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      1 #ifndef _LINUX_FB_H
      2 #define _LINUX_FB_H
      3 
      4 #include <linux/types.h>
      5 #include <linux/i2c.h>
      6 #ifdef __KERNEL__
      7 #include <linux/kgdb.h>
      8 #endif /* __KERNEL__ */
      9 
     10 /* Definitions of frame buffers						*/
     11 
     12 #define FB_MAX			32	/* sufficient for now */
     13 
     14 /* ioctls
     15    0x46 is 'F'								*/
     16 #define FBIOGET_VSCREENINFO	0x4600
     17 #define FBIOPUT_VSCREENINFO	0x4601
     18 #define FBIOGET_FSCREENINFO	0x4602
     19 #define FBIOGETCMAP		0x4604
     20 #define FBIOPUTCMAP		0x4605
     21 #define FBIOPAN_DISPLAY		0x4606
     22 #ifdef __KERNEL__
     23 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
     24 #else
     25 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
     26 #endif
     27 /* 0x4607-0x460B are defined below */
     28 /* #define FBIOGET_MONITORSPEC	0x460C */
     29 /* #define FBIOPUT_MONITORSPEC	0x460D */
     30 /* #define FBIOSWITCH_MONIBIT	0x460E */
     31 #define FBIOGET_CON2FBMAP	0x460F
     32 #define FBIOPUT_CON2FBMAP	0x4610
     33 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
     34 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
     35 #define FBIO_ALLOC              0x4613
     36 #define FBIO_FREE               0x4614
     37 #define FBIOGET_GLYPH           0x4615
     38 #define FBIOGET_HWCINFO         0x4616
     39 #define FBIOPUT_MODEINFO        0x4617
     40 #define FBIOGET_DISPINFO        0x4618
     41 #define FBIO_WAITFORVSYNC	_IOW('F', 0x20, __u32)
     42 
     43 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
     44 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
     45 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
     46 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
     47 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
     48 
     49 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
     50 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
     51 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
     52 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
     53 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
     54 #define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
     55 #define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
     56 #define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
     57 #define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
     58 #define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
     59 #define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
     60 #define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
     61 
     62 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
     63 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
     64 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
     65 
     66 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
     67 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
     68 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
     69 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
     70 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
     71 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
     72 
     73 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
     74 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
     75 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
     76 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
     77 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
     78 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
     79 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
     80 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
     81 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
     82 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
     83 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
     84 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
     85 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
     86 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
     87 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
     88 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
     89 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
     90 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
     91 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
     92 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
     93 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
     94 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
     95 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
     96 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
     97 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
     98 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
     99 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
    100 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
    101 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
    102 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
    103 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
    104 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
    105 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
    106 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
    107 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
    108 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
    109 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
    110 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
    111 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
    112 #define FB_ACCEL_I810           39      /* Intel 810/815                */
    113 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
    114 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
    115 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
    116 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
    117 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
    118 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
    119 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
    120 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
    121 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
    122 #define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */
    123 #define FB_ACCEL_TRIDENT_TGUI	50	/* Trident TGUI			*/
    124 #define FB_ACCEL_TRIDENT_3DIMAGE 51	/* Trident 3DImage		*/
    125 #define FB_ACCEL_TRIDENT_BLADE3D 52	/* Trident Blade3D		*/
    126 #define FB_ACCEL_TRIDENT_BLADEXP 53	/* Trident BladeXP		*/
    127 #define FB_ACCEL_CIRRUS_ALPINE   53	/* Cirrus Logic 543x/544x/5480	*/
    128 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
    129 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
    130 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
    131 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
    132 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
    133 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
    134 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
    135 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
    136 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
    137 #define FB_ACCEL_PXA3XX		 99	/* PXA3xx			*/
    138 
    139 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
    140 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
    141 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
    142 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
    143 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
    144 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
    145 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
    146 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
    147 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
    148 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
    149 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
    150 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
    151 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
    152 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
    153 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
    154 
    155 #define FB_ACCEL_PUV3_UNIGFX	0xa0	/* PKUnity-v3 Unigfx		*/
    156 
    157 struct fb_fix_screeninfo {
    158 	char id[16];			/* identification string eg "TT Builtin" */
    159 	unsigned long smem_start;	/* Start of frame buffer mem */
    160 					/* (physical address) */
    161 	__u32 smem_len;			/* Length of frame buffer mem */
    162 	__u32 type;			/* see FB_TYPE_*		*/
    163 	__u32 type_aux;			/* Interleave for interleaved Planes */
    164 	__u32 visual;			/* see FB_VISUAL_*		*/
    165 	__u16 xpanstep;			/* zero if no hardware panning  */
    166 	__u16 ypanstep;			/* zero if no hardware panning  */
    167 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
    168 	__u32 line_length;		/* length of a line in bytes    */
    169 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
    170 					/* (physical address) */
    171 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
    172 	__u32 accel;			/* Indicate to driver which	*/
    173 					/*  specific chip/card we have	*/
    174 	__u16 reserved[3];		/* Reserved for future compatibility */
    175 };
    176 
    177 /* Interpretation of offset for color fields: All offsets are from the right,
    178  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
    179  * can use the offset as right argument to <<). A pixel afterwards is a bit
    180  * stream and is written to video memory as that unmodified.
    181  *
    182  * For pseudocolor: offset and length should be the same for all color
    183  * components. Offset specifies the position of the least significant bit
    184  * of the pallette index in a pixel value. Length indicates the number
    185  * of available palette entries (i.e. # of entries = 1 << length).
    186  */
    187 struct fb_bitfield {
    188 	__u32 offset;			/* beginning of bitfield	*/
    189 	__u32 length;			/* length of bitfield		*/
    190 	__u32 msb_right;		/* != 0 : Most significant bit is */
    191 					/* right */
    192 };
    193 
    194 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
    195 #define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */
    196 
    197 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
    198 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
    199 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
    200 #define FB_ACTIVATE_MASK       15
    201 					/* values			*/
    202 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
    203 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
    204 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
    205 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
    206 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
    207 
    208 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
    209 
    210 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
    211 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
    212 #define FB_SYNC_EXT		4	/* external sync		*/
    213 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
    214 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
    215 					/* vtotal = 144d/288n/576i => PAL  */
    216 					/* vtotal = 121d/242n/484i => NTSC */
    217 #define FB_SYNC_ON_GREEN	32	/* sync on green */
    218 
    219 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
    220 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
    221 #define FB_VMODE_DOUBLE		2	/* double scan */
    222 #define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */
    223 #define FB_VMODE_MASK		255
    224 
    225 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
    226 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
    227 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
    228 
    229 #define FB_FLAG_RATIO_4_3	64
    230 #define FB_FLAG_RATIO_16_9	128
    231 #define FB_FLAG_PIXEL_REPEAT	256
    232 #define FB_FLAG_PREFERRED	512
    233 #define FB_FLAG_HW_CAPABLE	1024
    234 
    235 /*
    236  * Display rotation support
    237  */
    238 #define FB_ROTATE_UR      0
    239 #define FB_ROTATE_CW      1
    240 #define FB_ROTATE_UD      2
    241 #define FB_ROTATE_CCW     3
    242 
    243 #define PICOS2KHZ(a) (1000000000UL/(a))
    244 #define KHZ2PICOS(a) (1000000000UL/(a))
    245 
    246 struct fb_var_screeninfo {
    247 	__u32 xres;			/* visible resolution		*/
    248 	__u32 yres;
    249 	__u32 xres_virtual;		/* virtual resolution		*/
    250 	__u32 yres_virtual;
    251 	__u32 xoffset;			/* offset from virtual to visible */
    252 	__u32 yoffset;			/* resolution			*/
    253 
    254 	__u32 bits_per_pixel;		/* guess what			*/
    255 	__u32 grayscale;		/* != 0 Graylevels instead of colors */
    256 
    257 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
    258 	struct fb_bitfield green;	/* else only length is significant */
    259 	struct fb_bitfield blue;
    260 	struct fb_bitfield transp;	/* transparency			*/
    261 
    262 	__u32 nonstd;			/* != 0 Non standard pixel format */
    263 
    264 	__u32 activate;			/* see FB_ACTIVATE_*		*/
    265 
    266 	__u32 height;			/* height of picture in mm    */
    267 	__u32 width;			/* width of picture in mm     */
    268 
    269 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
    270 
    271 	/* Timing: All values in pixclocks, except pixclock (of course) */
    272 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
    273 	__u32 left_margin;		/* time from sync to picture	*/
    274 	__u32 right_margin;		/* time from picture to sync	*/
    275 	__u32 upper_margin;		/* time from sync to picture	*/
    276 	__u32 lower_margin;
    277 	__u32 hsync_len;		/* length of horizontal sync	*/
    278 	__u32 vsync_len;		/* length of vertical sync	*/
    279 	__u32 sync;			/* see FB_SYNC_*		*/
    280 	__u32 vmode;			/* see FB_VMODE_*		*/
    281 	__u32 rotate;			/* angle we rotate counter clockwise */
    282 	__u32 reserved[5];		/* Reserved for future compatibility */
    283 };
    284 
    285 struct fb_cmap {
    286 	__u32 start;			/* First entry	*/
    287 	__u32 len;			/* Number of entries */
    288 	__u16 *red;			/* Red values	*/
    289 	__u16 *green;
    290 	__u16 *blue;
    291 	__u16 *transp;			/* transparency, can be NULL */
    292 };
    293 
    294 struct fb_con2fbmap {
    295 	__u32 console;
    296 	__u32 framebuffer;
    297 };
    298 
    299 /* VESA Blanking Levels */
    300 #define VESA_NO_BLANKING        0
    301 #define VESA_VSYNC_SUSPEND      1
    302 #define VESA_HSYNC_SUSPEND      2
    303 #define VESA_POWERDOWN          3
    304 
    305 
    306 enum {
    307 	/* screen: unblanked, hsync: on,  vsync: on */
    308 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
    309 
    310 	/* screen: blanked,   hsync: on,  vsync: on */
    311 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
    312 
    313 	/* screen: blanked,   hsync: on,  vsync: off */
    314 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
    315 
    316 	/* screen: blanked,   hsync: off, vsync: on */
    317 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
    318 
    319 	/* screen: blanked,   hsync: off, vsync: off */
    320 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
    321 };
    322 
    323 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
    324 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
    325 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
    326 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
    327 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
    328 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
    329 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
    330 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
    331 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
    332 
    333 struct fb_vblank {
    334 	__u32 flags;			/* FB_VBLANK flags */
    335 	__u32 count;			/* counter of retraces since boot */
    336 	__u32 vcount;			/* current scanline position */
    337 	__u32 hcount;			/* current scandot position */
    338 	__u32 reserved[4];		/* reserved for future compatibility */
    339 };
    340 
    341 /* Internal HW accel */
    342 #define ROP_COPY 0
    343 #define ROP_XOR  1
    344 
    345 struct fb_copyarea {
    346 	__u32 dx;
    347 	__u32 dy;
    348 	__u32 width;
    349 	__u32 height;
    350 	__u32 sx;
    351 	__u32 sy;
    352 };
    353 
    354 struct fb_fillrect {
    355 	__u32 dx;	/* screen-relative */
    356 	__u32 dy;
    357 	__u32 width;
    358 	__u32 height;
    359 	__u32 color;
    360 	__u32 rop;
    361 };
    362 
    363 struct fb_image {
    364 	__u32 dx;		/* Where to place image */
    365 	__u32 dy;
    366 	__u32 width;		/* Size of image */
    367 	__u32 height;
    368 	__u32 fg_color;		/* Only used when a mono bitmap */
    369 	__u32 bg_color;
    370 	__u8  depth;		/* Depth of the image */
    371 	const char *data;	/* Pointer to image data */
    372 	struct fb_cmap cmap;	/* color map info */
    373 };
    374 
    375 /*
    376  * hardware cursor control
    377  */
    378 
    379 #define FB_CUR_SETIMAGE 0x01
    380 #define FB_CUR_SETPOS   0x02
    381 #define FB_CUR_SETHOT   0x04
    382 #define FB_CUR_SETCMAP  0x08
    383 #define FB_CUR_SETSHAPE 0x10
    384 #define FB_CUR_SETSIZE	0x20
    385 #define FB_CUR_SETALL   0xFF
    386 
    387 struct fbcurpos {
    388 	__u16 x, y;
    389 };
    390 
    391 struct fb_cursor {
    392 	__u16 set;		/* what to set */
    393 	__u16 enable;		/* cursor on/off */
    394 	__u16 rop;		/* bitop operation */
    395 	const char *mask;	/* cursor mask bits */
    396 	struct fbcurpos hot;	/* cursor hot spot */
    397 	struct fb_image	image;	/* Cursor image */
    398 };
    399 
    400 #ifdef CONFIG_FB_BACKLIGHT
    401 /* Settings for the generic backlight code */
    402 #define FB_BACKLIGHT_LEVELS	128
    403 #define FB_BACKLIGHT_MAX	0xFF
    404 #endif
    405 
    406 #ifdef __KERNEL__
    407 
    408 #include <linux/fs.h>
    409 #include <linux/init.h>
    410 #include <linux/device.h>
    411 #include <linux/workqueue.h>
    412 #include <linux/notifier.h>
    413 #include <linux/list.h>
    414 #include <linux/backlight.h>
    415 #include <linux/slab.h>
    416 #include <asm/io.h>
    417 
    418 struct vm_area_struct;
    419 struct fb_info;
    420 struct device;
    421 struct file;
    422 
    423 /* Definitions below are used in the parsed monitor specs */
    424 #define FB_DPMS_ACTIVE_OFF	1
    425 #define FB_DPMS_SUSPEND		2
    426 #define FB_DPMS_STANDBY		4
    427 
    428 #define FB_DISP_DDI		1
    429 #define FB_DISP_ANA_700_300	2
    430 #define FB_DISP_ANA_714_286	4
    431 #define FB_DISP_ANA_1000_400	8
    432 #define FB_DISP_ANA_700_000	16
    433 
    434 #define FB_DISP_MONO		32
    435 #define FB_DISP_RGB		64
    436 #define FB_DISP_MULTI		128
    437 #define FB_DISP_UNKNOWN		256
    438 
    439 #define FB_SIGNAL_NONE		0
    440 #define FB_SIGNAL_BLANK_BLANK	1
    441 #define FB_SIGNAL_SEPARATE	2
    442 #define FB_SIGNAL_COMPOSITE	4
    443 #define FB_SIGNAL_SYNC_ON_GREEN	8
    444 #define FB_SIGNAL_SERRATION_ON	16
    445 
    446 #define FB_MISC_PRIM_COLOR	1
    447 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
    448 #define FB_MISC_HDMI		4	/* display supports HDMI signaling */
    449 
    450 struct fb_chroma {
    451 	__u32 redx;	/* in fraction of 1024 */
    452 	__u32 greenx;
    453 	__u32 bluex;
    454 	__u32 whitex;
    455 	__u32 redy;
    456 	__u32 greeny;
    457 	__u32 bluey;
    458 	__u32 whitey;
    459 };
    460 
    461 struct fb_monspecs {
    462 	struct fb_chroma chroma;
    463 	struct fb_videomode *modedb;	/* mode database */
    464 	__u8  manufacturer[4];		/* Manufacturer */
    465 	__u8  monitor[14];		/* Monitor String */
    466 	__u8  serial_no[14];		/* Serial Number */
    467 	__u8  ascii[14];		/* ? */
    468 	__u32 modedb_len;		/* mode database length */
    469 	__u32 model;			/* Monitor Model */
    470 	__u32 serial;			/* Serial Number - Integer */
    471 	__u32 year;			/* Year manufactured */
    472 	__u32 week;			/* Week Manufactured */
    473 	__u32 hfmin;			/* hfreq lower limit (Hz) */
    474 	__u32 hfmax;			/* hfreq upper limit (Hz) */
    475 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
    476 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
    477 	__u16 input;			/* display type - see FB_DISP_* */
    478 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
    479 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
    480 	__u16 vfmin;			/* vfreq lower limit (Hz) */
    481 	__u16 vfmax;			/* vfreq upper limit (Hz) */
    482 	__u16 gamma;			/* Gamma - in fractions of 100 */
    483 	__u16 gtf	: 1;		/* supports GTF */
    484 	__u16 misc;			/* Misc flags - see FB_MISC_* */
    485 	__u8  version;			/* EDID version... */
    486 	__u8  revision;			/* ...and revision */
    487 	__u8  max_x;			/* Maximum horizontal size (cm) */
    488 	__u8  max_y;			/* Maximum vertical size (cm) */
    489 };
    490 
    491 struct fb_cmap_user {
    492 	__u32 start;			/* First entry	*/
    493 	__u32 len;			/* Number of entries */
    494 	__u16 __user *red;		/* Red values	*/
    495 	__u16 __user *green;
    496 	__u16 __user *blue;
    497 	__u16 __user *transp;		/* transparency, can be NULL */
    498 };
    499 
    500 struct fb_image_user {
    501 	__u32 dx;			/* Where to place image */
    502 	__u32 dy;
    503 	__u32 width;			/* Size of image */
    504 	__u32 height;
    505 	__u32 fg_color;			/* Only used when a mono bitmap */
    506 	__u32 bg_color;
    507 	__u8  depth;			/* Depth of the image */
    508 	const char __user *data;	/* Pointer to image data */
    509 	struct fb_cmap_user cmap;	/* color map info */
    510 };
    511 
    512 struct fb_cursor_user {
    513 	__u16 set;			/* what to set */
    514 	__u16 enable;			/* cursor on/off */
    515 	__u16 rop;			/* bitop operation */
    516 	const char __user *mask;	/* cursor mask bits */
    517 	struct fbcurpos hot;		/* cursor hot spot */
    518 	struct fb_image_user image;	/* Cursor image */
    519 };
    520 
    521 /*
    522  * Register/unregister for framebuffer events
    523  */
    524 
    525 /*	The resolution of the passed in fb_info about to change */
    526 #define FB_EVENT_MODE_CHANGE		0x01
    527 /*	The display on this fb_info is beeing suspended, no access to the
    528  *	framebuffer is allowed any more after that call returns
    529  */
    530 #define FB_EVENT_SUSPEND		0x02
    531 /*	The display on this fb_info was resumed, you can restore the display
    532  *	if you own it
    533  */
    534 #define FB_EVENT_RESUME			0x03
    535 /*      An entry from the modelist was removed */
    536 #define FB_EVENT_MODE_DELETE            0x04
    537 /*      A driver registered itself */
    538 #define FB_EVENT_FB_REGISTERED          0x05
    539 /*      A driver unregistered itself */
    540 #define FB_EVENT_FB_UNREGISTERED        0x06
    541 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
    542 #define FB_EVENT_GET_CONSOLE_MAP        0x07
    543 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
    544 #define FB_EVENT_SET_CONSOLE_MAP        0x08
    545 /*      A hardware display blank change occurred */
    546 #define FB_EVENT_BLANK                  0x09
    547 /*      Private modelist is to be replaced */
    548 #define FB_EVENT_NEW_MODELIST           0x0A
    549 /*	The resolution of the passed in fb_info about to change and
    550         all vc's should be changed         */
    551 #define FB_EVENT_MODE_CHANGE_ALL	0x0B
    552 /*	A software display blank change occurred */
    553 #define FB_EVENT_CONBLANK               0x0C
    554 /*      Get drawing requirements        */
    555 #define FB_EVENT_GET_REQ                0x0D
    556 /*      Unbind from the console if possible */
    557 #define FB_EVENT_FB_UNBIND              0x0E
    558 /*      CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
    559 #define FB_EVENT_REMAP_ALL_CONSOLE      0x0F
    560 
    561 struct fb_event {
    562 	struct fb_info *info;
    563 	void *data;
    564 };
    565 
    566 struct fb_blit_caps {
    567 	u32 x;
    568 	u32 y;
    569 	u32 len;
    570 	u32 flags;
    571 };
    572 
    573 extern int fb_register_client(struct notifier_block *nb);
    574 extern int fb_unregister_client(struct notifier_block *nb);
    575 extern int fb_notifier_call_chain(unsigned long val, void *v);
    576 /*
    577  * Pixmap structure definition
    578  *
    579  * The purpose of this structure is to translate data
    580  * from the hardware independent format of fbdev to what
    581  * format the hardware needs.
    582  */
    583 
    584 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
    585 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
    586 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
    587 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
    588 
    589 struct fb_pixmap {
    590 	u8  *addr;		/* pointer to memory			*/
    591 	u32 size;		/* size of buffer in bytes		*/
    592 	u32 offset;		/* current offset to buffer		*/
    593 	u32 buf_align;		/* byte alignment of each bitmap	*/
    594 	u32 scan_align;		/* alignment per scanline		*/
    595 	u32 access_align;	/* alignment per read/write (bits)	*/
    596 	u32 flags;		/* see FB_PIXMAP_*			*/
    597 	u32 blit_x;             /* supported bit block dimensions (1-32)*/
    598 	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
    599 	                        /*         blit_y = 1 << (height - 1)   */
    600 	                        /* if 0, will be set to 0xffffffff (all)*/
    601 	/* access methods */
    602 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
    603 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
    604 };
    605 
    606 #ifdef CONFIG_FB_DEFERRED_IO
    607 struct fb_deferred_io {
    608 	/* delay between mkwrite and deferred handler */
    609 	unsigned long delay;
    610 	struct mutex lock; /* mutex that protects the page list */
    611 	struct list_head pagelist; /* list of touched pages */
    612 	/* callback */
    613 	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
    614 };
    615 #endif
    616 
    617 /*
    618  * Frame buffer operations
    619  *
    620  * LOCKING NOTE: those functions must _ALL_ be called with the console
    621  * semaphore held, this is the only suitable locking mechanism we have
    622  * in 2.6. Some may be called at interrupt time at this point though.
    623  *
    624  * The exception to this is the debug related hooks.  Putting the fb
    625  * into a debug state (e.g. flipping to the kernel console) and restoring
    626  * it must be done in a lock-free manner, so low level drivers should
    627  * keep track of the initial console (if applicable) and may need to
    628  * perform direct, unlocked hardware writes in these hooks.
    629  */
    630 
    631 struct fb_ops {
    632 	/* open/release and usage marking */
    633 	struct module *owner;
    634 	int (*fb_open)(struct fb_info *info, int user);
    635 	int (*fb_release)(struct fb_info *info, int user);
    636 
    637 	/* For framebuffers with strange non linear layouts or that do not
    638 	 * work with normal memory mapped access
    639 	 */
    640 	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
    641 			   size_t count, loff_t *ppos);
    642 	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
    643 			    size_t count, loff_t *ppos);
    644 
    645 	/* checks var and eventually tweaks it to something supported,
    646 	 * DO NOT MODIFY PAR */
    647 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
    648 
    649 	/* set the video mode according to info->var */
    650 	int (*fb_set_par)(struct fb_info *info);
    651 
    652 	/* set color register */
    653 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
    654 			    unsigned blue, unsigned transp, struct fb_info *info);
    655 
    656 	/* set color registers in batch */
    657 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
    658 
    659 	/* blank display */
    660 	int (*fb_blank)(int blank, struct fb_info *info);
    661 
    662 	/* pan display */
    663 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
    664 
    665 	/* Draws a rectangle */
    666 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
    667 	/* Copy data from area to another */
    668 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
    669 	/* Draws a image to the display */
    670 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
    671 
    672 	/* Draws cursor */
    673 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
    674 
    675 	/* Rotates the display */
    676 	void (*fb_rotate)(struct fb_info *info, int angle);
    677 
    678 	/* wait for blit idle, optional */
    679 	int (*fb_sync)(struct fb_info *info);
    680 
    681 	/* perform fb specific ioctl (optional) */
    682 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
    683 			unsigned long arg);
    684 
    685 	/* Handle 32bit compat ioctl (optional) */
    686 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
    687 			unsigned long arg);
    688 
    689 	/* perform fb specific mmap */
    690 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
    691 
    692 	/* get capability given var */
    693 	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
    694 			    struct fb_var_screeninfo *var);
    695 
    696 	/* teardown any resources to do with this framebuffer */
    697 	void (*fb_destroy)(struct fb_info *info);
    698 
    699 	/* called at KDB enter and leave time to prepare the console */
    700 	int (*fb_debug_enter)(struct fb_info *info);
    701 	int (*fb_debug_leave)(struct fb_info *info);
    702 };
    703 
    704 #ifdef CONFIG_FB_TILEBLITTING
    705 #define FB_TILE_CURSOR_NONE        0
    706 #define FB_TILE_CURSOR_UNDERLINE   1
    707 #define FB_TILE_CURSOR_LOWER_THIRD 2
    708 #define FB_TILE_CURSOR_LOWER_HALF  3
    709 #define FB_TILE_CURSOR_TWO_THIRDS  4
    710 #define FB_TILE_CURSOR_BLOCK       5
    711 
    712 struct fb_tilemap {
    713 	__u32 width;                /* width of each tile in pixels */
    714 	__u32 height;               /* height of each tile in scanlines */
    715 	__u32 depth;                /* color depth of each tile */
    716 	__u32 length;               /* number of tiles in the map */
    717 	const __u8 *data;           /* actual tile map: a bitmap array, packed
    718 				       to the nearest byte */
    719 };
    720 
    721 struct fb_tilerect {
    722 	__u32 sx;                   /* origin in the x-axis */
    723 	__u32 sy;                   /* origin in the y-axis */
    724 	__u32 width;                /* number of tiles in the x-axis */
    725 	__u32 height;               /* number of tiles in the y-axis */
    726 	__u32 index;                /* what tile to use: index to tile map */
    727 	__u32 fg;                   /* foreground color */
    728 	__u32 bg;                   /* background color */
    729 	__u32 rop;                  /* raster operation */
    730 };
    731 
    732 struct fb_tilearea {
    733 	__u32 sx;                   /* source origin in the x-axis */
    734 	__u32 sy;                   /* source origin in the y-axis */
    735 	__u32 dx;                   /* destination origin in the x-axis */
    736 	__u32 dy;                   /* destination origin in the y-axis */
    737 	__u32 width;                /* number of tiles in the x-axis */
    738 	__u32 height;               /* number of tiles in the y-axis */
    739 };
    740 
    741 struct fb_tileblit {
    742 	__u32 sx;                   /* origin in the x-axis */
    743 	__u32 sy;                   /* origin in the y-axis */
    744 	__u32 width;                /* number of tiles in the x-axis */
    745 	__u32 height;               /* number of tiles in the y-axis */
    746 	__u32 fg;                   /* foreground color */
    747 	__u32 bg;                   /* background color */
    748 	__u32 length;               /* number of tiles to draw */
    749 	__u32 *indices;             /* array of indices to tile map */
    750 };
    751 
    752 struct fb_tilecursor {
    753 	__u32 sx;                   /* cursor position in the x-axis */
    754 	__u32 sy;                   /* cursor position in the y-axis */
    755 	__u32 mode;                 /* 0 = erase, 1 = draw */
    756 	__u32 shape;                /* see FB_TILE_CURSOR_* */
    757 	__u32 fg;                   /* foreground color */
    758 	__u32 bg;                   /* background color */
    759 };
    760 
    761 struct fb_tile_ops {
    762 	/* set tile characteristics */
    763 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
    764 
    765 	/* all dimensions from hereon are in terms of tiles */
    766 
    767 	/* move a rectangular region of tiles from one area to another*/
    768 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
    769 	/* fill a rectangular region with a tile */
    770 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
    771 	/* copy an array of tiles */
    772 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
    773 	/* cursor */
    774 	void (*fb_tilecursor)(struct fb_info *info,
    775 			      struct fb_tilecursor *cursor);
    776 	/* get maximum length of the tile map */
    777 	int (*fb_get_tilemax)(struct fb_info *info);
    778 };
    779 #endif /* CONFIG_FB_TILEBLITTING */
    780 
    781 /* FBINFO_* = fb_info.flags bit flags */
    782 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
    783 #define FBINFO_HWACCEL_DISABLED	0x0002
    784 	/* When FBINFO_HWACCEL_DISABLED is set:
    785 	 *  Hardware acceleration is turned off.  Software implementations
    786 	 *  of required functions (copyarea(), fillrect(), and imageblit())
    787 	 *  takes over; acceleration engine should be in a quiescent state */
    788 
    789 /* hints */
    790 #define FBINFO_VIRTFB		0x0004 /* FB is System RAM, not device. */
    791 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
    792 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
    793 
    794 /* hardware supported ops */
    795 /*  semantics: when a bit is set, it indicates that the operation is
    796  *   accelerated by hardware.
    797  *  required functions will still work even if the bit is not set.
    798  *  optional functions may not even exist if the flag bit is not set.
    799  */
    800 #define FBINFO_HWACCEL_NONE		0x0000
    801 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
    802 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
    803 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
    804 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
    805 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
    806 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
    807 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
    808 
    809 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
    810 						  from userspace */
    811 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
    812 
    813 /* A driver may set this flag to indicate that it does want a set_par to be
    814  * called every time when fbcon_switch is executed. The advantage is that with
    815  * this flag set you can really be sure that set_par is always called before
    816  * any of the functions dependent on the correct hardware state or altering
    817  * that state, even if you are using some broken X releases. The disadvantage
    818  * is that it introduces unwanted delays to every console switch if set_par
    819  * is slow. It is a good idea to try this flag in the drivers initialization
    820  * code whenever there is a bug report related to switching between X and the
    821  * framebuffer console.
    822  */
    823 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
    824 
    825 /* where the fb is a firmware driver, and can be replaced with a proper one */
    826 #define FBINFO_MISC_FIRMWARE        0x80000
    827 /*
    828  * Host and GPU endianness differ.
    829  */
    830 #define FBINFO_FOREIGN_ENDIAN	0x100000
    831 /*
    832  * Big endian math. This is the same flags as above, but with different
    833  * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
    834  * and host endianness. Drivers should not use this flag.
    835  */
    836 #define FBINFO_BE_MATH  0x100000
    837 
    838 /* report to the VT layer that this fb driver can accept forced console
    839    output like oopses */
    840 #define FBINFO_CAN_FORCE_OUTPUT     0x200000
    841 
    842 struct fb_info {
    843 	atomic_t count;
    844 	int node;
    845 	int flags;
    846 	struct mutex lock;		/* Lock for open/release/ioctl funcs */
    847 	struct mutex mm_lock;		/* Lock for fb_mmap and smem_* fields */
    848 	struct fb_var_screeninfo var;	/* Current var */
    849 	struct fb_fix_screeninfo fix;	/* Current fix */
    850 	struct fb_monspecs monspecs;	/* Current Monitor specs */
    851 	struct work_struct queue;	/* Framebuffer event queue */
    852 	struct fb_pixmap pixmap;	/* Image hardware mapper */
    853 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
    854 	struct fb_cmap cmap;		/* Current cmap */
    855 	struct list_head modelist;      /* mode list */
    856 	struct fb_videomode *mode;	/* current mode */
    857 
    858 #ifdef CONFIG_FB_BACKLIGHT
    859 	/* assigned backlight device */
    860 	/* set before framebuffer registration,
    861 	   remove after unregister */
    862 	struct backlight_device *bl_dev;
    863 
    864 	/* Backlight level curve */
    865 	struct mutex bl_curve_mutex;
    866 	u8 bl_curve[FB_BACKLIGHT_LEVELS];
    867 #endif
    868 #ifdef CONFIG_FB_DEFERRED_IO
    869 	struct delayed_work deferred_work;
    870 	struct fb_deferred_io *fbdefio;
    871 #endif
    872 
    873 	struct fb_ops *fbops;
    874 	struct device *device;		/* This is the parent */
    875 	struct device *dev;		/* This is this fb device */
    876 	int class_flag;                    /* private sysfs flags */
    877 #ifdef CONFIG_FB_TILEBLITTING
    878 	struct fb_tile_ops *tileops;    /* Tile Blitting */
    879 #endif
    880 	char __iomem *screen_base;	/* Virtual address */
    881 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
    882 	void *pseudo_palette;		/* Fake palette of 16 colors */
    883 #define FBINFO_STATE_RUNNING	0
    884 #define FBINFO_STATE_SUSPENDED	1
    885 	u32 state;			/* Hardware state i.e suspend */
    886 	void *fbcon_par;                /* fbcon use-only private area */
    887 	/* From here on everything is device dependent */
    888 	void *par;
    889 	/* we need the PCI or similar aperture base/size not
    890 	   smem_start/size as smem_start may just be an object
    891 	   allocated inside the aperture so may not actually overlap */
    892 	struct apertures_struct {
    893 		unsigned int count;
    894 		struct aperture {
    895 			resource_size_t base;
    896 			resource_size_t size;
    897 		} ranges[0];
    898 	} *apertures;
    899 };
    900 
    901 static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
    902 	struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
    903 			+ max_num * sizeof(struct aperture), GFP_KERNEL);
    904 	if (!a)
    905 		return NULL;
    906 	a->count = max_num;
    907 	return a;
    908 }
    909 
    910 #ifdef MODULE
    911 #define FBINFO_DEFAULT	FBINFO_MODULE
    912 #else
    913 #define FBINFO_DEFAULT	0
    914 #endif
    915 
    916 // This will go away
    917 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
    918 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
    919 
    920 /* This will go away
    921  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
    922  * when it wants to turn the acceleration engine on.  This is
    923  * really a separate operation, and should be modified via sysfs.
    924  *  But for now, we leave it broken with the following define
    925  */
    926 #define STUPID_ACCELF_TEXT_SHIT
    927 
    928 // This will go away
    929 #if defined(__sparc__)
    930 
    931 /* We map all of our framebuffers such that big-endian accesses
    932  * are what we want, so the following is sufficient.
    933  */
    934 
    935 // This will go away
    936 #define fb_readb sbus_readb
    937 #define fb_readw sbus_readw
    938 #define fb_readl sbus_readl
    939 #define fb_readq sbus_readq
    940 #define fb_writeb sbus_writeb
    941 #define fb_writew sbus_writew
    942 #define fb_writel sbus_writel
    943 #define fb_writeq sbus_writeq
    944 #define fb_memset sbus_memset_io
    945 #define fb_memcpy_fromfb sbus_memcpy_fromio
    946 #define fb_memcpy_tofb sbus_memcpy_toio
    947 
    948 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
    949 
    950 #define fb_readb __raw_readb
    951 #define fb_readw __raw_readw
    952 #define fb_readl __raw_readl
    953 #define fb_readq __raw_readq
    954 #define fb_writeb __raw_writeb
    955 #define fb_writew __raw_writew
    956 #define fb_writel __raw_writel
    957 #define fb_writeq __raw_writeq
    958 #define fb_memset memset_io
    959 #define fb_memcpy_fromfb memcpy_fromio
    960 #define fb_memcpy_tofb memcpy_toio
    961 
    962 #else
    963 
    964 #define fb_readb(addr) (*(volatile u8 *) (addr))
    965 #define fb_readw(addr) (*(volatile u16 *) (addr))
    966 #define fb_readl(addr) (*(volatile u32 *) (addr))
    967 #define fb_readq(addr) (*(volatile u64 *) (addr))
    968 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
    969 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
    970 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
    971 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
    972 #define fb_memset memset
    973 #define fb_memcpy_fromfb memcpy
    974 #define fb_memcpy_tofb memcpy
    975 
    976 #endif
    977 
    978 #define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
    979 #define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
    980 						      (val) << (bits))
    981 #define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
    982 						      (val) >> (bits))
    983 
    984     /*
    985      *  `Generic' versions of the frame buffer device operations
    986      */
    987 
    988 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
    989 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
    990 extern int fb_blank(struct fb_info *info, int blank);
    991 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
    992 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
    993 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
    994 /*
    995  * Drawing operations where framebuffer is in system RAM
    996  */
    997 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
    998 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
    999 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
   1000 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
   1001 			   size_t count, loff_t *ppos);
   1002 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
   1003 			    size_t count, loff_t *ppos);
   1004 
   1005 /* drivers/video/fbmem.c */
   1006 extern int register_framebuffer(struct fb_info *fb_info);
   1007 extern int unregister_framebuffer(struct fb_info *fb_info);
   1008 extern void remove_conflicting_framebuffers(struct apertures_struct *a,
   1009 				const char *name, bool primary);
   1010 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
   1011 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
   1012 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
   1013 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
   1014 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
   1015 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
   1016 extern void fb_set_suspend(struct fb_info *info, int state);
   1017 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
   1018 			      struct fb_fix_screeninfo *fix);
   1019 extern int fb_get_options(char *name, char **option);
   1020 extern int fb_new_modelist(struct fb_info *info);
   1021 
   1022 extern struct fb_info *registered_fb[FB_MAX];
   1023 extern int num_registered_fb;
   1024 extern struct class *fb_class;
   1025 
   1026 extern int lock_fb_info(struct fb_info *info);
   1027 
   1028 static inline void unlock_fb_info(struct fb_info *info)
   1029 {
   1030 	mutex_unlock(&info->lock);
   1031 }
   1032 
   1033 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
   1034 					   u8 *src, u32 s_pitch, u32 height)
   1035 {
   1036 	int i, j;
   1037 
   1038 	d_pitch -= s_pitch;
   1039 
   1040 	for (i = height; i--; ) {
   1041 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
   1042 		for (j = 0; j < s_pitch; j++)
   1043 			*dst++ = *src++;
   1044 		dst += d_pitch;
   1045 	}
   1046 }
   1047 
   1048 /* drivers/video/fb_defio.c */
   1049 extern void fb_deferred_io_init(struct fb_info *info);
   1050 extern void fb_deferred_io_open(struct fb_info *info,
   1051 				struct inode *inode,
   1052 				struct file *file);
   1053 extern void fb_deferred_io_cleanup(struct fb_info *info);
   1054 extern int fb_deferred_io_fsync(struct file *file, int datasync);
   1055 
   1056 static inline bool fb_be_math(struct fb_info *info)
   1057 {
   1058 #ifdef CONFIG_FB_FOREIGN_ENDIAN
   1059 #if defined(CONFIG_FB_BOTH_ENDIAN)
   1060 	return info->flags & FBINFO_BE_MATH;
   1061 #elif defined(CONFIG_FB_BIG_ENDIAN)
   1062 	return true;
   1063 #elif defined(CONFIG_FB_LITTLE_ENDIAN)
   1064 	return false;
   1065 #endif /* CONFIG_FB_BOTH_ENDIAN */
   1066 #else
   1067 #ifdef __BIG_ENDIAN
   1068 	return true;
   1069 #else
   1070 	return false;
   1071 #endif /* __BIG_ENDIAN */
   1072 #endif /* CONFIG_FB_FOREIGN_ENDIAN */
   1073 }
   1074 
   1075 /* drivers/video/fbsysfs.c */
   1076 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
   1077 extern void framebuffer_release(struct fb_info *info);
   1078 extern int fb_init_device(struct fb_info *fb_info);
   1079 extern void fb_cleanup_device(struct fb_info *head);
   1080 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
   1081 
   1082 /* drivers/video/fbmon.c */
   1083 #define FB_MAXTIMINGS		0
   1084 #define FB_VSYNCTIMINGS		1
   1085 #define FB_HSYNCTIMINGS		2
   1086 #define FB_DCLKTIMINGS		3
   1087 #define FB_IGNOREMON		0x100
   1088 
   1089 #define FB_MODE_IS_UNKNOWN	0
   1090 #define FB_MODE_IS_DETAILED	1
   1091 #define FB_MODE_IS_STANDARD	2
   1092 #define FB_MODE_IS_VESA		4
   1093 #define FB_MODE_IS_CALCULATED	8
   1094 #define FB_MODE_IS_FIRST	16
   1095 #define FB_MODE_IS_FROM_VAR     32
   1096 
   1097 extern int fbmon_dpms(const struct fb_info *fb_info);
   1098 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
   1099 		       struct fb_info *info);
   1100 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
   1101 			    struct fb_info *info);
   1102 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
   1103 extern const unsigned char *fb_firmware_edid(struct device *device);
   1104 extern void fb_edid_to_monspecs(unsigned char *edid,
   1105 				struct fb_monspecs *specs);
   1106 extern void fb_edid_add_monspecs(unsigned char *edid,
   1107 				 struct fb_monspecs *specs);
   1108 extern void fb_destroy_modedb(struct fb_videomode *modedb);
   1109 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
   1110 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
   1111 
   1112 /* drivers/video/modedb.c */
   1113 #define VESA_MODEDB_SIZE 34
   1114 #define CEA_MODEDB_SIZE 65
   1115 extern void fb_var_to_videomode(struct fb_videomode *mode,
   1116 				const struct fb_var_screeninfo *var);
   1117 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
   1118 				const struct fb_videomode *mode);
   1119 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
   1120 			    const struct fb_videomode *mode2);
   1121 extern int fb_add_videomode(const struct fb_videomode *mode,
   1122 			    struct list_head *head);
   1123 extern void fb_delete_videomode(const struct fb_videomode *mode,
   1124 				struct list_head *head);
   1125 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
   1126 						struct list_head *head);
   1127 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
   1128 						    struct list_head *head);
   1129 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
   1130 						       struct list_head *head);
   1131 extern void fb_destroy_modelist(struct list_head *head);
   1132 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
   1133 				     struct list_head *head);
   1134 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
   1135 						       struct list_head *head);
   1136 
   1137 /* drivers/video/fbcmap.c */
   1138 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
   1139 extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags);
   1140 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
   1141 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
   1142 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
   1143 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
   1144 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
   1145 extern const struct fb_cmap *fb_default_cmap(int len);
   1146 extern void fb_invert_cmaps(void);
   1147 
   1148 struct fb_videomode {
   1149 	const char *name;	/* optional */
   1150 	u32 refresh;		/* optional */
   1151 	u32 xres;
   1152 	u32 yres;
   1153 	u32 pixclock;
   1154 	u32 left_margin;
   1155 	u32 right_margin;
   1156 	u32 upper_margin;
   1157 	u32 lower_margin;
   1158 	u32 hsync_len;
   1159 	u32 vsync_len;
   1160 	u32 sync;
   1161 	u32 vmode;
   1162 	u32 flag;
   1163 };
   1164 
   1165 extern const char *fb_mode_option;
   1166 extern const struct fb_videomode vesa_modes[];
   1167 extern const struct fb_videomode cea_modes[];
   1168 
   1169 struct fb_modelist {
   1170 	struct list_head list;
   1171 	struct fb_videomode mode;
   1172 };
   1173 
   1174 extern int fb_find_mode(struct fb_var_screeninfo *var,
   1175 			struct fb_info *info, const char *mode_option,
   1176 			const struct fb_videomode *db,
   1177 			unsigned int dbsize,
   1178 			const struct fb_videomode *default_mode,
   1179 			unsigned int default_bpp);
   1180 
   1181 #endif /* __KERNEL__ */
   1182 
   1183 #endif /* _LINUX_FB_H */
   1184