1 enum Color { 2 Red, Green, Blue 3 }; 4 5 struct Point { 6 float x, y, z; 7 enum Color color; 8 }; 9 10 void test(struct Point *p) { 11 // RUN: %clang_cc1 -include %S/Inputs/macros.h -fsyntax-only -code-completion-macros -code-completion-at=%s:12:14 %s -o - | FileCheck -check-prefix=CC1 %s 12 switch (p->IDENTITY(color)) { 13 // RUN: %clang_cc1 -include %S/Inputs/macros.h -fsyntax-only -code-completion-macros -code-completion-at=%s:14:9 %s -o - | FileCheck -check-prefix=CC2 %s 14 case 15 } 16 17 // Run the same tests, this time with macros loaded from the PCH file. 18 // RUN: %clang_cc1 -emit-pch -o %t %S/Inputs/macros.h 19 // RUN: %clang_cc1 -include-pch %t -fsyntax-only -code-completion-macros -code-completion-at=%s:12:14 %s -o - | FileCheck -check-prefix=CC1 %s 20 // RUN: %clang_cc1 -include-pch %t -fsyntax-only -code-completion-macros -code-completion-at=%s:14:9 %s -o - | FileCheck -check-prefix=CC2 %s 21 22 // CC1: color 23 // CC1: x 24 // CC1: y 25 // CC1: z 26 27 // CC2: BAR(<#X#>, <#Y#>) 28 // CC2: Blue 29 // CC2: FOO 30 // CC2: Green 31 // CC2: IDENTITY(<#X#>) 32 // CC2: Red 33 // CC2: WIBBLE 34 } 35