.cc.
    177 extern void ShowUsageWithFlags(const char *argv0);  // what --help does
    178 extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
    179 
    180 // Create a descriptive string for a flag.
    181 // Goes to some trouble to make pretty line breaks.
    182 extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
    183 
    184 // Thread-hostile; meant to be called before any threads are spawned.
    185 extern void SetArgv(int argc, const char** argv);
    186 // The following functions are thread-safe as long as SetArgv() is
    187 // only called before any threads start.
    188 extern const std::vector<std::string>& GetArgvs();  // all of argv as a vector
    189 extern const char* GetArgv();               // all of argv as a string
    190 extern const char* GetArgv0();              // only argv0
    191 extern uint32 GetArgvSum();                 // simple checksum of argv
    192 extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
    193 extern const char* ProgramInvocationShortName();   // basename(argv0)
    194 // ProgramUsage() is thread-safe as long as SetUsageMessage() is only
    195 // called before any threads start.
    196 extern const char* ProgramUsage();          // string set by SetUsageMessage()
    197 
    198 
    199 // --------------------------------------------------------------------
    200 // Normally you access commandline flags by just saying "if (FLAGS_foo)"
    201 // or whatever, and set them by calling "FLAGS_foo = bar" (or, more
    202 // commonly, via the DEFINE_foo macro).  But if you need a bit more
    203 // control, we have programmatic ways to get/set the flags as well.
    204 // These programmatic ways to access flags are thread-safe, but direct
    205 // access is only thread-compatible.
    206 
    207 // Return true iff the flagname was found.
    208 // OUTPUT is set to the flag's value, or unchanged if we return false.
    209 extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
    210 
    211 // Return true iff the flagname was found. OUTPUT is set to the flag's
    212 // CommandLineFlagInfo or unchanged if we return false.
    213 extern bool GetCommandLineFlagInfo(const char* name,
    214                                    CommandLineFlagInfo* OUTPUT);
    215 
    216 // Return the CommandLineFlagInfo of the flagname.  exit() if name not found.
    217 // Example usage, to check if a flag's value is currently the default value:
    218 //   if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
    219 extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
    220 
    221 enum FlagSettingMode {
    222   // update the flag's value (can call this multiple times).
    223   SET_FLAGS_VALUE,
    224   // update the flag's value, but *only if* it has not yet been updated
    225   // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
    226   SET_FLAG_IF_DEFAULT,
    227   // set the flag's default value to this.  If the flag has not yet updated
    228   // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
    229   // change the flag's current value to the new default value as well.
    230   SET_FLAGS_DEFAULT
    231 };
    232 
    233 // Set a particular flag ("command line option").  Returns a string
    234 // describing the new value that the option has been set to.  The
    235 // return value API is not well-specified, so basically just depend on
    236 // it to be empty if the setting failed for some reason -- the name is
    237 // not a valid flag name, or the value is not a valid value -- and
    238 // non-empty else.
    239 
    240 // SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
    241 extern std::string SetCommandLineOption(const char* name, const char* value);
    242 extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
    243                                                 FlagSettingMode set_mode);
    244 
    245 
    246 // --------------------------------------------------------------------
    247 // Saves the states (value, default value, whether the user has set
    248 // the flag, registered validators, etc) of all flags, and restores
    249 // them when the FlagSaver is destroyed.  This is very useful in
    250 // tests, say, when you want to let your tests change the flags, but
    251 // make sure that they get reverted to the original states when your
    252 // test is complete.
    253 //
    254 // Example usage:
    255 //   void TestFoo() {
    256 //     FlagSaver s1;
    257 //     FLAG_foo = false;
    258 //     FLAG_bar = "some value";
    259 //
    260 //     // test happens here.  You can return at any time
    261 //     // without worrying about restoring the FLAG values.
    262 //   }
    263 //
    264 // Note: This class is marked with __attribute__((unused)) because all the
    265 // work is done in the constructor and destructor, so in the standard
    266 // usage example above, the compiler would complain that it's an
    267 // unused variable.
    268 //
    269 // This class is thread-safe.
    270 
    271 class FlagSaver {
    272  public:
    273   FlagSaver();
    274   ~FlagSaver();
    275 
    276  private:
    277   class FlagSaverImpl* impl_;   // we use pimpl here to keep API steady
    278 
    279   FlagSaver(const FlagSaver&);  // no copying!
    280   void operator=(const FlagSaver&);
    281 #if HAVE___ATTRIBUTE__
    282 } __attribute__ ((unused));
    283 #else  // !HAVE___ATTRIBUTE__
    284 };
    285 #endif  // HAVE___ATTRIBUTE__
    286 
    287 // --------------------------------------------------------------------
    288 // Some deprecated or hopefully-soon-to-be-deprecated functions.
    289 
    290 // This is often used for logging.  TODO(csilvers): figure out a better way
    291 extern std::string CommandlineFlagsIntoString();
    292 // Usually where this is used, a FlagSaver should be used instead.
    293 extern bool ReadFlagsFromString(const std::string& flagfilecontents,
    294                                 const char* prog_name,
    295                                 bool errors_are_fatal); // uses SET_FLAGS_VALUE
    296 
    297 // These let you manually implement --flagfile functionality.
    298 // DEPRECATED.
    299 extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
    300 extern bool SaveCommandFlags();  // actually defined in google.cc !
    301 extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
    302                               bool errors_are_fatal);   // uses SET_FLAGS_VALUE
    303 
    304 
    305 // --------------------------------------------------------------------
    306 // Useful routines for initializing flags from the environment.
    307 // In each case, if 'varname' does not exist in the environment
    308 // return defval.  If 'varname' does exist but is not valid
    309 // (e.g., not a number for an int32 flag), abort with an error.
    310 // Otherwise, return the value.  NOTE: for booleans, for true use
    311 // 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
    312 
    313 extern bool BoolFromEnv(const char *varname, bool defval);
    314 extern int32 Int32FromEnv(const char *varname, int32 defval);
    315 extern int64 Int64FromEnv(const char *varname, int64 defval);
    316 extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
    317 extern double DoubleFromEnv(const char *varname, double defval);
    318 extern const char *StringFromEnv(const char *varname, const char *defval);
    319 
    320 
    321 // --------------------------------------------------------------------
    322 // The next two functions parse commandlineflags from main():
    323 
    324 // Set the "usage" message for this program.  For example:
    325 //   string usage("This program does nothing.  Sample usage:\n");
    326 //   usage += argv[0] + " <uselessarg1> <uselessarg2>";
    327 //   SetUsageMessage(usage);
    328 // Do not include commandline flags in the usage: we do that for you!
    329 // Thread-hostile; meant to be called before any threads are spawned.
    330 extern void SetUsageMessage(const std::string& usage);
    331 
    332 // Looks for flags in argv and parses them.  Rearranges argv to put
    333 // flags first, or removes them entirely if remove_flags is true.
    334 // If a flag is defined more than once in the command line or flag
    335 // file, the last definition is used.
    336 // See top-of-file for more details on this function.
    337 #ifndef SWIG   // In swig, use ParseCommandLineFlagsScript() instead.
    338 extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
    339                                     bool remove_flags);
    340 #endif
    341 
    342 
    343 // Calls to ParseCommandLineNonHelpFlags and then to
    344 // HandleCommandLineHelpFlags can be used instead of a call to
    345 // ParseCommandLineFlags during initialization, in order to allow for
    346 // changing default values for some FLAGS (via
    347 // e.g. SetCommandLineOptionWithMode calls) between the time of
    348 // command line parsing and the time of dumping help information for
    349 // the flags as a result of command line parsing.
    350 // If a flag is defined more than once in the command line or flag
    351 // file, the last definition is used.
    352 extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
    353                                            bool remove_flags);
    354 // This is actually defined in commandlineflags_reporting.cc.
    355 // This function is misnamed (it also handles --version, etc.), but
    356 // it's too late to change that now. :-(
    357 extern void HandleCommandLineHelpFlags();   // in commandlineflags_reporting.cc
    358 
    359 // Allow command line reparsing.  Disables the error normally
    360 // generated when an unknown flag is found, since it may be found in a
    361 // later parse.  Thread-hostile; meant to be called before any threads
    362 // are spawned.
    363 extern void AllowCommandLineReparsing();
    364 
    365 // Reparse the flags that have not yet been recognized.
    366 // Only flags registered since the last parse will be recognized.
    367 // Any flag value must be provided as part of the argument using "=",
    368 // not as a separate command line argument that follows the flag argument.
    369 // Intended for handling flags from dynamically loaded libraries,
    370 // since their flags are not registered until they are loaded.
    371 extern uint32 ReparseCommandLineNonHelpFlags();
    372 
    373 
    374 // --------------------------------------------------------------------
    375 // Now come the command line flag declaration/definition macros that
    376 // will actually be used.  They're kind of hairy.  A major reason
    377 // for this is initialization: we want people to be able to access
    378 // variables in global constructors and have that not crash, even if
    379 // their global constructor runs before the global constructor here.
    380 // (Obviously, we can't guarantee the flags will have the correct
    381 // default value in that case, but at least accessing them is safe.)
    382 // The only way to do that is have flags point to a static buffer.
    383 // So we make one, using a union to ensure proper alignment, and
    384 // then use placement-new to actually set up the flag with the
    385 // correct default value.  In the same vein, we have to worry about
    386 // flag access in global destructors, so FlagRegisterer has to be
    387 // careful never to destroy the flag-values it constructs.
    388 //
    389 // Note that when we define a flag variable FLAGS_<name>, we also
    390 // preemptively define a junk variable, FLAGS_no<name>.  This is to
    391 // cause a link-time error if someone tries to define 2 flags with
    392 // names like "logging" and "nologging".  We do this because a bool
    393 // flag FLAG can be set from the command line to true with a "-FLAG"
    394 // argument, and to false with a "-noFLAG" argument, and so this can
    395 // potentially avert confusion.
    396 //
    397 // We also put flags into their own namespace.  It is purposefully
    398 // named in an opaque way that people should have trouble typing
    399 // directly.  The idea is that DEFINE puts the flag in the weird
    400 // namespace, and DECLARE imports the flag from there into the current
    401 // namespace.  The net result is to force people to use DECLARE to get
    402 // access to a flag, rather than saying "extern bool FLAGS_whatever;"
    403 // or some such instead.  We want this so we can put extra
    404 // functionality (like sanity-checking) in DECLARE if we want, and
    405 // make sure it is picked up everywhere.
    406 //
    407 // We also put the type of the variable in the namespace, so that
    408 // people can't DECLARE_int32 something that they DEFINE_bool'd
    409 // elsewhere.
    410 
    411 class FlagRegisterer {
    412  public:
    413   FlagRegisterer(const char* name, const char* type,
    414                  const char* help, const char* filename,
    415                  void* current_storage, void* defvalue_storage);
    416 };
    417 
    418 extern bool FlagsTypeWarn(const char *name);
    419 
    420 // If your application #defines STRIP_FLAG_HELP to a non-zero value
    421 // before #including this file, we remove the help message from the
    422 // binary file. This can reduce the size of the resulting binary
    423 // somewhat, and may also be useful for security reasons.
    424 
    425 extern const char kStrippedFlagHelp[];
    426 
    427 }  // namespace google
    428 
    429 #ifndef SWIG  // In swig, ignore the main flag declarations
    430 
    431 #if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
    432 // Need this construct to avoid the 'defined but not used' warning.
    433 #define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : kStrippedFlagHelp)
    434 #else
    435 #define MAYBE_STRIPPED_HELP(txt) txt
    436 #endif
    437 
    438 // Each command-line flag has two variables associated with it: one
    439 // with the current value, and one with the default value.  However,
    440 // we have a third variable, which is where value is assigned; it's a
    441 // constant.  This guarantees that FLAG_##value is initialized at
    442 // static initialization time (e.g. before program-start) rather than
    443 // than global construction time (which is after program-start but
    444 // before main), at least when 'value' is a compile-time constant.  We
    445 // use a small trick for the "default value" variable, and call it
    446 // FLAGS_no<name>.  This serves the second purpose of assuring a
    447 // compile error if someone tries to define a flag named no<name>
    448 // which is illegal (--foo and --nofoo both affect the "foo" flag).
    449 #define DEFINE_VARIABLE(type, shorttype, name, value, help) \
    450   namespace fL##shorttype {                                     \
    451     static const type FLAGS_nono##name = value;                 \
    452     type FLAGS_##name = FLAGS_nono##name;                       \
    453     type FLAGS_no##name = FLAGS_nono##name;                     \
    454     static ::google::FlagRegisterer o_##name(      \
    455       #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__,        \
    456       &FLAGS_##name, &FLAGS_no##name);                          \
    457   }                                                             \
    458   using fL##shorttype::FLAGS_##name
    459 
    460 #define DECLARE_VARIABLE(type, shorttype, name) \
    461   namespace fL##shorttype {                     \
    462     extern type FLAGS_##name;                   \
    463   }                                             \
    464   using fL##shorttype::FLAGS_##name
    465 
    466 // For boolean flags, we want to do the extra check that the passed-in
    467 // value is actually a bool, and not a string or something that can be
    468 // coerced to a bool.  These declarations (no definition needed!) will
    469 // help us do that, and never evaluate from, which is important.
    470 // We'll use 'sizeof(IsBool(val))' to distinguish.
    471 namespace fLB {
    472 template<typename From> double IsBoolFlag(const From& from);
    473 bool IsBoolFlag(bool from);
    474 }
    475 
    476 #define DECLARE_bool(name)          DECLARE_VARIABLE(bool,B, name)
    477 // We have extra code here to make sure 'val' is actually a boolean.
    478 #define DEFINE_bool(name,val,txt)   namespace fLB { \
    479                                       const bool FLAGS_nonono##name = \
    480                                         (sizeof(::fLB::IsBoolFlag(val)) \
    481                                         == sizeof(double)) \
    482                                         ? ::google::FlagsTypeWarn(#name) : true; \
    483                                     } \
    484                                     DEFINE_VARIABLE(bool,B, name, val, txt)
    485 #define DECLARE_int32(name)         DECLARE_VARIABLE(::google::int32,I, name)
    486 #define DEFINE_int32(name,val,txt)  DEFINE_VARIABLE(::google::int32,I, name, val, txt)
    487 
    488 #define DECLARE_int64(name)         DECLARE_VARIABLE(::google::int64,I64, name)
    489 #define DEFINE_int64(name,val,txt)  DEFINE_VARIABLE(::google::int64,I64, name, val, txt)
    490 
    491 #define DECLARE_uint64(name)        DECLARE_VARIABLE(::google::uint64,U64, name)
    492 #define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64,U64, name, val, txt)
    493 
    494 #define DECLARE_double(name)        DECLARE_VARIABLE(double,D, name)
    495 #define DEFINE_double(name,val,txt) DEFINE_VARIABLE(double,D, name, val, txt)
    496 
    497 // Strings are trickier, because they're not a POD, so we can't
    498 // construct them at static-initialization time (instead they get
    499 // constructed at global-constructor time, which is much later).  To
    500 // try to avoid crashes in that case, we use a char buffer to store
    501 // the string, which we can static-initialize, and then placement-new
    502 // into it later.  It's not perfect, but the best we can do.
    503 #define DECLARE_string(name)  namespace fLS { extern std::string& FLAGS_##name; } \
    504                               using fLS::FLAGS_##name
    505 
    506 // We need to define a var named FLAGS_no##name so people don't define
    507 // --string and --nostring.  And we need a temporary place to put val
    508 // so we don't have to evaluate it twice.  Two great needs that go
    509 // great together!
    510 // The weird 'using' + 'extern' inside the fLS namespace is to work around
    511 // an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10.  See
    512 //    http://code.google.com/p/google-gflags/issues/detail?id=20
    513 #define DEFINE_string(name, val, txt)                                     \
    514   namespace fLS {                                                         \
    515     static union { void* align; char s[sizeof(std::string)]; } s_##name[2]; \
    516     const std::string* const FLAGS_no##name = new (s_##name[0].s) std::string(val); \
    517     static ::google::FlagRegisterer o_##name(                \
    518       #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__,                \
    519       s_##name[0].s, new (s_##name[1].s) std::string(*FLAGS_no##name));   \
    520     extern std::string& FLAGS_##name;                                     \
    521     using fLS::FLAGS_##name;                                              \
    522     std::string& FLAGS_##name = *(reinterpret_cast<std::string*>(s_##name[0].s));   \
    523   }                                                                       \
    524   using fLS::FLAGS_##name
    525 
    526 #endif  // SWIG
    527 
    528 #endif  // GOOGLE_GFLAGS_H_
    529